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What makes Summmerset a chapter?

  • Okiir
    Okiir
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    What makes Summmerset a chapter?

    I think it's because Zenimax calls it a Chapter. Though I'm not entirely sure how they do it.

    I tried to use a permanent marker to write "Chapter" on one of my kitchen chairs, but it didn't produce any money.
    Really wish ZOS would share their secrets. Alteration Spell maybe?

    Edited by Okiir on March 25, 2018 3:55PM
  • Nyladreas
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    Cêltic421 wrote: »
    Seems like a regular DLC to me, not much game changers. Big zone, 12man trial jewelry crafting and a new guild with its own abilities. Doesnt seem to justify the big price tag. 59.99 - 89.99.

    Where is everyone coming up with these prices? I got it for 30 bucks O.o
  • Darkonflare15
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    Iselin wrote: »
    It's funny how important it is to so many to try to find something about Chapters to make them worth more than what the pre-chapter DLCs used to provide (Orsinium anyone?)

    The sooner you accept that all that happened last year is that ZOS carved out 1 of the quarterly updates, dressed it in its Sunday best, called it a chapter and made it so it isn't included with ESO+ or purchasable with crown, the happier you'll be.

    It was a 25% per year increase to the cost of ESO+. Anything else is just marketing spin.

    You can object to the 25% increase or make peace with it (I have) and move on but trying to define Morrowind or Summerset's chapterness is a silly thing to do.

    Why do people say this? Carve out one of the quarterly updates. None of the updates have been taken away. We have only consistently gotten five dlc once. Once and this was before chapters got introduce. We have consistently gotten updates but not dlc. One Tamriel and Homestead were not paid dlc. They were updates. Imperial city, Orisinum, Thieves guild, Dark Brotherhood, and Shadows of the Hist. After that we got One Tamriel and Homestead. Non paid dlc. After that chapter, dlc, dlc, dlc, and now another chapter. While regardless of paid or not we always got updates to the game each quarter.
  • Seraphayel
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    You know what? Dungeons should be part of Chapters as well. I mean you release "the biggest zone we've done yet" and can't even add a dungeon to it?

    Oh right, you need to sell two dungeons as a dungeon DLC... that's how lazy ZOS has become.
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  • ak_pvp
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    No ***. Morrowind was barely a chapter, the zone (which was pretty unfinished) and trial was comparable to orsinium. The only thing IMO that took it over was battlegrounds. (I got the preorder collectors edtition for £25 and it was decently worth it because of all the cosmetics.) But morrowind the zone was a disappointment.

    TL;DR: Take a DLC, add some cosmetics, shove in something balance related to almost force you to buy even if nothing else interests you. Tadaa a chapter
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  • Iselin
    Iselin
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    Iselin wrote: »
    It's funny how important it is to so many to try to find something about Chapters to make them worth more than what the pre-chapter DLCs used to provide (Orsinium anyone?)

    The sooner you accept that all that happened last year is that ZOS carved out 1 of the quarterly updates, dressed it in its Sunday best, called it a chapter and made it so it isn't included with ESO+ or purchasable with crown, the happier you'll be.

    It was a 25% per year increase to the cost of ESO+. Anything else is just marketing spin.

    You can object to the 25% increase or make peace with it (I have) and move on but trying to define Morrowind or Summerset's chapterness is a silly thing to do.

    Why do people say this? Carve out one of the quarterly updates. None of the updates have been taken away.

    Show me where I said one had been taken away?
  • ZiRM
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    I'm ready for Summerset Isles! My characters are going home.
    I can't wait and I will sooooooo enjoy it for many many hours.
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  • Gandrhulf_Harbard
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    The 3 Ms in the title bug me

    3rd M is for Money.

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  • RebornV3x
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    It not chapter is just a fancy word for DLC so ZOS can get around a possible legal technicality regarding ESO+ since all "DLC is included with ESO+" but we named it a chapter so it like doesn't count and you'll have to buy it seperately.

    Its a greedy cash grab I'm surprised they don't call every DLC a Chapter just so we pay for ESO+ on top of buying the DLC seperate lol.
    Edited by RebornV3x on March 25, 2018 8:44PM
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  • kargen27
    kargen27
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    Seraphayel wrote: »
    Psijic Order skill line, trails, jewelry crafting and zone size make it a chapter.

    Not really. Clockwork City had a zone, a trial and the new outfit system. And is free for ESO+. Summerset just adds a new skill line and a larger zone. And that's worth ~ $30?

    Yeah it will be worth thirty dollars and so was Clockwork City but they let you have that for free just for subscribing.
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  • Seraphayel
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    kargen27 wrote: »
    Seraphayel wrote: »
    Psijic Order skill line, trails, jewelry crafting and zone size make it a chapter.

    Not really. Clockwork City had a zone, a trial and the new outfit system. And is free for ESO+. Summerset just adds a new skill line and a larger zone. And that's worth ~ $30?

    Yeah it will be worth thirty dollars and so was Clockwork City but they let you have that for free just for subscribing.

    "Just for subscribing" "for free" - uhm yes.
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  • terrordactyl1971
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    The lack of a new class is the glaring omission. 1 Psijic skill line is ok, but there should have bee n another skill line too that caters for stamina
  • Iselin
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    The lack of a new class is the glaring omission. 1 Psijic skill line is ok, but there should have bee n another skill line too that caters for stamina

    What makes you think the Psijic skill line won't cater to stamina? It seems pretty neutral to me:

    Meditate: ...restore health, stamina and magicka...
    Undo: ... reset your health, magicka and stamina to what they were 4 seconds ago...
  • Elsonso
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    The lack of a new class is the glaring omission. 1 Psijic skill line is ok, but there should have bee n another skill line too that caters for stamina

    It isn't necessary for them to introduce features balanced between stamina and magicka.

    Besides, this has been a magicka game since launch. I mean, seriously, all of the class skills are magicka skills. These stamina morphs are an afterthought.
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  • Dracane
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    Iselin wrote: »
    The lack of a new class is the glaring omission. 1 Psijic skill line is ok, but there should have bee n another skill line too that caters for stamina

    What makes you think the Psijic skill line won't cater to stamina? It seems pretty neutral to me:

    Meditate: ...restore health, stamina and magicka...
    Undo: ... reset your health, magicka and stamina to what they were 4 seconds ago...

    Meditate is going to be a passive though, seems many people are confusing it to be an active skill.
    Meditate increases out of combat regens. Can be quite usefull in certain situations, yet not directly in combat.
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  • Seraphayel
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    Dracane wrote: »
    Iselin wrote: »
    The lack of a new class is the glaring omission. 1 Psijic skill line is ok, but there should have bee n another skill line too that caters for stamina

    What makes you think the Psijic skill line won't cater to stamina? It seems pretty neutral to me:

    Meditate: ...restore health, stamina and magicka...
    Undo: ... reset your health, magicka and stamina to what they were 4 seconds ago...

    Meditate is going to be a passive though, seems many people are confusing it to be an active skill.
    Meditate increases out of combat regens. Can be quite usefull in certain situations, yet not directly in combat.

    A passive? Who said that? Templar has a similar skill that increases regen (while slotted).
    Nevertheless, the Psijic skills are quite underwhelming. Very gimmicky for PvP but as of now pretty useless for PvE. We know there is a healing skill called "Mending" and another skill called "Infused Weapons". Both don't sound very exciting either. I think Mending is just a BoL for everyone (maybe with a Stamina morph) and the other is a buff like Igenous Weapons. So one active skill is as of now unknown.
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  • monktoasty
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    Summerset dlc chapter. That'll be 59.99 please.


  • programcanaan
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    It's only 30. And normal dlc zones are already 20.

    Chapter more collectibles, infinite use, probably new voice actor, etc.

    Besides a chapter is a great way to bypass the non plus people. Servers don't pay for themselves and development doesn't fund itself. And oh yeah and ZOS employees still gotta put food on the table.

    Give them your money and can it.

  • Lynx7386
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    Cêltic421 wrote: »
    Seems like a regular DLC to me, not much game changers. Big zone, 12man trial jewelry crafting and a new guild with its own abilities. Doesnt seem to justify the big price tag. 59.99 - 89.99.

    Uh, it isnt 59-89$, it's actually 10$ cheaper than the morrowind upgrade (presumably because it lacks a new class).

    What makes it a chapter, IMO, is jewelcrafting. That alone is an absolutely massive change to the game and an overhaul of all jewelry items in the game. They're making 9 traits for jewelry as opposed to the 3 we have right now. They're allowing crafting of jewelry in any crafted set. They're allowing upgrading of jewelry, dropped or crafted, and transmuting of jewelry traits via clockwork city.

    Jewelcrafting is worth just as much to the general playerbase as a new class, IMO.
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  • WhiteCoatSyndrome
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    Besides a chapter is a great way to bypass the non plus people. Servers don't pay for themselves and development doesn't fund itself. And oh yeah and ZOS employees still gotta put food on the table.

    Last I checked, we didn't get Crowns for free and we need those to buy DLC. So non-ESO+ people are still paying to access normal DLC.
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  • programcanaan
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    Besides a chapter is a great way to bypass the non plus people. Servers don't pay for themselves and development doesn't fund itself. And oh yeah and ZOS employees still gotta put food on the table.

    Last I checked, we didn't get Crowns for free and we need those to buy DLC. So non-ESO+ people are still paying to access normal DLC.

    Yeah but the DLCs are quite optional. So some players still opt out of a lot of content.

  • xbobx
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    i see it as around the thieves guild and dark brotherhood dlc.

    it shoudlnt be a chapter

    i have a feeling we wont get any real dlc other than dungeons anymore
  • Grimm13
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    The expansions (Morrowind & Summerset) has it's own starting area for new players and sells a physical copy in stores. Hew's bane, The Gold Coast and Wrothgar had neither of these.

    Not even mentioning the other DLC's as those are just some limited content compared to the rest, The Hist one did have a reduced quest line but each DLC release seems to offer less and less over the previous ones.
    Edited by Grimm13 on March 26, 2018 12:40AM
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  • Invincible
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    Chapter = $60
    DLC = $15

    The only difference between a chapter and a DLC is the price.
  • JasonSilverSpring
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    xbobx wrote: »
    i see it as around the thieves guild and dark brotherhood dlc.

    it shoudlnt be a chapter

    i have a feeling we wont get any real dlc other than dungeons anymore

    It will clearly be much larger than either of those. They said we will get one story dlc per year. Clockwork City was the most recent.
  • JasonSilverSpring
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    Invincible wrote: »
    Chapter = $60
    DLC = $15

    The only difference between a chapter and a DLC is the price.

    Except the chapter is $30 not $60.
  • Mic1007
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    Invincible wrote: »
    Chapter = $60
    DLC = $15

    The only difference between a chapter and a DLC is the price.

    Summerset is $30. Dungeon DLCs are $15, Zone DLC (which are notably smaller than Morrowind or Summerset) are $20.

    You pay $45 for every DLC if you've been subbed since IC in case you thought you saved money by subbing. Three months between each DLC. The only ones who gain from that sub benefit are those who came in after like three DLCs came out. And even then, with the Homestead and One Tamriel updates being free for all, that benefit was devalued even more.

    The good reason to sub is NOT for the DLC. If you are subbed for that, unsubbing and slowly buying the DLC you like will save you a lot of money.

    Edited by Mic1007 on March 26, 2018 12:45AM
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  • myskyrim26
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    What is a Chapter for me:
    - a new big territory
    - a new feature I get for combat: a new class, a new exclusive skill line, a new exclusive crafts skill, a new exclusive "whatever" related to combat
    - something I will never get in non-chapter zones (trial weapons, skyshards, titles - this is my weak part, I'm not after that)
  • Vaoh
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    Phage wrote: »
    Seraphayel wrote: »
    Psijic Order skill line, trails, jewelry crafting and zone size make it a chapter.

    Not really. Clockwork City had a zone, a trial and the new outfit system. And is free for ESO+. Summerset just adds a new skill line and a larger zone. And that's worth ~ $30?

    Clockwork came with the Transmutation system. Dragon Bones has the Outfit system.
    No need to use logic. I think the fact that his comment got that many agrees is telling enough tbh. Yeah there could’ve been more this chapter, but for the $29.99 pricepoint ($10.00 less than Morrowind) it is justified. Had it been $39.99 I would definitely be upset.
  • WhiteCoatSyndrome
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    Yeah but the DLCs are quite optional. So some players still opt out of a lot of content.

    Strictly speaking the Chapters are optional too, you could still play the vanilla game without them. The main questline and several other quests arguably make more sense that way!
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