What makes Summmerset a chapter?
It's funny how important it is to so many to try to find something about Chapters to make them worth more than what the pre-chapter DLCs used to provide (Orsinium anyone?)
The sooner you accept that all that happened last year is that ZOS carved out 1 of the quarterly updates, dressed it in its Sunday best, called it a chapter and made it so it isn't included with ESO+ or purchasable with crown, the happier you'll be.
It was a 25% per year increase to the cost of ESO+. Anything else is just marketing spin.
You can object to the 25% increase or make peace with it (I have) and move on but trying to define Morrowind or Summerset's chapterness is a silly thing to do.
Darkonflare15 wrote: »It's funny how important it is to so many to try to find something about Chapters to make them worth more than what the pre-chapter DLCs used to provide (Orsinium anyone?)
The sooner you accept that all that happened last year is that ZOS carved out 1 of the quarterly updates, dressed it in its Sunday best, called it a chapter and made it so it isn't included with ESO+ or purchasable with crown, the happier you'll be.
It was a 25% per year increase to the cost of ESO+. Anything else is just marketing spin.
You can object to the 25% increase or make peace with it (I have) and move on but trying to define Morrowind or Summerset's chapterness is a silly thing to do.
Why do people say this? Carve out one of the quarterly updates. None of the updates have been taken away.
Seraphayel wrote: »Septimus_Magna wrote: »Psijic Order skill line, trails, jewelry crafting and zone size make it a chapter.
Not really. Clockwork City had a zone, a trial and the new outfit system. And is free for ESO+. Summerset just adds a new skill line and a larger zone. And that's worth ~ $30?
Seraphayel wrote: »Septimus_Magna wrote: »Psijic Order skill line, trails, jewelry crafting and zone size make it a chapter.
Not really. Clockwork City had a zone, a trial and the new outfit system. And is free for ESO+. Summerset just adds a new skill line and a larger zone. And that's worth ~ $30?
Yeah it will be worth thirty dollars and so was Clockwork City but they let you have that for free just for subscribing.
terrordactyl1971 wrote: »The lack of a new class is the glaring omission. 1 Psijic skill line is ok, but there should have bee n another skill line too that caters for stamina
terrordactyl1971 wrote: »The lack of a new class is the glaring omission. 1 Psijic skill line is ok, but there should have bee n another skill line too that caters for stamina
terrordactyl1971 wrote: »The lack of a new class is the glaring omission. 1 Psijic skill line is ok, but there should have bee n another skill line too that caters for stamina
What makes you think the Psijic skill line won't cater to stamina? It seems pretty neutral to me:
Meditate: ...restore health, stamina and magicka...
Undo: ... reset your health, magicka and stamina to what they were 4 seconds ago...
terrordactyl1971 wrote: »The lack of a new class is the glaring omission. 1 Psijic skill line is ok, but there should have bee n another skill line too that caters for stamina
What makes you think the Psijic skill line won't cater to stamina? It seems pretty neutral to me:
Meditate: ...restore health, stamina and magicka...
Undo: ... reset your health, magicka and stamina to what they were 4 seconds ago...
Meditate is going to be a passive though, seems many people are confusing it to be an active skill.
Meditate increases out of combat regens. Can be quite usefull in certain situations, yet not directly in combat.
Seems like a regular DLC to me, not much game changers. Big zone, 12man trial jewelry crafting and a new guild with its own abilities. Doesnt seem to justify the big price tag. 59.99 - 89.99.
programcanaan wrote: »Besides a chapter is a great way to bypass the non plus people. Servers don't pay for themselves and development doesn't fund itself. And oh yeah and ZOS employees still gotta put food on the table.
WhiteCoatSyndrome wrote: »programcanaan wrote: »Besides a chapter is a great way to bypass the non plus people. Servers don't pay for themselves and development doesn't fund itself. And oh yeah and ZOS employees still gotta put food on the table.
Last I checked, we didn't get Crowns for free and we need those to buy DLC. So non-ESO+ people are still paying to access normal DLC.
i see it as around the thieves guild and dark brotherhood dlc.
it shoudlnt be a chapter
i have a feeling we wont get any real dlc other than dungeons anymore
Invincible wrote: »Chapter = $60
DLC = $15
The only difference between a chapter and a DLC is the price.
Invincible wrote: »Chapter = $60
DLC = $15
The only difference between a chapter and a DLC is the price.
No need to use logic. I think the fact that his comment got that many agrees is telling enough tbh. Yeah there could’ve been more this chapter, but for the $29.99 pricepoint ($10.00 less than Morrowind) it is justified. Had it been $39.99 I would definitely be upset.Seraphayel wrote: »Septimus_Magna wrote: »Psijic Order skill line, trails, jewelry crafting and zone size make it a chapter.
Not really. Clockwork City had a zone, a trial and the new outfit system. And is free for ESO+. Summerset just adds a new skill line and a larger zone. And that's worth ~ $30?
Clockwork came with the Transmutation system. Dragon Bones has the Outfit system.
programcanaan wrote: »Yeah but the DLCs are quite optional. So some players still opt out of a lot of content.