Ragnarock41 wrote: »Ragnarock41 wrote: »Priyasekarssk wrote: »7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?
He is not stamden. He is stam NB or DK. His comments are always biased. Dont waste time .
So you can see that I am biased, but you can't see the bias in Op's thread.. Could it be that you are also biased aswell?
sure, lets nerf heavy armor even more, lets give sorcs ''Magicka dawnbreaker'', lets give sorcs ''gravity negate'' so that you negate is now totally broken.
lets remove the streak cost increase,
Lets make pets and bound armor single slot, lets make sure magsorc is braindead easy to play again!
Oh, Totally I am so biased and you guys are not. Not at all.
@Ragnarock41
Heavy armor is a cancer that has plagued cyrodiil for long enough... Any skilled player will tell you it's a crutch, for players that don't know how to counter properly, or mitigate damage by means other than high damage resistance.
If you want to be tanky you shouldn't be able to stack high damage, just like the OP said, why should my frag hit you for a 5k crit then your dizzying swing hit me for 8k. I can't even compare any of my Ultimates to dawnbreaker since I have nothing in my arsenal to compare it to...
Which brings up the next point. Why is magicka having a dawnbreaker equivalent so unbalanced? Is it so powerful that you fear magicka classes using an equivalent on you? He wasn't even asking for a Sorc Dawnbreaker he asked for a soul assault rework for ALL classes.
Next... I think it's about time for Stamina to see a counter... So many classes have access to projectile shutdown. Ever try to walk into a resource on a MagSorc or MagNB it's awful. You're either eclipsed or silenced, or on the ground. Do the same on any stamina character and you're not even phased. A stamina negate would be more than fair, not that it would be much use since you can roll immediately out of it...
No other class in the entire game has a skill that doubles in cost with each use. Mag/Stamina NBs use cloak to escape just like Sorcs used BOLT ESCAPE to ESCAPE. You don't see cloak double in cost with each cast... Only thing that doubles in cost is Dodge roll which mitigates all damage. If you'd like to give streak the same treatment (dodging attacks) no Sorc would ever disagree with it's stacking cost
And as far as bound armor and pets, I appreciate that instead of giving those skills a use, you'd rather no MagSorc ever slot them in PvP (current standpoint) because that is the best solution.
Just gotta love forum sorcs man.
Heavy armor spent most of its time being completely useless, and this game was basically sorcs vs nightblades online for a very, very, very long time. It still is not very different, Its just now that nbs got so much buffs their magicka variant also became the new magsorc, so now its nightblades vs nightblades online.
But don't worry, they too, will get their deserved nerfs.
Your class is no longer god mode in both pvp and pve. deal with it, just like how Dks and templars have to.
Will you quit crying and get out of our thread?
Go make a ‘fix stamina DK’ thread and put your own issues and problems up. These are ours. Don’t like them? Go cry elsewhere.
Quit trying to pee on all of us and tell us it’s raining. We don’t need to L2P. Sorc is broken. Thoroughly Wrobeled.
Yeah, it's off topic, but not wrong.
I agree with the QOL changes, frags, pets, bound armour, etc.
But did you read the OP? It's just raw buffs. That would make sorcs OP in a heart beat. Look at streak, cheaper, and change the physics back so they can cheese on to places again and ignore roots.
If you see the summary of my DK thread, every buff is met with a nerf/counterbalance. This thread is just give me buffs, nerf all I don't like.
Shields>heavy for cheese anyway, and if these changes go through without changes to shield, sorc will be BIS again.
He literally asked for a cost reduction to streak so it doesnt cost 10k+ after a few casts and make it remove roots so you can actually be able to streak in the direction you want cause right now if you are rooted you cant even streak in the direction you want.
You asked for wings to reflect 3 projectiles per person, give snare immunity and make every ranged non ult ability reflectable.
Streak suggestions are OP but ur wings suggestions are not. #Logic
He didnt even ask for a buff to shields which is already a very bad scaling defense mechanic. You asked for a buff to block to make it scale better even tho it already scales better than shields on top of ur wings suggestions that make you prety much immune to range and you want shields nerfed.
His suggestions are OP, ur suggestions are balanced. #Logic
If you make similar posts about DKs and Templars its cool and good suggestions. But if its about sorcs, god forbid to ask about anything. You are automatically considered biased. Nerf sorcs.
You are forgetting one thing: ZOS changed the way the physics worked for a reason. It can be used to reach other places people can't easily as is, before it was exploit tier, jumping and reaching places no one can at all. IT ALREADY moves you in roots, what is the point in them if you can streak off where you like.
The_Brosteen wrote: »Nothing about stam sorcs.
1/10
You are forgetting one thing: ZOS changed the way the physics worked for a reason. It can be used to reach other places people can't easily as is, before it was exploit tier, jumping and reaching places no one can at all. IT ALREADY moves you in roots, what is the point in them if you can streak off where you like.
It was a bug involving spamming the print screen button to cause lag while you streak'd. You really have no idea what you're talking about. The "physics" change has nothing to do with it, in fact it's only about an 80% chance that you get rooted when you streak. It's quite random and seems like a bug that they haven't cared to fix.
I asked for a buff to frags, cost scaling equal to dodge roll for streak, fixies to abilities, and better sets. You guys are seriously just tolling this thread, but it's cool. Thanks for the bumps.
You had me until you used the word "cancer".
No one is going to take you seriously with that kind of immature terminology.
(also it's "snare" not "snair", just fyi, no offense here)
We cannot reasonably balance the classes without also looking at sets, or lack of sets as I mentioned. Specifically proc sets, cancer sets, and over performing heavy sets. At no point do I ever ask for nerfs to any class or ability, only sets. Duroks, Zaan, Earthgore, Shieldbreaker, 7th, Fury, Skoria, Troll King etc. These need to be looked at.
The_Brosteen wrote: »Nothing about stam sorcs.
1/10
MagSorcs are in a bad spot right now (like other classes), the only thing carrying our class is the fact that damage shields see overpowered in a 1v1 scenario
The only way toggles will be changed is by adding a limited duration. So tell me, do you really want to have to swap bars and recast your pets and bound armor every 20-30 seconds? I think not.
The only way toggles will be changed is by adding a limited duration. So tell me, do you really want to have to swap bars and recast your pets and bound armor every 20-30 seconds? I think not.
Idea:
Pets become ranged target summons like liquid lightning, first cast has time, summons and casts ability. After casts increase length and cast ability.
Ragnarock41 wrote: »Ragnarock41 wrote: »Priyasekarssk wrote: »7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?
He is not stamden. He is stam NB or DK. His comments are always biased. Dont waste time .
So you can see that I am biased, but you can't see the bias in Op's thread.. Could it be that you are also biased aswell?
sure, lets nerf heavy armor even more, lets give sorcs ''Magicka dawnbreaker'', lets give sorcs ''gravity negate'' so that you negate is now totally broken.
lets remove the streak cost increase,
Lets make pets and bound armor single slot, lets make sure magsorc is braindead easy to play again!
Oh, Totally I am so biased and you guys are not. Not at all.
@Ragnarock41
Heavy armor is a cancer that has plagued cyrodiil for long enough... Any skilled player will tell you it's a crutch, for players that don't know how to counter properly, or mitigate damage by means other than high damage resistance.
If you want to be tanky you shouldn't be able to stack high damage, just like the OP said, why should my frag hit you for a 5k crit then your dizzying swing hit me for 8k. I can't even compare any of my Ultimates to dawnbreaker since I have nothing in my arsenal to compare it to...
Which brings up the next point. Why is magicka having a dawnbreaker equivalent so unbalanced? Is it so powerful that you fear magicka classes using an equivalent on you? He wasn't even asking for a Sorc Dawnbreaker he asked for a soul assault rework for ALL classes.
Next... I think it's about time for Stamina to see a counter... So many classes have access to projectile shutdown. Ever try to walk into a resource on a MagSorc or MagNB it's awful. You're either eclipsed or silenced, or on the ground. Do the same on any stamina character and you're not even phased. A stamina negate would be more than fair, not that it would be much use since you can roll immediately out of it...
No other class in the entire game has a skill that doubles in cost with each use. Mag/Stamina NBs use cloak to escape just like Sorcs used BOLT ESCAPE to ESCAPE. You don't see cloak double in cost with each cast... Only thing that doubles in cost is Dodge roll which mitigates all damage. If you'd like to give streak the same treatment (dodging attacks) no Sorc would ever disagree with it's stacking cost
And as far as bound armor and pets, I appreciate that instead of giving those skills a use, you'd rather no MagSorc ever slot them in PvP (current standpoint) because that is the best solution.
Just gotta love forum sorcs man.
Heavy armor spent most of its time being completely useless, and this game was basically sorcs vs nightblades online for a very, very, very long time. It still is not very different, Its just now that nbs got so much buffs their magicka variant also became the new magsorc, so now its nightblades vs nightblades online.
But don't worry, they too, will get their deserved nerfs.
Your class is no longer god mode in both pvp and pve. deal with it, just like how Dks and templars have to.
Will you quit crying and get out of our thread?
Go make a ‘fix stamina DK’ thread and put your own issues and problems up. These are ours. Don’t like them? Go cry elsewhere.
Quit trying to pee on all of us and tell us it’s raining. We don’t need to L2P. Sorc is broken. Thoroughly Wrobeled.
Yeah, it's off topic, but not wrong.
I agree with the QOL changes, frags, pets, bound armour, etc.
But did you read the OP? It's just raw buffs. That would make sorcs OP in a heart beat. Look at streak, cheaper, and change the physics back so they can cheese on to places again and ignore roots.
If you see the summary of my DK thread, every buff is met with a nerf/counterbalance. This thread is just give me buffs, nerf all I don't like.
Shields>heavy for cheese anyway, and if these changes go through without changes to shield, sorc will be BIS again.
He literally asked for a cost reduction to streak so it doesnt cost 10k+ after a few casts and make it remove roots so you can actually be able to streak in the direction you want cause right now if you are rooted you cant even streak in the direction you want.
You asked for wings to reflect 3 projectiles per person, give snare immunity and make every ranged non ult ability reflectable.
Streak suggestions are OP but ur wings suggestions are not. #Logic
He didnt even ask for a buff to shields which is already a very bad scaling defense mechanic. You asked for a buff to block to make it scale better even tho it already scales better than shields on top of ur wings suggestions that make you prety much immune to range and you want shields nerfed.
His suggestions are OP, ur suggestions are balanced. #Logic
Ah you. Not sure why I bother responding since you strawman everything, but sure.
"Everything mentioned has its counters, like wings/block being weaker 1v1, and harder to sustain. QOL is mainly range. Sustain is to a fair level, around that of a templar, and allows for more interesting builds based on your design, but lowers the offstat regen."
"Every ranged non ult ability reflectable." Projectile, not ability. So pulse, bird, and deflect shade. Maybe valkyn because its cloakable, but I'd prefer a change to valkyn to be unreflectable and classed as AoE like meteor.
Block scales worse than shields. Has more easy counters in dots, unblockables, snares, stops regen, impossible to sustain at higher levels (same as shields, but shields have no regen stops, no snares, nothing)
But forget that, its not a DK thread, as minalan said. This is a thread to balance sorcs.
You are forgetting one thing: ZOS changed the way the physics worked for a reason. It can be used to reach other places people can't easily as is, before it was exploit tier, jumping and reaching places no one can at all. IT ALREADY moves you in roots, what is the point in them if you can streak off where you like.
I am fine with cost reduction on streak if you read my comments above, but I guess not. I'm fine with changing things, better mobility is needed, hell, even a small snare removal on boundless (to fit with the name) I am fine with a mines buff, a pet buff, a bound armour buff, and overload buff. I am not fine with "Buff me, nerf anything else, don't nerf anything strong on me." So below is hardly valid.If you make similar posts about DKs and Templars its cool and good suggestions. But if its about sorcs, god forbid to ask about anything. You are automatically considered biased. Nerf sorcs.
You had me until you used the word "cancer".
No one is going to take you seriously with that kind of immature terminology.
(also it's "snare" not "snair", just fyi, no offense here)
The_Brosteen wrote: »Nothing about stam sorcs.
1/10
@The_Brosteen
They asked for 10 Representatives, that's enough for a magicka and stamina representative for each class, one stamina and one magicka times 5 (# of classes). I'm sure the number 10 wasn't chosen at random.
@Ragnarock41
I like the part where you completely ignored all of my points, and just reverted to in the past Sorcs were strong this is what you get for being strong in the past.
Back in those times we had every Stam character one shotting vampires with Evil Hunter, we had Stam Dks annihilating everyone with a wrecking blow leap combo, then we got Templars nuking everyone from half health with radiant destruction, Ultimates weren't spammed because you didn't need them to get a kill, and yes heavy armor was non existent because you couldn't wear heavy armor and do high damage. And while some people enjoy being strictly tanks most players want to actually do damage so they didn't choose heavy armor. And PvP was a lot more fun...
MagSorcs are in a bad spot right now (like other classes), the only thing carrying our class is the fact that damage shields see overpowered in a 1v1 scenario (add one more player and they become less useful than all other defense mechanisms because shields don't scale), and our execute which is seen a lot in GROUP play. Where the MagSorc probably isn't the one getting that player into execute, but they are the one getting the kill so nerf MagSorc.
Ragnarock41 wrote: »
But this thread, has a different issue. this just has hate and drama all over it.
The_Brosteen wrote: »Nothing about stam sorcs.
1/10
To be honest they need to have a Rep for each spec. I wouldn't want a StamSorc representing MagSorcs as I'm sure you don't want a MagSorc representing StamSorcs. The same is true for all classes. If they can find a worthy rep that plays both specs at a high level, that would be ideal.
Ragnarock41 wrote: »
But this thread, has a different issue. this just has hate and drama all over it.
But you are the one who started the drama and the hate. So you are the issue.
Expressing ur disdain for porc sets is an opinion mutually shared by the majority of PVP players who care about healthy PVP cause there is undeniable proof of what they did and still do in PVP. And Heavy sets like 7th have also been the subject of controversy in the past about how they overperform. Doesnt matter whether u agree with it or not. Its just an opinion. Its impossible for everyone to agree on every single thing in an attempt to overhaul the classes and balance the entire game. Its simply impossible. That doesnt mean that everyone hates you. And you are right. It does take an unbiased person to actually realise that. Something which you clearly are not cause whenever you see something not going ur way, ur blood starts boiling and start raging at everyone and everything. I mean, lets not forget when you were complaining about stam sorcs having bound armaments.
Ragnarock41 wrote: »Ragnarock41 wrote: »Priyasekarssk wrote: »7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?
He is not stamden. He is stam NB or DK. His comments are always biased. Dont waste time .
So you can see that I am biased, but you can't see the bias in Op's thread.. Could it be that you are also biased aswell?
sure, lets nerf heavy armor even more, lets give sorcs ''Magicka dawnbreaker'', lets give sorcs ''gravity negate'' so that you negate is now totally broken.
lets remove the streak cost increase,
Lets make pets and bound armor single slot, lets make sure magsorc is braindead easy to play again!
Oh, Totally I am so biased and you guys are not. Not at all.
@Ragnarock41
Heavy armor is a cancer that has plagued cyrodiil for long enough... Any skilled player will tell you it's a crutch, for players that don't know how to counter properly, or mitigate damage by means other than high damage resistance.
If you want to be tanky you shouldn't be able to stack high damage, just like the OP said, why should my frag hit you for a 5k crit then your dizzying swing hit me for 8k. I can't even compare any of my Ultimates to dawnbreaker since I have nothing in my arsenal to compare it to...
Which brings up the next point. Why is magicka having a dawnbreaker equivalent so unbalanced? Is it so powerful that you fear magicka classes using an equivalent on you? He wasn't even asking for a Sorc Dawnbreaker he asked for a soul assault rework for ALL classes.
Next... I think it's about time for Stamina to see a counter... So many classes have access to projectile shutdown. Ever try to walk into a resource on a MagSorc or MagNB it's awful. You're either eclipsed or silenced, or on the ground. Do the same on any stamina character and you're not even phased. A stamina negate would be more than fair, not that it would be much use since you can roll immediately out of it...
No other class in the entire game has a skill that doubles in cost with each use. Mag/Stamina NBs use cloak to escape just like Sorcs used BOLT ESCAPE to ESCAPE. You don't see cloak double in cost with each cast... Only thing that doubles in cost is Dodge roll which mitigates all damage. If you'd like to give streak the same treatment (dodging attacks) no Sorc would ever disagree with it's stacking cost
And as far as bound armor and pets, I appreciate that instead of giving those skills a use, you'd rather no MagSorc ever slot them in PvP (current standpoint) because that is the best solution.
Just gotta love forum sorcs man.
Heavy armor spent most of its time being completely useless, and this game was basically sorcs vs nightblades online for a very, very, very long time. It still is not very different, Its just now that nbs got so much buffs their magicka variant also became the new magsorc, so now its nightblades vs nightblades online.
But don't worry, they too, will get their deserved nerfs.
Your class is no longer god mode in both pvp and pve. deal with it, just like how Dks and templars have to.
Will you quit crying and get out of our thread?
Go make a ‘fix stamina DK’ thread and put your own issues and problems up. These are ours. Don’t like them? Go cry elsewhere.
Quit trying to pee on all of us and tell us it’s raining. We don’t need to L2P. Sorc is broken. Thoroughly Wrobeled.
Yeah, it's off topic, but not wrong.
I agree with the QOL changes, frags, pets, bound armour, etc.
But did you read the OP? It's just raw buffs. That would make sorcs OP in a heart beat. Look at streak, cheaper, and change the physics back so they can cheese on to places again and ignore roots.
If you see the summary of my DK thread, every buff is met with a nerf/counterbalance. This thread is just give me buffs, nerf all I don't like.
Shields>heavy for cheese anyway, and if these changes go through without changes to shield, sorc will be BIS again.
He literally asked for a cost reduction to streak so it doesnt cost 10k+ after a few casts and make it remove roots so you can actually be able to streak in the direction you want cause right now if you are rooted you cant even streak in the direction you want.
You asked for wings to reflect 3 projectiles per person, give snare immunity and make every ranged non ult ability reflectable.
Streak suggestions are OP but ur wings suggestions are not. #Logic
He didnt even ask for a buff to shields which is already a very bad scaling defense mechanic. You asked for a buff to block to make it scale better even tho it already scales better than shields on top of ur wings suggestions that make you prety much immune to range and you want shields nerfed.
His suggestions are OP, ur suggestions are balanced. #Logic
Ah you. Not sure why I bother responding since you strawman everything, but sure.
"Everything mentioned has its counters, like wings/block being weaker 1v1, and harder to sustain. QOL is mainly range. Sustain is to a fair level, around that of a templar, and allows for more interesting builds based on your design, but lowers the offstat regen."
"Every ranged non ult ability reflectable." Projectile, not ability. So pulse, bird, and deflect shade. Maybe valkyn because its cloakable, but I'd prefer a change to valkyn to be unreflectable and classed as AoE like meteor.
Block scales worse than shields. Has more easy counters in dots, unblockables, snares, stops regen, impossible to sustain at higher levels (same as shields, but shields have no regen stops, no snares, nothing)
But forget that, its not a DK thread, as minalan said. This is a thread to balance sorcs.
You are forgetting one thing: ZOS changed the way the physics worked for a reason. It can be used to reach other places people can't easily as is, before it was exploit tier, jumping and reaching places no one can at all. IT ALREADY moves you in roots, what is the point in them if you can streak off where you like.
I am fine with cost reduction on streak if you read my comments above, but I guess not. I'm fine with changing things, better mobility is needed, hell, even a small snare removal on boundless (to fit with the name) I am fine with a mines buff, a pet buff, a bound armour buff, and overload buff. I am not fine with "Buff me, nerf anything else, don't nerf anything strong on me." So below is hardly valid.If you make similar posts about DKs and Templars its cool and good suggestions. But if its about sorcs, god forbid to ask about anything. You are automatically considered biased. Nerf sorcs.
You dont even understand what scaling means. Shields have a fixed value whether u get attacked by 1 person or 10. The more players attacking you the faster they go down effectively increasing their cost and limiting their performance. This is what poor scaling means. Block has a fixed cost. It doesnt increase indefinitely. It doesnt matter if 1 person attacks you every half a second or 10 players attack you every half a second. Cost will remain the same and all dmg will be mitigated.
What is the point of roots if streak can remove them? Well for starters root removal and root immunity are not the same thing so u dont even understand game mechanics but most importantly i could ask you the same question. What is the point of snares if DKs can have 100% immunity to snares? You know that was ur suggestion for wings. Your bias is off the charts. Streak should give u root removal (not immunity) and wings should give you snare immunity. Thats doesnt make snares or roots useless against DK/sorcs.
And what the hell does map glitches that can be "exploited" have to do with abilities? Why should streak pay for map glitches and "exploits". Fix map glitches so people cant exploit them. Seriously. Thats common sense.
Classes are getting nerfed over and over again, and finally for once, the community is united on this one purpose. To buff the classes and make these type of threads for every class so that people who play the class can underline the main issues of the class. And even now, without even playing the class, here you are complaining and criticizing every single thing even tho this isnt even the point of these threads and further derailing them with even more stupid statements "this is just buff me nerf everything else" and "sorcs will be OP". Get a grip.
And ffs stop trying to demolish every shield in the game because shieldstacking is an issue in a 1v1.
@Ragnarock41
I'm all for 1vXing, but heavy armor makes even 1v1 just an annoyance. You said burst the user in a few strong hits, but that's not really possible against heavy armor. You'd need the heavy armor user to sit there not reacting for 5-6 seconds to burst down their 30k health with 32k resistances... And any even semi-decent player will not be letting that happen. So if you have a heavy armor user in that Xv1 group you're making it impossible for that 1 to focus down that player. So you argue for 1vXers but ignore how the set also hurts 1vXing. Try to look at it from all aspects
And I'm not saying defile isn't a good counter because it is, one that's not accessible to MagSorcs...
@Xeven
Very High damage setups can indeed deal with shields in a 1v1 scenario, but those setups have their weaknesses and are usually open to bursts themselves. Problem being MagSorc's burst just isn't strong anymore so even if we pull off a perfectly executed burst, they'll survive it. I very rarely find a single player that can out dps my shields, and if they do it's more often because they out played me.
@ak_pvp
I think it was prety clear what i meant by scaling. Especially when i was talking about ur suggestion of making block scale better. Shields are not overtuned in 1vX man. I really dont know how else to say to you. You dont even play the class and u are making random assumptions. Again, shieldstacking is the issue and the way sorc is designed. And that is prevalent in a 1v1 situation. And yes i want Zaan entirely reworked. Just like i want shieldstacking reworked. That doesnt mean that individual shields are OP with the exception of harness and thats not even because of its shield size.
Streak root removal does not make it OP or roots useless. You can root them again. They cant spam streak forever. The class is supposed to be super mobile and all this change will do is make mobility a little better mostly in 1vX situations. Whats so bad with that.
I havent taken anything personally and its not about me not wanting nerfs. I have stated in numerous threads about justified sorc nerfs and i can list them here for you if you want. You'd be surprised and probably wonder if im serious. And the term overbuffs is a very subjective term. When you are talking about entire reworks of classes there are going to be disagreements and that applies to ur thread about DKs and Joy's thread about Templars. Just because you dont view ur suggestions as overbuffs it doesnt mean that others dont. The issue is about the nature of these type of threads and u jumping in and completely derailing it with statements like "buff me nerf everything", "sorc will be OP" because u disagree on a couple of points. Especially when u dont even play the class and ur knowledge is fairly limited when it comes to it.
I dont agree with everything you said regarding DKs either. However i did not jump to the thread to start the drama cause
other people have a deeper understanding when it comes to the class and because that is the exact opposite of what these threads are about. Which is to underline class issues and class overhaul in general. Not the one or two random points people may or may not disagree with.
@ak_pvp
I think it was prety clear what i meant by scaling. Especially when i was talking about ur suggestion of making block scale better. Shields are not overtuned in 1vX man. I really dont know how else to say to you. You dont even play the class and u are making random assumptions. Again, shieldstacking is the issue and the way sorc is designed. And that is prevalent in a 1v1 situation. And yes i want Zaan entirely reworked. Just like i want shieldstacking reworked. That doesnt mean that individual shields are OP with the exception of harness and thats not even because of its shield size.
Streak root removal does not make it OP or roots useless. You can root them again. They cant spam streak forever. The class is supposed to be super mobile and all this change will do is make mobility a little better mostly in 1vX situations. Whats so bad with that.
I havent taken anything personally and its not about me not wanting nerfs. I have stated in numerous threads about justified sorc nerfs and i can list them here for you if you want. You'd be surprised and probably wonder if im serious. And the term overbuffs is a very subjective term. When you are talking about entire reworks of classes there are going to be disagreements and that applies to ur thread about DKs and Joy's thread about Templars. Just because you dont view ur suggestions as overbuffs it doesnt mean that others dont. The issue is about the nature of these type of threads and u jumping in and completely derailing it with statements like "buff me nerf everything", "sorc will be OP" because u disagree on a couple of points. Especially when u dont even play the class and ur knowledge is fairly limited when it comes to it.
I dont agree with everything you said regarding DKs either. However i did not jump to the thread to start the drama cause
other people have a deeper understanding when it comes to the class and because that is the exact opposite of what these threads are about. Which is to underline class issues and class overhaul in general. Not the one or two random points people may or may not disagree with.
As a general, when I say shields, I mean stacking, but the whole thing has a few issues, namely no debuffs, no status effects. I don't think there should be a penalty on the straight stacking, since its cost/effectivity drops. 1vX with X being the shield users, 1 being the me. I can deal with shields in a 1v1, despite them being pretty strong because the way to deal with shields is high pressure, or wait for an opening. Maintaining high pressure or an opening in a 1vX is hard, the 30k health tank might be annoying, but I can dot him, debuff him and then burst.
The thing is with this, is yeah, its a few things that I disagree with about buffing, and that Is what I voiced. Never once did I say. Don't buff sorcs. But you commented on my post about how my changes are apparently worse than OPs, and they probably aren't, I am sure you disagree with some, but comparatively, the buffs I ask for, I explained and offered counterbalance OP didn't. If you disagree with some, then feedback is appreciated. (Note: I'd probably keep pulse exempt, since its more beamy and an open counter, but not bird or something like shade.)
And its not like I am inexperienced. I've played the game long enough to play and know the classes, (bar NB, I don't like meta chasing, and hiding, despite it probably being the most effective solo class) and even if I play 2 max now, it doesn't mean I don't know how changes affect them/meta.
Its hardly random assumptions to say that adding two/3 slots, and buffing rune, frags, streak, negate. ults, possible sustain (though he only named extra mag on masters, which isn't sustain?) all without changes would probably make sorcs OP. But then OP felt fine nerfing other things, again, some I agree with, some I don't. (I mean DKs with valkyn spamming corrosive?)
That is what started it. My ENTIRE point was that this is too much buffs, and not enough to balance them, but conviniently nerfs for others, hence why the OP came off more as a buff me thread. I am not alone in the thought either. My complaints are not just "sorcs OP," which I feel like you may be taking this as, but instead don't make sorcs OP.