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I have the solution to all of your problems.

  • Mz_Jo
    Mz_Jo
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    Just play the game

    Was PS4pro - 4k @ Launch / 2022 Xbox X started all over!
    / DC only / PVE, PvP, All Crafting, Housing
    Vampires Rule
    Fav Weapon - Blade of Woe and Thief of everything!
    ESO Live Watcher, Patch Note Reader, Console Launch

  • Nihility42
    Nihility42
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    Lynx7386 wrote: »
    No.
    Lynx7386 wrote: »
    No.
    Lynx7386 wrote: »
    No.
    geonsocal wrote: »
    Lynx7386 wrote: »
    No.
    Lynx7386 wrote: »
    No.
    Smasherx74 wrote: »
    Lynx7386 wrote: »
    No.

    09a83971bad2edcdaa539021aefef54b.gif
    Kodrac wrote: »
    Vimora wrote: »
    Yes?

    No.
    Vimora wrote: »
    Step 1 Make the game more casual.

    Basic principle: Everyone needs to be able to do everything. Everyone needs to be able to get everything.

    Normal would become solo content, veteran would become casual group content.

    Step 2 Set up an Elite server.

    Basic principle: Hard to Insane difficulty of content. Hardcore grind for gear.

    Normal difficulty is pretty hard. Landscape mobs require attention. Vet is for the dedicated player only. Imagine if completing vFG would make you a name on the server!

    Whos's with me?!?

    No..
    Guarlet wrote: »
    One of the more terrible ideas I've seen on the forums for a while, and boy have I seen a lot of them.
    Tandor wrote: »
    No thanks.
    Mz_Jo wrote: »
    OMG

    NOT

    This is not a single player game where you get to pick difficulty modes ffs!

    Play what you want how it is when you want or don't bother.

    This is not a please everyone game.

    >:)

    Also, hell no
  • VaranisArano
    VaranisArano
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    Mz_Jo wrote: »
    Mz_Jo wrote: »
    OMG

    NOT

    This is not a single player game where you get to pick difficulty modes ffs!

    Play what you want how it is when you want or don't bother.

    This is not a please everyone game.

    >:)

    Its pretty easy to pick difficulty modes.
    For Overland/dungeon Content:
    Easy - use an end-game capable DPS/Tank/Healer
    Moderate - use a decent character with under 20k DPS and PUG normal dungeons
    Hard - use a hybrid build or random gear sets or an inefficient rotation, or PUG Vet dungeons
    Extra Hard - use only bow light attacks

    :)

    Why complain geez

    That's not what I was referring to either by the way.

    Sorry, I was trying (and apparently failing) to make a joke.
  • Epona222
    Epona222
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    I'm a filthy casual, and my response is no.

    If people put in more effort and more skill, they should get stuff that those who can't get their dps over 15k should earn.
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Radinyn
    Radinyn
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    Nihility42 wrote: »
    Lynx7386 wrote: »
    No.
    Lynx7386 wrote: »
    No.
    Lynx7386 wrote: »
    No.
    geonsocal wrote: »
    Lynx7386 wrote: »
    No.
    Lynx7386 wrote: »
    No.
    Smasherx74 wrote: »
    Lynx7386 wrote: »
    No.

    09a83971bad2edcdaa539021aefef54b.gif
    Kodrac wrote: »
    Vimora wrote: »
    Yes?

    No.
    Vimora wrote: »
    Step 1 Make the game more casual.

    Basic principle: Everyone needs to be able to do everything. Everyone needs to be able to get everything.

    Normal would become solo content, veteran would become casual group content.

    Step 2 Set up an Elite server.

    Basic principle: Hard to Insane difficulty of content. Hardcore grind for gear.

    Normal difficulty is pretty hard. Landscape mobs require attention. Vet is for the dedicated player only. Imagine if completing vFG would make you a name on the server!

    Whos's with me?!?

    No..
    Guarlet wrote: »
    One of the more terrible ideas I've seen on the forums for a while, and boy have I seen a lot of them.
    Tandor wrote: »
    No thanks.
    Mz_Jo wrote: »
    OMG

    NOT

    This is not a single player game where you get to pick difficulty modes ffs!

    Play what you want how it is when you want or don't bother.

    This is not a please everyone game.

    >:)

    Also, hell no

    No
  • xbobx
    xbobx
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    i have gas
  • molecule
    molecule
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    Vimora wrote: »
    Step 1 Make the game more casual.

    Basic principle: Everyone needs to be able to do everything. Everyone needs to be able to get everything.


    What would keep people returning if if was easy mode with nothing to grind for / set long term aims for ?

    The game doesn't need to divide into seperate tiers, it is just progression, and you progress as far as you have fun with.

    If you are happy with casual, then play casual - nothing is stopping you.

    If you want to progress and play veteran content , you earn veteran equipment.

    If you want to play casual , but instantly be able to get the highest level armour / weapon drops - then you are contradicting your idea because a casual player would not need these.

    As far as i can see, no 'neccessary' items hide behind a 'pay wall ' - so we are all equal.





  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    The only reason "elites" do what they do, is so they can feel good about themselves having something someone else doesn't have.

    Putting all the tryhards in the same server will never work. Tryhards want to fight inexperience players and have people marvel at how hard they try. If you give everyone a cookie people will be mad because they want a cookie no one else has.
  • Nihility42
    Nihility42
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    The only reason "elites" do what they do, is so they can feel good about themselves having something someone else doesn't have.

    Putting all the tryhards in the same server will never work. Tryhards want to fight inexperience players and have people marvel at how hard they try. If you give everyone a cookie people will be mad because they want a cookie no one else has.

    You're not wrong. I don't tryhard to be the same as everyone, I tryhard to be superior to scrubs.
  • geonsocal
    geonsocal
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    best-idea-ever-d-words-brainstorm-creativity-great-plan-background-letters-to-illustrate-brainstorming-originality-45473829.jpg

    you have achieved the nearly impossible in getting the majority of us to agree on something...

    other remarkable ideas similar to yours:

    1209091427_05524-gif.3008
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Aesthier
    Aesthier
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    That is as shortsighted and simplistic as saying:

    Easy mode: Subscriber only

    Hard mode: Nonpaying consumers


    All drops are equal.
  • Getern
    Getern
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    Idea is almost good. I was proposing different approach:
    - Current trash Megaservers for content lovers;
    - 2.2 iteration (as it was one of best balanced, like 1.5) for those who wants to enjoy combat .

    That way u can bring all elite players to that server, plus plenty of weaker players who came here to actually PVP. Not even mention the fact of briniging back old player, who refuse to play with current bs.

    The fact u must get into consideration. The forums are casual based, those smarter ones already left, so dont expect much support on this topic. All those "No" u see here is becasue they are selfish and do not want devs to work on something different than content (I know thats sad). In fact we dont need much for that, just gib us 2.2 iteration Megaservers and keep Wrobel as far as possible.
  • KingYogi415
    KingYogi415
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    Worst idea of the year.

    Thank the gods ZOS doesn’t not listen to any of the dribble people pass off as ideas on this forum.
  • Androconium
    Androconium
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    logarifmik wrote: »
    In particular, the overland content should be more difficult, it's unacceptable easy.

    What, exactly, is too easy for you?



  • AlienatedGoat
    AlienatedGoat
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    logarifmik wrote: »
    In particular, the overland content should be more difficult, it's unacceptable easy.

    What, exactly, is too easy for you?

    Can run around naked and beat quest bosses easy peasy.

    That's too easy.

    Give me Veteran Mode Overworld.
    PC-NA Goat - Bleat Bleat Baaaa
  • Narvuntien
    Narvuntien
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    There wouldn't be enough population on the elite server, it would just be the people from the forums and that's all.

    More informative tutorials would be nice.

    I know so many players that got to 160 cp before they learnt about food buffs.. I think I got to 100 cp ish before I learnt.

    Where does one learn about how to tank, heal and dps? what is a rotation and how to improve dps to a compertent level? not in game that is for sure.

    No cp questing option would be nice start for harder causal content. I also want more things at the Normal Trails level of difficulty (that is worth doing), they feel just the right level of challenge without being punishing.
    Edited by Narvuntien on March 17, 2018 4:00AM
  • FleetwoodSmack
    FleetwoodSmack
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    So long as I can PvP naked. I miss doing that.
    Tell me lies, tell me sweet little lies!
  • temjiu
    temjiu
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    I'm thinking the general consensus is.....no xD

    A for intentions, C- for execution if you think it through. even seeing it positively, it will still separate the population, spreading people out even thinner then now. And the folks on the hard server would most likely not run normal content for obvious reasons, so queuing would be even worse.

    the whole grey mix has already been mentioned, so I'll give that a +1. people rarely want to just do X. they may enjoy X for 80% of their time,. but they also want to do Y 15% of the time, and Z 5% of the time. cutting them out of Y and Z only hurts the populace. There's a reason why most AAA MMO's have PvE AND PvP AND dress up AND housing, AND EZ mode AND hard mode. because they have more players when they include all. isolating those elements fractures the playerbase and loses players.

    The most effective option really is to simply have more tiers of difficulty. the Two basic tiers they have at the moment aren't solid enough. Normal is too easy, Vet to much of a jump from Normal. they need a secondary tier in there, and possibly a tier above Vet.

    For open world stuff, I could easily see different tiers of specific elements. Public dungeons as an example. Having difficulty tiers for public dungeons. having different power world bosses. They could even stage world events that start with easy bosses, progress to hard. there's a ton of things they could do to enhance the challenge while still allowing for easier content, and keeping it all in the same world.

    Something they haven't done yet, but I've seen in other games, is to create instance runs that allow you to take a handicap for your group. extra rewards, but hard handicaps. reduced magika regen, as an example. or lower health pools, or 20% less ranged damage, and boss does 20% more AoE. Stuff like that. Interactive handicaps that increase the difficulty w/o necessarily changing the environment. Imagine a run that only allows bows. or a specific class type.

    But separate servers? nope. History has proven that bad.
  • Gilvoth
    Gilvoth
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    Lynx7386 wrote: »
    No.

  • Vimora
    Vimora
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    There is no reason for you to just play on this server or that server. I would be definitely playing on both.
  • Maura_Neysa
    Maura_Neysa
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    To much, Overland just needs to scale a little better to the max CP types and maybe add in a 3rd content level. A full HM dungeon run of the FG1s of Nirn would be welcome
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Gargath
    Gargath
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    Elites are needed to do their hard mode veteran content, while others struggling with easy mode or feeling good doing average difficulty. I was always thinking it's the way an MMO is meant to be played. Don't change that.
    Edited by Gargath on March 17, 2018 11:50AM
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • VaranisArano
    VaranisArano
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    If overland content is too easy, don't play it on your end-game capable DPS character. Or try leveling without Champion points.

    I ripped through CWC with my best DPS character, but that made the storyline much less tedious IMO.
  • ktdotexe
    ktdotexe
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    [deleted]
    Edited by ktdotexe on July 11, 2019 4:46PM
  • clocksstoppe
    clocksstoppe
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    Vimora wrote: »
    Hardcore grind for gear.

    Nobody wants this, *** off.

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