tinythinker wrote: »
Step 1 Make the game more casual.
Basic principle: Everyone needs to be able to do everything. Everyone needs to be able to get everything.
Normal would become solo content, veteran would become casual group content.
Step 2 Set up an Elite server.
Basic principle: Hard to Insane difficulty of content. Hardcore grind for gear.
Normal difficulty is pretty hard. Landscape mobs require attention. Vet is for the dedicated player only. Imagine if completing vFG would make you a name on the server!
Whos's with me?!?
Step 1 Make the game more casual.
Basic principle: Everyone needs to be able to do everything. Everyone needs to be able to get everything.
Normal would become solo content, veteran would become casual group content.
Step 2 Set up an Elite server.
Basic principle: Hard to Insane difficulty of content. Hardcore grind for gear.
Normal difficulty is pretty hard. Landscape mobs require attention. Vet is for the dedicated player only. Imagine if completing vFG would make you a name on the server!
Whos's with me?!?
Even more casual?
Overland content and non-dlc dungeons are laughable easy. Do you wanna beat everything while running naked and using your fists instead of weapons? Jeez.
OMG
NOT
This is not a single player game where you get to pick difficulty modes ffs!
Play what you want how it is when you want or don't bother.
This is not a please everyone game.
VaranisArano wrote: »OMG
NOT
This is not a single player game where you get to pick difficulty modes ffs!
Play what you want how it is when you want or don't bother.
This is not a please everyone game.
Its pretty easy to pick difficulty modes.
For Overland/dungeon Content:
Easy - use an end-game capable DPS/Tank/Healer
Moderate - use a decent character with under 20k DPS and PUG normal dungeons
Hard - use a hybrid build or random gear sets or an inefficient rotation, or PUG Vet dungeons
Extra Hard - use only bow light attacks