strangeradnd wrote: »Dapper Dinosaur wrote: »strangeradnd wrote: »Dapper Dinosaur wrote: »strangeradnd wrote: »
Nothing wrong with playing in 1st person. There is nothing in the game that can't be cleared in first. It can be a little more challenging at times but at least you don't feel like your playing Pacman instead of an RPG type game. Unless your a serious Min/Maxer I would just play the way your more comfortable.
You are wrong and should immediately stop telling people this. Maybe also learn how to use the right form of your/you're while YOU'RE at it.
Sorry about the your typo. As for wrong, an opinion can't be wrong and if you don't suck their is nothing in the game that can't be finished in 1st person. As much as I hate this term maybe you need to git gud. (yes their is spelled wrong)
It is a known fact by anyone with an ounce of common sense that playing in first-person is unquestionably a handicap. You can see much less of what's going on and can't see AoEs at all unless you are actively looking at the floor, FACT.
You think "nothing in the game can't be finished in first-person" if you "don't suck"? Ok, go do VMA in first-person from start to finish. Go do a vet trial. Go do the new vet dungeons on Hardmode. I'll wait for that clip for proof. Spoiler: You won't do it and neither will anyone else, because they are intelligent enough to know how much objectively better for combat third-person is.
It can be done and is regularly, is it a handicap, yes it is, but I have never found it necessary to Min / Max or 3rd person to finish anything. I admit it may take longer and it does not always go flawlessly. If I am on this weekend with some spare time I will run VMA for you, I have not done the new dungeon or seen anything about it yet so, yes it will take a few tries to get it right. I never said it was easy but don't say it can't be done.
As for the rest of the advice you gave above. I can't argue. Rotations make a huge difference, not standing in the big read circles all the time is huge, don't just spam light attacks is another important item but comfort in what you are doing is important as well. If someone does not like 3rd person they should know it is not 100% needed and I can't believe you truly believe things can't be cleared in 1st person.
I am not going to argue about it and if you don't agree that's fine, your entitled to your opinion as well.
Dapper Dinosaur wrote: »And those people are the very best of the best, and wouldn't argue for even a second that the game wouldn't be easier in third-person. You're missing the point entirely.
strangeradnd wrote: »Dapper Dinosaur wrote: »strangeradnd wrote: »Dapper Dinosaur wrote: »strangeradnd wrote: »
Nothing wrong with playing in 1st person. There is nothing in the game that can't be cleared in first. It can be a little more challenging at times but at least you don't feel like your playing Pacman instead of an RPG type game. Unless your a serious Min/Maxer I would just play the way your more comfortable.
You are wrong and should immediately stop telling people this. Maybe also learn how to use the right form of your/you're while YOU'RE at it.
Sorry about the your typo. As for wrong, an opinion can't be wrong and if you don't suck their is nothing in the game that can't be finished in 1st person. As much as I hate this term maybe you need to git gud. (yes their is spelled wrong)
It is a known fact by anyone with an ounce of common sense that playing in first-person is unquestionably a handicap. You can see much less of what's going on and can't see AoEs at all unless you are actively looking at the floor, FACT.
You think "nothing in the game can't be finished in first-person" if you "don't suck"? Ok, go do VMA in first-person from start to finish. Go do a vet trial. Go do the new vet dungeons on Hardmode. I'll wait for that clip for proof. Spoiler: You won't do it and neither will anyone else, because they are intelligent enough to know how much objectively better for combat third-person is.
It can be done and is regularly, is it a handicap, yes it is, but I have never found it necessary to Min / Max or 3rd person to finish anything. I admit it may take longer and it does not always go flawlessly. If I am on this weekend with some spare time I will run VMA for you, I have not done the new dungeon or seen anything about it yet so, yes it will take a few tries to get it right. I never said it was easy but don't say it can't be done.
As for the rest of the advice you gave above. I can't argue. Rotations make a huge difference, not standing in the big read circles all the time is huge, don't just spam light attacks is another important item but comfort in what you are doing is important as well. If someone does not like 3rd person they should know it is not 100% needed and I can't believe you truly believe things can't be cleared in 1st person.
I am not going to argue about it and if you don't agree that's fine, your entitled to your opinion as well.
Please keep in mind that the OP is having difficulty with the game (for a variety of reasons) and the suggestions in this thread are being made with the goal of making the game easier and more enjoyable for them.
Whether or not content can be completed in 1st person is not the point nor is it helpful to this thread. There are a lot of things that can be done in the game that are outside the OP's universe right now. Let's focus about how we can help them and you guys can go back and forth about 1st/3rd person elsewhere. :-)
There's been a lot of discussion lately about the game's difficulty. Some people find the game too easy, some find it too hard.
Unfortunately, I'm in the later camp, I really struggle with it. But I'm not here to talk about that.
What I'm looking for is some advice. Because I think I'm doing it wrong.
I've been playing ESO like a conventional RPG. I created a character and then tried to play through the quests and main story. But I'm finding it incredibly hard. The Quest Bosses slaughter me! Especially the solo bosses (like the ones in the Main Story). I feel like the quests aren't really meant for brand new characters.
I could be wrong here, but I get the feeling that the game is really designed for maximum level characters, with at least 160 champion points and good gear. I've read other posts that say you really shouldn't try to do quests at low level. You should get to level 50 as fast as you can (by whatever means you can), grind 160 champion points, get yourself a good 'set' of armor and THEN start doing the quests.
So that's what I've decided to do. I'm just not quite sure how to do it.
Should I just run Dolmens and Public Dungeons? Is this the best and fastest way to level?
I know that I really need to concentrate on my crafting, by researching traits and deconstructing everything I find, so that I'm ready to craft some gear when I finish leveling. But is there anything else I need to know? Any other advice you'd give me?
Thanks a lot.
Klixen,
which server are you on? If you are on PC-EU, feel free to mail or whisper me in game @EllieBlue and would be very happy to help you.
Ellie
Unfortunately not. I offered the same. Klixen is playing on the NA Server.
Is there someone from the NA Server that would be willing to help?
Kiralyn2000 wrote: »strangeradnd wrote: »Nothing wrong with playing in 1st person. There is nothing in the game that can't be cleared in first. It can be a little more challenging at times but at least you don't feel like your playing Pacman instead of an RPG type game.
What does playing in first person have to do with "RPG"? I'm pretty sure that at least 75%+ of the CRPGs I've played over the last.... wow, 38 years... have been third person in some form.
Sure, I played Skyrim and the other TES games in first, but that's because third looks & feels terrible in those games. ESO, on the other hand? Being originally designed as a third-person/action title, you kind of need to be in third to be able to react properly to AoEs and other hazards. Sure, you can use 1st, but it's not ideal.
Waffennacht wrote: »I see these threads ALL THE TIME
Wanna know what I noticed?
After OP makes the thread, they're never heard from again....
Oh, no you didn't!Dapper Dinosaur wrote: »Charging headlong into world bosses and expecting to win alone
Anotherone773 wrote: »@DieAlteHexe
You know if you play with decent human beings, they will carry you where they can? Only elitists get all wrapped up in "Everyone must pull their weight!". A good player will actually be able to make up for what another player lacks( to a degree).
Ouch. Well, I won't be passing that comment along to the folk I know. Actually it's MY choice, not theirs. I realise that they would help out but their time is far more limited than mine and I feel better knowing they're pursuing their goals as I do mine.
You could run normal dungeons just fine and probably normal trials. Maybe even some of the vet content...with the right group. On normal dungeons experienced players expect to carry...or they are just extremely naive. I routinely carry on my healer and she is low level. Last night i was doing 50% of the DPS and 100% of the healing. Then if i log in my master crafter, he gets carried about 50% of the time because he really isnt set up for combat.
Maybe I could, maybe not. This is not a "same issue every day", it ebbs and flows. Some days I probably could, if I needed to. Other days, well, it's always good to have plenty of resources and crafted items. Also, I'm pretty independent as well, always have been. I may be slower than most but if it's important enough, I'll give it my best shot.
Its just to be expected in normal content, especially in PUGs. If you dont have one yet you may also want to a healer for group content. They are fairly easy to play in group. I use two HoTs on mine and if i dont DPS im twiddling my thumbs for 75% plus of the fighting. Just keep everyone topped up and do dps as you feel like it.
I have a healer although I usually don't play her. I got burnt out healing in EQ and never quite got back into it. Too much responsibility, too much shouting or grousing (sometimes them, sometimes me)
I think what annoys me the most about the community here is they forget that not everyone that plays is 100% physically able. Nor does everyone have the same dexterity flexibility and ability to do a complex max dps rotation while bashing, blocking, and dodging. Im sure the younger people have an easier time with this. But as you get older, you lose some of that ability and years of working eats away at your ability to do fine dexterity movements.
Sure do, it's just part of the natural aging process. When you get a couple other things going on too, well, it can get tricky. But hey, I'm truly NOT complaining. I have a ton of fun gaming, I'm just not and never will be 1337 or über. This doesn't bother me.
For example, im 40 this year and spent my adult life doing hard physical labor. I dont have the physical abilities i did at 18 when all my joints were healthy, pre broken fingers, and had a great memory. I sometimes forget i put the dog out, little lone able to remember a 10 button rotation for several characters. And yes i like playing several because one gets boring.
Hehehe, totally can relate.
People need to realize that not everyone is going to or even want to " play on their level", it doesnt mean they shouldnt be allowed to do the content. I have yet to find a raid in any game ive played where you need to do top 10% of max possible DPS to beat it.
Yes, you are wrong and whoever posted that "advice" you've been reading on holding off questing until you are level 50 clearly knows nothing about this game.I could be wrong here, but I get the feeling that the game is really designed for maximum level characters, with at least 160 champion points and good gear. I've read other posts that say you really shouldn't try to do quests at low level. You should get to level 50 as fast as you can (by whatever means you can), grind 160 champion points, get yourself a good 'set' of armor and THEN start doing the quests.
Kiralyn2000 wrote: »strangeradnd wrote: »Nothing wrong with playing in 1st person. There is nothing in the game that can't be cleared in first. It can be a little more challenging at times but at least you don't feel like your playing Pacman instead of an RPG type game.
What does playing in first person have to do with "RPG"? I'm pretty sure that at least 75%+ of the CRPGs I've played over the last.... wow, 38 years... have been third person in some form.
Sure, I played Skyrim and the other TES games in first, but that's because third looks & feels terrible in those games. ESO, on the other hand? Being originally designed as a third-person/action title, you kind of need to be in third to be able to react properly to AoEs and other hazards. Sure, you can use 1st, but it's not ideal.
Personal preference, unless you're running group content. I loath third person. I don't use it unless I absolutely have to. So far, on 12 of my 15 characters, I've done the main quest, the secondary main quest, Cadwell's Silver [including not necessary quests], Cadwell's Gold [including not necessary quests], the public dungeons, dolmens, and a large number of world bosses. Haven't really had too many issues with it, even the "Molag Bal dropping out of the sky red rings" thing. Third person seems like cheating many times, to me. Personal opinion. My character shouldn't be able to see around rocks/walls/trees/directly behind them. Some games do feel better if you can give yourself a tactical view; I loved it in Dragon Age:Origins. Single player ES or here in ESO? No thank you.
Colecovision wrote: »Are you playing in 1st person mode? That’ll get you killed.
I just hit level 44, I think. I'm on my "3rd" character, a wood elf specializing in dual-wielding archery. She's getting her potato kicked. Without sustain and the dreaded 45s cooldown, I just try and try again, spending soul gems. Instead of leaving when I'm a bit stronger, I *refuse* to let this boss get the better of me. I'm an idiot.
The thing is: I'm kicking major tail right now. Not because I'm "gud", but because the game is punishing me once again by giving me stats well above my actual level. Between 1-50, nothing you wear or use really matters.
Once I hit level 50, with this build, I'm going to be investing in 100s of soul gems.
Going to need them for resurrection because stamina builds are spanked by this game.
Wear a heavy chest and leg armor with the rest light armor (2 heavy 5 light). This gives you the most magicka regeneration for healing and damage abilities and to be able to use the Annulment skill in Light Armor, with still a lot of raw defence. Use a Lightning staff, you don't even need a second weapon. Have the 5 piece set of the Seducer (only 3 crafting traits researched needed) in divines or honestly whatever trait. Buy the amulet and rings of Vengeance Leech in any color quality of a level that you can wear from guild traders. Use the Atronach mundus stone (magicka Regen). Use Witch mother's potent brew food which you can buy from guild traders for pretty cheap.
On my magicka Templar, I currently use: 5pcs. War Maiden (infused big pieces; divines small pieces), 3pcs. Infallible Mage, 2pcs. Grothdarr (both divines), 1pcs. Maelstrom’s Lightning Staff (sharpened), and 1pcs. Maelstrom’s Restoration Staff (sharpened). With that gear load out (5L/1M/1H), I am capable of solo’ing pretty much any content in the game. That’s with little to no effort as well. Things just melt, and my resources are easily sustainable. There’s no pressure at all in dealing with large groups of enemies, and bosses as well get shoved around. I highly recommend that setup, OP. Especially if you’re into solo’ing.
On my magicka Templar, I currently use: 5pcs. War Maiden (infused big pieces; divines small pieces), 3pcs. Infallible Mage, 2pcs. Grothdarr (both divines), 1pcs. Maelstrom’s Lightning Staff (sharpened), and 1pcs. Maelstrom’s Restoration Staff (sharpened). With that gear load out (5L/1M/1H), I am capable of solo’ing pretty much any content in the game. That’s with little to no effort as well. Things just melt, and my resources are easily sustainable. There’s no pressure at all in dealing with large groups of enemies, and bosses as well get shoved around. I highly recommend that setup, OP. Especially if you’re into solo’ing.
For someone who struggles with quest bosses and overland mobs in this game, you'd recommend getting two Maelstrom weapons? Interesting!
Wear a heavy chest and leg armor with the rest light armor (2 heavy 5 light). This gives you the most magicka regeneration for healing and damage abilities and to be able to use the Annulment skill in Light Armor, with still a lot of raw defence. Use a Lightning staff, you don't even need a second weapon. Have the 5 piece set of the Seducer (only 3 crafting traits researched needed) in divines or honestly whatever trait. Buy the amulet and rings of Vengeance Leech in any color quality of a level that you can wear from guild traders. Use the Atronach mundus stone (magicka Regen). Use Witch mother's potent brew food which you can buy from guild traders for pretty cheap.
I need to pick your brains again, sorry folks.
I've been looking at the crafted sets on the wiki and the 'Armor of the Seducer' that @Robo_Hobo recommended comes with a weapon. Brilliant!
This gives me three more armor slots to fill.
So I was wondering if this would work (2 Heavy/5 Light):
Helm, Boots (Light - Seducer)
Belt, Gloves, Shoulder (Light - Death's Wind or Torug's Pact) Physical Resistance and Health or Spell Damage and Health.
Chest, Pants (Heavy - Seducer)
Weapon (Lightning Staff - Seducer)
Which do you think is better? Death's Wind or Torug's Pact?
Another idea I've had. What do you folks think of the 'Fortified Brass' set?
How about 5 pieces of 'Fortified Brass' and 3 pieces of the 'Armor of the Seducer'?
Something like this (again 2 Heavy/5 Light)?
Chest, Pants (Heavy - Fortified Brass)
Helm, Shoulder, Boots (Light - Fortified Brass)
Belt, Gloves, Weapon (Light - Seducer)
I'm giving up some Magicka Recovery and Magicka Cost Reduction, but I'm gaining a lot of Physical and Spell Resistance. Is this a bad idea? Remember, I have trouble dodging and blocking, so I need to be able to survive the hits.
Would love to hear your thoughts on this.
Cheers.
Dapper Dinosaur wrote: »Normally I would suggest using Training gear (the training trait to increase exp for kills) to level up faster, but that might actually be a detriment to you if you need more time to get used to the game's mechanics and developing your muscle memory. You definitely don't want to get shoved into post-50 gameplay if you're not ready for it. The decision is yours.
As for early armor, you should just use whatever armor you can find in the first 15 levels, and then have someone make you the set you need at 16. This is so that you will need to replace your armor only a few times as you level instead of having craptastic level 4 armor that's obsolete by 16. Replace your armor somewhere around levels 30 and 40, and then after you hit 50, grind to 160 champion points with whatever gear you have, it won't be difficult. Then you can get your 160 armor set up as a placeholder while you obtain the real sets you need (assuming you buy the imperial city DLC or use ESO+ to access it for the SpellPower Cure set).
You don't want a lightning staff as a healer until you're actually ready to do the hardest of endgame content and need to proc off-balance using lightning wall for your allies' thermaturge passives. You want a Restoration staff. Don't worry, it still does damage, but it gives you access to more essential healing abilities and actually better magicka regeneration when you heavy attack. You can go with that 5/2 setup, but once you have the undaunted skill line leveled enough to get the Undaunted Mettle passive, you will want to try to get a medium piece as well. The Undaunted Mettle passive with both points gives you 2% max health, magicka, and stamina for each class of armor you are wearing, so wearing 1 heavy and one medium with your light armor will cap it off at 6% bonus for all three.