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I Think I'm Doing It Wrong!

  • AlnilamE
    AlnilamE
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    Violynne wrote: »
    lnsane wrote: »
    and introduced me to the wondrous world of third-person-view.
    I need to start doing this, adjust my camera for 3rd person, and just accept it.

    I'm so needy for 1st person I feel stupid I can't adapt.

    Thanks for the reminder I need to stop limiting myself.

    Nothing wrong with playing in 1st person. There is nothing in the game that can't be cleared in first. It can be a little more challenging at times but at least you don't feel like your playing Pacman instead of an RPG type game. Unless your a serious Min/Maxer I would just play the way your more comfortable.

    You are wrong and should immediately stop telling people this. Maybe also learn how to use the right form of your/you're while YOU'RE at it.

    Sorry about the your typo. As for wrong, an opinion can't be wrong and if you don't suck their is nothing in the game that can't be finished in 1st person. As much as I hate this term maybe you need to git gud. (yes their is spelled wrong)

    It is a known fact by anyone with an ounce of common sense that playing in first-person is unquestionably a handicap. You can see much less of what's going on and can't see AoEs at all unless you are actively looking at the floor, FACT.

    You think "nothing in the game can't be finished in first-person" if you "don't suck"? Ok, go do VMA in first-person from start to finish. Go do a vet trial. Go do the new vet dungeons on Hardmode. I'll wait for that clip for proof. Spoiler: You won't do it and neither will anyone else, because they are intelligent enough to know how much objectively better for combat third-person is.

    It can be done and is regularly, is it a handicap, yes it is, but I have never found it necessary to Min / Max or 3rd person to finish anything. I admit it may take longer and it does not always go flawlessly. If I am on this weekend with some spare time I will run VMA for you, I have not done the new dungeon or seen anything about it yet so, yes it will take a few tries to get it right. I never said it was easy but don't say it can't be done.

    As for the rest of the advice you gave above. I can't argue. Rotations make a huge difference, not standing in the big read circles all the time is huge, don't just spam light attacks is another important item but comfort in what you are doing is important as well. If someone does not like 3rd person they should know it is not 100% needed and I can't believe you truly believe things can't be cleared in 1st person.

    I am not going to argue about it and if you don't agree that's fine, your entitled to your opinion as well.

    Please keep in mind that the OP is having difficulty with the game (for a variety of reasons) and the suggestions in this thread are being made with the goal of making the game easier and more enjoyable for them.

    Whether or not content can be completed in 1st person is not the point nor is it helpful to this thread. There are a lot of things that can be done in the game that are outside the OP's universe right now. Let's focus about how we can help them and you guys can go back and forth about 1st/3rd person elsewhere. :-)
    The Moot Councillor
  • strangeradnd
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    @Dapper Dinosaur in case your impatient a ten second search of Youtube turns up tons of first person completions of VMA and Vet content.
  • Dapper Dinosaur
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    And those people are the very best of the best, and wouldn't argue for even a second that the game wouldn't be easier in third-person. You're missing the point entirely.
  • strangeradnd
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    And those people are the very best of the best, and wouldn't argue for even a second that the game wouldn't be easier in third-person. You're missing the point entirely.

    I get the point, and no not all of them are the best. I agreed with you that it is harder in 1st I only said if it was more comfortable to use than it should not be written off. I have run harder content in 1st and 3rd and due to comfort I prefer first, rarely do I find it does anything more than occasionally make me take a little longer to finish. Yes, I usually take more damage in first but if I finish who cares.
  • strangeradnd
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    AlnilamE wrote: »
    Violynne wrote: »
    lnsane wrote: »
    and introduced me to the wondrous world of third-person-view.
    I need to start doing this, adjust my camera for 3rd person, and just accept it.

    I'm so needy for 1st person I feel stupid I can't adapt.

    Thanks for the reminder I need to stop limiting myself.

    Nothing wrong with playing in 1st person. There is nothing in the game that can't be cleared in first. It can be a little more challenging at times but at least you don't feel like your playing Pacman instead of an RPG type game. Unless your a serious Min/Maxer I would just play the way your more comfortable.

    You are wrong and should immediately stop telling people this. Maybe also learn how to use the right form of your/you're while YOU'RE at it.

    Sorry about the your typo. As for wrong, an opinion can't be wrong and if you don't suck their is nothing in the game that can't be finished in 1st person. As much as I hate this term maybe you need to git gud. (yes their is spelled wrong)

    It is a known fact by anyone with an ounce of common sense that playing in first-person is unquestionably a handicap. You can see much less of what's going on and can't see AoEs at all unless you are actively looking at the floor, FACT.

    You think "nothing in the game can't be finished in first-person" if you "don't suck"? Ok, go do VMA in first-person from start to finish. Go do a vet trial. Go do the new vet dungeons on Hardmode. I'll wait for that clip for proof. Spoiler: You won't do it and neither will anyone else, because they are intelligent enough to know how much objectively better for combat third-person is.

    It can be done and is regularly, is it a handicap, yes it is, but I have never found it necessary to Min / Max or 3rd person to finish anything. I admit it may take longer and it does not always go flawlessly. If I am on this weekend with some spare time I will run VMA for you, I have not done the new dungeon or seen anything about it yet so, yes it will take a few tries to get it right. I never said it was easy but don't say it can't be done.

    As for the rest of the advice you gave above. I can't argue. Rotations make a huge difference, not standing in the big read circles all the time is huge, don't just spam light attacks is another important item but comfort in what you are doing is important as well. If someone does not like 3rd person they should know it is not 100% needed and I can't believe you truly believe things can't be cleared in 1st person.

    I am not going to argue about it and if you don't agree that's fine, your entitled to your opinion as well.

    Please keep in mind that the OP is having difficulty with the game (for a variety of reasons) and the suggestions in this thread are being made with the goal of making the game easier and more enjoyable for them.

    Whether or not content can be completed in 1st person is not the point nor is it helpful to this thread. There are a lot of things that can be done in the game that are outside the OP's universe right now. Let's focus about how we can help them and you guys can go back and forth about 1st/3rd person elsewhere. :-)

    Agreed, but I don't think we are talking about running vet trials so I don't see visual perspective being as big an issue as comfort.
  • vamp_emily
    vamp_emily
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    Klixen wrote: »
    There's been a lot of discussion lately about the game's difficulty. Some people find the game too easy, some find it too hard.

    Unfortunately, I'm in the later camp, I really struggle with it. But I'm not here to talk about that.

    What I'm looking for is some advice. Because I think I'm doing it wrong.

    I've been playing ESO like a conventional RPG. I created a character and then tried to play through the quests and main story. But I'm finding it incredibly hard. The Quest Bosses slaughter me! Especially the solo bosses (like the ones in the Main Story). I feel like the quests aren't really meant for brand new characters.

    I could be wrong here, but I get the feeling that the game is really designed for maximum level characters, with at least 160 champion points and good gear. I've read other posts that say you really shouldn't try to do quests at low level. You should get to level 50 as fast as you can (by whatever means you can), grind 160 champion points, get yourself a good 'set' of armor and THEN start doing the quests.

    So that's what I've decided to do. I'm just not quite sure how to do it.

    Should I just run Dolmens and Public Dungeons? Is this the best and fastest way to level?

    I know that I really need to concentrate on my crafting, by researching traits and deconstructing everything I find, so that I'm ready to craft some gear when I finish leveling. But is there anything else I need to know? Any other advice you'd give me?

    Thanks a lot.

    I do have an account with max cp, but recently I did the entire main story on a character at around level 16 with a no CP account.

    I'm sure the problem you are having is gear and where you are placing your attribute and skill points. If you are on PC ( NA or UA ) you can friend me @vamp.emily and we can group and do a few things together. I will be in game in about 6 hours.



    Edited by vamp_emily on March 16, 2018 3:40PM

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Anotherone773
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    @DieAlteHexe

    You know if you play with decent human beings, they will carry you where they can? Only elitists get all wrapped up in "Everyone must pull their weight!". A good player will actually be able to make up for what another player lacks( to a degree).

    You could run normal dungeons just fine and probably normal trials. Maybe even some of the vet content...with the right group. On normal dungeons experienced players expect to carry...or they are just extremely naive. I routinely carry on my healer and she is low level. Last night i was doing 50% of the DPS and 100% of the healing. Then if i log in my master crafter, he gets carried about 50% of the time because he really isnt set up for combat.

    Its just to be expected in normal content, especially in PUGs. If you dont have one yet you may also want to a healer for group content. They are fairly easy to play in group. I use two HoTs on mine and if i dont DPS im twiddling my thumbs for 75% plus of the fighting. Just keep everyone topped up and do dps as you feel like it.

    I think what annoys me the most about the community here is they forget that not everyone that plays is 100% physically able. Nor does everyone have the same dexterity flexibility and ability to do a complex max dps rotation while bashing, blocking, and dodging. Im sure the younger people have an easier time with this. But as you get older, you lose some of that ability and years of working eats away at your ability to do fine dexterity movements.

    For example, im 40 this year and spent my adult life doing hard physical labor. I dont have the physical abilities i did at 18 when all my joints were healthy, pre broken fingers, and had a great memory. I sometimes forget i put the dog out, little lone able to remember a 10 button rotation for several characters. And yes i like playing several because one gets boring.

    People need to realize that not everyone is going to or even want to " play on their level", it doesnt mean they shouldnt be allowed to do the content. I have yet to find a raid in any game ive played where you need to do top 10% of max possible DPS to beat it.
    Edited by Anotherone773 on March 16, 2018 3:54PM
  • Waffennacht
    Waffennacht
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    I see these threads ALL THE TIME

    Wanna know what I noticed?

    After OP makes the thread, they're never heard from again....
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • riberion
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    Dragath wrote: »
    EllieBlue wrote: »
    Klixen,

    which server are you on? If you are on PC-EU, feel free to mail or whisper me in game @EllieBlue and would be very happy to help you.

    Ellie

    Unfortunately not. I offered the same. Klixen is playing on the NA Server.
    Is there someone from the NA Server that would be willing to help?

    I am also on PC/NA, just let me know if you need some gear or food or whatever crafted (my in game @ name is the same). I main a magicka Templar and should be able to give you some advice on skills. Most of the advice here is good. I think the main take away from this thread is to use Puncturing Sweeps and Elemental Wall (destruction staff line) for damage and Breath of Life for emergency heals. It's also going to be important to weave in light and heavy attacks for sustain. Learning to block and dodge roll when appropriate were game changers for me back when I started (this is my first MMO, so had no clue lol).

    Good luck! I'm sure you will get the hang of it. :)
    PC NA
  • JKorr
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    Nothing wrong with playing in 1st person. There is nothing in the game that can't be cleared in first. It can be a little more challenging at times but at least you don't feel like your playing Pacman instead of an RPG type game.

    What does playing in first person have to do with "RPG"? I'm pretty sure that at least 75%+ of the CRPGs I've played over the last.... wow, 38 years... have been third person in some form.


    Sure, I played Skyrim and the other TES games in first, but that's because third looks & feels terrible in those games. ESO, on the other hand? Being originally designed as a third-person/action title, you kind of need to be in third to be able to react properly to AoEs and other hazards. Sure, you can use 1st, but it's not ideal.

    Personal preference, unless you're running group content. I loath third person. I don't use it unless I absolutely have to. So far, on 12 of my 15 characters, I've done the main quest, the secondary main quest, Cadwell's Silver [including not necessary quests], Cadwell's Gold [including not necessary quests], the public dungeons, dolmens, and a large number of world bosses. Haven't really had too many issues with it, even the "Molag Bal dropping out of the sky red rings" thing. Third person seems like cheating many times, to me. Personal opinion. My character shouldn't be able to see around rocks/walls/trees/directly behind them. Some games do feel better if you can give yourself a tactical view; I loved it in Dragon Age:Origins. Single player ES or here in ESO? No thank you.
  • DieAlteHexe
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    I see these threads ALL THE TIME

    Wanna know what I noticed?

    After OP makes the thread, they're never heard from again....

    Don't think you'll find that to be the case here. Looks from what I've seen of her past postings that she checks here once a day or so unlike some of us. :)

    Last thread of hers there was a lot of info, interaction and she discussed things.

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • Violynne
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    Charging headlong into world bosses and expecting to win alone
    Oh, no you didn't!

    You leave my suicidal tendencies alone!

    If it's red, it's dead and I don't care how big they think they are.

    Hold on. Need to resurrect.

    Where was I? Oh yeah! World bosses are meant to be taken solo because... skills!

    Yeah, that's it.

    (note: this post wasn't in anger, but in jest because I attack world bosses solo all the time to test my skills. Don't win, of course, but that's not the point of doing it)

  • DieAlteHexe
    DieAlteHexe
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    @DieAlteHexe

    You know if you play with decent human beings, they will carry you where they can? Only elitists get all wrapped up in "Everyone must pull their weight!". A good player will actually be able to make up for what another player lacks( to a degree).

    Ouch. Well, I won't be passing that comment along to the folk I know. Actually it's MY choice, not theirs. I realise that they would help out but their time is far more limited than mine and I feel better knowing they're pursuing their goals as I do mine.

    You could run normal dungeons just fine and probably normal trials. Maybe even some of the vet content...with the right group. On normal dungeons experienced players expect to carry...or they are just extremely naive. I routinely carry on my healer and she is low level. Last night i was doing 50% of the DPS and 100% of the healing. Then if i log in my master crafter, he gets carried about 50% of the time because he really isnt set up for combat.

    Maybe I could, maybe not. This is not a "same issue every day", it ebbs and flows. Some days I probably could, if I needed to. Other days, well, it's always good to have plenty of resources and crafted items. Also, I'm pretty independent as well, always have been. I may be slower than most but if it's important enough, I'll give it my best shot.

    Its just to be expected in normal content, especially in PUGs. If you dont have one yet you may also want to a healer for group content. They are fairly easy to play in group. I use two HoTs on mine and if i dont DPS im twiddling my thumbs for 75% plus of the fighting. Just keep everyone topped up and do dps as you feel like it.

    I have a healer although I usually don't play her. I got burnt out healing in EQ and never quite got back into it. Too much responsibility, too much shouting or grousing (sometimes them, sometimes me :D )

    I think what annoys me the most about the community here is they forget that not everyone that plays is 100% physically able. Nor does everyone have the same dexterity flexibility and ability to do a complex max dps rotation while bashing, blocking, and dodging. Im sure the younger people have an easier time with this. But as you get older, you lose some of that ability and years of working eats away at your ability to do fine dexterity movements.

    Sure do, it's just part of the natural aging process. When you get a couple other things going on too, well, it can get tricky. But hey, I'm truly NOT complaining. I have a ton of fun gaming, I'm just not and never will be 1337 or über. This doesn't bother me.

    For example, im 40 this year and spent my adult life doing hard physical labor. I dont have the physical abilities i did at 18 when all my joints were healthy, pre broken fingers, and had a great memory. I sometimes forget i put the dog out, little lone able to remember a 10 button rotation for several characters. And yes i like playing several because one gets boring.

    Hehehe, totally can relate.

    People need to realize that not everyone is going to or even want to " play on their level", it doesnt mean they shouldnt be allowed to do the content. I have yet to find a raid in any game ive played where you need to do top 10% of max possible DPS to beat it.

    I guess I caused a misunderstanding here. I choose not to impose. Folks in my guilds would be fine (at least most of them) but I know from experience it can be frustrating for both them and myself so I just don't bother and dither along, smelling the flowers and blowing stuff up when I can (which in Overland is most of the time).


    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • SirAndy
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    Klixen wrote: »
    I could be wrong here, but I get the feeling that the game is really designed for maximum level characters, with at least 160 champion points and good gear. I've read other posts that say you really shouldn't try to do quests at low level. You should get to level 50 as fast as you can (by whatever means you can), grind 160 champion points, get yourself a good 'set' of armor and THEN start doing the quests.
    Yes, you are wrong and whoever posted that "advice" you've been reading on holding off questing until you are level 50 clearly knows nothing about this game.

    This has to be hands down the worst "advice" i have read on these forums in all of my 4+ years here ...
    headbang.gif
  • Dapper Dinosaur
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    JKorr wrote: »
    Nothing wrong with playing in 1st person. There is nothing in the game that can't be cleared in first. It can be a little more challenging at times but at least you don't feel like your playing Pacman instead of an RPG type game.

    What does playing in first person have to do with "RPG"? I'm pretty sure that at least 75%+ of the CRPGs I've played over the last.... wow, 38 years... have been third person in some form.


    Sure, I played Skyrim and the other TES games in first, but that's because third looks & feels terrible in those games. ESO, on the other hand? Being originally designed as a third-person/action title, you kind of need to be in third to be able to react properly to AoEs and other hazards. Sure, you can use 1st, but it's not ideal.

    Personal preference, unless you're running group content. I loath third person. I don't use it unless I absolutely have to. So far, on 12 of my 15 characters, I've done the main quest, the secondary main quest, Cadwell's Silver [including not necessary quests], Cadwell's Gold [including not necessary quests], the public dungeons, dolmens, and a large number of world bosses. Haven't really had too many issues with it, even the "Molag Bal dropping out of the sky red rings" thing. Third person seems like cheating many times, to me. Personal opinion. My character shouldn't be able to see around rocks/walls/trees/directly behind them. Some games do feel better if you can give yourself a tactical view; I loved it in Dragon Age:Origins. Single player ES or here in ESO? No thank you.

    So what you're saying is, you can do the very easiest content in the entire game in first-person, and you even admit that third-person feels like cheating because it's better.

    Way to make my point for me?
  • SugaComa
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    Two tips ... If you're soloing then you need to ensure you clear each zones side quests n delves before hitting the main quests and by main quests I mean the main faction storey

    Every 8 levels you should be high enough to easily hit the next main solo quest line

    Also note zone bosses and stuff are designed more for group play so don't be quick to call it too hard

    Most important thing is to make friends and enjoy your time in Tamriel
  • cabbageub17_ESO
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    I’ve found sometimes newer players also spend their in short supply at that time skill points buying new skills and not for their skill passives. Early in the game you don’t need a full spread of skills at the expense of your passives.
  • TelvanniWizard
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    Are you playing in 1st person mode? That’ll get you killed.

    Not always. I´ve beaten lots of content in this game playing 1st person. You just have to be more aware.
  • PlagueSD
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    Violynne wrote: »

    I just hit level 44, I think. I'm on my "3rd" character, a wood elf specializing in dual-wielding archery. She's getting her potato kicked. Without sustain and the dreaded 45s cooldown, I just try and try again, spending soul gems. Instead of leaving when I'm a bit stronger, I *refuse* to let this boss get the better of me. I'm an idiot.

    The thing is: I'm kicking major tail right now. Not because I'm "gud", but because the game is punishing me once again by giving me stats well above my actual level. Between 1-50, nothing you wear or use really matters.

    Once I hit level 50, with this build, I'm going to be investing in 100s of soul gems.

    Going to need them for resurrection because stamina builds are spanked by this game.

    My main is a wood elf Stamina Nightblade. I have zero issues with survivability. Why? Because I invest in skills that heal.

    You should be using the following abilities:
    Killers Blade - Execute. Heals you for 20% Max Heath if the target dies within 2 seconds.
    Bloodthirst - Spammable. Just like the Templar puncturing sweeps, this heals you as you do damage.
    Blood Craze - DoT that heals you for a portion of the damage.

    The following gear also helps with survivability:
    Bahraha's Curse: 5pc - When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movment Speed of enemies within by 70%, damages them for 1138 Magic Damage every 1 second and heals you for 100% of the damage done.
    Briarheart: 5pc - When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 449 for 10 seconds. While this effect is active, your Critical Strikes heal you for 609 Health.
  • Klixen
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    OMG! This thread needs to be stickied for all new players.

    I knew I was doing it wrong!

    Some of my sins:

    * Not using food: This looks like it might be one of my biggest problems. I'm hopeless at remembering to eat it or noticing that the buff has worn off.
    * Not using Block, Dodge, Interrupt or Bash. This is another biggie. My bad hands make it very hard for me to do this and use my skills at the same time. I'm just too damn slow!
    * Standing in AoEs: See above. Though to be fair, I do try my best to move out of red circles.
    * Not even looking at what enemies are doing and getting clocked by every single uppercut, stun, knockback, and knockdown. Oh yeah, that's me (have you been spying on me Dapper Dinosaur? ;) ). I'm terrible at this. By the time I notice a monster is about to use his 'special' it's usually too late for me to react.
    * Picked a race that does not help her build or playstyle at all, ending her chances before they even began: I chose an Orc, for a Magicka build! But I'm beginning to suspect this wasn't the greatest idea.
    * Never using her ultimate: You stop spying on me Dapper Dinosaur! Yup, guilty as charged. Again, I keep forgetting the bloody thing is there. Actually, if I'm being really honest, I don't think I've ever used an Ultimate *hides in embarrassment*.
    * Getting frustrated from dying so much and wearing full heavy armor, not realizing how armor types in this game work:
    Stop it! You're scaring me now. Yes, that's exactly what I've been doing. I actually thought this was the one thing I was doing right :( . I'm wearing 7 pieces of Heavy armor enchanted with Max Health. But I'm still a bit confused as to why this is bad.

    As for some of my other sins:

    I don't Weapon Swap
    And yes, I don't move much, I just stand still and slog it out.

    Well, at least I can claim the title for 'ESO's Worst Player!' At least I can have that o:)

    But based on all this feedback, I think I'm going to start over. This time I'll make a Breton Magicka Templar (my goal is to eventually become a healer. As you may have noticed, I'm terrible at fighting. So I'd rather just support others while they do all the fighting).

    @EllieBlue I think I might try a controller as you suggested. I've never used one before, so I'll see how I go.

    @Robo_Hobo I'm going to try your build and follow the excellent guide @lordritcher wrote for disabled players in my other thread (I've copied both of your posts to my hard drive).

    As for everybody else, how do I begin to thank you all? What an incredible bunch of people you are. This has got to be the best community of any game I've ever played.

    Thank you all so much!

    By the way, just so you know, I'm a SHE not a he :)
  • Elvent
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    Food buffs help so much, I would still struggle without them even at CP624, I'm not that great of a player but those food buffs really do help and I feel invincible sometimes hehe.
  • Ch4mpTW
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    On my magicka Templar, I currently use: 5pcs. War Maiden (infused big pieces; divines small pieces), 3pcs. Infallible Mage, 2pcs. Grothdarr (both divines), 1pcs. Maelstrom’s Lightning Staff (sharpened), and 1pcs. Maelstrom’s Restoration Staff (sharpened). With that gear load out (5L/1M/1H), I am capable of solo’ing pretty much any content in the game. That’s with little to no effort as well. Things just melt, and my resources are easily sustainable. There’s no pressure at all in dealing with large groups of enemies, and bosses as well get shoved around. I highly recommend that setup, OP. Especially if you’re into solo’ing.
  • Dapper Dinosaur
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    Well, I'm glad I helped you nail down a lot of things to work on to fix your experience.

    The heavy armor is bad due to the armor passives. For all magicka builds, you want to be running a minimum of 5 pieces of light armor, so you can take the light armor passives. Medium is for stamina builds and heavy is for tanks. You can only have one set of meaningful passives from the armor skill lines, because there are 7 armor slots and the biggest passives require you to wear 5 pieces of the same type. If you eventually get to the point of extreme min/maxxing (working to squeeze every last drop of stats out of your build), you would put skill points into the armor passives that don't need 5 pieces if you're wearing 1 of each other type for the undaunted passives, but I feel that's something you won't need to worry about for a long time.

    I definitely think you should get a controller as well. I ruined my hands playing League of Legends at a high level for 5 years, and if it had been a game played with an xbox controller, I know for a fact I wouldn't be waking up every day with my hands feeling like they had been jackhammered.
  • Klixen
    Klixen
    ✭✭✭
    Wear a heavy chest and leg armor with the rest light armor (2 heavy 5 light). This gives you the most magicka regeneration for healing and damage abilities and to be able to use the Annulment skill in Light Armor, with still a lot of raw defence. Use a Lightning staff, you don't even need a second weapon. Have the 5 piece set of the Seducer (only 3 crafting traits researched needed) in divines or honestly whatever trait. Buy the amulet and rings of Vengeance Leech in any color quality of a level that you can wear from guild traders. Use the Atronach mundus stone (magicka Regen). Use Witch mother's potent brew food which you can buy from guild traders for pretty cheap.

    I need to pick your brains again, sorry folks.

    I've been looking at the crafted sets on the wiki and the 'Armor of the Seducer' that @Robo_Hobo recommended comes with a weapon. Brilliant!

    This gives me three more armor slots to fill.

    So I was wondering if this would work (2 Heavy/5 Light):

    Helm, Boots (Light - Seducer)
    Belt, Gloves, Shoulder (Light - Death's Wind or Torug's Pact) Physical Resistance and Health or Spell Damage and Health.
    Chest, Pants (Heavy - Seducer)
    Weapon (Lightning Staff - Seducer)

    Which do you think is better? Death's Wind or Torug's Pact?

    Another idea I've had. What do you folks think of the 'Fortified Brass' set?

    How about 5 pieces of 'Fortified Brass' and 3 pieces of the 'Armor of the Seducer'?

    Something like this (again 2 Heavy/5 Light)?

    Chest, Pants (Heavy - Fortified Brass)
    Helm, Shoulder, Boots (Light - Fortified Brass)
    Belt, Gloves, Weapon (Light - Seducer)

    I'm giving up some Magicka Recovery and Magicka Cost Reduction, but I'm gaining a lot of Physical and Spell Resistance. Is this a bad idea? Remember, I have trouble dodging and blocking, so I need to be able to survive the hits.

    Would love to hear your thoughts on this.

    Cheers.
  • andreasv
    andreasv
    ✭✭✭✭✭
    Ch4mpTW wrote: »
    On my magicka Templar, I currently use: 5pcs. War Maiden (infused big pieces; divines small pieces), 3pcs. Infallible Mage, 2pcs. Grothdarr (both divines), 1pcs. Maelstrom’s Lightning Staff (sharpened), and 1pcs. Maelstrom’s Restoration Staff (sharpened). With that gear load out (5L/1M/1H), I am capable of solo’ing pretty much any content in the game. That’s with little to no effort as well. Things just melt, and my resources are easily sustainable. There’s no pressure at all in dealing with large groups of enemies, and bosses as well get shoved around. I highly recommend that setup, OP. Especially if you’re into solo’ing.

    For someone who struggles with quest bosses and overland mobs in this game, you'd recommend getting two Maelstrom weapons? Interesting!
  • Ch4mpTW
    Ch4mpTW
    ✭✭✭✭✭
    ✭✭✭✭✭
    andreasv wrote: »
    Ch4mpTW wrote: »
    On my magicka Templar, I currently use: 5pcs. War Maiden (infused big pieces; divines small pieces), 3pcs. Infallible Mage, 2pcs. Grothdarr (both divines), 1pcs. Maelstrom’s Lightning Staff (sharpened), and 1pcs. Maelstrom’s Restoration Staff (sharpened). With that gear load out (5L/1M/1H), I am capable of solo’ing pretty much any content in the game. That’s with little to no effort as well. Things just melt, and my resources are easily sustainable. There’s no pressure at all in dealing with large groups of enemies, and bosses as well get shoved around. I highly recommend that setup, OP. Especially if you’re into solo’ing.

    For someone who struggles with quest bosses and overland mobs in this game, you'd recommend getting two Maelstrom weapons? Interesting!

    Oh... Oh. . . I thought they were just joking about that. Well uh... Damn... This is awkward. >_>!

    On the bright side, however. If you do manage to acquire the stuff I just listed, you should be able to solo about 95% of the game (veteran dungeons included). No hassles, no stress, and or worries. Just things getting insta-gibbed by you. Your resources should be fine, and you’ll be able to go about your path as a solo player on your MagPlar.
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Klixen wrote: »
    Wear a heavy chest and leg armor with the rest light armor (2 heavy 5 light). This gives you the most magicka regeneration for healing and damage abilities and to be able to use the Annulment skill in Light Armor, with still a lot of raw defence. Use a Lightning staff, you don't even need a second weapon. Have the 5 piece set of the Seducer (only 3 crafting traits researched needed) in divines or honestly whatever trait. Buy the amulet and rings of Vengeance Leech in any color quality of a level that you can wear from guild traders. Use the Atronach mundus stone (magicka Regen). Use Witch mother's potent brew food which you can buy from guild traders for pretty cheap.

    I need to pick your brains again, sorry folks.

    I've been looking at the crafted sets on the wiki and the 'Armor of the Seducer' that @Robo_Hobo recommended comes with a weapon. Brilliant!

    This gives me three more armor slots to fill.

    So I was wondering if this would work (2 Heavy/5 Light):

    Helm, Boots (Light - Seducer)
    Belt, Gloves, Shoulder (Light - Death's Wind or Torug's Pact) Physical Resistance and Health or Spell Damage and Health.
    Chest, Pants (Heavy - Seducer)
    Weapon (Lightning Staff - Seducer)

    Which do you think is better? Death's Wind or Torug's Pact?

    Another idea I've had. What do you folks think of the 'Fortified Brass' set?

    How about 5 pieces of 'Fortified Brass' and 3 pieces of the 'Armor of the Seducer'?

    Something like this (again 2 Heavy/5 Light)?

    Chest, Pants (Heavy - Fortified Brass)
    Helm, Shoulder, Boots (Light - Fortified Brass)
    Belt, Gloves, Weapon (Light - Seducer)

    I'm giving up some Magicka Recovery and Magicka Cost Reduction, but I'm gaining a lot of Physical and Spell Resistance. Is this a bad idea? Remember, I have trouble dodging and blocking, so I need to be able to survive the hits.

    Would love to hear your thoughts on this.

    Cheers.

    All 3 of those are good sets. It depends on how many of each. Torug's Resistance is in the 4th Piece. If you are wearing 5 pieces of Seducer than you only have room for 3 pieces of the other set. So If what you really want is more resistances then I would go with Death's Wind, since its resistance is 2 piece. If you want more health than Fortified Brass. If you want to go for as small a chance of dying you can get, then I would wear 5 Pieces of Fortified Brass. That set will put you really close to Resistance cap (Which is 33150) especially if you went 5 heavy pieces. There is no help in having resistance above 33150 until you are ready to PvP, if that interest you

    As for what size where, that you have down. Chest is worth the most, wear heavy here when you can. Waist is worth the least, followed by hands.
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Dapper Dinosaur
    Dapper Dinosaur
    ✭✭✭✭✭
    Normally I would suggest using Training gear (the training trait to increase exp for kills) to level up faster, but that might actually be a detriment to you if you need more time to get used to the game's mechanics and developing your muscle memory. You definitely don't want to get shoved into post-50 gameplay if you're not ready for it. The decision is yours.

    As for early armor, you should just use whatever armor you can find in the first 15 levels, and then have someone make you the set you need at 16. This is so that you will need to replace your armor only a few times as you level instead of having craptastic level 4 armor that's obsolete by 16. Replace your armor somewhere around levels 30 and 40, and then after you hit 50, grind to 160 champion points with whatever gear you have, it won't be difficult. Then you can get your 160 armor set up as a placeholder while you obtain the real sets you need (assuming you buy the imperial city DLC or use ESO+ to access it for the SpellPower Cure set).

    You don't want a lightning staff as a healer until you're actually ready to do the hardest of endgame content and need to proc off-balance using lightning wall for your allies' thermaturge passives. You want a Restoration staff. Don't worry, it still does damage, but it gives you access to more essential healing abilities and actually better magicka regeneration when you heavy attack. You can go with that 5/2 setup, but once you have the undaunted skill line leveled enough to get the Undaunted Mettle passive, you will want to try to get a medium piece as well. The Undaunted Mettle passive with both points gives you 2% max health, magicka, and stamina for each class of armor you are wearing, so wearing 1 heavy and one medium with your light armor will cap it off at 6% bonus for all three.
    Edited by Dapper Dinosaur on March 17, 2018 10:01AM
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Normally I would suggest using Training gear (the training trait to increase exp for kills) to level up faster, but that might actually be a detriment to you if you need more time to get used to the game's mechanics and developing your muscle memory. You definitely don't want to get shoved into post-50 gameplay if you're not ready for it. The decision is yours.

    As for early armor, you should just use whatever armor you can find in the first 15 levels, and then have someone make you the set you need at 16. This is so that you will need to replace your armor only a few times as you level instead of having craptastic level 4 armor that's obsolete by 16. Replace your armor somewhere around levels 30 and 40, and then after you hit 50, grind to 160 champion points with whatever gear you have, it won't be difficult. Then you can get your 160 armor set up as a placeholder while you obtain the real sets you need (assuming you buy the imperial city DLC or use ESO+ to access it for the SpellPower Cure set).

    You don't want a lightning staff as a healer until you're actually ready to do the hardest of endgame content and need to proc off-balance using lightning wall for your allies' thermaturge passives. You want a Restoration staff. Don't worry, it still does damage, but it gives you access to more essential healing abilities and actually better magicka regeneration when you heavy attack. You can go with that 5/2 setup, but once you have the undaunted skill line leveled enough to get the Undaunted Mettle passive, you will want to try to get a medium piece as well. The Undaunted Mettle passive with both points gives you 2% max health, magicka, and stamina for each class of armor you are wearing, so wearing 1 heavy and one medium with your light armor will cap it off at 6% bonus for all three.

    I have 2 sets of leveling armor crafted for myself. Level 4 and level 26. No of course wearing just two sets isn't the most survival-able idea, but I also mean armor doesn't go bad THAT fast.

    Not sure if I missed the Spell Power Cure portion, but that sounds like much further down the road planning then just getting to the point where questing is fun. Same with the intricacies of Undaunted. Maybe that's my bias, because I'd much rather level any other skill line than that one, biggest chore IMO.
    Resto staff is nice, but I thought I remember Templar, so healing is already pretty good. I'd get a hold of both, one of needs to be at least lvl15 so that when you unlock weapon swap, you now have survive-ability and damage options all the time
    Edited by Maura_Neysa on March 17, 2018 10:12AM
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Dapper Dinosaur
    Dapper Dinosaur
    ✭✭✭✭✭
    Resto staff is absolutely essential to level to 50 if you want to be a real healer, so the earlier she starts on it, the better. Lightning staff is only wanted in endgame, and I've cleared every single vet dungeon, have all of the skins for dungeons except the Dragon Bones ones, and have cleared VAA without one.
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