Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
Nocturnal_Annoyance wrote: »Got a sturdy one last week in COH1 normal, though like someone else mentioned, not planning on using it because of the bar swap bug.
I pretty sure that the bug was fixed ages ago (almost a year ago).
Might be wrong and don't have any official patch note or statement regarding this.
Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
SidewalkChalk5 wrote: »
starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
starkerealm wrote: »Nocturnal_Annoyance wrote: »Got a sturdy one last week in COH1 normal, though like someone else mentioned, not planning on using it because of the bar swap bug.
I pretty sure that the bug was fixed ages ago (almost a year ago).
Might be wrong and don't have any official patch note or statement regarding this.
It's not fixed. I wasn't messing around with Ebon, but other sets that exhibit the same behavior... still exhibit the same behavior. The only difference is Ebon dings everyone in your party, instead of just you.
Incidentally, I deconned an Ebon shield the other day. Didn't realize they were absurdly rare, and I've already got a full 5pc Ebon/Plague Doctor setup golded out, using Asylum weapons.
starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
In this case health regen is irrelevant because when the tank swaps bars you are not taking damage, your max health is being recalculated. If I have 400 health regen and my max health drops by 1.2k it does not take 6 seconds to get that 1.2k back. If you watch the videos posted above you can see it's almost instantaneous ( from my most recent observations I'd estimate it at about 1/2 second)
Maura_Neysa wrote: »Ebon effects your max heath NOT regen AT ALL. So why are you talking about regen?
starkerealm wrote: »Maura_Neysa wrote: »Ebon effects your max heath NOT regen AT ALL. So why are you talking about regen?
If you're flagged as in combat, your health regen is considerably lower than out of combat. Off hand, I want to say combat regen (which is what shows up on your character) is about 12% of what you'll recover outside of it. This means if your tank bar swaps Ebon, it'll take far longer for that to recover mid combat.
When you're out of combat, it should take a second to get back up to full, but when you're in combat? Like you said, six seconds assuming your healer is asleep at the switch. Which just just ticks over into the next problem.
If your tank is bar swapping mid boss fight, which isn't that strange of a situation, and completing ebon on their weapons, then you're going to see situations where the DPS are under the one shot threshold. Statistically the odds are fairly slim that the boss will chose that exact moment, but with most fights lasting more than six seconds, the odds go up dramatically over time, and there goes your No Death run.
Second problem if the tank is bar swapping is, it sabotages SPC. Everyone was at full health, then they weren't, but now they are again, which means, right, SPC breaks for everyone involved, because you have to heal them back up, and then overheal them. Now, this is a proc chance, but it means you're making life miserable for the healer all because you couldn't be bothered to slot Ebon on your body.
Yeah, no, if you don't want to run Ebon, then just don't run it. You'll be less annoying for the SPC users out there. If you do run Ebon, then don't complete it with weapons. There might be some legit reason to combo Ebon bar swapping with an effect that requires you to actually heal everyone in the area, like Maturation, but I'm unconvinced.
starkerealm wrote: »SidewalkChalk5 wrote: »
Yeah, the question wasn't, quite as stupid as it sounded out of context, but, yeah, Kena's Touch is a unique lightning staff, drop from Molag Kena. I want to say it's sharpened or infused, it's actually a pretty solid weapon, except that it's SPC, which makes it mostly worthless for a non-Templar or non-Warden.
starkerealm wrote: »SidewalkChalk5 wrote: »
Yeah, the question wasn't, quite as stupid as it sounded out of context, but, yeah, Kena's Touch is a unique lightning staff, drop from Molag Kena. I want to say it's sharpened or infused, it's actually a pretty solid weapon, except that it's SPC, which makes it mostly worthless for a non-Templar or non-Warden.
AverageJo3Gam3r wrote: »This thread is really arguing about inconsequential things. In serious fights where the loss of max health during bar swap matters, the tank should not be bar swapping. That's the path to a quick wipe. Now, there are tanks out there that have run the content a million times and do fancy stuff like having back bar destros for better crusher up time with wall. For me, the game is much too laggy to try these shenanigans. If the boss has a one shot mechanic, I'm staying on one bar as much as I can. In this case, the ebon "bug" is inconsequential. In content where the boss doesn't have a one shot mechanic (i.e., every 4 player content ever), the extra health from ebon is inconsequential, so the "bug" is inconsequential.
What content requires frequent bar swaps AND has mechanics where 1k extra health is the difference between a one shot and living?
Maura_Neysa wrote: »Holy people...starkerealm wrote: »Nocturnal_Annoyance wrote: »Got a sturdy one last week in COH1 normal, though like someone else mentioned, not planning on using it because of the bar swap bug.
I pretty sure that the bug was fixed ages ago (almost a year ago).
Might be wrong and don't have any official patch note or statement regarding this.
It's not fixed. I wasn't messing around with Ebon, but other sets that exhibit the same behavior... still exhibit the same behavior. The only difference is Ebon dings everyone in your party, instead of just you.
Incidentally, I deconned an Ebon shield the other day. Didn't realize they were absurdly rare, and I've already got a full 5pc Ebon/Plague Doctor setup golded out, using Asylum weapons.
Ebon used to NOT work at all on the back bar when on weapons. THAT is fixed.starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
Ebon effects your max heath NOT regen AT ALL. So why are you talking about regen?
EBON EFFECTS MAX HEALTH NOT YOUR CURRENT HEALTH meaning the only thing running Ebon on the weapons does any more, is make it so you won’t survive a 17000k hit when you have 16500k health without Ebon. If you have 70564 health and the tank bar swaps, you will still have 70564 health at the start, mid bar swap, and at the end of the swap. AND no one cares about regen, cause everyone is a vampire and Healers.
So the only reason to give a S*** about Ebon weapons anymore is because there are way better tanking sets to wear that aren’t Heavy armor. So your are limiting your ability to run meta Ebon/Alkosh, or off tank sets like Powerful Assualt, Werewolf’s Hide etc.
if you don’t care about that level of tanking, or are trying to run a max health build then go for it. Better than Plague Weapons, and losing Plagues 5 piece bonus for half a second.
Maura_Neysa wrote: »Holy people...starkerealm wrote: »Nocturnal_Annoyance wrote: »Got a sturdy one last week in COH1 normal, though like someone else mentioned, not planning on using it because of the bar swap bug.
I pretty sure that the bug was fixed ages ago (almost a year ago).
Might be wrong and don't have any official patch note or statement regarding this.
It's not fixed. I wasn't messing around with Ebon, but other sets that exhibit the same behavior... still exhibit the same behavior. The only difference is Ebon dings everyone in your party, instead of just you.
Incidentally, I deconned an Ebon shield the other day. Didn't realize they were absurdly rare, and I've already got a full 5pc Ebon/Plague Doctor setup golded out, using Asylum weapons.
Ebon used to NOT work at all on the back bar when on weapons. THAT is fixed.starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
Ebon effects your max heath NOT regen AT ALL. So why are you talking about regen?
EBON EFFECTS MAX HEALTH NOT YOUR CURRENT HEALTH meaning the only thing running Ebon on the weapons does any more, is make it so you won’t survive a 17000k hit when you have 16500k health without Ebon. If you have 70564 health and the tank bar swaps, you will still have 70564 health at the start, mid bar swap, and at the end of the swap. AND no one cares about regen, cause everyone is a vampire and Healers.
So the only reason to give a S*** about Ebon weapons anymore is because there are way better tanking sets to wear that aren’t Heavy armor. So your are limiting your ability to run meta Ebon/Alkosh, or off tank sets like Powerful Assualt, Werewolf’s Hide etc.
if you don’t care about that level of tanking, or are trying to run a max health build then go for it. Better than Plague Weapons, and losing Plagues 5 piece bonus for half a second.
One reason you may want to have Ebon weapons is if you want to run 5-1-1 and lose the least amount of armor while also using a monster set. Having Ebon weapons opens up more combinations and possibilities with builds.
starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
Maura_Neysa wrote: »Maura_Neysa wrote: »Holy people...starkerealm wrote: »Nocturnal_Annoyance wrote: »Got a sturdy one last week in COH1 normal, though like someone else mentioned, not planning on using it because of the bar swap bug.
I pretty sure that the bug was fixed ages ago (almost a year ago).
Might be wrong and don't have any official patch note or statement regarding this.
It's not fixed. I wasn't messing around with Ebon, but other sets that exhibit the same behavior... still exhibit the same behavior. The only difference is Ebon dings everyone in your party, instead of just you.
Incidentally, I deconned an Ebon shield the other day. Didn't realize they were absurdly rare, and I've already got a full 5pc Ebon/Plague Doctor setup golded out, using Asylum weapons.
Ebon used to NOT work at all on the back bar when on weapons. THAT is fixed.starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
Ebon effects your max heath NOT regen AT ALL. So why are you talking about regen?
EBON EFFECTS MAX HEALTH NOT YOUR CURRENT HEALTH meaning the only thing running Ebon on the weapons does any more, is make it so you won’t survive a 17000k hit when you have 16500k health without Ebon. If you have 70564 health and the tank bar swaps, you will still have 70564 health at the start, mid bar swap, and at the end of the swap. AND no one cares about regen, cause everyone is a vampire and Healers.
So the only reason to give a S*** about Ebon weapons anymore is because there are way better tanking sets to wear that aren’t Heavy armor. So your are limiting your ability to run meta Ebon/Alkosh, or off tank sets like Powerful Assualt, Werewolf’s Hide etc.
if you don’t care about that level of tanking, or are trying to run a max health build then go for it. Better than Plague Weapons, and losing Plagues 5 piece bonus for half a second.
One reason you may want to have Ebon weapons is if you want to run 5-1-1 and lose the least amount of armor while also using a monster set. Having Ebon weapons opens up more combinations and possibilities with builds.
Exactly which set do you need so bad that you cait run Ebon body? Only a health tank build with Plague. That it, otherwise just run your pure set. Alkosh, Torug's, Dragon Gaurd, Lunar, Yokudan, lmperrum, Baston, Werewolf. Do you actually tank? Do you actually theory craft. Why are you talking about 5-1-1. If its on your weapons it wont count. Are you trying to run Ebon on your Healer and keep 5 light? If you use a monster set, there's your 5-1-1. If you are talking about some specific build say so, otherwise you are spreading bad information.
Yes they do drop, I've had three over the time. I've also destroyed them all.
Maura_Neysa wrote: »Maura_Neysa wrote: »Holy people...starkerealm wrote: »Nocturnal_Annoyance wrote: »Got a sturdy one last week in COH1 normal, though like someone else mentioned, not planning on using it because of the bar swap bug.
I pretty sure that the bug was fixed ages ago (almost a year ago).
Might be wrong and don't have any official patch note or statement regarding this.
It's not fixed. I wasn't messing around with Ebon, but other sets that exhibit the same behavior... still exhibit the same behavior. The only difference is Ebon dings everyone in your party, instead of just you.
Incidentally, I deconned an Ebon shield the other day. Didn't realize they were absurdly rare, and I've already got a full 5pc Ebon/Plague Doctor setup golded out, using Asylum weapons.
Ebon used to NOT work at all on the back bar when on weapons. THAT is fixed.starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
Ebon effects your max heath NOT regen AT ALL. So why are you talking about regen?
EBON EFFECTS MAX HEALTH NOT YOUR CURRENT HEALTH meaning the only thing running Ebon on the weapons does any more, is make it so you won’t survive a 17000k hit when you have 16500k health without Ebon. If you have 70564 health and the tank bar swaps, you will still have 70564 health at the start, mid bar swap, and at the end of the swap. AND no one cares about regen, cause everyone is a vampire and Healers.
So the only reason to give a S*** about Ebon weapons anymore is because there are way better tanking sets to wear that aren’t Heavy armor. So your are limiting your ability to run meta Ebon/Alkosh, or off tank sets like Powerful Assualt, Werewolf’s Hide etc.
if you don’t care about that level of tanking, or are trying to run a max health build then go for it. Better than Plague Weapons, and losing Plagues 5 piece bonus for half a second.
One reason you may want to have Ebon weapons is if you want to run 5-1-1 and lose the least amount of armor while also using a monster set. Having Ebon weapons opens up more combinations and possibilities with builds.
Exactly which set do you need so bad that you cait run Ebon body? Only a health tank build with Plague. That it, otherwise just run your pure set. Alkosh, Torug's, Dragon Gaurd, Lunar, Yokudan, lmperrum, Baston, Werewolf. Do you actually tank? Do you actually theory craft. Why are you talking about 5-1-1. If its on your weapons it wont count. Are you trying to run Ebon on your Healer and keep 5 light? If you use a monster set, there's your 5-1-1. If you are talking about some specific build say so, otherwise you are spreading bad information.
Yes they do drop, I've had three over the time. I've also destroyed them all.
Maura_Neysa wrote: »starkerealm wrote: »Maura_Neysa wrote: »Ebon effects your max heath NOT regen AT ALL. So why are you talking about regen?
If you're flagged as in combat, your health regen is considerably lower than out of combat. Off hand, I want to say combat regen (which is what shows up on your character) is about 12% of what you'll recover outside of it. This means if your tank bar swaps Ebon, it'll take far longer for that to recover mid combat.
When you're out of combat, it should take a second to get back up to full, but when you're in combat? Like you said, six seconds assuming your healer is asleep at the switch. Which just just ticks over into the next problem.
If your tank is bar swapping mid boss fight, which isn't that strange of a situation, and completing ebon on their weapons, then you're going to see situations where the DPS are under the one shot threshold. Statistically the odds are fairly slim that the boss will chose that exact moment, but with most fights lasting more than six seconds, the odds go up dramatically over time, and there goes your No Death run.
Second problem if the tank is bar swapping is, it sabotages SPC. Everyone was at full health, then they weren't, but now they are again, which means, right, SPC breaks for everyone involved, because you have to heal them back up, and then overheal them. Now, this is a proc chance, but it means you're making life miserable for the healer all because you couldn't be bothered to slot Ebon on your body.
Yeah, no, if you don't want to run Ebon, then just don't run it. You'll be less annoying for the SPC users out there. If you do run Ebon, then don't complete it with weapons. There might be some legit reason to combo Ebon bar swapping with an effect that requires you to actually heal everyone in the area, like Maturation, but I'm unconvinced.
I run a Prismatic on my Front bar Sheild specificly so I can proc Maturation on myself. I also run Leeching Vines on my tank and Quick Siphon on my healer, meaning everyone is getting 600 heals a second. THAT means 2 seconds max for you Ebon ben swap recovery.
Even thats pointless though because Orbs... My DK Healers Orbs heal for 1138 every 0.5 seconds meaning Ebon health drop is fixed and SPC is proc'd before even one tick of anyones miserable 300 health regen. (By the way I'm not talking the synergy. Thats what they heal while just floating around) If your an SPC user not running Orbs then you're the one in the wrong, not the tank with Ebon weapons. Still way better sets to run on you weapons/jewelry then Ebon though.
Maura_Neysa wrote: »Are you trying to run Ebon on your Healer and keep 5 light?
A build that meets all the above criteria would be:
2 piece monster set (one medium one heavy)
5 piece alteration mastery ( belt, 3 jewelry, shield) or (belt, 3 jewelry, one handed weapon)
5 piece Ebon ( chest, legs, gloves, boots, and either sword or shield)
starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
Health regen doesn't matter in this case because you're not actually taking damage when the tank bar swaps. If I haveMaura_Neysa wrote: »Maura_Neysa wrote: »Holy people...starkerealm wrote: »Nocturnal_Annoyance wrote: »Got a sturdy one last week in COH1 normal, though like someone else mentioned, not planning on using it because of the bar swap bug.
I pretty sure that the bug was fixed ages ago (almost a year ago).
Might be wrong and don't have any official patch note or statement regarding this.
It's not fixed. I wasn't messing around with Ebon, but other sets that exhibit the same behavior... still exhibit the same behavior. The only difference is Ebon dings everyone in your party, instead of just you.
Incidentally, I deconned an Ebon shield the other day. Didn't realize they were absurdly rare, and I've already got a full 5pc Ebon/Plague Doctor setup golded out, using Asylum weapons.
Ebon used to NOT work at all on the back bar when on weapons. THAT is fixed.starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
Ebon effects your max heath NOT regen AT ALL. So why are you talking about regen?
EBON EFFECTS MAX HEALTH NOT YOUR CURRENT HEALTH meaning the only thing running Ebon on the weapons does any more, is make it so you won’t survive a 17000k hit when you have 16500k health without Ebon. If you have 70564 health and the tank bar swaps, you will still have 70564 health at the start, mid bar swap, and at the end of the swap. AND no one cares about regen, cause everyone is a vampire and Healers.
So the only reason to give a S*** about Ebon weapons anymore is because there are way better tanking sets to wear that aren’t Heavy armor. So your are limiting your ability to run meta Ebon/Alkosh, or off tank sets like Powerful Assualt, Werewolf’s Hide etc.
if you don’t care about that level of tanking, or are trying to run a max health build then go for it. Better than Plague Weapons, and losing Plagues 5 piece bonus for half a second.
One reason you may want to have Ebon weapons is if you want to run 5-1-1 and lose the least amount of armor while also using a monster set. Having Ebon weapons opens up more combinations and possibilities with builds.
Exactly which set do you need so bad that you cait run Ebon body? Only a health tank build with Plague. That it, otherwise just run your pure set. Alkosh, Torug's, Dragon Gaurd, Lunar, Yokudan, lmperrum, Baston, Werewolf. Do you actually tank? Do you actually theory craft. Why are you talking about 5-1-1. If its on your weapons it wont count. Are you trying to run Ebon on your Healer and keep 5 light? If you use a monster set, there's your 5-1-1. If you are talking about some specific build say so, otherwise you are spreading bad information.
Yes they do drop, I've had three over the time. I've also destroyed them all.Maura_Neysa wrote: »Maura_Neysa wrote: »Holy people...starkerealm wrote: »Nocturnal_Annoyance wrote: »Got a sturdy one last week in COH1 normal, though like someone else mentioned, not planning on using it because of the bar swap bug.
I pretty sure that the bug was fixed ages ago (almost a year ago).
Might be wrong and don't have any official patch note or statement regarding this.
It's not fixed. I wasn't messing around with Ebon, but other sets that exhibit the same behavior... still exhibit the same behavior. The only difference is Ebon dings everyone in your party, instead of just you.
Incidentally, I deconned an Ebon shield the other day. Didn't realize they were absurdly rare, and I've already got a full 5pc Ebon/Plague Doctor setup golded out, using Asylum weapons.
Ebon used to NOT work at all on the back bar when on weapons. THAT is fixed.starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
Ebon effects your max heath NOT regen AT ALL. So why are you talking about regen?
EBON EFFECTS MAX HEALTH NOT YOUR CURRENT HEALTH meaning the only thing running Ebon on the weapons does any more, is make it so you won’t survive a 17000k hit when you have 16500k health without Ebon. If you have 70564 health and the tank bar swaps, you will still have 70564 health at the start, mid bar swap, and at the end of the swap. AND no one cares about regen, cause everyone is a vampire and Healers.
So the only reason to give a S*** about Ebon weapons anymore is because there are way better tanking sets to wear that aren’t Heavy armor. So your are limiting your ability to run meta Ebon/Alkosh, or off tank sets like Powerful Assualt, Werewolf’s Hide etc.
if you don’t care about that level of tanking, or are trying to run a max health build then go for it. Better than Plague Weapons, and losing Plagues 5 piece bonus for half a second.
One reason you may want to have Ebon weapons is if you want to run 5-1-1 and lose the least amount of armor while also using a monster set. Having Ebon weapons opens up more combinations and possibilities with builds.
Exactly which set do you need so bad that you cait run Ebon body? Only a health tank build with Plague. That it, otherwise just run your pure set. Alkosh, Torug's, Dragon Gaurd, Lunar, Yokudan, lmperrum, Baston, Werewolf. Do you actually tank? Do you actually theory craft. Why are you talking about 5-1-1. If its on your weapons it wont count. Are you trying to run Ebon on your Healer and keep 5 light? If you use a monster set, there's your 5-1-1. If you are talking about some specific build say so, otherwise you are spreading bad information.
Yes they do drop, I've had three over the time. I've also destroyed them all.
Well I didn't think I would of have to spell it out for you ( since you knew what you were talking about when it came to that other posters comment about health regen) but I guess I was wrong. The criteria are:
1: 5-1-1
2: Lose the least amount of armor.
3: Monster set.
(Unwritten but should be obvious) 4: Two 5 piece sets.
A build that meets all the above criteria would be:
2 piece monster set (one medium one heavy)
5 piece alteration mastery ( belt, 3 jewelry, shield) or (belt, 3 jewelry, one handed weapon)
5 piece Ebon ( chest, legs, gloves, boots, and either sword or shield)
Now since this is using dropped sets that only come in a specific armor you lose a little more having the medium piece on your shoulders or helm. Alternatively you could use a dropped set that comes in all armor weights like Bahrahas curse.
2 piece monster set (Both heavy)
5 piece Bahrahas curse ( light belt, 3 jewelry, medium gloves)
5 piece Ebon ( chest, legs, boots, sword and shield)
Maura_Neysa wrote: »starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
Health regen doesn't matter in this case because you're not actually taking damage when the tank bar swaps. If I haveMaura_Neysa wrote: »Maura_Neysa wrote: »Holy people...starkerealm wrote: »Nocturnal_Annoyance wrote: »Got a sturdy one last week in COH1 normal, though like someone else mentioned, not planning on using it because of the bar swap bug.
I pretty sure that the bug was fixed ages ago (almost a year ago).
Might be wrong and don't have any official patch note or statement regarding this.
It's not fixed. I wasn't messing around with Ebon, but other sets that exhibit the same behavior... still exhibit the same behavior. The only difference is Ebon dings everyone in your party, instead of just you.
Incidentally, I deconned an Ebon shield the other day. Didn't realize they were absurdly rare, and I've already got a full 5pc Ebon/Plague Doctor setup golded out, using Asylum weapons.
Ebon used to NOT work at all on the back bar when on weapons. THAT is fixed.starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
Ebon effects your max heath NOT regen AT ALL. So why are you talking about regen?
EBON EFFECTS MAX HEALTH NOT YOUR CURRENT HEALTH meaning the only thing running Ebon on the weapons does any more, is make it so you won’t survive a 17000k hit when you have 16500k health without Ebon. If you have 70564 health and the tank bar swaps, you will still have 70564 health at the start, mid bar swap, and at the end of the swap. AND no one cares about regen, cause everyone is a vampire and Healers.
So the only reason to give a S*** about Ebon weapons anymore is because there are way better tanking sets to wear that aren’t Heavy armor. So your are limiting your ability to run meta Ebon/Alkosh, or off tank sets like Powerful Assualt, Werewolf’s Hide etc.
if you don’t care about that level of tanking, or are trying to run a max health build then go for it. Better than Plague Weapons, and losing Plagues 5 piece bonus for half a second.
One reason you may want to have Ebon weapons is if you want to run 5-1-1 and lose the least amount of armor while also using a monster set. Having Ebon weapons opens up more combinations and possibilities with builds.
Exactly which set do you need so bad that you cait run Ebon body? Only a health tank build with Plague. That it, otherwise just run your pure set. Alkosh, Torug's, Dragon Gaurd, Lunar, Yokudan, lmperrum, Baston, Werewolf. Do you actually tank? Do you actually theory craft. Why are you talking about 5-1-1. If its on your weapons it wont count. Are you trying to run Ebon on your Healer and keep 5 light? If you use a monster set, there's your 5-1-1. If you are talking about some specific build say so, otherwise you are spreading bad information.
Yes they do drop, I've had three over the time. I've also destroyed them all.Maura_Neysa wrote: »Maura_Neysa wrote: »Holy people...starkerealm wrote: »Nocturnal_Annoyance wrote: »Got a sturdy one last week in COH1 normal, though like someone else mentioned, not planning on using it because of the bar swap bug.
I pretty sure that the bug was fixed ages ago (almost a year ago).
Might be wrong and don't have any official patch note or statement regarding this.
It's not fixed. I wasn't messing around with Ebon, but other sets that exhibit the same behavior... still exhibit the same behavior. The only difference is Ebon dings everyone in your party, instead of just you.
Incidentally, I deconned an Ebon shield the other day. Didn't realize they were absurdly rare, and I've already got a full 5pc Ebon/Plague Doctor setup golded out, using Asylum weapons.
Ebon used to NOT work at all on the back bar when on weapons. THAT is fixed.starkerealm wrote: »Toc de Malsvi wrote: »Maura_Neysa wrote: »So I did some investigation of the bar swap issue and I can confirm that group members health does drop if you are using Ebon weapons and shield as you can see in the video below.
https://youtu.be/Ng4BdX_ZjW4
You can see that the health drop by about 1300 and then goes back up. My health however never drops. Also notice that the health does not always go up at the same rate, sometimes it takes a second or two and other times it's almost instant.
In this second video I wanted to see if I could actually kill a group member if they were below 1k health when I bar swapped.
https://youtu.be/CuhOnVXYX10
I slowed the video down so it's very clear. My set up was the same as in the first video 3 Ebon jewelry, sword and board on one bar and DW on the other.
My group members health went down to 185, then it went to 484 (do to health regen) and then I swapped bars. As you can see I could not kill him by swapping bars even though his health was less than 1k.
I propose that this weapon swap bug is not really a major issue. Here is why I say that.
Let's suppose that someone has 17k health and 18k with Ebon. When I weapon swap their health would drop back down to 17k momentarily. At that moment one of three things could happen. 1) they could receive damage for less than 17k in this case they will live. 2) they could receive damage between 17k and 18k in this case they will die. 3) they could receive damage for more than 18k in this case they would die. However they would have died from number 3 anyway even if my Ebon was on only body pieces.
So the only time that it could lead to a group death is if someone is hit for the exact value of their health during the short moment that their health drops when I weapon swap.
So yes it's a bug, and yes it's kind of annoying and will hopefully be fixed at some point in the future, but in my opinion it's not that big of a deal and really shouldn't prevent you from running Ebon on your weapons if that's what's most convenient for your set up.
I counter your "Its not a big deal" with DoTs I can not tell you the number of times that I as a tank have had a death recap of 20K(x6), 6K, 3K, 15k, 600. That one tick of this or that which finishes me off
You don't lose health when you swap, you lose max health. Meaning if you have 20k max health, and you are at 5k health due to damage taken. You wont lose any more health because of bar swap. Your max health goes down only.
Which means you only risk taking a hit for your full health during barswap that might kill you if you otherwise had 1k more health. Which isn't a realistic scenario, hits that would kill you during barswap dont really matter if your health is 1k higher.
It can ding your max health before you start taking hits though, particularly if a swap occurs mid combat. Your health regen will already be lowered for in combat, you lose 1.2k health, then you take lethal damage that would have been survivable without that extra bit. Compound this with the fact that many DPS intentionally run very close to the vet one shot threshold, meaning they actually need that health to survive a hit from the boss, and it goes from "statistically improbable" to, "happens more than you'd expect."
Ebon effects your max heath NOT regen AT ALL. So why are you talking about regen?
EBON EFFECTS MAX HEALTH NOT YOUR CURRENT HEALTH meaning the only thing running Ebon on the weapons does any more, is make it so you won’t survive a 17000k hit when you have 16500k health without Ebon. If you have 70564 health and the tank bar swaps, you will still have 70564 health at the start, mid bar swap, and at the end of the swap. AND no one cares about regen, cause everyone is a vampire and Healers.
So the only reason to give a S*** about Ebon weapons anymore is because there are way better tanking sets to wear that aren’t Heavy armor. So your are limiting your ability to run meta Ebon/Alkosh, or off tank sets like Powerful Assualt, Werewolf’s Hide etc.
if you don’t care about that level of tanking, or are trying to run a max health build then go for it. Better than Plague Weapons, and losing Plagues 5 piece bonus for half a second.
One reason you may want to have Ebon weapons is if you want to run 5-1-1 and lose the least amount of armor while also using a monster set. Having Ebon weapons opens up more combinations and possibilities with builds.
Exactly which set do you need so bad that you cait run Ebon body? Only a health tank build with Plague. That it, otherwise just run your pure set. Alkosh, Torug's, Dragon Gaurd, Lunar, Yokudan, lmperrum, Baston, Werewolf. Do you actually tank? Do you actually theory craft. Why are you talking about 5-1-1. If its on your weapons it wont count. Are you trying to run Ebon on your Healer and keep 5 light? If you use a monster set, there's your 5-1-1. If you are talking about some specific build say so, otherwise you are spreading bad information.
Yes they do drop, I've had three over the time. I've also destroyed them all.
Well I didn't think I would of have to spell it out for you ( since you knew what you were talking about when it came to that other posters comment about health regen) but I guess I was wrong. The criteria are:
1: 5-1-1
2: Lose the least amount of armor.
3: Monster set.
(Unwritten but should be obvious) 4: Two 5 piece sets.
A build that meets all the above criteria would be:
2 piece monster set (one medium one heavy)
5 piece alteration mastery ( belt, 3 jewelry, shield) or (belt, 3 jewelry, one handed weapon)
5 piece Ebon ( chest, legs, gloves, boots, and either sword or shield)
Now since this is using dropped sets that only come in a specific armor you lose a little more having the medium piece on your shoulders or helm. Alternatively you could use a dropped set that comes in all armor weights like Bahrahas curse.
2 piece monster set (Both heavy)
5 piece Bahrahas curse ( light belt, 3 jewelry, medium gloves)
5 piece Ebon ( chest, legs, boots, sword and shield)
So... off the wall, non-meta, non 6-degrees of Kevin Bacon from meta, AKA what I just said. Specify so you are not sending poor noobs of into oblivion. Divines knows its hard enough finding good tanks, even when they have all the right information.
By the way Desert Rose is 100× better selfish tank set up than Alteration Mastery, and means you can run Ebon body with 1 Ebon jewelry and just shell out the gold for the weapons. Use all that gold you earned on the 100 CoH unless farm runs. Same thing you should be doing with Alteration Mastery
starkerealm wrote: »Maura_Neysa wrote: »Are you trying to run Ebon on your Healer and keep 5 light?
Okay, that creates a novel image. A healer with Ebon and Sanctuary wandering around screaming, "I'm a Christmas Tree!" in zone at 2am.
Just, please don't take that into a dungeon.