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Premade groups are ruining PvP

  • red_emu
    red_emu
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    No
    If you mean guild raids with lots of people on Disc then no. It's one of the most fun things to do in the game and you get to connect and socialize with people from all over the world which is fantastic! Also, pre made organised groups are sometimes the only thing that can stop a zerg or push for emp when all hope had faded.
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Bhaal5
    Bhaal5
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    No
    I say no
    If i want to play a single player game, ill put one on (play skyrimb its single player). Serious, eso is a mmo, the single player meta need to go.

    Mmo = massive multiplayer online
    Multi is derived from the word multiple, Meaning "having or involving several parts, elements, or members"
  • Aesthier
    Aesthier
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    No
    ROFLMMFAO!!!!!

    This just in!!!


    PvP players forced to fight mobs of training dummies in solo instanced versions of Cyrodil, to avoid game breaking use of the grouping function!


    In other news...

    PvE players, previously forced to "group" against their will to complete end game content, are now dying in mass across Tamriel due to prolonged fits of laughter!


    Edited by Aesthier on March 12, 2018 10:24AM
  • Aebaradath
    Aebaradath
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    No
    Organized groups are a lot more fun than running around like a headless chicken.
  • AnviOfVai
    AnviOfVai
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    No
    closing-laptop-gif-9.gif
    "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

    PS4 - EU

    AD - Pet Sorcerer - Damage Dealer - 160
    DC - Warden - Werewolf - in - progress - 160
    DC - Templar - Tank - 160
    DC - Sorcerer - Damage Dealer - in - progress
    EP - Dragon Knight -Fire Tank - 160
    EP - Nightblade - Damage Dealer - 160

  • SnubbS
    SnubbS
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    Premade groups ruin quite literally every team-based multiplayer game. In ESO the problem is just amplified because of how little skill is involved—eso probably requiring the least skill of any game I've ever played, seen, heard about or watched.

    Fighting group v group is fun, it's probably where you'll find the highest proficiency gap in eso pvp but there aren't any organized methods of getting into these fights. You basically just group-play, and hope that you find the one other competent/organized group or two on the map, and if not you're just beating up the front-line pug zerg—which is fun for a while, but it just gets stale and boring. You can only get emp/push ranks so much before it gets boring.
    Xbox NA: SnubbS
    GoW eSports player & part time ESO Pug Ball Zerger.
    GB
  • Biro123
    Biro123
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    Biro123 wrote: »

    Arrogant developers? How dare they make the game that they want to make?

    Do you really think that the game we had today is the true manifestation of their cohesive vision?
    • A game that flat out doesn't work at primetime?
    • A game that promised 300 players on screen at the same time, delivered that promise, then backed out without explaining why?
    • A game that even lags in PvE?
    • A game where animation canceling, the top mechanic that determines endgame success, was an unintended side effect?

    They aren't making the game they want to make either, they are making a cash funnel with an IV connected to it so the entire thing doesn't die.

    Bugs(performance or otherwise) and design vision are two very different things. The performance issues absolutely should be fixed.
    The post I replied to was calling the Dev's arrogant for not doing what that particular poster wanted and separating PVE/PVP abilities.

    Zos's design vision is based around them NOT being separated. Why should they be 'Arrogant' for not changing it to be how that guy wants it.
    What next? Somebody decides that the game should include a Ninja and a Pirate class - with rocket-launchers - and can happily call the Dev's arrogant because they don't give him it?

    The Developers decided what kind of game this is - as do all developers of all kinds of games. How is it arrogant for a game designer to, well, design...?

    There may be games out there that do separate PVE/PVP abilities - but it is not this game!
    There may be games that have no animation cancelling - but it is not this game!
    There may be games with Ninjas, Pirates and Rocket-launchers - but it is not this game!
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Apache_Kid
    Apache_Kid
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    No
    Biro123 wrote: »
    Ch4mpTW wrote: »
    N’ah. Premade groups aren’t what is ruining PvP. This game’s arrogant developers, who refuse to separately balance PvE and PvP are what is ruining PvP. The people in charge like Wrobel are what is ruining PvP. Lag is ruining PvP, as well as numerous bugs and exploits that people take advantage of is ruining PvP. Players asking for nerfs to things that whoop that ass is what is ruining PvP. But premade groups? N’ah. Not at all.

    Arrogant developers? How dare they make the game that they want to make?

    You know what? I make games as a hobby. I make them based on the ideas that I have and the gameplay that I want. They get made because I put a lot of time, effort (and money to buy assets) into it. Me.
    Is it arrogant of me to make the game that I want?
    Or is it arrogant of someone else to expect me to change it into the game they want?

    They are arrogant because they release 100 dollar houses and 40 dollar horses on a regular basis while game performance, especially in Cyrodiil has been dog**** for a long time.
  • badmojo
    badmojo
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    They arent ruining PVP, but it might be fun to have a Cyrodiil campaign that only allows small (1-4) groups.
    [DC/NA]
  • smacky
    smacky
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    No
    Because the OP has captured so many Forts all by themselves?

    Not to mention stealing an Elder Scroll .... PvP = AD vs DC vs EP

    Premade groups, are quite often guilds, the whole point of which is to work together as a cohesive unit.

    It is the Aldemeri Dominin's armies laying siege to the walls of Fort Ash with several player inside.

    I can just imagine how anyone who answered yes to this poll would imagine a remake of Lord of the Rings. A solitary Orc approaches the walls of Helm's Deep, pushing a battering ram ever so slowly in front of him. The elves and men of Gondor burst into fits of laughter and every time the battering ram goes "knock knock" they all yell out who's there.

    My new favourite comedy.
  • starkerealm
    starkerealm
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    No
    Pretty sure Premades are the most fun you can have in PvP.
  • Biro123
    Biro123
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    Apache_Kid wrote: »
    Biro123 wrote: »
    Ch4mpTW wrote: »
    N’ah. Premade groups aren’t what is ruining PvP. This game’s arrogant developers, who refuse to separately balance PvE and PvP are what is ruining PvP. The people in charge like Wrobel are what is ruining PvP. Lag is ruining PvP, as well as numerous bugs and exploits that people take advantage of is ruining PvP. Players asking for nerfs to things that whoop that ass is what is ruining PvP. But premade groups? N’ah. Not at all.

    Arrogant developers? How dare they make the game that they want to make?

    You know what? I make games as a hobby. I make them based on the ideas that I have and the gameplay that I want. They get made because I put a lot of time, effort (and money to buy assets) into it. Me.
    Is it arrogant of me to make the game that I want?
    Or is it arrogant of someone else to expect me to change it into the game they want?

    They are arrogant because they release 100 dollar houses and 40 dollar horses on a regular basis while game performance, especially in Cyrodiil has been dog**** for a long time.

    Arrogant.
    ADJECTIVE
    having or revealing an exaggerated sense of one's own importance or abilities

    Does this really fit with what you say? I mean, I'd much rather they spent their time on Cyrodil performance than making mud huts and floaty unicorns - doesn't mean they are arrogant.
    Not to mention that making new models/animations is a completely different skillset to coding(and therefore involves completely different employees).... And if it pays for itself, then what's the problem?

    Its kind of like complaining that a hospital doesn't do enough operations - but look! They have a shop in the foyer!... um, yeah, lets get those shopkeepers doing brain-surgery so we can have more operations!

    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Apache_Kid
    Apache_Kid
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    No
    Biro123 wrote: »
    Apache_Kid wrote: »
    Biro123 wrote: »
    Ch4mpTW wrote: »
    N’ah. Premade groups aren’t what is ruining PvP. This game’s arrogant developers, who refuse to separately balance PvE and PvP are what is ruining PvP. The people in charge like Wrobel are what is ruining PvP. Lag is ruining PvP, as well as numerous bugs and exploits that people take advantage of is ruining PvP. Players asking for nerfs to things that whoop that ass is what is ruining PvP. But premade groups? N’ah. Not at all.

    Arrogant developers? How dare they make the game that they want to make?

    You know what? I make games as a hobby. I make them based on the ideas that I have and the gameplay that I want. They get made because I put a lot of time, effort (and money to buy assets) into it. Me.
    Is it arrogant of me to make the game that I want?
    Or is it arrogant of someone else to expect me to change it into the game they want?

    They are arrogant because they release 100 dollar houses and 40 dollar horses on a regular basis while game performance, especially in Cyrodiil has been dog**** for a long time.

    Arrogant.
    ADJECTIVE
    having or revealing an exaggerated sense of one's own importance or abilities

    Does this really fit with what you say? I mean, I'd much rather they spent their time on Cyrodil performance than making mud huts and floaty unicorns - doesn't mean they are arrogant.
    Not to mention that making new models/animations is a completely different skillset to coding(and therefore involves completely different employees).... And if it pays for itself, then what's the problem?

    Its kind of like complaining that a hospital doesn't do enough operations - but look! They have a shop in the foyer!... um, yeah, lets get those shopkeepers doing brain-surgery so we can have more operations!

    They are arrogant because they think they can continue on this way and not garner any ill-will in the player-base. Or they just don't care in which case then yeah i guess it's not arrogance.

    And as far as the old argument of "well different teams do different stuff!" That wasn't really the point of me bringing up the 100 dollar houses and 40 dollar horses. My point is that they keep releasing things in the crown-store for exorbitant prices which means they must be selling well, correct? If they were not selling well, then their marketing team would take notice and adjust the prices. So we can assume that these expensive items are selling well yet we have seen 0 evidence that the revenue from these sales are being re-invested back into the infrastructure of the game/servers to improve it for players. Performance has gotten noticeably worse instead of better since I've started to play the game on Xbox so the are not spending the money to upgrade the servers and they are not spending the money to Improve their QA/testing department because patches have more bugs than ever, and they sure as HELL have not been using any crown-store revenue to expand the team that fixes bugs as the bugs take longer than ever to fix as well.

    So your cute little hospital analogy does not apply here because that is not my issue. It's a bit more complex than how you tried to frame it.
  • JamieAubrey
    JamieAubrey
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    People are forgetting or not realising that this is a troll thread and not to be taking seriously

    Of course Premade groups are what make PvP fun, I was making fun at the BGs thread as its the same concept but I agree premade BG groups should be matched with other premade groups that way its not a one sided fight
  • Drdeath20
    Drdeath20
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    Yes
    It really doesnt matter in cyrodil.

    Battlegrounds needs premade group que's.
  • JamieAubrey
    JamieAubrey
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    smacky wrote: »
    Because the OP has captured so many Forts all by themselves?

    Not to mention stealing an Elder Scroll .... PvP = AD vs DC vs EP

    Actually YES

    I've managed to cap a keep solo while I was AFK inside while having a shower and I've also run a Scroll solo so YES, it is possible

    It speeds up your heart rate as you dart your mouse around looking for that 1 enemy to ruin your day
  • Biro123
    Biro123
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    Apache_Kid wrote: »
    Biro123 wrote: »
    Apache_Kid wrote: »
    Biro123 wrote: »
    Ch4mpTW wrote: »
    N’ah. Premade groups aren’t what is ruining PvP. This game’s arrogant developers, who refuse to separately balance PvE and PvP are what is ruining PvP. The people in charge like Wrobel are what is ruining PvP. Lag is ruining PvP, as well as numerous bugs and exploits that people take advantage of is ruining PvP. Players asking for nerfs to things that whoop that ass is what is ruining PvP. But premade groups? N’ah. Not at all.

    Arrogant developers? How dare they make the game that they want to make?

    You know what? I make games as a hobby. I make them based on the ideas that I have and the gameplay that I want. They get made because I put a lot of time, effort (and money to buy assets) into it. Me.
    Is it arrogant of me to make the game that I want?
    Or is it arrogant of someone else to expect me to change it into the game they want?

    They are arrogant because they release 100 dollar houses and 40 dollar horses on a regular basis while game performance, especially in Cyrodiil has been dog**** for a long time.

    Arrogant.
    ADJECTIVE
    having or revealing an exaggerated sense of one's own importance or abilities

    Does this really fit with what you say? I mean, I'd much rather they spent their time on Cyrodil performance than making mud huts and floaty unicorns - doesn't mean they are arrogant.
    Not to mention that making new models/animations is a completely different skillset to coding(and therefore involves completely different employees).... And if it pays for itself, then what's the problem?

    Its kind of like complaining that a hospital doesn't do enough operations - but look! They have a shop in the foyer!... um, yeah, lets get those shopkeepers doing brain-surgery so we can have more operations!

    They are arrogant because they think they can continue on this way and not garner any ill-will in the player-base. Or they just don't care in which case then yeah i guess it's not arrogance.

    And as far as the old argument of "well different teams do different stuff!" That wasn't really the point of me bringing up the 100 dollar houses and 40 dollar horses. My point is that they keep releasing things in the crown-store for exorbitant prices which means they must be selling well, correct? If they were not selling well, then their marketing team would take notice and adjust the prices. So we can assume that these expensive items are selling well yet we have seen 0 evidence that the revenue from these sales are being re-invested back into the infrastructure of the game/servers to improve it for players. Performance has gotten noticeably worse instead of better since I've started to play the game on Xbox so the are not spending the money to upgrade the servers and they are not spending the money to Improve their QA/testing department because patches have more bugs than ever, and they sure as HELL have not been using any crown-store revenue to expand the team that fixes bugs as the bugs take longer than ever to fix as well.

    So your cute little hospital analogy does not apply here because that is not my issue. It's a bit more complex than how you tried to frame it.

    How do you know that? Perhaps they have, and perhaps it would have been worse than it is otherwise..?
    Perhaps they have hired new engineers to improve things - but perhaps they are still getting up to speed - and so taking time from the existing engineers to show them the ropes - resulting in a temporary drop in productivity..?

    I'm not gonna pretend to know where the money is spent internally. All I can say for sure is that if they have more money to spend overall - then its more likely that money will become available to be spent on the areas I would like.

    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Apache_Kid
    Apache_Kid
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    No
    Biro123 wrote: »
    Apache_Kid wrote: »
    Biro123 wrote: »
    Apache_Kid wrote: »
    Biro123 wrote: »
    Ch4mpTW wrote: »
    N’ah. Premade groups aren’t what is ruining PvP. This game’s arrogant developers, who refuse to separately balance PvE and PvP are what is ruining PvP. The people in charge like Wrobel are what is ruining PvP. Lag is ruining PvP, as well as numerous bugs and exploits that people take advantage of is ruining PvP. Players asking for nerfs to things that whoop that ass is what is ruining PvP. But premade groups? N’ah. Not at all.

    Arrogant developers? How dare they make the game that they want to make?

    You know what? I make games as a hobby. I make them based on the ideas that I have and the gameplay that I want. They get made because I put a lot of time, effort (and money to buy assets) into it. Me.
    Is it arrogant of me to make the game that I want?
    Or is it arrogant of someone else to expect me to change it into the game they want?

    They are arrogant because they release 100 dollar houses and 40 dollar horses on a regular basis while game performance, especially in Cyrodiil has been dog**** for a long time.

    Arrogant.
    ADJECTIVE
    having or revealing an exaggerated sense of one's own importance or abilities

    Does this really fit with what you say? I mean, I'd much rather they spent their time on Cyrodil performance than making mud huts and floaty unicorns - doesn't mean they are arrogant.
    Not to mention that making new models/animations is a completely different skillset to coding(and therefore involves completely different employees).... And if it pays for itself, then what's the problem?

    Its kind of like complaining that a hospital doesn't do enough operations - but look! They have a shop in the foyer!... um, yeah, lets get those shopkeepers doing brain-surgery so we can have more operations!

    They are arrogant because they think they can continue on this way and not garner any ill-will in the player-base. Or they just don't care in which case then yeah i guess it's not arrogance.

    And as far as the old argument of "well different teams do different stuff!" That wasn't really the point of me bringing up the 100 dollar houses and 40 dollar horses. My point is that they keep releasing things in the crown-store for exorbitant prices which means they must be selling well, correct? If they were not selling well, then their marketing team would take notice and adjust the prices. So we can assume that these expensive items are selling well yet we have seen 0 evidence that the revenue from these sales are being re-invested back into the infrastructure of the game/servers to improve it for players. Performance has gotten noticeably worse instead of better since I've started to play the game on Xbox so the are not spending the money to upgrade the servers and they are not spending the money to Improve their QA/testing department because patches have more bugs than ever, and they sure as HELL have not been using any crown-store revenue to expand the team that fixes bugs as the bugs take longer than ever to fix as well.

    So your cute little hospital analogy does not apply here because that is not my issue. It's a bit more complex than how you tried to frame it.

    How do you know that? Perhaps they have, and perhaps it would have been worse than it is otherwise..?
    Perhaps they have hired new engineers to improve things - but perhaps they are still getting up to speed - and so taking time from the existing engineers to show them the ropes - resulting in a temporary drop in productivity..?

    I'm not gonna pretend to know where the money is spent internally. All I can say for sure is that if they have more money to spend overall - then its more likely that money will become available to be spent on the areas I would like.

    You're right that all I have is speculation but we have to go off of something because I'm not just going to look at a game that's been out for like 4 years and see the state it's in and not try to draw some conclusions as to why this game gives me so many more consistent issues than any other game I've played in my entire life.

    Perhaps you're right and they are actively re-investing back into the game and the infrastructure and yet the game is still not close to performing as we want. If so, then that is an even scarier prospect because it would seem that the issues are over their heads. I've been playing for well over a year on Xbox and performance has gotten consistently worse since then. I have more crashes than I did at the beginning and encounter more issues. Something doesn't add up here.
  • Defilted
    Defilted
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    Yes
    I was not paying attention to my selection.

    NO pre-mades are not ruining PVP. All I run in Cyro are premade organized groups.


    If this is a BG issue.

    Solution
    1- Premade group queue
    2- Single queue with random groupings


    XBOX NA
    XBOX Series X

    #NightmareBear
  • smacky
    smacky
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    No
    smacky wrote: »
    Because the OP has captured so many Forts all by themselves?

    Not to mention stealing an Elder Scroll .... PvP = AD vs DC vs EP

    Actually YES

    I've managed to cap a keep solo while I was AFK inside while having a shower and I've also run a Scroll solo so YES, it is possible

    This (bolded section) makes no sense to me whatsoever.

    How can you knock down the wall / door, repair it, do the same to the inner door, kill everyone inside while AFK and having a shower?

    And for you to have done this, means that a large group didn't happen upon you,not even a small group did. Which begs the question, why post the thread to begin with?
  • Minno
    Minno
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    No
    No, and I hate running into a premade as a solo que.

    Here's whats making BGs broken:
    - years of CP balance changes that gimp certain classes (and make things like poisons/proc sets worse to deal with)
    - no solo que option for those that prefer more of a "free for all" fast paced BG (or don't have friends to form a strong pre-made).
    - BG access locked behind Morrowind (will become more of an issue when newer players will not buy morrowind because it's not the latest DLC)

    If they can fix the above issues; then BGs will be a great PVP experience that will last the entirety of the game's remaining future.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • emily3989
    emily3989
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    I stopped pvp for 2 reasons: unbearable lag and 10 min load screens last time I was in there. Now I am not saying me not being there is ruining pvp but people not going back in general can't help too much.
    Thasi - V16 Magblade Vampire PC/NA
  • smacky
    smacky
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    No
    emily3989 wrote: »
    I stopped pvp for 2 reasons: unbearable lag and 10 min load screens last time I was in there. Now I am not saying me not being there is ruining pvp but people not going back in general can't help too much.

    You're wrong. If the DC and EP players don't come back in, it helps us AD folks a bunch.

    [Insert evil laugh here]

    And maybe you not being there ruins it a little. :tongue:
  • Chaos2088
    Chaos2088
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    Yes
    I sometime run with a PvP guild I am with, often when the guild leader is on. But we sometimes have short lived run....as loading screens for 5-10 mins are not fun.....
    @Chaos2088 PC EU Server | AD-PvP
  • smacky
    smacky
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    No
    I do not get these 5-10 Min loading screens.

    Are you guys on PC, and on NA?
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