brimstone74 wrote: »Seraphayel wrote: »... and give us an option to increase max item level via crafting etc.
I don't want to farm it all again. But without any gear progression Chapters feel pretty... stagnant.
That's why Zenimax should raise itemlevel by 30 or so with every Chapter. Tedious item grind should be no thing but there should drop ressources with which you can update your "old" gear.
/discuss
Disagree 1000%
If I wanted vertical progression, I could play almost any other MMO. I like my horizontal progression thank you very much.
No Thank You.
Anotherone773 wrote: »starkerealm wrote: »Right now, this is true. You may choose to grind but once you get to 160, you start collecting 160 gear, and you should be able to equip alts as they hit level cap. Even if it's just trash, that's still playable.
However, ever play with outdated gear in this game at level cap? It's not great. The problem is, the content scales with your CR, not your gear.
If it did scale with your gear, you would never get your hands on better gear. It would just be same thing but different stats with no effect on gameplay.
When someone physically holds a gun to your head and says "Grind or die" Then you can tell me that grinding is not a choice. Until then its a choice. Nothing is making you grind in a MMO or even play one for that matter. So the grind argument is invalid. I dont grind in MMOs and manage to do just peachy playing. I dont grind for gear or levels or skills. I just login and play and do what i want and logout.
Why is this such a difficult concept? If you need an outside source to govern your grinding in game so you dont do it, then thats a self control issue and a personal problem. People make games into jobs and then complain about how much of a job it is to play. Then stop making it into a job. Its a pretty simple concept. Its not like ZOS is going to fire you for picking flowers today instead of grinding VMA.starkerealm wrote: »You did, actually. Every time you say, "yeah, let's move the gear cap up, you're asking for the developers to force everyone to regrind their equipment. Do you understand why?....
You realize you have no clue what you are talking about? Let me fill you in... Mobs in the game dont scale ...at all. They are the same whether you are level 1 or cp 720. They dont scale with you. Instead what happens is your gear scales down and your gear directly affects your abilities.
Why do you think a level 10 is like these mobs are pretty hard or a decent challenge and cp XXXs are like " yeah OW content is SOOOO easy i can like solo a world boss at level 20!" Yeah level 20 and 450 cp. " Oh and normal dungeons, gravy, solo those all day long." and the level 20 is like " yeah my group keeps dying in Wayrest sewers II"
Its pretty simple you increase the gear levels, and increase the difficulty of content so it can only be done with more advanced gear = meaningful progression. As far as old content being easier. who cares? You already breeze through it now in your golden trial gear. Who cares if you can get through it 5 minutes faster solo, You could solo it before and you can solo it now. And we already have this content progression anyway. They come out with a little bit harder trials and dungeons to help offset the CP creep and you still one shot pretty much everything not a boss and not in a vet dungeon or trial as it is.starkerealm wrote: »The only people suffering under the current system are kids who can't get their **** together for fifteen minutes to learn mechanics. Moving the gear cap would not make you significantly more powerful, to the point that you could simply steamroll vet content. If ZOS wanted that stuff to be faceroll worthy, then they'd simply allow more direct advancement.
As it exists now, ESO's grind is marginal. I've played MMOs where you, literally, had to replay the same piece of content 450 times in order to get the piece of gear you needed, and then would need to engage in a long grind beyond that to bring it up to endgame quality.....
Actually the people that suffer are the same ones that dont want progression. 4% of my sample size had reached 690 or above... like wow. Literally no vet players in this game. Why? Because no progression. New content, no purpose to doing it other than to do new content. No feeling of accomplishment or reward for achieving something besides a dye, title, and other nonsense most gamers are not that interested in. All so 4% of the population can have a game that is, to use your wording, a treadmill. You are constantly doing content... trials, vet dungeons, new quests, etc and literally never go anywhere.
I dont think you realize that you are the one on the treadmill. Doing content over and over with nothing worthwhile to show for it but a completion achieve. You think you are running a marathon and you havent left your house.
monktoasty wrote: »Wrong way to add life to the game.
A better way is introduce 2 man trials.
Seraphayel wrote: »... and give us an option to increase max item level via crafting etc.
I don't want to farm it all again. But without any gear progression Chapters feel pretty... stagnant.
That's why Zenimax should raise itemlevel by 30 or so with every Chapter. Tedious item grind should be no thing but there should drop ressources with which you can update your "old" gear.
/discuss
Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.

Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.
Well, too bad for you that WoW is taking steps to become more like ESO.
https://kotaku.com/world-of-warcraft-gets-level-scaling-today-1822124360
Azeroth is becoming more like One Tamriel, yet people still try to hold it up as an example.
Scaling and gear sets in this game work perfectly fine. If you don't like it, you can literally go play any other mmo out there. Don't change one of the things that make this game different. I don't want some copy of WoW or GW2. Go play that if you want that. Tamriel will be just fine without you...
Demycilian wrote: »Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.
Well, too bad for you that WoW is taking steps to become more like ESO.
https://kotaku.com/world-of-warcraft-gets-level-scaling-today-1822124360
Azeroth is becoming more like One Tamriel, yet people still try to hold it up as an example.
Scaling and gear sets in this game work perfectly fine. If you don't like it, you can literally go play any other mmo out there. Don't change one of the things that make this game different. I don't want some copy of WoW or GW2. Go play that if you want that. Tamriel will be just fine without you...
Seeing how One Tam implemented a poor adaptation of the GW2 level scaling model im pretty sure you have no idea what you are talking about.

Demycilian wrote: »Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.
Well, too bad for you that WoW is taking steps to become more like ESO.
https://kotaku.com/world-of-warcraft-gets-level-scaling-today-1822124360
Azeroth is becoming more like One Tamriel, yet people still try to hold it up as an example.
Scaling and gear sets in this game work perfectly fine. If you don't like it, you can literally go play any other mmo out there. Don't change one of the things that make this game different. I don't want some copy of WoW or GW2. Go play that if you want that. Tamriel will be just fine without you...
Seeing how One Tam implemented a poor adaptation of the GW2 level scaling model im pretty sure you have no idea what you are talking about.
Says the person who wants gear levels to upgrade in a game where everything scales, yet has the nerve to say others don't know what they are talking about. Really funny, that...
Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.
Well, too bad for you that WoW is taking steps to become more like ESO.
https://kotaku.com/world-of-warcraft-gets-level-scaling-today-1822124360
Azeroth is becoming more like One Tamriel, yet people still try to hold it up as an example.
Scaling and gear sets in this game work perfectly fine. If you don't like it, you can literally go play any other mmo out there. Don't change one of the things that make this game different. I don't want some copy of WoW or GW2. Go play that if you want that. Tamriel will be just fine without you...
Seeing how One Tam implemented a poor adaptation of the GW2 level scaling model im pretty sure you have no idea what you are talking about.
Says the person who wants gear levels to upgrade in a game where everything scales, yet has the nerve to say others don't know what they are talking about. Really funny, that...
Clearly, you havent been introduced to a properly done level scaling system. Sadly, throwing all sense of char developement out the window was ZOS' version of the concept.
Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.
Well, too bad for you that WoW is taking steps to become more like ESO.
https://kotaku.com/world-of-warcraft-gets-level-scaling-today-1822124360
Azeroth is becoming more like One Tamriel, yet people still try to hold it up as an example.
Scaling and gear sets in this game work perfectly fine. If you don't like it, you can literally go play any other mmo out there. Don't change one of the things that make this game different. I don't want some copy of WoW or GW2. Go play that if you want that. Tamriel will be just fine without you...
Seeing how One Tam implemented a poor adaptation of the GW2 level scaling model im pretty sure you have no idea what you are talking about.
Says the person who wants gear levels to upgrade in a game where everything scales, yet has the nerve to say others don't know what they are talking about. Really funny, that...
Clearly, you havent been introduced to a properly done level scaling system. Sadly, throwing all sense of char developement out the window was ZOS' version of the concept.
Well, bye bye then. You know the way to the exit. Don't let the door hit you on the way out.
Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.
Well, too bad for you that WoW is taking steps to become more like ESO.
https://kotaku.com/world-of-warcraft-gets-level-scaling-today-1822124360
Azeroth is becoming more like One Tamriel, yet people still try to hold it up as an example.
Scaling and gear sets in this game work perfectly fine. If you don't like it, you can literally go play any other mmo out there. Don't change one of the things that make this game different. I don't want some copy of WoW or GW2. Go play that if you want that. Tamriel will be just fine without you...
Seeing how One Tam implemented a poor adaptation of the GW2 level scaling model im pretty sure you have no idea what you are talking about.
Says the person who wants gear levels to upgrade in a game where everything scales, yet has the nerve to say others don't know what they are talking about. Really funny, that...
Clearly, you havent been introduced to a properly done level scaling system. Sadly, throwing all sense of char developement out the window was ZOS' version of the concept.
Well, bye bye then. You know the way to the exit. Don't let the door hit you on the way out.
I accept your declaration of defeat.
Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.
Well, too bad for you that WoW is taking steps to become more like ESO.
https://kotaku.com/world-of-warcraft-gets-level-scaling-today-1822124360
Azeroth is becoming more like One Tamriel, yet people still try to hold it up as an example.
Scaling and gear sets in this game work perfectly fine. If you don't like it, you can literally go play any other mmo out there. Don't change one of the things that make this game different. I don't want some copy of WoW or GW2. Go play that if you want that. Tamriel will be just fine without you...
Seeing how One Tam implemented a poor adaptation of the GW2 level scaling model im pretty sure you have no idea what you are talking about.
Says the person who wants gear levels to upgrade in a game where everything scales, yet has the nerve to say others don't know what they are talking about. Really funny, that...
Clearly, you havent been introduced to a properly done level scaling system. Sadly, throwing all sense of char developement out the window was ZOS' version of the concept.
Well, bye bye then. You know the way to the exit. Don't let the door hit you on the way out.
I accept your declaration of defeat.
I'm the one who accepts reality. How is that a defeat?...lol
You're the one defeated here, because what your wanting just isn't going to ever happen.
That's a win for me...not you..lol
GeorgeBlack wrote: »Idealy there should be Dlcs.
Only chapters.
One or two chapters a year.
On the 2nd chapter of the year there should be level increases and new trials/dungeons.
That would give the game a real feeling of progression
Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.
Well, too bad for you that WoW is taking steps to become more like ESO.
https://kotaku.com/world-of-warcraft-gets-level-scaling-today-1822124360
Azeroth is becoming more like One Tamriel, yet people still try to hold it up as an example.
Scaling and gear sets in this game work perfectly fine. If you don't like it, you can literally go play any other mmo out there. Don't change one of the things that make this game different. I don't want some copy of WoW or GW2. Go play that if you want that. Tamriel will be just fine without you...
Seeing how One Tam implemented a poor adaptation of the GW2 level scaling model im pretty sure you have no idea what you are talking about.
Says the person who wants gear levels to upgrade in a game where everything scales, yet has the nerve to say others don't know what they are talking about. Really funny, that...
Clearly, you havent been introduced to a properly done level scaling system. Sadly, throwing all sense of char developement out the window was ZOS' version of the concept.
Well, bye bye then. You know the way to the exit. Don't let the door hit you on the way out.
I accept your declaration of defeat.
I'm the one who accepts reality. How is that a defeat?...lol
You're the one defeated here, because what your wanting just isn't going to ever happen.
That's a win for me...not you..lol
That makes no sense at all.
Good day, sir.
Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.
Well, too bad for you that WoW is taking steps to become more like ESO.
https://kotaku.com/world-of-warcraft-gets-level-scaling-today-1822124360
Azeroth is becoming more like One Tamriel, yet people still try to hold it up as an example.
Scaling and gear sets in this game work perfectly fine. If you don't like it, you can literally go play any other mmo out there. Don't change one of the things that make this game different. I don't want some copy of WoW or GW2. Go play that if you want that. Tamriel will be just fine without you...
Seeing how One Tam implemented a poor adaptation of the GW2 level scaling model im pretty sure you have no idea what you are talking about.
Says the person who wants gear levels to upgrade in a game where everything scales, yet has the nerve to say others don't know what they are talking about. Really funny, that...
Clearly, you havent been introduced to a properly done level scaling system. Sadly, throwing all sense of char developement out the window was ZOS' version of the concept.
Well, bye bye then. You know the way to the exit. Don't let the door hit you on the way out.
I accept your declaration of defeat.
I'm the one who accepts reality. How is that a defeat?...lol
You're the one defeated here, because what your wanting just isn't going to ever happen.
That's a win for me...not you..lol
That makes no sense at all.
Good day, sir.
Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.
Well, too bad for you that WoW is taking steps to become more like ESO.
https://kotaku.com/world-of-warcraft-gets-level-scaling-today-1822124360
Azeroth is becoming more like One Tamriel, yet people still try to hold it up as an example.
Scaling and gear sets in this game work perfectly fine. If you don't like it, you can literally go play any other mmo out there. Don't change one of the things that make this game different. I don't want some copy of WoW or GW2. Go play that if you want that. Tamriel will be just fine without you...
Seeing how One Tam implemented a poor adaptation of the GW2 level scaling model im pretty sure you have no idea what you are talking about.
Says the person who wants gear levels to upgrade in a game where everything scales, yet has the nerve to say others don't know what they are talking about. Really funny, that...
Clearly, you havent been introduced to a properly done level scaling system. Sadly, throwing all sense of char developement out the window was ZOS' version of the concept.
Well, bye bye then. You know the way to the exit. Don't let the door hit you on the way out.
I accept your declaration of defeat.
I'm the one who accepts reality. How is that a defeat?...lol
You're the one defeated here, because what your wanting just isn't going to ever happen.
That's a win for me...not you..lol
That makes no sense at all.
Good day, sir.
Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.
Well, too bad for you that WoW is taking steps to become more like ESO.
https://kotaku.com/world-of-warcraft-gets-level-scaling-today-1822124360
Azeroth is becoming more like One Tamriel, yet people still try to hold it up as an example.
Scaling and gear sets in this game work perfectly fine. If you don't like it, you can literally go play any other mmo out there. Don't change one of the things that make this game different. I don't want some copy of WoW or GW2. Go play that if you want that. Tamriel will be just fine without you...
Seeing how One Tam implemented a poor adaptation of the GW2 level scaling model im pretty sure you have no idea what you are talking about.
Says the person who wants gear levels to upgrade in a game where everything scales, yet has the nerve to say others don't know what they are talking about. Really funny, that...
Clearly, you havent been introduced to a properly done level scaling system. Sadly, throwing all sense of char developement out the window was ZOS' version of the concept.
Well, bye bye then. You know the way to the exit. Don't let the door hit you on the way out.
I accept your declaration of defeat.
I'm the one who accepts reality. How is that a defeat?...lol
You're the one defeated here, because what your wanting just isn't going to ever happen.
That's a win for me...not you..lol
That makes no sense at all.
Good day, sir.
Based on your inability or ignorance to understand what was clearly presented with accuricy, im not surprised it doesnt make sense to you.
Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Demycilian wrote: »Very much agreed with OP. Blizzards version of level scaling for Legion was well done and supports a sense of char progression. Problem being that ZOS isnt up to snuff and plain horrible at developing this game. One Tamriel being a prime example of their level of... competence, resulting in a boring and stale game experience.
If only ESO was more like World of Warcraft.
Well, too bad for you that WoW is taking steps to become more like ESO.
https://kotaku.com/world-of-warcraft-gets-level-scaling-today-1822124360
Azeroth is becoming more like One Tamriel, yet people still try to hold it up as an example.
Scaling and gear sets in this game work perfectly fine. If you don't like it, you can literally go play any other mmo out there. Don't change one of the things that make this game different. I don't want some copy of WoW or GW2. Go play that if you want that. Tamriel will be just fine without you...
Seeing how One Tam implemented a poor adaptation of the GW2 level scaling model im pretty sure you have no idea what you are talking about.
Says the person who wants gear levels to upgrade in a game where everything scales, yet has the nerve to say others don't know what they are talking about. Really funny, that...
Clearly, you havent been introduced to a properly done level scaling system. Sadly, throwing all sense of char developement out the window was ZOS' version of the concept.
Well, bye bye then. You know the way to the exit. Don't let the door hit you on the way out.
I accept your declaration of defeat.
I'm the one who accepts reality. How is that a defeat?...lol
You're the one defeated here, because what your wanting just isn't going to ever happen.
That's a win for me...not you..lol
That makes no sense at all.
Good day, sir.
Based on your inability or ignorance to understand what was clearly presented with accuricy, im not surprised it doesnt make sense to you.
What was presented is how fanbois feel so vulnerable vis a vis the quality of ESO that they can be easily bent out of shape and coherent thought just by mere mention of other mmo. Its a common pattern. (and dare i say delightful)