redspecter23 wrote: »I'm not sure you know how the game mechanics actually work. Every mob scales to max level. Increasing max item level and max mob level does nothing but INCREASE grind without any actual progression. You get right back to where you started. Explain to me, specifically, how this is progression please.
redspecter23 wrote: »I'm not sure you know how the game mechanics actually work. Every mob scales to max level. Increasing max item level and max mob level does nothing but INCREASE grind without any actual progression. You get right back to where you started. Explain to me, specifically, how this is progression please.
Seraphayel wrote: »redspecter23 wrote: »I'm not sure you know how the game mechanics actually work. Every mob scales to max level. Increasing max item level and max mob level does nothing but INCREASE grind without any actual progression. You get right back to where you started. Explain to me, specifically, how this is progression please.
Well, why do you need better gear when there's no progression? Why golden gear, why epic runes, why the best sets for meta if nothing changes in the end?
redspecter23 wrote: »Seraphayel wrote: »redspecter23 wrote: »I'm not sure you know how the game mechanics actually work. Every mob scales to max level. Increasing max item level and max mob level does nothing but INCREASE grind without any actual progression. You get right back to where you started. Explain to me, specifically, how this is progression please.
Well, why do you need better gear when there's no progression? Why golden gear, why epic runes, why the best sets for meta if nothing changes in the end?
Gold gear is actually better than purple gear. CP200 gear would be exactly the same as CP160 gear, only you'd have to regrind it. The meta shifts over time and new sets are added, which shakes things up. The game has plenty of progression. It's just that it doesn't need gear level cap increases for progression.
Seraphayel wrote: »redspecter23 wrote: »I'm not sure you know how the game mechanics actually work. Every mob scales to max level. Increasing max item level and max mob level does nothing but INCREASE grind without any actual progression. You get right back to where you started. Explain to me, specifically, how this is progression please.
Well, why do you need better gear when there's no progression? Why golden gear, why epic runes, why the best sets for meta if nothing changes in the end?
Seraphayel wrote: »redspecter23 wrote: »Seraphayel wrote: »redspecter23 wrote: »I'm not sure you know how the game mechanics actually work. Every mob scales to max level. Increasing max item level and max mob level does nothing but INCREASE grind without any actual progression. You get right back to where you started. Explain to me, specifically, how this is progression please.
Well, why do you need better gear when there's no progression? Why golden gear, why epic runes, why the best sets for meta if nothing changes in the end?
Gold gear is actually better than purple gear. CP200 gear would be exactly the same as CP160 gear, only you'd have to regrind it. The meta shifts over time and new sets are added, which shakes things up. The game has plenty of progression. It's just that it doesn't need gear level cap increases for progression.
Yes it is. And that's why CP 200 gear will be better as well.
And as I said, I don't want any grind. I want serious progression. And in the most cases new sets don't change anything especially not the meta. Nerfs change the meta. 9/10 sets that were the best 1 or 2 years ago are still the best.
MLGProPlayer wrote: »A minority of vocal players have been asking for a gear cap increase for a while. In this thread I am going to explain why a gear cap increase will NEVER happen in ESO (unless ZOS abandons One Tamriel).
"But WoW keeps increasing their gear cap, why can't ESO?"
The answer is simple: WoW doesn't have scaling.
When WoW introduces a new zone, dungeon, or raid, the mobs in said instance are also a higher level than the rest of the mobs in the game. Therefore, the player needs to farm new gear in order to complete this new content.
This is how ESO worked before One Tamriel (and is also why ESO had an increasing gear cap then).
As of One Tamriel, when ESO launches new content, the mobs are automatically scaled to the same level as all other mobs in the game. You don't need new gear to complete the new content. However, raising the gear cap would mean that all old content becomes inaccessible to the player until they've farmed gear at the new gear cap. When WoW increase the gear cap, old content is still accessible, it's only new content that requires new gear. This alone makes it impossible to increase the gear cap without breaking the game for everyone.
"But I want to become stronger, and I can only become stronger with higher level gear."
This statement is also incorrect. Gear levels do not make you stronger in ESO because mobs scale to the max gear level. Therefore, if the gear cap were raised to CP180 (for example), all mobs would be scaled to CP180. This means that all your stats would be increased 1:1 with mob stats. Your DPS would be identical at CP180 to what it was at CP160. A gear cap increase in ESO is not a means of progression (which is what some people seem to think).
As you can see, a gear cap increase in ESO accomplishes nothing. It isn't needed to unlock new content, nor does it make you more powerful. The only way it could work is if ZOS abandoned One Tamriel, which I highly doubt they will do.
Seraphayel wrote: »redspecter23 wrote: »Seraphayel wrote: »redspecter23 wrote: »I'm not sure you know how the game mechanics actually work. Every mob scales to max level. Increasing max item level and max mob level does nothing but INCREASE grind without any actual progression. You get right back to where you started. Explain to me, specifically, how this is progression please.
Well, why do you need better gear when there's no progression? Why golden gear, why epic runes, why the best sets for meta if nothing changes in the end?
Gold gear is actually better than purple gear. CP200 gear would be exactly the same as CP160 gear, only you'd have to regrind it. The meta shifts over time and new sets are added, which shakes things up. The game has plenty of progression. It's just that it doesn't need gear level cap increases for progression.
Yes it is. And that's why CP 200 gear will be better as well.