Use 5 l 1 h and 1 m (undaunted passives). Try to have a heavy chest, medium legs and the rest light. Use impen in all of it and 100 points in bastion (champion points). Pets are garbage in pvp making necropotence not good for it. Try shacklebreaker or amberplasm with seducer or wizards riposte. Your jewels MUST be arcane with at leasy 1 recovery glyph. Witchmother potent brew helps a lot with sustain. Use the daedric trap to stop a nightblade combo. And potions
Use 5 l 1 h and 1 m (undaunted passives). Try to have a heavy chest, medium legs and the rest light. Use impen in all of it and 100 points in bastion (champion points). Pets are garbage in pvp making necropotence not good for it. Try shacklebreaker or amberplasm with seducer or wizards riposte. Your jewels MUST be arcane with at leasy 1 recovery glyph. Witchmother potent brew helps a lot with sustain. Use the daedric trap to stop a nightblade combo. And potions
I don't agree with some of this.
I find a mix of impen/well-fitted works best (Malcolm's vid indicates no impen, but I probably wouldn't recommend that for a new sorc)
Not all pets are garbage in PVP. Twilight matriarch works VERY will if you can keep it on a tight leash (ie not on console) and can keep track of its health and recognise that you sometimes need to re-shield just to protect your pet.
100 in Bastion is too much and not particularly cost-efficient. (not that you have 100 cp to spare). You get a better investment from splitting it between bastion and those stars that reduce incoming damage (which helps your shields last longer)
Defensive rune is probably a good idea though to give yourself time to react while learning the ropes.
Keep your shields up. Always keep your shields up in a combat zone.
Use resto ulti for the big heals and major protection.
I don't have the full set of either. I think i have 4 of both. Vampire gives good damage buffs, while necro gives more mana. I do not run with a pet. My main bar is.
Mages wrath, Crystal Frags, Force Pulse, Liquid Lightning, Hardened Ward. Destro Ult
Second: Power Surge, Illustrious Healing, Inner Light, Degeneration, Deadric Curse. Atro
These are my most common skills which I use.
Thank for all your help. I am watching the video that was suggested.
I don't have the full set of either. I think i have 4 of both. Vampire gives good damage buffs, while necro gives more mana. I do not run with a pet. My main bar is.
Mages wrath, Crystal Frags, Force Pulse, Liquid Lightning, Hardened Ward. Destro Ult
Second: Power Surge, Illustrious Healing, Inner Light, Degeneration, Deadric Curse. Atro
These are my most common skills which I use.
Thank for all your help. I am watching the video that was suggested.
Check Malcolm's vid about a page or so down on this board.
But with low-cp - it will make a fairly big difference unless you're playing in a no-cp campaign.
I have about 75 in elemental expert
75 Arcanist
40 light armor, 35 spell absorption.
CP
The_Brosteen wrote: »Wait.... Is this a buff sorcs thread O.o
I am at about 245 CP with a mixture of purple Vampire Lord and Necropotence sets, light. I cannot, for the life of me, survive in pvp for more than 2 seconds. I am using a top tier purple lightning staff. (Vampire I think)
BAM, HIT....DEAD....EVERY TIME...
I use my shield as I am supposed to, I spam it like no other, but still- BAM...HIT...DEAD...
Hardened shield doesn't seems to do much, plus you can't cast it while knocked down or stunned. I tried Bound armor, which is nice because you don't have to cast it, but the defensive bonus is so small it is negligible.
Then i see others who have 6 people attacking them (Dk's and Pally's usually) and they are just laughing). It is so frustrating to have pvp be so imbalanced. Do i have to give up light armor and wear full set of heavy with a shield to survive for more than 2 seconds? My offense is already extremely weak as I have a hard time killing anyone as it is, but if I had to do this I would give up what little offensive ability i have.
What are your suggestions to be more effective and not an instant kill for anyone that happens across me?
The greatest step in forthcoming with my mag sorc was, when I understood how shield stacking works. Use hardened or dampen and stack it with healing ward from resto staff. BE Sure to cast first healing ward and secure it with the other shield as the healing ward gives you the ful heal capability when it expires. Learn this to do proper and you got half way.
Sandman929 wrote: »The greatest step in forthcoming with my mag sorc was, when I understood how shield stacking works. Use hardened or dampen and stack it with healing ward from resto staff. BE Sure to cast first healing ward and secure it with the other shield as the healing ward gives you the ful heal capability when it expires. Learn this to do proper and you got half way.
I was under the impression that damage shields were first on, first off. Meaning if you want the full healing ward you would cast Hardened/Harness first, Healing Ward second so that the first on shield would absorb damage first? No?
I have about 75 in elemental expert
75 Arcanist
40 light armor, 35 spell absorption.
CP
1 thought with your CP, ditch the 75 in one node setup you have. The CP are weighted to provide the best benefit to the first points you put in. The difference between 56 CP and 75 is minimal in most nodes. As you get more CP, adding to get these nodes to 75 may be beneficial, but it isn't helping you now.
I would drop your ele expert to 56 (or the next lowest jump point) and put points into Elfborn or master at arms.
I would also drop points out of light armor and spell absorption, lowering them both down to 25 (or 0) and boosting bastion to at least 56 (or whatever the jump point is) and then crit resistance with excess points. This will give you better shields and help with crit mitigation when your shields are down. As a light armor sorc, you damage mitigation is mostly coming from shields anyways and the amount you get from these two CP nodes isn't really helping much. (Plus, you are probably better off putting points into Ele Defender and Hardy over light armor and spell absorption)
And for Arcanist, you can probably drop it down to 56 points and put the remaining points into Tumbling. It will help you out with breaking free and roll dodging. And the percentage or two you lose from Arcanist aren't helping you now if you die within a few seconds anyways.