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How would you like to see Zaan nerfed?

  • WakeYourGhost
    WakeYourGhost
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    The set is fine and does not need a nerf

    The 30k proc is an ideal situation. It was a duel.

    It sounds more like your people stood there, did nothing to avoid or reduce damage, let an opponent stack as many buffs as possible, and set every advantage you could manage to maximize that damage.

    Even then - In cyrodiil, 30k becomes 15k. Blocking even part of it reduces that number further. Using any form of resistance boost brings that number down even lower.

    We're looking at that advantage-jacked build that most players won't be able to manage doing closer to 10-14k damage in great conditions.

    Against a NB with stealth - Insta-stop.
    Against anyone with purge - Insta-stop
    Against anyone able to do semi-decent heals - Power through with lower pressure
    Against anyone who can block for a few seconds, or on the last few ticks - Power through with lower pressure
    Against anyone who has an Escape ability - High chance of avoiding a large amount of the damage
    Against anyone with enough common sense to use their imagination - A way to work around it.

    Of course, this is all "On Paper" ideas.. Much as your vulgarly over-bloated damage numbers are "On Paper" alarm.
  • Mayrael
    Mayrael
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    Other, please specify
    amir412 wrote: »

    That is an alarming image..
    That someone would take that much damage in PvP from a proc set... They must be terrible at this game.

    These are from guildies testing Zaan. You can't dodgeroll and/or sprint away from a Zaan user who knows how to close distance. The 2 inflated numbers are the recap of a magplar who we had remove all his cp from the red tree for fun and Zaan did that. The 30k recap is against an actual optimized build and once again, no, theres no distancing yourself from a Zaan user who can walk forward/gap close. While the 65k recap isn't a realistic scenario, no set should pump out that kind of damage especially not a 2 piece. The guy with the 30k recap is a good player and 1vXes daily so to say someone sucks at the game because they play a build that isn't a tank are the words of someone who doesn't know what they're talking about.

    nLKbo0i.jpg
    CngNzMM.jpg
    yqBvmtK.jpg

    Well... This is... Wow... I got 10k death recap in Cyrodiil which wouldn't be as creepy but this is sick, assuming number of ticks it was used with Elf Bane set which is also very good and easy to obtain set.
    Elf Bane
    (2 items) Adds 1096 Max Magicka
    (3 items) Adds 129 Spell Damage
    (4 items) Adds 129 Spell Damage
    (5 items) Increases duration of your Flame Damage abilities by 2 seconds.
    
    .

    I was wrong, this can't go like that.
    Edited by Mayrael on March 1, 2018 9:08AM
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • ParaNostram
    ParaNostram
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    The set is fine and does not need a nerf
    It's easier to counter than eye of the storm even. Like come on ya'll, just break the beam or block it and have that long cooldown.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • Surak73
    Surak73
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    The set is fine and does not need a nerf
    The set is perfectly fine. I'm tired of seeing the game nerfed cause some people can't manage to stay out of the red.
  • Datthaw
    Datthaw
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    The set is fine and does not need a nerf
    Rianai wrote: »
    Pretty sure those 22k dmg are after battle spirit, and the dmg can go even higher (i got hit by 23k dmg from 3 ticks, so total dmg would have been way over 30k).

    The range isn't that short and getting out of range isn't always possible. The cooldown is barely relevant in PvP, if it just kills the target anyway.

    It is simply ridiculous in PvP.
    amir412 wrote: »
    Bruh, get out of here
    @Datthaw
    CngNzMM.jpg
    I assume the guy who posted this pic is very squishy, but still, u can tell that it is possible to do 22k dmg on heavy armor, well built around resists.

    I've used zaan there is no way it did that much damage. Not to mention there is an 8 next to it which means that's two procs of it. Probably totally unblocked low resist set up photo

    I've done the math 45,365 is the absolute most zaan can proc for based on paper stats, no mitigation taken into account. That is half in cyro at 22,682, with no mitigation. That damage is once every 18 seconds which when you think about it is only 1,260 damage a second.

    So I call total bull on that picture. The set is a gimmick, yall need to stop crying and learn to play
    Edited by Datthaw on March 1, 2018 11:56AM
  • Ajaxduo
    Ajaxduo
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    With most of the complaints I see, LOS is an issue and it doesn't break it. Intended? Not sure. So far in BGs I haven't had an issue breaking it with los + major exped. If the Devs decide to nerf it, it should have it's duration extended, but it's cooldown and damage reduced.
    - - -
    GM of Verum Aeternus, PC EU
    - - -
  • Uviryth
    Uviryth
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    The set is fine and does not need a nerf
    Dont nerf, buff the other 1000 useless Sets.
  • The_Protagonist
    The_Protagonist
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    The set is fine and does not need a nerf
    This set could actually use a buff in my opinion :trollface:
  • Mayrael
    Mayrael
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    Other, please specify
    Datthaw wrote: »
    Rianai wrote: »
    Pretty sure those 22k dmg are after battle spirit, and the dmg can go even higher (i got hit by 23k dmg from 3 ticks, so total dmg would have been way over 30k).

    The range isn't that short and getting out of range isn't always possible. The cooldown is barely relevant in PvP, if it just kills the target anyway.

    It is simply ridiculous in PvP.
    amir412 wrote: »
    Bruh, get out of here
    @Datthaw
    CngNzMM.jpg
    I assume the guy who posted this pic is very squishy, but still, u can tell that it is possible to do 22k dmg on heavy armor, well built around resists.

    I've used zaan there is no way it did that much damage. Not to mention there is an 8 next to it which means that's two procs of it. Probably totally unblocked low resist set up photo

    I've done the math 45,365 is the absolute most zaan can proc for based on paper stats, no mitigation taken into account. That is half in cyro at 22,682, with no mitigation. That damage is once every 18 seconds which when you think about it is only 1,260 damage a second.

    So I call total bull on that picture. The set is a gimmick, yall need to stop crying and learn to play

    Maybe you should read some posts in topic before posting. When you combine Zaan and Elf Bane set (which adds 2s to Zaans effect) you get numbers like that... Check again mate ;)
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • Lord_Eomer
    Lord_Eomer
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    The set is fine and does not need a nerf
    This set need no nerf!

    OP probably bot able to get one or have not tested well!
  • Datthaw
    Datthaw
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    The set is fine and does not need a nerf
    Mayrael wrote: »
    Datthaw wrote: »
    Rianai wrote: »
    Pretty sure those 22k dmg are after battle spirit, and the dmg can go even higher (i got hit by 23k dmg from 3 ticks, so total dmg would have been way over 30k).

    The range isn't that short and getting out of range isn't always possible. The cooldown is barely relevant in PvP, if it just kills the target anyway.

    It is simply ridiculous in PvP.
    amir412 wrote: »
    Bruh, get out of here
    @Datthaw
    CngNzMM.jpg
    I assume the guy who posted this pic is very squishy, but still, u can tell that it is possible to do 22k dmg on heavy armor, well built around resists.

    I've used zaan there is no way it did that much damage. Not to mention there is an 8 next to it which means that's two procs of it. Probably totally unblocked low resist set up photo

    I've done the math 45,365 is the absolute most zaan can proc for based on paper stats, no mitigation taken into account. That is half in cyro at 22,682, with no mitigation. That damage is once every 18 seconds which when you think about it is only 1,260 damage a second.

    So I call total bull on that picture. The set is a gimmick, yall need to stop crying and learn to play

    Maybe you should read some posts in topic before posting. When you combine Zaan and Elf Bane set (which adds 2s to Zaans effect) you get numbers like that... Check again mate ;)
    Which still makes it a 7 second proc not 8 how about you read. And at that point you're sacrificing a 2pc monster and a 5pc set to fight around a proc... now tell me how the hell is that NOT a gimmick
    Edited by Datthaw on March 1, 2018 12:29PM
  • Beodamacsa
    Beodamacsa
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    The set is fine and does not need a nerf
    If you use it in pve its nothing special imo and just seems to be the pvp players crying about it.
  • ak_pvp
    ak_pvp
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    Increase the length of the proc, but keep overall damage the same
    Datthaw wrote: »
    Mayrael wrote: »
    Datthaw wrote: »
    Rianai wrote: »
    Pretty sure those 22k dmg are after battle spirit, and the dmg can go even higher (i got hit by 23k dmg from 3 ticks, so total dmg would have been way over 30k).

    The range isn't that short and getting out of range isn't always possible. The cooldown is barely relevant in PvP, if it just kills the target anyway.

    It is simply ridiculous in PvP.
    amir412 wrote: »
    Bruh, get out of here
    @Datthaw
    CngNzMM.jpg
    I assume the guy who posted this pic is very squishy, but still, u can tell that it is possible to do 22k dmg on heavy armor, well built around resists.

    I've used zaan there is no way it did that much damage. Not to mention there is an 8 next to it which means that's two procs of it. Probably totally unblocked low resist set up photo

    I've done the math 45,365 is the absolute most zaan can proc for based on paper stats, no mitigation taken into account. That is half in cyro at 22,682, with no mitigation. That damage is once every 18 seconds which when you think about it is only 1,260 damage a second.

    So I call total bull on that picture. The set is a gimmick, yall need to stop crying and learn to play

    Maybe you should read some posts in topic before posting. When you combine Zaan and Elf Bane set (which adds 2s to Zaans effect) you get numbers like that... Check again mate ;)
    Which still makes it a 7 second proc not 8 how about you read. And at that point you're sacrificing a 2pc monster and a 5pc set to fight around a proc... now tell me how the hell is that NOT a gimmick

    7s proc incl 1 start tick. 8 ticks all together. Base does 6.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • pieratsos
    pieratsos
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    Other, please specify
    monktoasty wrote: »
    Yea let's nerf more items into uselessness.

    Just turn pvp into no.cp no gear no weapons and slap each other

    Ironically thats the idea of proc sets. Slap people and let the sets do the work for you.
  • Asahiage
    Asahiage
    Soul Shriven
    Other, please specify
    Zaan should be up. Make ticks for critical hit able. Return to 15 sec cooldown. And 100% proc from 2 critical light attack within 5 or more seconds.
  • Joy_Division
    Joy_Division
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    The set is fine and does not need a nerf
    Sixty5 wrote: »
    ak_pvp wrote: »
    TFW people are complaining about a set with counters in and out of the tooltip.

    Tbh, I don't really care if they nerf it, as long as it stays good for PvE so my MDK can cling on in some situations.

    I'm actually pretty surprised that over 60% of people are fine with the set, given the pushback I have felt at saying that it isn't broken OP.

    Must be one of those silent majority things.

    The "silent majority" is just a rationalization for people who can't believe so many others disagree with them.

    More than 60% think it's fine because this is the General ESO Discussion forum and far less than 60% PvP on a consistent basis to care about Zaan's damage..
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • JobooAGS
    JobooAGS
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    The set is fine and does not need a nerf
    Dont be a vamp? If vamp is required for your class to be functional, maybe you should ask for zos for a buff to your class.
  • ak_pvp
    ak_pvp
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    Increase the length of the proc, but keep overall damage the same
    Sixty5 wrote: »
    ak_pvp wrote: »
    TFW people are complaining about a set with counters in and out of the tooltip.

    Tbh, I don't really care if they nerf it, as long as it stays good for PvE so my MDK can cling on in some situations.

    I'm actually pretty surprised that over 60% of people are fine with the set, given the pushback I have felt at saying that it isn't broken OP.

    Must be one of those silent majority things.

    The "silent majority" is just a rationalization for people who can't believe so many others disagree with them.

    More than 60% think it's fine because this is the General ESO Discussion forum and far less than 60% PvP on a consistent basis to care about Zaan's damage..

    I feel like, yeah, some votes would come from that. But why not the other options that keep DPS. It, like the nerf sorcs movement is a vocal minority.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Eirella
    Eirella
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    Reduce the total damage of the proc (nerf base damage)
    Just disable it or make it have a different effect in pvp, along with other stupid proc sets. Let's use our actual skills, please.


    But of course, this isn't going to happen so honestly I don't even care anymore.
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • Chilly-McFreeze
    Chilly-McFreeze
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    Ozby wrote: »
    If you use it in pve its nothing special imo and just seems to be the pvp players crying about it.

    So? I get tons of complains from dungeon bosses about it. /s

    No, seriously. Wasn't the word around that it can add up to 2k more dps than any other 2p set?
    And of course you won't complain if you aren't at the recieving end of it. Which is rather hard to be in PvE, isn't it?
    Edited by Chilly-McFreeze on March 1, 2018 2:46PM
  • Bfish22090
    Bfish22090
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    The set is fine and does not need a nerf
    Seems like a L2Buythedlc issue
  • ak_pvp
    ak_pvp
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    Increase the length of the proc, but keep overall damage the same
    Ozby wrote: »
    If you use it in pve its nothing special imo and just seems to be the pvp players crying about it.

    So? I get tons of complains from dungeon bosses about it. /s

    No, seriously. Wasn't the word around that it can add up to 2k more dps than any other 2p set?
    And of course you won't complain if you aren't at the recieving end of it. Which is rather hard to be in PvE, isn't it?

    2K extra ST DPS at max potential. Seen dummies where it hits like 4.2k, wheras the next best thing is around 2.5k. But depending on mechanics, i.e. popcorn its not constantly sustainable, something like illambris/skoria may be favored, of groth in add heavy fights. (Though often cleave is fine as is.)
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Chilly-McFreeze
    Chilly-McFreeze
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    ak_pvp wrote: »
    Ozby wrote: »
    If you use it in pve its nothing special imo and just seems to be the pvp players crying about it.

    So? I get tons of complains from dungeon bosses about it. /s

    No, seriously. Wasn't the word around that it can add up to 2k more dps than any other 2p set?
    And of course you won't complain if you aren't at the recieving end of it. Which is rather hard to be in PvE, isn't it?

    2K extra ST DPS at max potential. Seen dummies where it hits like 4.2k, wheras the next best thing is around 2.5k. But depending on mechanics, i.e. popcorn its not constantly sustainable, something like illambris/skoria may be favored, of groth in add heavy fights. (Though often cleave is fine as is.)

    Of course, different situations result in different BiS. ST sets will lag behind in AoE situations. ST will outparse AoE sets in ST fights. So?
    I guess after all it's up to one's attitude if he thinks 10-15% of his total pve DPS (or more, if your overall dps is low) coming from a 2p set are okay or not.
  • Mureel
    Mureel
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    The set is fine and does not need a nerf
    I personally am just over the 'it killed me so nerf it' mentality. I'm actually on the verge of triggered when I see any nerf thread. Playing 3 of the most nerfed classes - I've learned to overcome and y'all need to just chill and stop worrying about if your pixels die.

    Seriously.

    I'll even go so far to say that if you're really that tapped by *any* set that you've gone to whiny mode - then you need to get a thicker skin or l2p.
  • Mureel
    Mureel
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    The set is fine and does not need a nerf
    Or legit remove every pve set from pvp so that pve doesn't get nerfed more.

    Oh and: apply streak penalty to vigor.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Mureel wrote: »
    I personally am just over the 'it killed me so nerf it' mentality. I'm actually on the verge of triggered when I see any nerf thread. Playing 3 of the most nerfed classes - I've learned to overcome and y'all need to just chill and stop worrying about if your pixels die.

    Seriously.

    I'll even go so far to say that if you're really that tapped by *any* set that you've gone to whiny mode - then you need to get a thicker skin or l2p.

    Mureel: I hate nerfs, nothing should be nerfed. *** balance.
    Also Mureel: nerf vigor

    The bias is strong in this one.
  • Surak73
    Surak73
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    The set is fine and does not need a nerf
    Datthaw wrote: »
    Mayrael wrote: »
    Datthaw wrote: »
    Rianai wrote: »
    Pretty sure those 22k dmg are after battle spirit, and the dmg can go even higher (i got hit by 23k dmg from 3 ticks, so total dmg would have been way over 30k).

    The range isn't that short and getting out of range isn't always possible. The cooldown is barely relevant in PvP, if it just kills the target anyway.

    It is simply ridiculous in PvP.
    amir412 wrote: »
    Bruh, get out of here
    @Datthaw
    CngNzMM.jpg
    I assume the guy who posted this pic is very squishy, but still, u can tell that it is possible to do 22k dmg on heavy armor, well built around resists.

    I've used zaan there is no way it did that much damage. Not to mention there is an 8 next to it which means that's two procs of it. Probably totally unblocked low resist set up photo

    I've done the math 45,365 is the absolute most zaan can proc for based on paper stats, no mitigation taken into account. That is half in cyro at 22,682, with no mitigation. That damage is once every 18 seconds which when you think about it is only 1,260 damage a second.

    So I call total bull on that picture. The set is a gimmick, yall need to stop crying and learn to play

    Maybe you should read some posts in topic before posting. When you combine Zaan and Elf Bane set (which adds 2s to Zaans effect) you get numbers like that... Check again mate ;)
    Which still makes it a 7 second proc not 8 how about you read. And at that point you're sacrificing a 2pc monster and a 5pc set to fight around a proc... now tell me how the hell is that NOT a gimmick


    And all this for a set which can be neutralized just pressing purge, cloak or simply rolling to 10 meters away (for those who don't know, with a single roll dodge you cover 8m). When lolling is not enough...
  • josiahva
    josiahva
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    The set is fine and does not need a nerf
    The people who die to destro-trains are the same ones who die to Zaan....learn to use distance, learn to block, learn to self heal. Problem solved.

    If you cant learn to do that, how about this for the PvP whiners...just ban ALL monster sets from being able to be equipped in Cyro. I don't use proc sets when in Cyro myself, but I have no problem avoiding dying to Zaan...hell, Soul Assault kills me more often and it only kills me when I managed to get myself cornered.
  • Saucy_Jack
    Saucy_Jack
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    Zaan 2-piece bonus:

    Set accesses list of all @names who post nerf-x threads in the forums. Regardless of distance to player, set procs immediately on any opposing player from the list who enters Cyrodiil or the Imperial City.

    There. I didn't fix PvP, but I fixed the forums!
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • Mureel
    Mureel
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    The set is fine and does not need a nerf
    Mureel wrote: »
    I personally am just over the 'it killed me so nerf it' mentality. I'm actually on the verge of triggered when I see any nerf thread. Playing 3 of the most nerfed classes - I've learned to overcome and y'all need to just chill and stop worrying about if your pixels die.

    Seriously.

    I'll even go so far to say that if you're really that tapped by *any* set that you've gone to whiny mode - then you need to get a thicker skin or l2p.

    Mureel: I hate nerfs, nothing should be nerfed. *** balance.
    Also Mureel: nerf vigor

    The bias is strong in this one.

    @Chilly-McFreeze
    Ahaha! I legit see your point in the implied irony but I don't actually want a nerf - despite people calling it that way!

    I'm sorry because I'm really not trying to be biased. ❤️

    I think you're seeing my posts maybe from a strictly pvp POV when I don't even pvp.

    I am saying that though I am often grateful for vigor - I really DO think it is OP for an 'off heal' thing.
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