I don't see this as a positive approach in an MMO - people are getting more and more incapable to communicate with each other in a normal way and establish working relationships successfully and the game should support this increasing disability and make it even worse?- In a single-player game this can be fun - like in Fallout 4 Cait, Piper, Curie, Nick and so on are quite fleshed out companions, which have some story elements to add to the rest of the game and they add a moral compass, which lets them approve or disapprove of your behavior - this has been fun to play in Fallout 4 - but in an MMO?- Really?
CapnPhoton wrote: »I don't see this as a positive approach in an MMO - people are getting more and more incapable to communicate with each other in a normal way and establish working relationships successfully and the game should support this increasing disability and make it even worse?- In a single-player game this can be fun - like in Fallout 4 Cait, Piper, Curie, Nick and so on are quite fleshed out companions, which have some story elements to add to the rest of the game and they add a moral compass, which lets them approve or disapprove of your behavior - this has been fun to play in Fallout 4 - but in an MMO?- Really?
I would have to agree. Where some would see it as a fun diversion and completely innocent, others might see it as a digital blow up doll. I would hope that if this were ever a thing, people won't use it as an excuse for not building a relationship in the real world.
CapnPhoton wrote: »I don't see this as a positive approach in an MMO - people are getting more and more incapable to communicate with each other in a normal way and establish working relationships successfully and the game should support this increasing disability and make it even worse?- In a single-player game this can be fun - like in Fallout 4 Cait, Piper, Curie, Nick and so on are quite fleshed out companions, which have some story elements to add to the rest of the game and they add a moral compass, which lets them approve or disapprove of your behavior - this has been fun to play in Fallout 4 - but in an MMO?- Really?
I would have to agree. Where some would see it as a fun diversion and completely innocent, others might see it as a digital blow up doll. I would hope that if this were ever a thing, people won't use it as an excuse for not building a relationship in the real world.
CapnPhoton wrote: »I don't see this as a positive approach in an MMO - people are getting more and more incapable to communicate with each other in a normal way and establish working relationships successfully and the game should support this increasing disability and make it even worse?- In a single-player game this can be fun - like in Fallout 4 Cait, Piper, Curie, Nick and so on are quite fleshed out companions, which have some story elements to add to the rest of the game and they add a moral compass, which lets them approve or disapprove of your behavior - this has been fun to play in Fallout 4 - but in an MMO?- Really?
I would have to agree. Where some would see it as a fun diversion and completely innocent, others might see it as a digital blow up doll. I would hope that if this were ever a thing, people won't use it as an excuse for not building a relationship in the real world.
Unfortunately for many trying to make relationships in real life is tiring and hopeless because for any number of variables it just can't happen. You're making a little fantasy rpg narrative sound like a bad thing.
huschdeguddzje wrote: »CapnPhoton wrote: »I don't see this as a positive approach in an MMO - people are getting more and more incapable to communicate with each other in a normal way and establish working relationships successfully and the game should support this increasing disability and make it even worse?- In a single-player game this can be fun - like in Fallout 4 Cait, Piper, Curie, Nick and so on are quite fleshed out companions, which have some story elements to add to the rest of the game and they add a moral compass, which lets them approve or disapprove of your behavior - this has been fun to play in Fallout 4 - but in an MMO?- Really?
I would have to agree. Where some would see it as a fun diversion and completely innocent, others might see it as a digital blow up doll. I would hope that if this were ever a thing, people won't use it as an excuse for not building a relationship in the real world.
Unfortunately for many trying to make relationships in real life is tiring and hopeless because for any number of variables it just can't happen. You're making a little fantasy rpg narrative sound like a bad thing.
Because detachment from real life is a bad thing
CapnPhoton wrote: »I don't see this as a positive approach in an MMO - people are getting more and more incapable to communicate with each other in a normal way and establish working relationships successfully and the game should support this increasing disability and make it even worse?- In a single-player game this can be fun - like in Fallout 4 Cait, Piper, Curie, Nick and so on are quite fleshed out companions, which have some story elements to add to the rest of the game and they add a moral compass, which lets them approve or disapprove of your behavior - this has been fun to play in Fallout 4 - but in an MMO?- Really?
I would have to agree. Where some would see it as a fun diversion and completely innocent, others might see it as a digital blow up doll. I would hope that if this were ever a thing, people won't use it as an excuse for not building a relationship in the real world.
Unfortunately for many trying to make relationships in real life is tiring and hopeless because for any number of variables it just can't happen. You're making a little fantasy rpg narrative sound like a bad thing.
CapnPhoton wrote: »I don't see this as a positive approach in an MMO - people are getting more and more incapable to communicate with each other in a normal way and establish working relationships successfully and the game should support this increasing disability and make it even worse?- In a single-player game this can be fun - like in Fallout 4 Cait, Piper, Curie, Nick and so on are quite fleshed out companions, which have some story elements to add to the rest of the game and they add a moral compass, which lets them approve or disapprove of your behavior - this has been fun to play in Fallout 4 - but in an MMO?- Really?
I would have to agree. Where some would see it as a fun diversion and completely innocent, others might see it as a digital blow up doll. I would hope that if this were ever a thing, people won't use it as an excuse for not building a relationship in the real world.
Unfortunately for many trying to make relationships in real life is tiring and hopeless because for any number of variables it just can't happen. You're making a little fantasy rpg narrative sound like a bad thing.
huschdeguddzje wrote: »No, go and have real life relationships
Princess_Ciri wrote: »join a guild and pick someone in there to romance instead. i am sure it will be more exciting than with an npc
Sevalaricgirl wrote: »I'd love to see it, doubt it would happen. We have 12 yr olds that play this game. They don't even want The Lusty Argonian Maid excerpts on the forums. When they said the game was mature, they should have kept it that way and made the parents account for their children playing it. And if I had to pick someone, it would be that rogue Jakarn. Ah yes, Steve Blum. Love that man, love that voice.
SilverIce58 wrote: »
And The Lusty Argonian Maid ain't got nothin' on The Real Barenziah. Actually, I think The Real Barenziah is far more x-rated. At any rate, Elder Scrolls has always had a mature element and ESO brands the game mature. They should stick with that. Parents need to account for their kids but honestly a 12 year old with computer access and who has started to hit puberty has probably seen far worse than anything Elder Scrolls can throw at him or her.
Kiyakotari wrote: »Garrus is mi-
Oh, wait, wrong game.
BomblePants wrote: »I married Lydia in Skyrim and then immediately hated her.... I felt like she was cramping my style....
So... I always think Veya Raleth is way more lovely than Naru.....
Anyways fun idea....
Monte_Cristo wrote: »SilverIce58 wrote: »
And The Lusty Argonian Maid ain't got nothin' on The Real Barenziah. Actually, I think The Real Barenziah is far more x-rated. At any rate, Elder Scrolls has always had a mature element and ESO brands the game mature. They should stick with that. Parents need to account for their kids but honestly a 12 year old with computer access and who has started to hit puberty has probably seen far worse than anything Elder Scrolls can throw at him or her.
Oh gods, The Real Barenziah is a doozy. It far surpasses Lusty Argonian Maid. I mean, Dunmer are known for being promiscuous, so it's not like what happened surprised anyone there, but it definitely shocks the reader.
Sevalaricgirl wrote: »I'd love to see it, doubt it would happen. We have 12 yr olds that play this game. They don't even want The Lusty Argonian Maid excerpts on the forums. When they said the game was mature, they should have kept it that way and made the parents account for their children playing it. And if I had to pick someone, it would be that rogue Jakarn. Ah yes, Steve Blum. Love that man, love that voice.