http://blog.uesp.net/index.php/2018/02/17/eso-update-17-data-mining-3
Guild icons:
"From the left, the Fighters Guild, Mages Guild, Undaunted, Thieves Guild, Dark Brotherhood, and finally, the
Psijic Order."
It is likely to be a skill line available to all classes, like undaunted, mages and fighters guild, rather than a new class
UESP recently datamined a new psijiic skilline and it is set to include new abilities such as healing among other things... and these seem to be abilities rather than passives but the problem with this is that there will come in droves of p2w whiners who will ruin the skilline like the warden was. The warden, the class that was said to be op and many threads were opened up crying p2w among other things but when released it was a good tank and a good healer but outclassed by dragon knights and Templars in tanking and healing. and don't get me started on dps where its medicore... BUT mah pvp, wardens are op in mah
pvp... and so because of that reason wardens cannot receive buffs for pve or it will be op in pve... Tldr, wardens are ok but not the best in pve but are op in pvp, needs tweaking. worst mag dps etc
Now keep in mind this is a
MMORPG, many of us pc players have already played mmos and understand that expansions will bring new abilities and tools to use and if you want to use that tools you need to upgrade the game into the current expansion but atleast unlike wow and other mmos, a player isn't completely screwed and can play other parts of the game just fine.
Now if it comes in an expansion its not p2w its fair because everyone has access to it along with the vast amount of content it contains
What P2W means = putting vma weapons into the crown store and gear that requires skill to unlock or putting weapons better than whats is obtainable ingame... anything that gives you an edge over whats not obtainable ingame
Convenience = crown potions and exp scrolls, research scrolls are not p2w for example and only shorten the amount of time required, plus you can craft the same items in game and usually even better
Now I know there will be atleast one of you out there that will say this: "ItS ToO EaRlY To SaY Op, ThE BeTaS NoT EveN OuT YeT!" yes but from experience with the amount of stuff that still went through from morrowind's beta as bugs that are now features, cough the morrowind missing skillpoint, the morrowind locked doors, red mountain not even appearing in Amaya lake lodge and ald velothi 1 year later (but was fixed asap for the crown store house Tel Galen) ... etc... Its safe to say that feedback as
EARLY as possible is neccesary