bow as main weapon

  • Toc de Malsvi
    Toc de Malsvi
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    Aisle9 wrote: »
    1) Snipe is not terrible.

    2) Snipe is a staple of a number of builds.

    3) Ballista is an awesome ultimate for burst damage, largely because you're not actually channeling it, and you can keep going about your rotation after dropping it.

    4) You made an argument about making snipe an ultimate, and removing ballista, plus a bunch of other things, I never said I want snipe as a spammable (even though a bow/bow build using snipe as a spammable can reliably parse 40k+).

    https://en.wikipedia.org/wiki/Loaded_question

    Hope this clarifies.
    Have a nice day.

    I'd like to see a parse as well as a video, all I've seen is the 38k. I'm topping out at 37k, I could see NB or Templar possibly pulling 40k but I'd still like to see actual supporting evidence. Also I doubt that will hold up on a 6mil dummy.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • boombazookajd
    boombazookajd
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    If I'm looking at my PVE damage recap based on damage done, you'd think my bow was my main weapon.

    Nearly every serious stamina build uses a bow. Oh, they just use it for DOTs? At least on my stam sorc, DOTs are pretty much all I do, including with my dual wield bar. The only reason I heavy attack on my dual wield bar instead of bow is because DW is quicker and more controllable due to ZOS making bow heavy attacks fire automatically.

    If I'm looking to do really good stam DPS, what do I need? A Maelstrom or a Master bow.

    In PVP, bows are fantastic ranged weapons. I play a stam warden, and sure, I've got a 2handed bar, but I probably play 90% of the time on my bow bar from range. Poison Injection? Nasty. Not quite as nasty as my now dodgeable birds, but nasty.


    Now, if you only use bow, yeah, you are going to be missing some damage sources from your rotation. But if you can still pull enough DPS without those to complete whatever content you are in without being carried, go for it.


    +1
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • Toc de Malsvi
    Toc de Malsvi
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    sharquez wrote: »
    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    There is Beast trap, Magnum shot, Barrage, Expedition from Dodge-roll, Bows have the tools, we are all just fools. :P

    Barrage? Perhaps you mean Arrow Spray, ie Acid Spray/Bombard?

    Regardless none of these take players out of gap close range so you are not going to keep anyone off you.

    More importantly though I don't think keeping people away is that big of an issue. The bigger issue is snare while casting Snipe, and lower healing power because of lower weapon damage. As stated many times elsewhere the base weapon damage of bows should be brought up and skills should be adjusted to compensate. Although given the discrepancy in damage output I doubt you would really need to adjust skills.

    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • DDuke
    DDuke
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    sharquez wrote: »
    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    There is Beast trap, Magnum shot, Barrage, Expedition from Dodge-roll, Bows have the tools, we are all just fools. :P

    Magnum Shot is an absolute waste of bar space (much like the other morph) for any ranged stamina build. Have fun running to 10m range of your opponent every time you need to CC or knock them away from you (for the record, gap closers have 22m range).

    It's atrocious how bad the skill is compared to its 28m+ range destro staff counter part Flame Reach.
  • sharquez
    sharquez
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    sharquez wrote: »
    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    There is Beast trap, Magnum shot, Barrage, Expedition from Dodge-roll, Bows have the tools, we are all just fools. :P

    Barrage? Perhaps you mean Arrow Spray, ie Acid Spray/Bombard?

    Regardless none of these take players out of gap close range so you are not going to keep anyone off you.

    More importantly though I don't think keeping people away is that big of an issue. The bigger issue is snare while casting Snipe, and lower healing power because of lower weapon damage. As stated many times elsewhere the base weapon damage of bows should be brought up and skills should be adjusted to compensate. Although given the discrepancy in damage output I doubt you would really need to adjust skills.
    Yeah Bombard/Acid spray that's the B word I'm looking for (Thank you). And yes gap closers exist, and can be an issue for mag toons too which is why you should try to engage on your terms and with terrain advantage. The tools are out there to make good bow builds for off meta playstyles. I think before we ask for wanton buffs/nerfs we as aplayer base should probe deeper than the skin deep meta and find builds that work for us, and learn how to use them. I have not for instance seen Dk archers taking massive advantage of the Swamp raider set, (Which i plan to at some point make a stam Dk archer but i need that dang-ol master bow first.)
  • Toc de Malsvi
    Toc de Malsvi
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    sharquez wrote: »
    sharquez wrote: »
    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    There is Beast trap, Magnum shot, Barrage, Expedition from Dodge-roll, Bows have the tools, we are all just fools. :P

    Barrage? Perhaps you mean Arrow Spray, ie Acid Spray/Bombard?

    Regardless none of these take players out of gap close range so you are not going to keep anyone off you.

    More importantly though I don't think keeping people away is that big of an issue. The bigger issue is snare while casting Snipe, and lower healing power because of lower weapon damage. As stated many times elsewhere the base weapon damage of bows should be brought up and skills should be adjusted to compensate. Although given the discrepancy in damage output I doubt you would really need to adjust skills.
    Yeah Bombard/Acid spray that's the B word I'm looking for (Thank you). And yes gap closers exist, and can be an issue for mag toons too which is why you should try to engage on your terms and with terrain advantage. The tools are out there to make good bow builds for off meta playstyles. I think before we ask for wanton buffs/nerfs we as aplayer base should probe deeper than the skin deep meta and find builds that work for us, and learn how to use them. I have not for instance seen Dk archers taking massive advantage of the Swamp raider set, (Which i plan to at some point make a stam Dk archer but i need that dang-ol master bow first.)

    Oh trust me I'm very successful with my bow builds. However certainly for PVE dps they are not really competitive, albeit entirely able to complete content. Currently the state lends itself towards stam melee dps being highly advantaged over anything else, magicka offer destro ults though which still gets them in the door.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • DDuke
    DDuke
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    sharquez wrote: »
    sharquez wrote: »
    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    There is Beast trap, Magnum shot, Barrage, Expedition from Dodge-roll, Bows have the tools, we are all just fools. :P

    Barrage? Perhaps you mean Arrow Spray, ie Acid Spray/Bombard?

    Regardless none of these take players out of gap close range so you are not going to keep anyone off you.

    More importantly though I don't think keeping people away is that big of an issue. The bigger issue is snare while casting Snipe, and lower healing power because of lower weapon damage. As stated many times elsewhere the base weapon damage of bows should be brought up and skills should be adjusted to compensate. Although given the discrepancy in damage output I doubt you would really need to adjust skills.
    Yeah Bombard/Acid spray that's the B word I'm looking for (Thank you). And yes gap closers exist, and can be an issue for mag toons too which is why you should try to engage on your terms and with terrain advantage. The tools are out there to make good bow builds for off meta playstyles. I think before we ask for wanton buffs/nerfs we as aplayer base should probe deeper than the skin deep meta and find builds that work for us, and learn how to use them. I have not for instance seen Dk archers taking massive advantage of the Swamp raider set, (Which i plan to at some point make a stam Dk archer but i need that dang-ol master bow first.)

    Swamp Raider is garbage, I've tested it.

    Not only does it get you less damage than 3x Agi+1x Kena 1x Kra'gh, it also nets you far less self healing and requires you to land a magicka costing ability first.


    When it comes to maintaining distance on a bow build (i.e. kiting), most classes don't have good tools for that.

    As a bowblade you can drop Rearming Trap, Manifestation of Terror & somewhat kite with Cloak & Shadow Image.
    Problem? You're still worse at kiting than magblades (that can cloak/shadow image/fear trap much more efficiently) & sorcs.

    A stam sorc can somewhat kite with Rearming Trap & BoL.
    Problem? You're still worse at kiting than magicka sorc with mines (and a better survivability mechanic in hardened ward) & magblades.

    A stamplar has Rearming+Binding Javelin... and that's it.

    Other classes? SOL.


    Don't get me wrong, bow works very well in ganking (with the right gear), but it's still lacking in other aspects compared to the meta builds.
    Edited by DDuke on February 14, 2018 5:43PM
  • JobooAGS
    JobooAGS
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    sharquez wrote: »
    sharquez wrote: »
    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    There is Beast trap, Magnum shot, Barrage, Expedition from Dodge-roll, Bows have the tools, we are all just fools. :P

    Barrage? Perhaps you mean Arrow Spray, ie Acid Spray/Bombard?

    Regardless none of these take players out of gap close range so you are not going to keep anyone off you.

    More importantly though I don't think keeping people away is that big of an issue. The bigger issue is snare while casting Snipe, and lower healing power because of lower weapon damage. As stated many times elsewhere the base weapon damage of bows should be brought up and skills should be adjusted to compensate. Although given the discrepancy in damage output I doubt you would really need to adjust skills.
    Yeah Bombard/Acid spray that's the B word I'm looking for (Thank you). And yes gap closers exist, and can be an issue for mag toons too which is why you should try to engage on your terms and with terrain advantage. The tools are out there to make good bow builds for off meta playstyles. I think before we ask for wanton buffs/nerfs we as aplayer base should probe deeper than the skin deep meta and find builds that work for us, and learn how to use them. I have not for instance seen Dk archers taking massive advantage of the Swamp raider set, (Which i plan to at some point make a stam Dk archer but i need that dang-ol master bow first.)

    Oh trust me I'm very successful with my bow builds. However certainly for PVE dps they are not really competitive, albeit entirely able to complete content. Currently the state lends itself towards stam melee dps being highly advantaged over anything else, magicka offer destro ults though which still gets them in the door.

    Buff ranged stam and mag dk/magplar for pve
  • Gilvoth
    Gilvoth
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    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    my comment stands, it speaks the truth
  • VaranisArano
    VaranisArano
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    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    my comment stands, it speaks the truth

    In PVP, I do 90% of combat on my bow bar as a stam warden without using the bow ability with a knockback. I just stay at range or if I'm in melee, rely on line of sight and dodge rolling to stay mobile. So its less that I need to keep my enemies away and more that I need to be good at staying away from my enemies.
  • SodanTok
    SodanTok
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    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    my comment stands, it speaks the truth

    It speaks two truths. There are no tools to keep people AWAY and yet long shots passive, low damage, snipe cast time an range all say you are supposed to be far away.

    Total disconnection on ZoS part where bow is supposed to be. 10m range CC, 20m range AoE, 36m range PI or ulti or light attacks, 43m range snipe. Passive scaling from 0 to 28m range. Passive that requires light attacks to boost damage. Asylum Bow that requires the 20m range AoE to boost either the 10m cc or 43m snipe.
    Meanwhile every melee can operate from 22m range by using gap closer and every magicka ranged can easily operate from 30+ (maybe except magicka warden with 20+).
    And that is just PVP.

    In PVE, everything except some rare mechanics says you are supposed to be withing 15m distance to boss. Then there are special mechanics designed to punish melee builds, with blade cloak in mind and special mechanics designed to punish ranged builds with shields in mind. Neither of 2 available on bow.
  • QuebraRegra
    QuebraRegra
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    wanted to see a "charge" bow function, call it "overdraw", where you could hold the bow button down to charge a much more powerful attack, which you could see by your stam bar draining. Once yer stam drops below 'x' the bow would automatically discharge, if not discharged manually at some point before. Typical stam regen on a successful HA.

    Obviously the downside would be interrupted attacks, the time taken to overdraw, and the affects of missing a shot and having consumed resources (dodged, broken LOS, etc.).
  • Soleya
    Soleya
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    I always thought a good solution for bow/bow builds is to change Scatter Shot to an 18m Range. I don't understand why a bow ability has a range only 3 meters more than many of the 2H weapon abilities. Magnum Shot has increased range to 28 meters and removes the self knockback. And change Draining Shot to something like Rapid Fire (fire 3 arrows in quick succession, think Rapid Strikes from DW)

    Then the morphs would give you a PVE DPS option and a PVP CC option. There is pretty much 0 reason to take Scatter Shot or any morphs in PVE, unless you want to annoy the rest of your group when you keep CC'ing mobs away from the tank.
  • JiKama
    JiKama
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    Here's my build, but forgive the lack of info. Saw your post and had to make a quick build from my phone :p. esoacademy.com/builds/bowblade/

    Btw I use all Divines and think I have 7 piece medium atm.
    5 NMG
    1 Hundings Helmet
    1 Kena/Velidreth Shoulder piece
    3 Agility ROBUST with Gold weapon Enchants
    2 Hundings Bows with Precise traits.
    Food/Drink= Dubious Cameron Throne.
    Fully self buffed I have around 3500 weapon damage and 75% Crit. I'm also using the warrior mundus stone.
  • lazerlaz
    lazerlaz
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    I've run bow as main dps for a long time now. Just updated and uploaded build video.



    https://m.youtube.com/watch?v=TzJYS7iXcIM
  • barbarian340
    barbarian340
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    sharquez wrote: »
    sharquez wrote: »
    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    There is Beast trap, Magnum shot, Barrage, Expedition from Dodge-roll, Bows have the tools, we are all just fools. :P

    Barrage? Perhaps you mean Arrow Spray, ie Acid Spray/Bombard?

    Regardless none of these take players out of gap close range so you are not going to keep anyone off you.

    More importantly though I don't think keeping people away is that big of an issue. The bigger issue is snare while casting Snipe, and lower healing power because of lower weapon damage. As stated many times elsewhere the base weapon damage of bows should be brought up and skills should be adjusted to compensate. Although given the discrepancy in damage output I doubt you would really need to adjust skills.
    Yeah Bombard/Acid spray that's the B word I'm looking for (Thank you). And yes gap closers exist, and can be an issue for mag toons too which is why you should try to engage on your terms and with terrain advantage. The tools are out there to make good bow builds for off meta playstyles. I think before we ask for wanton buffs/nerfs we as aplayer base should probe deeper than the skin deep meta and find builds that work for us, and learn how to use them. I have not for instance seen Dk archers taking massive advantage of the Swamp raider set, (Which i plan to at some point make a stam Dk archer but i need that dang-ol master bow first.)

    Oh trust me I'm very successful with my bow builds. However certainly for PVE dps they are not really competitive, albeit entirely able to complete content. Currently the state lends itself towards stam melee dps being highly advantaged over anything else, magicka offer destro ults though which still gets them in the door.

    yea...thats the problem...bows should be able to be on both bars and be just as viable as magicka builds with staff on both bars
  • VaranisArano
    VaranisArano
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    sharquez wrote: »
    sharquez wrote: »
    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    There is Beast trap, Magnum shot, Barrage, Expedition from Dodge-roll, Bows have the tools, we are all just fools. :P

    Barrage? Perhaps you mean Arrow Spray, ie Acid Spray/Bombard?

    Regardless none of these take players out of gap close range so you are not going to keep anyone off you.

    More importantly though I don't think keeping people away is that big of an issue. The bigger issue is snare while casting Snipe, and lower healing power because of lower weapon damage. As stated many times elsewhere the base weapon damage of bows should be brought up and skills should be adjusted to compensate. Although given the discrepancy in damage output I doubt you would really need to adjust skills.
    Yeah Bombard/Acid spray that's the B word I'm looking for (Thank you). And yes gap closers exist, and can be an issue for mag toons too which is why you should try to engage on your terms and with terrain advantage. The tools are out there to make good bow builds for off meta playstyles. I think before we ask for wanton buffs/nerfs we as aplayer base should probe deeper than the skin deep meta and find builds that work for us, and learn how to use them. I have not for instance seen Dk archers taking massive advantage of the Swamp raider set, (Which i plan to at some point make a stam Dk archer but i need that dang-ol master bow first.)

    Oh trust me I'm very successful with my bow builds. However certainly for PVE dps they are not really competitive, albeit entirely able to complete content. Currently the state lends itself towards stam melee dps being highly advantaged over anything else, magicka offer destro ults though which still gets them in the door.

    yea...thats the problem...bows should be able to be on both bars and be just as viable as magicka builds with staff on both bars

    What else were the magicka players going to put on their other bar in PVE? Dual swords they use solely for the extra damage from the passive?
  • Toc de Malsvi
    Toc de Malsvi
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    sharquez wrote: »
    sharquez wrote: »
    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    There is Beast trap, Magnum shot, Barrage, Expedition from Dodge-roll, Bows have the tools, we are all just fools. :P

    Barrage? Perhaps you mean Arrow Spray, ie Acid Spray/Bombard?

    Regardless none of these take players out of gap close range so you are not going to keep anyone off you.

    More importantly though I don't think keeping people away is that big of an issue. The bigger issue is snare while casting Snipe, and lower healing power because of lower weapon damage. As stated many times elsewhere the base weapon damage of bows should be brought up and skills should be adjusted to compensate. Although given the discrepancy in damage output I doubt you would really need to adjust skills.
    Yeah Bombard/Acid spray that's the B word I'm looking for (Thank you). And yes gap closers exist, and can be an issue for mag toons too which is why you should try to engage on your terms and with terrain advantage. The tools are out there to make good bow builds for off meta playstyles. I think before we ask for wanton buffs/nerfs we as aplayer base should probe deeper than the skin deep meta and find builds that work for us, and learn how to use them. I have not for instance seen Dk archers taking massive advantage of the Swamp raider set, (Which i plan to at some point make a stam Dk archer but i need that dang-ol master bow first.)

    Oh trust me I'm very successful with my bow builds. However certainly for PVE dps they are not really competitive, albeit entirely able to complete content. Currently the state lends itself towards stam melee dps being highly advantaged over anything else, magicka offer destro ults though which still gets them in the door.

    yea...thats the problem...bows should be able to be on both bars and be just as viable as magicka builds with staff on both bars

    Viable isn't the right choice of words although I don't disagree with the sentiment, bow is viable it just isn't competitive in the marjority of content. If we exclude PVP for the moment for most players, and consider only PVE dps, Bow/Bow compares favorably with most magicka. Not necessarily better, just favorably there is less of a gap in most circumstances.

    Bow/Bow suffers because it is stam and is the worst setup for stam for most content. Not because it's not viable, its just simply far enough behind that people don't want to bring it. In groups with optimal stam support sets ie Alkosh, NMG, Sunder and Morag Tong, Bow/Bow should perform as good or better than Magicka. It simply doesn't offer anything particularly useful, range DPS isn't necessary or even desired for the majority of content. The advantages of ranged dps are so subtle in design that the proposed inherent danger of melee appears almost mythical.


    Beyond the lack of very useful support from other weapons, Hawk Eye is the killer of bow main bar. It is a good passive for people who are trying to focus bow main bar, but also forces Bow/Bow in order to not lose stacks.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • JobooAGS
    JobooAGS
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    sharquez wrote: »
    sharquez wrote: »
    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    There is Beast trap, Magnum shot, Barrage, Expedition from Dodge-roll, Bows have the tools, we are all just fools. :P

    Barrage? Perhaps you mean Arrow Spray, ie Acid Spray/Bombard?

    Regardless none of these take players out of gap close range so you are not going to keep anyone off you.

    More importantly though I don't think keeping people away is that big of an issue. The bigger issue is snare while casting Snipe, and lower healing power because of lower weapon damage. As stated many times elsewhere the base weapon damage of bows should be brought up and skills should be adjusted to compensate. Although given the discrepancy in damage output I doubt you would really need to adjust skills.
    Yeah Bombard/Acid spray that's the B word I'm looking for (Thank you). And yes gap closers exist, and can be an issue for mag toons too which is why you should try to engage on your terms and with terrain advantage. The tools are out there to make good bow builds for off meta playstyles. I think before we ask for wanton buffs/nerfs we as aplayer base should probe deeper than the skin deep meta and find builds that work for us, and learn how to use them. I have not for instance seen Dk archers taking massive advantage of the Swamp raider set, (Which i plan to at some point make a stam Dk archer but i need that dang-ol master bow first.)

    Oh trust me I'm very successful with my bow builds. However certainly for PVE dps they are not really competitive, albeit entirely able to complete content. Currently the state lends itself towards stam melee dps being highly advantaged over anything else, magicka offer destro ults though which still gets them in the door.

    yea...thats the problem...bows should be able to be on both bars and be just as viable as magicka builds with staff on both bars

    Viable isn't the right choice of words although I don't disagree with the sentiment, bow is viable it just isn't competitive in the marjority of content. If we exclude PVP for the moment for most players, and consider only PVE dps, Bow/Bow compares favorably with most magicka. Not necessarily better, just favorably there is less of a gap in most circumstances.

    Bow/Bow suffers because it is stam and is the worst setup for stam for most content. Not because it's not viable, its just simply far enough behind that people don't want to bring it. In groups with optimal stam support sets ie Alkosh, NMG, Sunder and Morag Tong, Bow/Bow should perform as good or better than Magicka. It simply doesn't offer anything particularly useful, range DPS isn't necessary or even desired for the majority of content. The advantages of ranged dps are so subtle in design that the proposed inherent danger of melee appears almost mythical.


    Beyond the lack of very useful support from other weapons, Hawk Eye is the killer of bow main bar. It is a good passive for people who are trying to focus bow main bar, but also forces Bow/Bow in order to not lose stacks.

    So how would you make bow/bow competitive?
  • Toc de Malsvi
    Toc de Malsvi
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    JobooAGS wrote: »
    sharquez wrote: »
    sharquez wrote: »
    as a Bow Main user i need to keep people AWAY from me.
    eso does not provide that ability for us Bow users.
    that basicly kills Bow as your main weapon.

    There is Beast trap, Magnum shot, Barrage, Expedition from Dodge-roll, Bows have the tools, we are all just fools. :P

    Barrage? Perhaps you mean Arrow Spray, ie Acid Spray/Bombard?

    Regardless none of these take players out of gap close range so you are not going to keep anyone off you.

    More importantly though I don't think keeping people away is that big of an issue. The bigger issue is snare while casting Snipe, and lower healing power because of lower weapon damage. As stated many times elsewhere the base weapon damage of bows should be brought up and skills should be adjusted to compensate. Although given the discrepancy in damage output I doubt you would really need to adjust skills.
    Yeah Bombard/Acid spray that's the B word I'm looking for (Thank you). And yes gap closers exist, and can be an issue for mag toons too which is why you should try to engage on your terms and with terrain advantage. The tools are out there to make good bow builds for off meta playstyles. I think before we ask for wanton buffs/nerfs we as aplayer base should probe deeper than the skin deep meta and find builds that work for us, and learn how to use them. I have not for instance seen Dk archers taking massive advantage of the Swamp raider set, (Which i plan to at some point make a stam Dk archer but i need that dang-ol master bow first.)

    Oh trust me I'm very successful with my bow builds. However certainly for PVE dps they are not really competitive, albeit entirely able to complete content. Currently the state lends itself towards stam melee dps being highly advantaged over anything else, magicka offer destro ults though which still gets them in the door.

    yea...thats the problem...bows should be able to be on both bars and be just as viable as magicka builds with staff on both bars

    Viable isn't the right choice of words although I don't disagree with the sentiment, bow is viable it just isn't competitive in the marjority of content. If we exclude PVP for the moment for most players, and consider only PVE dps, Bow/Bow compares favorably with most magicka. Not necessarily better, just favorably there is less of a gap in most circumstances.

    Bow/Bow suffers because it is stam and is the worst setup for stam for most content. Not because it's not viable, its just simply far enough behind that people don't want to bring it. In groups with optimal stam support sets ie Alkosh, NMG, Sunder and Morag Tong, Bow/Bow should perform as good or better than Magicka. It simply doesn't offer anything particularly useful, range DPS isn't necessary or even desired for the majority of content. The advantages of ranged dps are so subtle in design that the proposed inherent danger of melee appears almost mythical.


    Beyond the lack of very useful support from other weapons, Hawk Eye is the killer of bow main bar. It is a good passive for people who are trying to focus bow main bar, but also forces Bow/Bow in order to not lose stacks.

    So how would you make bow/bow competitive?

    So one of the primary issues in the balance is the stam pen sets and how they boost stam DPS, Mag reaches pen fine due to their passives but don't have equivalent sets to boost their output. Bow/Bow is slightly behind Mag, and further behind stam in general and offer nothing unique. Bow ultimate isn't really that much better with Bow Mainhand, than back bar.

    I propose changing either Hawk Eye to 3% but allow for 10 stacks instead of 5, and add a % damage done debuff to target in some form, or change Focused Aim.

    I think Focused Aim would be a good option as currently Focused Aim pulls essentially the same dps as Lethal Arrow, due to the fact that Lethal Arrow always applies poison status debuff. Adding a unique debuff to Focused Aim would encourage bringing at least one Bow main hand for fully optimized groups. If the unique debuff increased all damage from beyond 10-15m then it would also serve to boost Magicka dps slightly. Not to exceed Melee setups, but certainly not to be 10k behind melee setups on group parses.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
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