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Nightblade passive Hemorrhage bugged and not working.

Lightspeedflashb14_ESO
Lightspeedflashb14_ESO
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The Nightblade passive "Hemorrhage" is not working, it is supposed to be "WITH AN ASSASSINATION ABILITY SLOTTED Increases your Critical Damage done by 10%" it does not. tested with magic damage skills and heals and also stamina damage skills and heals. Please fix.
  • TheYKcid
    TheYKcid
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    The number of things that broke with this patch...
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • Draxys
    Draxys
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    TheYKcid wrote: »
    The number of things that broke with this patch...

    It is legitimately comical. Passives not working, the XP bug, UI bugs, broken addons, bar swap lag. At any other business with competent leadership, they'd be giving free stuff right and left because they screwed up so bad. But zos doesn't have that, which is why we see this over and over again.

    On topic though, it would help to have screenshots for some numbers. Might help this issue get some traction and get it fixed.
    2013

    rip decibel
  • Rohamad_Ali
    Rohamad_Ali
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    Thanks for spotting this . Felt like something was off so I take it it was this . Even went to the point of 2 piece Kena tonight just to land some kill shots .
  • LiquidPony
    LiquidPony
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    Facepalm.
  • Marabornwingrion
    Marabornwingrion
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    @ZOS_GinaBruno
    @ZOS_JessicaFolsom

    If it's true, it should be fixed IMMEDIATELY!
    It's game breaking bug for all nightblades and may cause huge DPS loss.
  • makreth
    makreth
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    Someone in my guild said that another additional nb passive is broken along with hemorrhage. Can anybody confirm this?
  • altemriel
    altemriel
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    Astrid_V wrote: »
    @ZOS_GinaBruno
    @ZOS_JessicaFolsom

    If it's true, it should be fixed IMMEDIATELY!
    It's game breaking bug for all nightblades and may cause huge DPS loss.



    HOW TO HELL DO YOU ALWAYS MANAGE TO INTRODUCE NEW MAJOR BUGS WITH EVERY PATCH ZOS, THIS IS REALLY GETTING RIDICULOUS!
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    makreth wrote: »
    Someone in my guild said that another additional nb passive is broken along with hemorrhage. Can anybody confirm this?

    what passive exactly? i didn't see any other problem.
  • Weisstag
    Weisstag
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    Well i was wondering why my DELAYED spectral bow hits for 7k less
    Iam an EU player...so Iam pretty used to suffering
  • getemshauna
    getemshauna
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    Thanks for sharing! How could single patch broke so many things...
    Founder of Call of the Undaunted
    Youtube Channel
  • glavius
    glavius
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    Just tested on no cp and it works for damage (light attack /surprise attack) but not for heals.
  • clocksstoppe
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    Why would it work for heals. The tooltip clearly states it increases critical DAMAGE
  • MaleAmazon
    MaleAmazon
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    Right, and judging by the wording it shouldnt work for heals.
  • Hokiewa
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    Well that's a bummer but the OP should be aware that Hemmorrhage does not affect magicka abilities, only stamina ones. This particular passive has been wonky for me for over 6 months
    Edited by Hokiewa on February 13, 2018 11:27AM
  • Datthaw
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    Yay more night blade bugs, anyone test out shade in cyro?
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Why would it work for heals. The tooltip clearly states it increases critical DAMAGE
    MaleAmazon wrote: »
    Right, and judging by the wording it shouldnt work for heals.

    This passive and Templars peircing spear passive (which I have tested in the new patch and piercing spear is just fine) have ALWAYS increases both your crit hit Damage (this is just want zos calls this stat, just like how "spell damage" increases your base heals as well as the actual damage you do). This is intended and a FEATURE. ALWAYS.
    Hokiewa wrote: »
    Well that's a bummer but the OP should be aware that Hemmorrhage does not affect magicka abilities, only stamina ones. This particular passive has been wonky for me for over 6 months

    This has never been the case. It is ALWAYS worked for both magic Damage and stamina based damage. As long as you have an assassination skill slotted on the bar you have activate. Unless you are talking about the minor savagery, the 3% weapon crit *chance* you give to you and the your group, then no kidding. I am talking about the crit hit damage part of the passive.
    Edited by Lightspeedflashb14_ESO on February 13, 2018 11:37AM
  • Hokiewa
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    Why would it work for heals. The tooltip clearly states it increases critical DAMAGE
    MaleAmazon wrote: »
    Right, and judging by the wording it shouldnt work for heals.

    This passive and Templars peircing spear passive (which I have tested in the new patch and piercing spear is just fine) have ALWAYS increases both your crit hit Damage (this is just want zos calls this stat, just like how "spell damage" increases your base heals as well as the actual damage you do). This is intended and a FEATURE. ALWAYS.
    Hokiewa wrote: »
    Well that's a bummer but the OP should be aware that Hemmorrhage does not affect magicka abilities, only stamina ones. This particular passive has been wonky for me for over 6 months

    This has never been the case. It is ALWAYS worked for both magic Damage and stamina based damage. As long as you have an assassination skill slotted on the bar you have activate. Unless you are talking about the minor savagery, the 3% weapon crit *chance* you give to you and the your group, then no kidding. I am talking about the crit hit damage part of the passive.

    Well then it's been bugged for a long time, I've never had it increase crit damage on a magblade. I originally thought the 5/10% should work on all but since the group buff only affects weapon critical, I guess i figured it applied to the self buff passive as well. Strange that i didn't see a bump in crit damage though. I guess I'll pop two points into when fixed

    Edited by Hokiewa on February 13, 2018 11:55AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Hokiewa wrote: »
    Why would it work for heals. The tooltip clearly states it increases critical DAMAGE
    MaleAmazon wrote: »
    Right, and judging by the wording it shouldnt work for heals.

    This passive and Templars peircing spear passive (which I have tested in the new patch and piercing spear is just fine) have ALWAYS increases both your crit hit Damage (this is just want zos calls this stat, just like how "spell damage" increases your base heals as well as the actual damage you do). This is intended and a FEATURE. ALWAYS.
    Hokiewa wrote: »
    Well that's a bummer but the OP should be aware that Hemmorrhage does not affect magicka abilities, only stamina ones. This particular passive has been wonky for me for over 6 months

    This has never been the case. It is ALWAYS worked for both magic Damage and stamina based damage. As long as you have an assassination skill slotted on the bar you have activate. Unless you are talking about the minor savagery, the 3% weapon crit *chance* you give to you and the your group, then no kidding. I am talking about the crit hit damage part of the passive.

    Well then it's been bugged for a long time, I've never had it increase crit damage on a magblade. I originally thought the 5/10% should work on all but the group buff clearly states weapon critical and does not include spell critical.

    What are you talking about? I think you are confused.

    There are 2 separate effects of the passive, hemorrhage, one is an increase of the percentage that your regular damage is multiplyed by when you hit a critical. This is called your "critical hit damage", base is 50%, Templars and nightblades are the only two classes that have an in class passive the increase this number by 10%, the peircing spear passive and the Hemorrhage passive respectively. This increase impacts healing and damage, both stam and magic based.

    You seem to have that part confused with the second part, "Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by 657 for 20 seconds." This part raises you critical chance for weapon critical based attacks and has no impact on spell critical based attack.
  • Hokiewa
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    No, I understand the second part perfectly. The first part, on a magblade, I never saw any increase in crit damage with 2 pts in the skill. My crit damage with the skill and without the skill was always the same. It was readily apparent when using the spectral bow.

    But I'll try it again once it's been fixed lol. Thanks
    Edited by Hokiewa on February 13, 2018 12:01PM
  • aeowulf
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    this should prob be in bug report forum, just had a quick scan & didn't see it, but there's like 2 pages of updated threads just from today so may of missed it :(
  • MaleAmazon
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    This has never been the case. It is ALWAYS worked for both magic Damage and stamina based damage. As long as you have an assassination skill slotted on the bar you have activate. Unless you are talking about the minor savagery, the 3% weapon crit *chance* you give to you and the your group, then no kidding. I am talking about the crit hit damage part of the passive.

    I dont know how it used to work, I just know what it says on description. "(WITH AN ASSASSINATION ABILITY SLOTTED) Increases your Critical Damage done by 10%. " AFAIK healing done and damage done are separate, though yes spell damage and weapon damage affect damage+heal with abilities (which it also says in-game i believe).
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Hokiewa wrote: »
    No, I understand the second part perfectly. The first part, on a magblade, I never saw any increase in crit damage with 2 pts in the skill. My crit damage with the skill and without the skill was always the same. It was readily apparent when using the spectral bow.

    But I'll try it again once it's been fixed lol. Thanks

    Of course you would "never saw any increase in crit damage with 2 pts in the skill" because the skill is one of the six that you need to slot to get the extra CHD, so it would always be the same number unless you somehow did not have skill points into the passive, tested grim focus and then put points into the passive, then tried grim focus again but this would be the hard way that to test.

    The best way to test would be to take all assassination skills off your bar, then hit a dummy, then put a assassination skill on your bar, then hit a dummy. Then repeat with heals.


    To get your crit hit damage, you simply divide your crits by the non crits. Like 3000 crit / 2000 non crit = 1.5
    Edited by Lightspeedflashb14_ESO on February 13, 2018 12:21PM
  • Jaxaxo
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    makreth wrote: »
    Someone in my guild said that another additional nb passive is broken along with hemorrhage. Can anybody confirm this?

    what passive exactly? i didn't see any other problem.

    Executioner passive. Not sure if it's intended, but passive start working AFTER dealing dmg, not during. It means if u execute sombeody (with only 1 execute) u wont get resources back. U need 2, to get resources (first triggers passive, second is for killing blow)
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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Jaxaxo wrote: »
    makreth wrote: »
    Someone in my guild said that another additional nb passive is broken along with hemorrhage. Can anybody confirm this?

    what passive exactly? i didn't see any other problem.

    Executioner passive. Not sure if it's intended, but passive start working AFTER dealing dmg, not during. It means if u execute sombeody (with only 1 execute) u wont get resources back. U need 2, to get resources (first triggers passive, second is for killing blow)

    That is @aeowulf s baby and has been like that since they changed it to return stam or mag. So that is not new. The hemorrhage passive not working is.
    aeowulf wrote: »
    this should prob be in bug report forum, just had a quick scan & didn't see it, but there's like 2 pages of updated threads just from today so may of missed it :(

    I didn't put it there because I wanted to have people actually see it and comment.

    Edited by Lightspeedflashb14_ESO on February 13, 2018 1:00PM
  • Palidon
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    The Axion Set is still bugged which has to do will adding spell or weapons damage to class abilities. According to the patch notes yesterday it was fixed. Ya right.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    MaleAmazon wrote: »
    This has never been the case. It is ALWAYS worked for both magic Damage and stamina based damage. As long as you have an assassination skill slotted on the bar you have activate. Unless you are talking about the minor savagery, the 3% weapon crit *chance* you give to you and the your group, then no kidding. I am talking about the crit hit damage part of the passive.

    I dont know how it used to work, I just know what it says on description. "(WITH AN ASSASSINATION ABILITY SLOTTED) Increases your Critical Damage done by 10%. " AFAIK healing done and damage done are separate, though yes spell damage and weapon damage affect damage+heal with abilities (which it also says in-game i believe).

    You know wrong. The only time they are separate is in set bonuses, ie 2% healing done, and in the CP system, blessed and elemental expert impact the base for healing and magic based damage, elf born impacts both healing and damage that is magic based. Same with Stam, blessed will increase the base stam healing as well and precise strikes is the CP node that increases Stam healing skills and damage CHD.
  • olsborg
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    I can confirm after testing that Hemorrhage is not working as of today.

    PC EU
    PvP only
  • aeowulf
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    Jaxaxo wrote: »
    makreth wrote: »
    Someone in my guild said that another additional nb passive is broken along with hemorrhage. Can anybody confirm this?

    what passive exactly? i didn't see any other problem.

    Executioner passive. Not sure if it's intended, but passive start working AFTER dealing dmg, not during. It means if u execute sombeody (with only 1 execute) u wont get resources back. U need 2, to get resources (first triggers passive, second is for killing blow)

    That is @aeowulf s baby and has been like that since they changed it to return stam or mag. So that is not new. The hemorrhage passive not working is.
    aeowulf wrote: »
    this should prob be in bug report forum, just had a quick scan & didn't see it, but there's like 2 pages of updated threads just from today so may of missed it :(

    I didn't put it there because I wanted to have people actually see it and comment.

    @Jaxaxo spotted it and posted it in the bug forum before me, it was his post I replied to :) i've just got a (too) big a gob! Some other person also posted on there with skill ID's too and exactly what's happening, and why - way more info than my educated guesses.

    and yeah, the bug forum is too quiet, defo agree there, but it should be theoretically dead really (if there are no bugs...) Would love to see status acknowledgements from a dev like 'noted, to be confirmed' or 'confirmed, sheduled to be fixed' or even 'working as intended - read the tool tip Aeo' :D
    Edited by aeowulf on February 13, 2018 1:54PM
  • exiars10
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    This should be filled in bug subforum. If nobody do that, I'll open thread late night/tomorrow.
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  • DRAGON_KILLER_HUNTER
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    Weisstag wrote: »
    Well i was wondering why my DELAYED spectral bow hits for 7k less

    yeah for sure because you would hit a 70k spectral bow mhmm
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