Ghost-Shot wrote: »If the bombard snare is going to continue to stack I want stacking impulse dots back too!
kendellking_chaosb14_ESO wrote: »I'm not for this at all and I solo the snare is not the problem it needs to grant CC immunity my Frost MageBlade uses Frost Reach to force you to kill your stamina you Block my Dark Shades (2 shades not the teleportation one) kill your stamina, you roll I reroot and if you stand and range I ground AoE bomb the area.
The Snare is fair only if you can granted CC immunity. Also if your CC immune you can still be snared. That's what needs to be balanced all others is fair as is. All CC should grant immunity.
It's pretty hard to fight when you can move, block or roll.
Roymachine wrote: »Once again the PvP crowd wants to nerf the PvE crowd! When will ZOS finally find a way to make skills adjust differently between PvP environment and PvE?!?
Sure, lets keep something broken in PvP that complete inmobilize entire groups that can't move, dodge roll or anything, just so you can kill a group of 4 bears withouth them hitting you (99% of the bosses in pve are inmune to snares)
Get lost kid.
Well that's not very nice, and he is right. PvP nerfs should not drastically affect PvE. Removing the snare, as many have said, is not the answer because that doesn't really solve the problem.
we are not asking for an snare removal, we are asking to prevent the snare to stack to infinity on players. There are plenty of snare sources and they work just fine on pve and pvp, is just bombard that is stacking up to 140% snare preventing players from moving or even dodge rolling.
The pve guy complaining is just talking without knowledge of the problem, as usual. He saw something about bombard, and he rushed into posting "don't touch it because i use that skill".
What other skills can a bow/dw NB build use to snare a target from a distance? I can't find plenty of snare sources for that common build type.
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staracino_ESO wrote: »Major snare/Minor Snare... good to add with Major Shield/Minor Shield.
Joy_Division wrote: »Whoever suggested major/minor snare has the best and most elegant solution to a very frustrating game mechanic.
dwemer_paleologist wrote: »wardens skills now do this to people
also:
dragonights now do this as well with thier skills
AddictionX wrote: »No DO NOT BUFF PURGE
That is what enables ball groups to never die.
Purge should be limited in cyrodil to the caster ONLY.
AddictionX wrote: »No DO NOT BUFF PURGE
That is what enables ball groups to never die.
Purge should be limited in cyrodil to the caster ONLY.
L
O
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https://www.youtube.com/watch?v=dWia6kw63-w No one is using Bombard on PS4 xD .