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Class balance patch?

  • hofawd
    hofawd
    actosh wrote: »
    ... look to rebalance classes when they finished their concept of giving each class a heal/tank/dd line similiar to the warden ...

    i'm coming up short on the research into this. please provide a source if you get the time.
    Arathof | stamSorc since Feb 12th, 2014
  • Nolic1
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    hofawd wrote: »
    actosh wrote: »
    ... look to rebalance classes when they finished their concept of giving each class a heal/tank/dd line similiar to the warden ...

    i'm coming up short on the research into this. please provide a source if you get the time.

    They said this in a live stream during the Clockwork city DLC releases. Which live stream I do not remember but they did say it then.
    Sherman from Sherman's Gaming

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  • Ragnarock41
    Ragnarock41
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    Tannus15 wrote: »
    Class balance patch has been pushed out to the mid year update.

    No real explanation as to why.

    The nerfs in this patch feel like bandaids to fix what they deem to be the biggest offenders, primarily in PvP, where I think the player base is a bit more volatile and likely to move on to another game as exploitative builds become more common.

    Basically, Miats, perma block PvP builds and more consistent skill behaviour with regards to blocking and dodging were must fixes for PvP.

    I think the off balance meta is something they want to get rid of so they can balance classes accordingly with real data that hasn't been skewed by the current meta. Sucks if you're a mDK, but it is what it is.

    There some speculation that spell crafting is coming in the next chapter, so balancing now would be a waste of effort. Personally I doubt it, but there might be something of similar impact so delaying it might make sense from the dev perspective.

    biggest offenders and explosive builds in PvP are nightblades, I am pretty sure for every magDK there are 20 stamblades, and 10 magblades out there. Yet magDk gets the nerf anyways.
    Edited by Ragnarock41 on February 8, 2018 10:22PM
  • ak_pvp
    ak_pvp
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    I hope if they do an ESO 2, they go nuclear and remove classes. Instead give changeable schools and specializations with options for changes.

    Things would also be more diverse with every spec having diverse morphs with options to mix roles, like a lightning mage might be specially wanted for trials and healing because they offer an energised passive to the group etc.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Zer0oo
    Zer0oo
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    ak_pvp wrote: »
    I hope if they do an ESO 2, they go nuclear and remove classes. Instead give changeable schools and specializations with options for changes.

    Things would also be more diverse with every spec having diverse morphs with options to mix roles, like a lightning mage might be specially wanted for trials and healing because they offer an energised passive to the group etc.

    They would probably will sell the skills in a crown store if they release another eso game. Only limited time offer a blue flame lash in the crown store for only 5k crowns.
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • aeowulf
    aeowulf
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    ak_pvp wrote: »
    I hope if they do an ESO 2, they go nuclear and remove classes. Instead give changeable schools and specializations with options for changes.

    Things would also be more diverse with every spec having diverse morphs with options to mix roles, like a lightning mage might be specially wanted for trials and healing because they offer an energised passive to the group etc.

    yep, could even name the class to which combination of skill lines you picked so you could retain the current names. Would end all balance issues as people would be able to swap. Alts would become a thing of the past though for most.
  • aeowulf
    aeowulf
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    I would rather not have all classes not be great at any 1 thing, and warden a shining example of that.Besides I'm not asking for my sorc/nb to made into a healer or tank.Would much prefer that remain exclusively damage classes.

    Keeping them exclusiely damage classes would also mean removing DPS/healing from DK, tanking/DPS from templar and two other roles from warden, making them exclusively 'their role' & I can see that being REALLY unpopular. ESO prides itself in the flexibility it has between roles, and it's working great for Warden so far. I for one cannot wait for the class balance patch, but my character was NB tank so you can see why now... I don't *think* they could be in a worse place, unless they get banned from wearing heavy armour.

  • MehrunesFlagon
    MehrunesFlagon
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    aeowulf wrote: »
    I would rather not have all classes not be great at any 1 thing, and warden a shining example of that.Besides I'm not asking for my sorc/nb to made into a healer or tank.Would much prefer that remain exclusively damage classes.

    Keeping them exclusiely damage classes would also mean removing DPS/healing from DK, tanking/DPS from templar and two other roles from warden, making them exclusively 'their role' & I can see that being REALLY unpopular. ESO prides itself in the flexibility it has between roles, and it's working great for Warden so far. I for one cannot wait for the class balance patch, but my character was NB tank so you can see why now... I don't *think* they could be in a worse place, unless they get banned from wearing heavy armour.

    Apparently you didn't pick up on the fact that I was talking about sorc and nb. Also if you think it's working great for warden.I highly suggest you look at their ability to do dps in pve.
  • Dedricus
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    I don't *** care.If they do this.We are going to end up with 5 classes that can technically do all 3 roles,but they won't excel in any of them.Just like Warden.Anyone who actually wants this has to be out of their mind.

    Guess I'll use WoW as an example. Paladins and Druids can perform all 3 roles - Tank, Healer, and DPS. Druids happen to be the best tanks, while Paladins are on the worse end of that. Both are excellent healers. Both are rather average dps. Thing is, even the worse aspects of the classes/specs doesn't make them NOT viable.

    Right now, on ESO, we see classes/specs that just aren't viable. A NB tank or a Warden dps just isn't going to be invited to a vet trial, and that's problematic. This kind of thinking that "only x should do x" is the reason DKs are in the hole that we're in. Hoydidoy, we're tanks and stam dot dps but that's it! It doesn't translate well to other aspects of the game.

    I certainly hope they can make every class/spec viable. It will breathe life into the game vs. the forced meta we have now.
  • Dedricus
    Dedricus
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    Eh, after doing this "one line for each role",they could just extinguish classes and have people choose 3 of the current class trees as their own for each character (eg, a dps character with 3 dps lines of different classes).

    Thats just wishful thinking since the current balance team cant even see a square peg doesnt fit a round hole, let alone balance this.

    I would love this!
  • MehrunesFlagon
    MehrunesFlagon
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    Dedricus wrote: »
    I don't *** care.If they do this.We are going to end up with 5 classes that can technically do all 3 roles,but they won't excel in any of them.Just like Warden.Anyone who actually wants this has to be out of their mind.

    Guess I'll use WoW as an example. Paladins and Druids can perform all 3 roles - Tank, Healer, and DPS. Druids happen to be the best tanks, while Paladins are on the worse end of that. Both are excellent healers. Both are rather average dps. Thing is, even the worse aspects of the classes/specs doesn't make them NOT viable.

    Right now, on ESO, we see classes/specs that just aren't viable. A NB tank or a Warden dps just isn't going to be invited to a vet trial, and that's problematic. This kind of thinking that "only x should do x" is the reason DKs are in the hole that we're in. Hoydidoy, we're tanks and stam dot dps but that's it! It doesn't translate well to other aspects of the game.

    I certainly hope they can make every class/spec viable. It will breathe life into the game vs. the forced meta we have now.

    I'm not one to think they should not do it,but I can't see why they can't additional skill lines.So we don't gimp what's already there.
  • Dedricus
    Dedricus
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    Dedricus wrote: »
    I don't *** care.If they do this.We are going to end up with 5 classes that can technically do all 3 roles,but they won't excel in any of them.Just like Warden.Anyone who actually wants this has to be out of their mind.

    Guess I'll use WoW as an example. Paladins and Druids can perform all 3 roles - Tank, Healer, and DPS. Druids happen to be the best tanks, while Paladins are on the worse end of that. Both are excellent healers. Both are rather average dps. Thing is, even the worse aspects of the classes/specs doesn't make them NOT viable.

    Right now, on ESO, we see classes/specs that just aren't viable. A NB tank or a Warden dps just isn't going to be invited to a vet trial, and that's problematic. This kind of thinking that "only x should do x" is the reason DKs are in the hole that we're in. Hoydidoy, we're tanks and stam dot dps but that's it! It doesn't translate well to other aspects of the game.

    I certainly hope they can make every class/spec viable. It will breathe life into the game vs. the forced meta we have now.

    I'm not one to think they should not do it,but I can't see why they can't additional skill lines.So we don't gimp what's already there.

    Now, that, we can both agree on!
  • MehrunesFlagon
    MehrunesFlagon
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    Dedricus wrote: »
    Dedricus wrote: »
    I don't *** care.If they do this.We are going to end up with 5 classes that can technically do all 3 roles,but they won't excel in any of them.Just like Warden.Anyone who actually wants this has to be out of their mind.

    Guess I'll use WoW as an example. Paladins and Druids can perform all 3 roles - Tank, Healer, and DPS. Druids happen to be the best tanks, while Paladins are on the worse end of that. Both are excellent healers. Both are rather average dps. Thing is, even the worse aspects of the classes/specs doesn't make them NOT viable.

    Right now, on ESO, we see classes/specs that just aren't viable. A NB tank or a Warden dps just isn't going to be invited to a vet trial, and that's problematic. This kind of thinking that "only x should do x" is the reason DKs are in the hole that we're in. Hoydidoy, we're tanks and stam dot dps but that's it! It doesn't translate well to other aspects of the game.

    I certainly hope they can make every class/spec viable. It will breathe life into the game vs. the forced meta we have now.

    I'm not one to think they should not do it,but I can't see why they can't additional skill lines.So we don't gimp what's already there.

    Now, that, we can both agree on!

    but that's the biggest issue is that they are going to likely not do that.Likely I see some good passives and such being obliterated.
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