When the huge sustain nerf who came in game with Morrowind (Nerfowind) will be removed? We've been punished for too long already.
I'm tired ot this game, tired of these severals nerfs, tired to see my ressources drained to 50% just for using some buffs, tired ot the restriction of gameplay who is forcing us to play at Heavy attack online, I'm tired of these snares who come almost with skill, I'm tired in pvp point of view of these zerg empower changes.
This game (especially in pvp), is not fun anymore has it used to be before Nerfowind.
When the huge sustain nerf who came in game with Morrowind (Nerfowind) will be removed? We've been punished for too long already.
I'm tired ot this game, tired of these severals nerfs, tired to see my ressources drained to 50% just for using some buffs, tired ot the restriction of gameplay who is forcing us to play at Heavy attack online, I'm tired of these snares who come almost with skill, I'm tired in pvp point of view of these zerg empower changes.
This game (especially in pvp), is not fun anymore has it used to be before Nerfowind.
When the huge sustain nerf who came in game with Morrowind (Nerfowind) will be removed? We've been punished for too long already.
I'm tired ot this game, tired of these severals nerfs, tired to see my ressources drained to 50% just for using some buffs, tired ot the restriction of gameplay who is forcing us to play at Heavy attack online, I'm tired of these snares who come almost with skill, I'm tired in pvp point of view of these zerg empower changes.
This game (especially in pvp), is not fun anymore has it used to be before Nerfowind.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
xenowarrior92eb17_ESO wrote: »When the huge sustain nerf who came in game with Morrowind (Nerfowind) will be removed? We've been punished for too long already.
I'm tired ot this game, tired of these severals nerfs, tired to see my ressources drained to 50% just for using some buffs, tired ot the restriction of gameplay who is forcing us to play at Heavy attack online, I'm tired of these snares who come almost with skill, I'm tired in pvp point of view of these zerg empower changes.
This game (especially in pvp), is not fun anymore has it used to be before Nerfowind.
funny cuz people wanted a TES game in the beginning...and as far as I recall TES games revolve around light and heavy attacks+ 395395893859835 passives...and spells that add diversity if you wish.
When the huge sustain nerf who came in game with Morrowind (Nerfowind) will be removed? We've been punished for too long already.
I'm tired ot this game, tired of these severals nerfs, tired to see my ressources drained to 50% just for using some buffs, tired ot the restriction of gameplay who is forcing us to play at Heavy attack online, I'm tired of these snares who come almost with skill, I'm tired in pvp point of view of these zerg empower changes.
This game (especially in pvp), is not fun anymore has it used to be before Nerfowind.
VaranisArano wrote: »xenowarrior92eb17_ESO wrote: »When the huge sustain nerf who came in game with Morrowind (Nerfowind) will be removed? We've been punished for too long already.
I'm tired ot this game, tired of these severals nerfs, tired to see my ressources drained to 50% just for using some buffs, tired ot the restriction of gameplay who is forcing us to play at Heavy attack online, I'm tired of these snares who come almost with skill, I'm tired in pvp point of view of these zerg empower changes.
This game (especially in pvp), is not fun anymore has it used to be before Nerfowind.
funny cuz people wanted a TES game in the beginning...and as far as I recall TES games revolve around light and heavy attacks+ 395395893859835 passives...and spells that add diversity if you wish.
Right? And then people wonder why new DPS show up in dungeons 100% light and heavy attacking. If they came straight from Skyrim, light and heavy attack is what you do with weapons.
VaranisArano wrote: »xenowarrior92eb17_ESO wrote: »When the huge sustain nerf who came in game with Morrowind (Nerfowind) will be removed? We've been punished for too long already.
I'm tired ot this game, tired of these severals nerfs, tired to see my ressources drained to 50% just for using some buffs, tired ot the restriction of gameplay who is forcing us to play at Heavy attack online, I'm tired of these snares who come almost with skill, I'm tired in pvp point of view of these zerg empower changes.
This game (especially in pvp), is not fun anymore has it used to be before Nerfowind.
funny cuz people wanted a TES game in the beginning...and as far as I recall TES games revolve around light and heavy attacks+ 395395893859835 passives...and spells that add diversity if you wish.
Right? And then people wonder why new DPS show up in dungeons 100% light and heavy attacking. If they came straight from Skyrim, light and heavy attack is what you do with weapons.
The game isn’t titled Elder Scrolls Skyrim Online. Your explanation is great for understanding why most of Pact players are so bad though.

Enemy-of-Coldharbour wrote: »I doubt they will ever change it. The majority of players have adapted already.
VaranisArano wrote: »When ZOS figures out how to make PVE content that can be completed by average players and groups that can do extremely high DPS.
That's why the PVE side of the Morrowind nerfs happened. Sure, we heard a lot about the PVP side of it - players with incredible sustain, blocking everything and dealing out high damage. But the PVE side of it was clearing ZOS' hardest content and calling it easy.
ZOS nerfed sustain in PVP and PVE for reasons that have everything to do with keeping content relatively accessible to everyone while still being challenging. Without those nerfs, end-game PVE content would either be too easy for high-DPS groups or so hard that the DPS requirements would be out of the reach of most players.
In short, I don't expect it to change all that much.