newtinmpls wrote: »Emma_Overload wrote: »LOL, this thread got derailed quickly!
Quit talkin' bout trains, dammit!!
WakeYourGhost wrote: »This thread is a bubonic plague.
See, I can say stupid stuff too.
Honestly, I feel like someone should ask you to point out on a doll where the Hybrid touched you or something.
You really have a hate-on for something that would literally effect you in no way at all.
If you don't like the idea of Damage being separated from Resources, argue against that.
Don't throw an entire playstyle under the bus because it's too complicated for you to wrap your tiny mind around.
If you want to block people from using the game they paid for to play the way they want using systems in said game that were established to help them achieve this goal - Well, you're just being a jerk.. A Pure Jerk. No hybrid Jerk here.
If you want to avoid large sweeping changes to the game's system that can have a detrimental effect on the way you play, that's more understandable - And of course this is obviously the wrong way to go about that particular argument. That would just make you a hybrid Jerk/Concerned Player venting in the wrong way.
There are much more leveled and balanced ways to address things you do and do not like in the game - None of them involve making light of Cancer or throwing around toxic vitriol.
LeagueTroll wrote: »LeagueTroll wrote: »
Because hybrid build requires a higher APM rate due to more skills. Thus more likely to cause physical pain.
Everyone is still limited to 12 skills (6 per bar). Exception for Overload Sorcerers.LeagueTroll wrote: »
Because hybrid build requires a higher APM rate due to more skills. Thus more likely to cause physical pain.
Everyone is still limited to 12 skills (6 per bar). Exception for Overload Sorcerers.
Read what i said. Skills like inner light ppl just slot for stat. No one will slot it if dmg no longer link to max stat.
Yes, some people will still slot Inner Light.
MjolnirVilkas wrote: »Well you can play an effective hybrid-build if you play a PvE tank. You still need to decide and invest primary in your main attribute but usually skill set is diverse and covers magicka and stamina skills.
Can't imagine a hybrid build working as a DPS or a healer the way the game is currenty designed. Maybe that would change if the really brought in 1h+spell class/weapon skill line (runecaster or whatever is it called in the datamined files). I'd love to see such a thing, would bring back some Skyrim flavor.
LeagueTroll wrote: »MjolnirVilkas wrote: »Well you can play an effective hybrid-build if you play a PvE tank. You still need to decide and invest primary in your main attribute but usually skill set is diverse and covers magicka and stamina skills.
Can't imagine a hybrid build working as a DPS or a healer the way the game is currenty designed. Maybe that would change if the really brought in 1h+spell class/weapon skill line (runecaster or whatever is it called in the datamined files). I'd love to see such a thing, would bring back some Skyrim flavor.
I think your definition of hybrid is different from mine. I should be more clear on my definition: using both mag and stam don’t always count as hybrid, deal both physical and magical dmg is what I consider hybrid. Infact for dk tank, dragon blood, igneous shield and absorb magic all scale to health, and healing do not consider resistance.
SilverIce58 wrote: »In order to deal both physical and magical damage, don't you have to also spend both stamina and magicka?
LeagueTroll wrote: »Seeing a lot pro hybrid posts lately. Things like unlink dmg from max attributes. Personally, I am very against hybrid build. It is just too complicated. If max mag no longer affect mag dps. No one will run inner light, mag will have 2 more skills added to rotation. Complex rotation will only benefit higher skilled players more. Most of the ppl who cry about their crappy hybrid build not viable now will likely cry more if legit hybrid is viable. These ppl can’t even do easy stuff, most of them just want to be able to spam both snipe and breath of life.
LeagueTroll wrote: »LeagueTroll wrote: »LeagueTroll wrote: »
Because hybrid build requires a higher APM rate due to more skills. Thus more likely to cause physical pain.
Everyone is still limited to 12 skills (6 per bar). Exception for Overload Sorcerers.LeagueTroll wrote: »
Because hybrid build requires a higher APM rate due to more skills. Thus more likely to cause physical pain.
Everyone is still limited to 12 skills (6 per bar). Exception for Overload Sorcerers.
Read what i said. Skills like inner light ppl just slot for stat. No one will slot it if dmg no longer link to max stat.
Yes, some people will still slot Inner Light.
For what? Waste slot gain nothing? Surely top tier dps won’t do that.
LeagueTroll wrote: »WakeYourGhost wrote: »This thread is a bubonic plague.
See, I can say stupid stuff too.
Honestly, I feel like someone should ask you to point out on a doll where the Hybrid touched you or something.
You really have a hate-on for something that would literally effect you in no way at all.
If you don't like the idea of Damage being separated from Resources, argue against that.
Don't throw an entire playstyle under the bus because it's too complicated for you to wrap your tiny mind around.
If you want to block people from using the game they paid for to play the way they want using systems in said game that were established to help them achieve this goal - Well, you're just being a jerk.. A Pure Jerk. No hybrid Jerk here.
If you want to avoid large sweeping changes to the game's system that can have a detrimental effect on the way you play, that's more understandable - And of course this is obviously the wrong way to go about that particular argument. That would just make you a hybrid Jerk/Concerned Player venting in the wrong way.
There are much more leveled and balanced ways to address things you do and do not like in the game - None of them involve making light of Cancer or throwing around toxic vitriol.
Read my stuff. Hybrid being meta will affect me in every way possible. I will have a much much more difficult time to do 85% of the top dps output. In fact, with more complex rotation. I might not even reach 75% of top dps.
Don’t call me a jerk, i am the one want to make the game more noob friendly by supporting current ‘less button’ meta. And clearly some people’s attitude is: because i suck, i want others to suck too.
I really, really think you need to stop using terms you clearly don't understand.
Do min-maxers care what builds they use exactly? Aside from some general preferences they just want to use strong builds.
Do people who want their 'sword and spell' hybrid builds care about min-maxing? Generally they want to play 'their own way' and experience what the game has to offer.
Seems like most people should be happy with the game right now.
Do min-maxers care what builds they use exactly? Aside from some general preferences they just want to use strong builds.
Do people who want their 'sword and spell' hybrid builds care about min-maxing? Generally they want to play 'their own way' and experience what the game has to offer.
Seems like most people should be happy with the game right now.
Do min-maxers care what builds they use exactly? Aside from some general preferences they just want to use strong builds.
Do people who want their 'sword and spell' hybrid builds care about min-maxing? Generally they want to play 'their own way' and experience what the game has to offer.
Seems like most people should be happy with the game right now.
I think they would be if the purists would stop getting wrecked by hybrids in PVP and the hybrids stop getting kicked in PVE.
But as there are causes for them to moan about something, it's "quick Batman to the Forum-mobile!"
LeagueTroll wrote: »WakeYourGhost wrote: »This thread is a bubonic plague.
See, I can say stupid stuff too.
Honestly, I feel like someone should ask you to point out on a doll where the Hybrid touched you or something.
You really have a hate-on for something that would literally effect you in no way at all.
If you don't like the idea of Damage being separated from Resources, argue against that.
Don't throw an entire playstyle under the bus because it's too complicated for you to wrap your tiny mind around.
If you want to block people from using the game they paid for to play the way they want using systems in said game that were established to help them achieve this goal - Well, you're just being a jerk.. A Pure Jerk. No hybrid Jerk here.
If you want to avoid large sweeping changes to the game's system that can have a detrimental effect on the way you play, that's more understandable - And of course this is obviously the wrong way to go about that particular argument. That would just make you a hybrid Jerk/Concerned Player venting in the wrong way.
There are much more leveled and balanced ways to address things you do and do not like in the game - None of them involve making light of Cancer or throwing around toxic vitriol.
Read my stuff. Hybrid being meta will affect me in every way possible. I will have a much much more difficult time to do 85% of the top dps output. In fact, with more complex rotation. I might not even reach 75% of top dps.
Don’t call me a jerk, i am the one want to make the game more noob friendly by supporting current ‘less button’ meta. And clearly some people’s attitude is: because i suck, i want others to suck too.
LeagueTroll wrote: »It is just too complicated
Silver_Strider wrote: »Wtb Stamina Amberplasm set.
Except you're also leaving out the things that purists have that synergize well for them, or neglecting to realize that specializing means having weaknesses that current purists do not. Hybrids perform well in other games not because they stack advantages but because they eliminate weaknesses. Purists are the ones that stack advantages and it often comes with a gaping class flaw.I am speaking about what I think the differences should be for hybrid compared to pure anything really, not just dps.
Not so, pure DPS can output either strong sustained DPS or strong burst DPS or strong damage over time stacking or (in other games) strong physical but no elemental dmg and run into barricades of differing resistances. Pure DPS should never be able to outperform hybrids in EVERY area, only in the area they specialized in. Hybrids outperforming purists in games comes from them spreading their specialties to more than one area while purists stack their advantages in a very particular style of DPS that can be outperformed when multiple areas are stacked.IA pure DPS should always and substantially outdps any hybrid, IMHO.
Again not so, pure tanks specialize in one particular style of tanking, whether it be mitigation, dodge chance, block capacity, self-healing, or aggro generation. In games like EverQuest, there were tanks that featured varying degrees of each of these, and ESO has varying tank builds as well that sport differing amounts of support skills. Heck, it's currently meta in ESO to use a build similar to the Shadowknight where the tank focuses on DEBUFFING the enemy with gear sets like Alkosh and fracture or supporting allies with War Horn. That is in no way a purist tank who focuses exclusively on damage absorption. Paladins heal better but have weak aggro while Warriors have top notch aggro but need better healers. People use whatever class they fancy for their personal meta but that doesn't mean the purists are "weak" at their specialty. It just means people prefer someone who brings more utility at the cost of less specialization.A pure tank should be able to absorb and sustain himself through more damage from all sources then a hybrid, IMHO.
They already do, in most games the pure healer can heal extremely efficiently, having the best heal per mana ratios and often the ability to fully heal in a single spell. What he can't do is stack heal over times to prevent the constant healing necessity, or AOE heal while dealing damage to an enemy, or putting up bubble wards that PREVENT damage in the first place. Specializing in healing efficiency as a purist makes you great at healing. It doesn't make you a great HEALER. Healers use multiple tools to do their jobs effectively and the reason you'll find games where people prefer the hybrid healer is because he brings more to the table in terms of utility than a pure healer who relies on a one trick gimmick.A pure healer should always be able to put out more healing in a more efficient way then a hybrid, IMHO.
Or the hybrid tank will have an easier time tanking bosses that deal magic damage because he's not stacking physical resistance. The hybrid tank will have an easier time tanking bosses that require excessive movement because he can speed boost or heal himself when the healers are busy. The hybrid tank may even benefit the DPS better on some fights because he can supply them with shields that negate damage they're taking as opposed to stacking all the "tankiness" on himself. Same with healers and DPS... it's not that they're "better" than their purist versions at something, it's that they have the jack of all trades edge that when combined can make them perform better at a role under ideal circumstances.Now I am not saying hybrids shouldn't exist, they just should be as good in those respective classes. A hybrid tank should have a harder time tanking tougher bosses, but on the flip side they should be able to pump out more DPS then a pure tank. A hybrid healer should be less healing but maybe more dps. To me that is what a hybrid is.