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[SUGGESTION] Build a Worship System

  • MrGarlic
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    A Zealot skill where whilst in a group, you can stay in the safety of your own home and send 'thought's and prayers' to the group instead.

    Frankly I believe there is too much religion in this game as it is. We don't need more.
    'Sharp Arrows'Mr.Garlic
    Hidden by darkness, a shadow in the night,A sped arrow dissecting the gloom,Finding it's target, such delight.
  • Emmagoldman
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    @jhalin yes and no. It could be shortened and some daedric dieties not available. Molag bol and sheograth for example. It would make no sense. The base game is already loaded with spirtual quests ect.

    The issue that I see is how to male it marektable. I dont see zos adding more unless they find a way to make $$ which I get.

    New recipes, motif, costumes, emotes.ect. I like the idea of new activities besides dlcs with just a couple of dungeons. I think "escort" missions could be interesting and later, patched into pvp which is hurting because pvp is generally ignored in terms of content
  • Vanthras79
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    While I was playing Morrowind, I thought "it would be nice if I could be a Nocturnal agent and have some skills granted by it". So I'm posting this here.
    I don't know if this was posted here before (forgive if it was).

    Elder Scrolls series have an amazingly complex religious system (with Gods, Deities, Saints and other minor cults) and they are often used for NPCs or enemies.

    I think that building a worship system would greatly improve combat and role-playing in the game.

    In my mind, it would work like vamp/ww skill trees, where you can have only one active at the time (if I'm a Akatosh priest, I can't also be a Julianos cultist, for example. Or if I serve Sheogorath, I can't also serve Mora), rather than the Guild System, where you can be at the three at the same time.

    Also we would have active and passive skills, not only passive skills like Dark Brotherhood.

    Well, this is just an idea that, IMHO, would improve the game a lot, making it more interesting than it is already.

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_RichLambert

    I totally agree, this should be a "thing."

    what do you think @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_KaiSchober ?
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • SirAndy
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    We will rule one day vampires will rule all of tamrial
    No problem, you can have all of "tamrial" while the rest of us stays in Tamriel ...
    shades.gif


    Also: No Gods, No Masters
    bye1.gif
  • bloodthirstyvampire
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    SirAndy wrote: »
    We will rule one day vampires will rule all of tamrial
    No problem, you can have all of "tamrial" while the rest of us stays in Tamriel ...
    shades.gif


    Also: No Gods, No Masters
    bye1.gif

    We are not god or masters we are vampires
  • SirAndy
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    SirAndy wrote: »
    We will rule one day vampires will rule all of tamrial
    No problem, you can have all of "tamrial" while the rest of us stays in Tamriel ...
    shades.gif
    Also: No Gods, No Masters
    bye1.gif
    We are not god or masters we are vampires
    Way to state the obvious, bravo.

    The second part of my post was in response to the topic of this thread, not your inability to spell Tamriel correctly.
    shades.gif
  • VaranisArano
    VaranisArano
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    Can you imagine the patch notes as everyone rushes to the "best in slot" deity and then ZOS has to change it again?

    "Since Arkay must spread his strength over so many followers, each follower will now be slightly less effective against undead than previously."

    "Mara now grants more experience to married couples adventuring together. Call it marriage counseling."

    "All's fair in love and war. Dibella's gift increases in strength in PVP zones."

  • Kravinoth29
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    I personally like a plus and minus system. A biff and nerf. It can add worth to some sets and abilities or playstyles....at a cost

    This is also a nice thought! A Buff/Nerf in the worship system would awesome for RPing, just like some tabletop RPGs.

    Thanks for the insight!
  • Kravinoth29
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    Would my Orc Werewolf be loyal to Malacath or Hircine? :/

    Prolly Hircine, since he's still a WW.

    If he was a true servant of Hircine, you would cure himself from this vile curse (for RPing purposes)
  • bloodthirstyvampire
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    SirAndy wrote: »
    SirAndy wrote: »
    We will rule one day vampires will rule all of tamrial
    No problem, you can have all of "tamrial" while the rest of us stays in Tamriel ...
    shades.gif
    Also: No Gods, No Masters
    bye1.gif
    We are not god or masters we are vampires
    Way to state the obvious, bravo.

    The second part of my post was in response to the topic of this thread, not your inability to spell Tamriel correctly.
    shades.gif

    No you see when we take over where calling it tamrial instead of tamriel
  • TheShadowScout
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    ...I don't like the idea of blessings/buffs.
    As i mentioned in the old discussion:
    You can actually get a "blessing or Arkay" IIRC, in one of the shadowfen sidequests, giving you a little damage resistance against daedra I think. Something like that is what I imagine, something small, that gives you a little edge in some situations for a while... just a subtle little divine (or daedric) influence... go to shrine, pray for blessing, enjoy blessing while it lasts... but nothing earthmoving or such. Anyone wanting to draw on more power - that is what we have class skills for, templars are already "aedric" and sorcerors "daedric"... it would be the difference between a common follower, and a dedicated priest.

    ...and it would be more like a food buff, though longer lasting (I would say, something like an in-game day and night, so... six hours realtime or what was that agaijn?) rather then a permanent-until-replaced mundus stone buff.

    But as I remarked, I would want to see "worship in tamriel" to come as minor thing for -everyone- from the baker around the corner to the fisher at the docks; and keep the class skills for classes - and trained professional priests (Aka, templars for aedric worship, sorcerors for daedric worship, due to the associated skill lines those already have).
    This would be interesting but as others have already said there are many, many religions in Tamriel. There are so many that they would just have to just the Cryodiilic pantheon of the eight divines and the daedric princes, which would make it so (for example) elves couldn't worship Auri-el instead of Akatosh and such which is a point of conflict in lore between men and mer. Even the simple system with 8 divines and 16 daedric princes would be very hard to balance even if it were only on or two skills/passives per line. Also because I know much of the metaphysical lore and things about these deity's the average player doesn't know I do not want to worship the deity who gives the best skill/passive just because it's the best and will surely be needed to min/max, not all min/maxers are uninterested in the lore.
    One - a lot of those could be collected in one "diety".
    After all, the divine Akatosh may just as well be known as Auri-El among the elves and Ruptgar among the yokudans... yes? Kynareth may be Kyne in Skyrim, and Tava in the Alik'r. Et cetera...
    (Not like it would ever stop people from killing each other over whose depiction of a god is more "true" anyhow even when they have the same god, just ask any historian about the times between 1517 and 1648 in europe... Hint - the last bit of it wasn't called the "thirty years war" because of philosophiocal discussions)

    So, by my reckoning, we have eight divines, sixteen daedric princes (though we could excluse Hircine because werewolf kinda already covers interaction with this particular daedric prince), plus Y'ffre and his green pact, and maybe the tribunal (even though those are more of a... worldly persuasion... Lorkans borrowed divine power nonwithstanding), Jone and Jode (aka, the bright moons, generally worshipped together by the kitties) and some demigods like Xarxes, Magnus and Syrabane (which may not give any blessing - buzt then, possibly might)... possibly Sithis too, though that one generally is not religiously worshipped as such, more like... well, just play the dark brotherhood DLC... ;)

    All in all, around thirty-odd powers that may or may not answer worshippers. Yup, it'd be a hassle for ZOS having to balance a full skill line for each of them. Nifty, yes, but a hassle. And as such, it would seem unlikely to be done. A small temporary blessing and perhaps one pasisve or something on the other hand...
    I Couldn't care less about those petty gods the only one I care about is Lamae bal
    Don't worry, vampires by backstory forswear both aedra and daedra! As you probably remember if you did the introductionary quest and followed the dialouge, which I presume a vampire lover would, riiight? ;)

    One of the reason I would like to see any worship as small world passive lines exclusive with vampirism (forswear all other worship!) and lycantropy (Howl and hunt for Hircine!).
    MrGarlic wrote: »
    A Zealot skill where whilst in a group, you can stay in the safety of your own home and send 'thought's and prayers' to the group instead.
    ...my mind is pained by this misuse of a term!
    Maybe do some research next about what being zealous refers to?
    Hint - it isn't the "thought and prayers" crowd, it is more the... "Deus lo Vult!" crowd. In tamriel terms, the ones who take their faith so seriously, they would go crusading without even having a proper religiously-attributed cross in their mythology! And that fits very, very well into our ESO.
    Vox was a deadric zealot. So were all those worm cultists you stomped on your way to kick Molag in his Bal. You can meet some aedric zealots in Kvatch dueing the dark brotherhood questings.

    I think the word you were looking for might be "hypocrite"... ;) (though I would not denounce anyone who proclaims "thoughts and prayers" as such, not unless I had evidence they -truly- did nothing else. Likely there are more then enough of the kind, but just as likely many will not stop at the thinking and praying, but also act...)
    MrGarlic wrote: »
    Frankly I believe there is too much religion in this game as it is. We don't need more.
    Need? No.
    Want? By oblivion, YES!
    More things to diversify our chartacter with is always nifty! Even if its only small stuff, like being able to proudly follow Stendarr (as a german speaker, that divines name always cracks me up...), or to secretly worship Mephala (and kiss spiders when noone is looking or something like that).
    It may not ever be done. But we can still dream about it, yes? ;)
  • Kravinoth29
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    @TheShadowScout man, your knowledge of TES lore shouldn't be wasted, someone give this man a job!

    I'm really impressed and I like very much having you here in this topic. Your contributions are awesome.

    When I started this topic, I was just dreaming about this simple idea, and now, after all these messages, I know we can dream.

    Maybe one day ZOS will here our calls, maybe not (since we had no answer of any of the GM tagged here).

    Thanks!
  • PrayingSeraph
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    Yes please ZOS, make a worship system!
  • Bhaal5
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    Isnt there already a worship system?
    Normally on twitch/youtube using their test dummies?
  • Bleakraven
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    I'd love that, and to have more "world" skill lines that you unlock. I feel those really set my characters apart from each other.
  • TheShadowScout
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    Bleakraven wrote: »
    I feel those really set my characters apart from each other.
    And that is the main point of what I want, in this or other discussions.
    More ways to diversify our characters.
    To make them seem more different, more individual... set them apart from each other, make each of them unique in various ways, make them come in more flavors then the nice but still too limited about of class/armor/weapon combinations we curently have available!
    Especially if it comes with "pick just one!" kind of choices!
    And thus I want worship! I want more weapon options! I want more guilds! I want class "specializations"! I want all that and more! ;)
  • Jade1986
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    We could have daedric stones instead of just mundus stones. That could be neat.
  • cyclonus11
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    I've thought about this and the possibility of unlocking a skill tree depending on the worship quest you embarked on. Only problem is that ZOS likes implementing many of the gods in the game (specifically Daedric princes) as key players in major questlines - usually as key adversaries (Vaermina, Molag Bal, Nocturnal, etc.).

    Maybe leave the Daedric princes out of it?
  • Sathukai
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    More joinable factions would be nice.
  • TheShadowScout
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    cyclonus11 wrote: »
    I've thought about this and the possibility of unlocking a skill tree depending on the worship quest you embarked on. Only problem is that ZOS likes implementing many of the gods in the game (specifically Daedric princes) as key players in major questlines - usually as key adversaries (Vaermina, Molag Bal, Nocturnal, etc.).

    Maybe leave the Daedric princes out of it?
    Or just have it be a drawback.

    Like... add "sacrilege" events, things you can do, but which will cost you a level in your "religion" skill line. So if you oppose, say, Nocturne in a certain questline as nocturene worshipper, you loose a huge chunk of advancement, and possibly one "faith level", while all the other worshippers can do it without troubles.
    If you steal and break the law as stendarr follower and do NOT turn yourself in right away, you loose a bit of advancement, but if you steal in nocturnes name, that might actually gain you advancement.
    If you help that skeleton in the Alik'r as Arkay or Meridia follower, you loose some advancement (but if you follow Molag Bal instead, you might even gain some for heling that undead!).
    And so on... naturally there might be more chances to loose favor with the daedric powers - and any cultist character might then need to do some extra daily questings to make up for that. So? Price of following "dark gods" I say!
  • geng14159
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    I like the idea of having temporary buffs from praying at a shrine. In Cyrodil, you get a buff to the amount of AP you earn for 1 hour after killing a delve boss. It would be cool to have something similar for other aspects in the game.

    Like if you prayed to a statue of Nocturnal in a Thieves Guild, you would have improved lockpicking/pickpocketing for one hour, but your bounty if caught would be higher.

    Or a shrine of Hircine would grant bonus damage to animals but would increase damage done by them as well.

    There are a lot of great ideas in this thread. It would be really awesome to see some of them implemented.
  • Kravinoth29
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    cyclonus11 wrote: »
    I've thought about this and the possibility of unlocking a skill tree depending on the worship quest you embarked on. Only problem is that ZOS likes implementing many of the gods in the game (specifically Daedric princes) as key players in major questlines - usually as key adversaries (Vaermina, Molag Bal, Nocturnal, etc.).

    Maybe leave the Daedric princes out of it?
    Or just have it be a drawback.

    Like... add "sacrilege" events, things you can do, but which will cost you a level in your "religion" skill line.


    Man! this is a great idea! It would be a major change in the way people play the game: ranks in worship skill line.

    It would make players to embrace a certain religion or cult in a very roleplaying way. It would like a daily, but with a lot mor meaning I think.

    I mean, there are the daily quests in a lot zones and... I don't do any of them... They don't mean anything to me. Loot? Meh, RNGesus doesn't care about us, at all :neutral:

    But this would be nice, I think.

    Edited by Kravinoth29 on February 1, 2018 12:13AM
  • Invincible
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    I loved the implementation of religion in civilization games, it added an awesome new mechanic to the game that wasn't compulsory but just "extra".

    I don't think it'd go down to well in the current political climate as people would start drawing parallels to certain other religions.
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