starkerealm wrote: »
Waffennacht wrote: »I guarantee you it's intended, when have they ever just straight up improved a sorc ability?
Alright, so what I calculated (hopefully close to the proper value). The atronach zap has scaling on PTS close to this:
stat*0.04995904995 + damage*0.52527075812
nothing abnormal here, uses both highest values, it has stat to damage ratio of 10.5
as for live. I have no clue and someone would have to get that one. I tried to calculate it the same way. Assuming it simply takes average of max stam + max magicka and then highest damage (well, to be sure used the same spell and weapon damage in case it takes average too) and the numbers did not add up at all.
stat*0.06435643564 + damage*0.36174496644
With great possibility low level scaling was factor in this, so if someone has clean slate sorc on max lvl, they can try to verify
//edit: actually it makes sense. Why would they give it ratio of 10.5 when they use the average of max stats. So if no low lvl scaling is affecting this, then yes, it was nerfed changed.
Waffennacht wrote: »I guarantee you it's intended, when have they ever just straight up improved a sorc ability?
ZOS will only stop nerfing sorcs when they reach the magicaDK 1.6 kind of unplayable.
Joy_Division wrote: »Joy_Division wrote: »Welcome to what Templars have been going through for years.
Patch notes indicate a buff. ZoS implements an undocumented nerf to counterbalance said buff.
It's just how ZoS rolls.
Weren't the Templar nerfs just a side effect of the way the new CP system calculations are done? Like with the sweeps and the beam? At least I thought that's that what it was, I could be wrong.
Those weren't strictly nerfs. Just bugs/inconsistencies that have been around since Morrowind, fixed for other classes and still not yet fixed on the PTS.
Was more talking about things like when Zos proudly unveiled Major Mending as a Templar buff, even though its bonus healing (25%) was less than what the Templar old passive gave (30%). And now templars no longer even have Major Mending (or their old passive).
Or the Spear Shards "buff" which amounted to the loss of the stun/disorient.
So it does not surprise me at all what the OP reported: I'm very suspicious when Zos announces a buff for anything because they usually make some additional changes somewhere that amounts to a nerf.
starkerealm wrote: »
Where in AA? Atm I can't remember ever seeing a single Negate Magic in trials except for Gargoyles in vHRC HM.
Alright, so what I calculated (hopefully close to the proper value). The atronach zap has scaling on PTS close to this:
stat*0.04995904995 + damage*0.52527075812
nothing abnormal here, uses both highest values, it has stat to damage ratio of 10.5
as for live. I have no clue and someone would have to get that one. I tried to calculate it the same way. Assuming it simply takes average of max stam + max magicka and then highest damage (well, to be sure used the same spell and weapon damage in case it takes average too) and the numbers did not add up at all.
stat*0.06435643564 + damage*0.36174496644
With great possibility low level scaling was factor in this, so if someone has clean slate sorc on max lvl, they can try to verify
//edit: actually it makes sense. Why would they give it ratio of 10.5 when they use the average of max stats. So if no low lvl scaling is affecting this, then yes, it was nerfed changed.
Which confirms, that its base damage must have been greatly reduced, right ?
It appears more and more unlikely to me, that this is a bug.
Waffennacht wrote: »I guarantee you it's intended, when have they ever just straight up improved a sorc ability?
Waffennacht wrote: »I guarantee you it's intended, when have they ever just straight up improved a sorc ability?
Dark deal (initial time reduce) curse (echo) pets (various) shields (While back they were unrefreshable) and this maybe. Off the top of my head.
However, last PTS rune got a "16%" (IIRC) cost increase, that was actually much more than 16%, the next weeks patch notes, they changed that number to 75%. So who knows, could be a nerf in waiting.
Waffennacht wrote: »I guarantee you it's intended, when have they ever just straight up improved a sorc ability?
Rune Prison like a couple of months ago.
Waffennacht wrote: »I guarantee you it's intended, when have they ever just straight up improved a sorc ability?
Rune Prison like a couple of months ago.
Waffennacht wrote: »I guarantee you it's intended, when have they ever just straight up improved a sorc ability?
Rune Prison like a couple of months ago.
PTS:
SammyFable wrote: »This thread got me thinking. From my testing on the PTS these first two weeks the atro dealt pretty decent DPS. So I compared live atro and pts atro. Here are the results:Live:As you can see, on the pts it's far stronger getting about 1k more DPS. Even crits hit for 3k more damage.PTS:
It’sSammyFable wrote: »This thread got me thinking. From my testing on the PTS these first two weeks the atro dealt pretty decent DPS. So I compared live atro and pts atro. Here are the results:Live:As you can see, on the pts it's far stronger getting about 1k more DPS. Even crits hit for 3k more damage.PTS:
Interesting, but that’s not the issue I guess. If you want a stationary DPS ultimate the Atro still loses to Meteor or Elemental Rage.
It’sSammyFable wrote: »This thread got me thinking. From my testing on the PTS these first two weeks the atro dealt pretty decent DPS. So I compared live atro and pts atro. Here are the results:Live:As you can see, on the pts it's far stronger getting about 1k more DPS. Even crits hit for 3k more damage.PTS:
Interesting, but that’s not the issue I guess. If you want a stationary DPS ultimate the Atro still loses to Meteor or Elemental Rage.
That's true, since the Atronach can only deal single target dps and will thus be outshined by any other ultimate and as for single target dps, is outshined by soul assault.
SammyFable wrote: »This thread got me thinking. From my testing on the PTS these first two weeks the atro dealt pretty decent DPS. So I compared live atro and pts atro. Here are the results:Live:As you can see, on the pts it's far stronger getting about 1k more DPS. Even crits hit for 3k more damage.PTS:
Waffennacht wrote: »Waffennacht wrote: »I guarantee you it's intended, when have they ever just straight up improved a sorc ability?
Dark deal (initial time reduce) curse (echo) pets (various) shields (While back they were unrefreshable) and this maybe. Off the top of my head.
However, last PTS rune got a "16%" (IIRC) cost increase, that was actually much more than 16%, the next weeks patch notes, they changed that number to 75%. So who knows, could be a nerf in waiting.
Dark deal sucks on live ATM, if they changed their mind a reverted a potential buff I don't count it
Echo does nothing for PvP, and PvE can be done with a broom
Pets like actually doing something while taking up two slots ... I suppose making something absolutely redonkulious horrible slightly better a buff... Sure
That was never live on console and therefore I don't consider a buffWaffennacht wrote: »I guarantee you it's intended, when have they ever just straight up improved a sorc ability?
Rune Prison like a couple of months ago.
This was a nerf. Before you could lock down an opponent and they would be forced to take Curse + any dot for 22 seconds. Just because no one saw the build doesn't mean it was a buff
Deloth_Vyrr wrote: »This has to be a bug, no way they intentionally nerfed an already useless ulti
Deloth_Vyrr wrote: »This has to be a bug, no way they intentionally nerfed an already useless ulti
I'm convinced they would have let us know by now if this was the case.
ZOS_GinaBruno wrote: »Hey everyone, just letting you know we've seen this thread and should have an answer for you soon (if it's bugged or working as intended).