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Dualwield wepon ultimate, Bow and 2H needs rework.

Lifecode666
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They are bad and is not used at all compared to destro ulti, resto ulti and S&B ulti.

Bow: twice as much damage.

Dualwield: Make it AOE.

2H: Make it a large cone.
Up the hornz
  • Sixty5
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    7rwSpeH.gif

    If anything I'd look at cost reductions first.
    Edited by Sixty5 on January 18, 2018 10:30AM
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Harrdarrzarr
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    Do you mean in pvp? Because the bow ulti ballista is used a lot in pve. And the dual-wield ulti is already aoe, enemies in a square in front of the user get hit by it.
    Edited by Harrdarrzarr on January 18, 2018 10:31AM
  • WillhelmBlack
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    Bow and DW are pretty good, DW is AoE and you get a nice heal, still not as good as Dawnbreaker only because of the passives that come with it.

    2H ultimate I agree could offer a bit more. Something towards major protection and CC instead of just one chunk of damage and a bit of immunity to snares. Dawnbreaker again trumps it for damage and gets the CC, snare/disabling immunity is already available to a 2H user.
    PC EU
  • SodanTok
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    Bow ultimate morphe to Ballista is pretty good in PVE. So any touching the total damage or cost would have impact on balance and dps. But it would benefit it in PVP if the duration was much shorter than it currently is (other solution is making it undodgeable or unblockable, which I am not fan of).

    On the other hand, morph Toxic Barrage is total trash and unused by anyone serious (even if you take bow seriously!). Needs significant cost decrease and total rework. Moving away from some weak dodgeable, blockable, reflectable, shieldable, absorbable 4 sec long pressure where caster cant do anything but channel this with weak 8 sec long DoT that goes unnoticed even on builds that lack purge or DoT suppression.
    There is reason people use dawnbreakers, leaps and meteros - basically any big burst damage ultimates.
    There is reason people use AoE ultimates - to kill multiple people (also pretty sure destro ult on stamina build is more effective than toxic barrage on stamina build even in single target)
    There is even reason people use soul assault - undodgeable, uninterruptible (even giving caster CC immunity) and with snare, basically better and cheaper than Toxic Barrage in every possible way.

    => Toxic Barrage needs to work like soul assault (which is to be cancer against medium armor, meh against everyone else), be AoE or be bursty to be ever useful.
    Since it obviously is not morph designed for PVE in any way and never will be useful there (unless it works like ballista or is instant), wont ever be AoE skill (at least not good one, stamina is forbidden to have those) and we already have soul assault that will be used over this every time unless toxic barrage literally becomes stamina copy -> it needs to get bursty.
    Meaning if you CC oponnet to land this ultimate, the bulk of the damage gotta happen before they cc break and dodge roll. Currently the long channel and delay means most opponents break free before 75-80% of the damage is dealt (not counting the DoT). Which is pretty much joke for 175 cost. Not that bow has any ranged CC :D
    Edited by SodanTok on January 18, 2018 11:00AM
  • ccfeeling
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    What Ultimate damages better than Lighting Elemental Rage ?
  • skinnycheeks
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    They are bad and is not used at all compared to destro ulti, resto ulti and S&B ulti.

    Bow: twice as much damage.

    Dualwield: Make it AOE.

    2H: Make it a large cone.

    Bow ult is one of the strongest in the game so i'm going to assume you mean pvp...However it can be really strong there too if used correctly with stuns and damage stacking. The toxic barrage morph is not that good though.

    dualwield already targets an area, but the area is kinda wonky and could be reworked.

    2h ult could use a boost. It's nice damage in a build where you have little to no pen but just isn't worth it since you can only hit 1 target whereas dawnbreaker hits everything in front of you.
  • Lexxypwns
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    Is the DW ultimate still reflectable?
  • Zinaroth
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    They are bad and is not used at all compared to destro ulti, resto ulti and S&B ulti.

    Bow: twice as much damage.

    Dualwield: Make it AOE.

    2H: Make it a large cone.

    Bow: Already one of the best DPS ultimates in PvE and it's very effective for draining permablockers stamina in PvP not to mention just overall a great pressure tool.

    Dual Wield: It's already a cone in front of you. Do you mean an AoE like all around you in a radius? If so, how big a radius? I could agree with this if the radius was like 5-8 meters - making it more would make it too strong I think. Maybe 5-8 meters radius but also letting it keep the frontal cone; making it useful both for stackes enemies in front of you or around you.

    Two Handed: Agree that something needs to be done - not sure making it a cone will fix it but have no better suggestions myself.
  • Lifecode666
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    I am so sick of dawnbreaker i want to throw up.

    Also there should be somekind of passive that is really good, like fighter's guild.
    if you slot Dawnbreaker it gives more wepon damage.

    There is no doubt, this would be a really awsome change both PVE and PVP for stamina if somekind of HARD buff or change was done to Dual,2H and bow wepon ulti.
    Up the hornz
  • Harrdarrzarr
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    I would almost wish for flawless dawnbreaker to lose its 5% extra wp damage, just so I can slot the dual-wield ulti. That might even make the asylum dual-wield weapons attractive. Haha, imagine maelstrom effect and asylum effect stacking on the rend ulti
    Edited by Harrdarrzarr on January 19, 2018 11:30AM
  • DDuke
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    DW Ulti needs to become a bleed DoT already so it can see some marginal use in PvP atleast.

    The current physical dmg non-bleed DoT ticks for less damage than your passive bleed or Blood Craze on a target with high mitigation...

    Also would be nice to have Blooddrinker set be worth using.
    Edited by DDuke on January 19, 2018 11:57AM
  • GreenSoup2HoT
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    Duel-Wield ultimate is instantly cleansed with Purge or Templar Purge making it useless in pvp. Make it unpurgeable and ill be happy.
    PS4 NA DC
  • DeadlyRecluse
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    They are bad and is not used at all compared to destro ulti, resto ulti and S&B ulti.

    Bow: twice as much damage.

    Oh god no.
    Dualwield: Make it AOE.

    It already is.
    2H: Make it a large cone.
    2H ult is niche, but useful. I see no reason to make it into an AOE cone, when all classes already have access to Dawnbreaker.

    Thrice Empress, Forever Scrub
  • JobooAGS
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    ballista is fine, toxic barrage needs some buffs/overhaul
  • Faulgor
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    DDuke wrote: »
    DW Ulti needs to become a bleed DoT already so it can see some marginal use in PvP atleast.

    The current physical dmg non-bleed DoT ticks for less damage than your passive bleed or Blood Craze on a target with high mitigation...

    Also would be nice to have Blooddrinker set be worth using.

    Interesting suggestion, although I couldn't say how strong this would be in PvP. Wouldn't have any effect for PvE most of the time where the ulti is already fine as is IMO.
    So is Ballista, and Onslaught is good enough in PvP.

    Toxic Barrage and Berserker Rage could use some help, though.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Ladislao
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    DDuke wrote: »
    DW Ulti needs to become a bleed DoT already so it can see some marginal use in PvP atleast.

    The current physical dmg non-bleed DoT ticks for less damage than your passive bleed or Blood Craze on a target with high mitigation...

    Also would be nice to have Blooddrinker set be worth using.

    So it still will not work against insta-cleanse and will be even stronger against targets w/o purge.

    Actually Lacerate is situational but good ultimate. Of course, this is not burst ultimat, but not every ultimate should be.
    Everything is viable
  • DDuke
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    Ladislao wrote: »
    DDuke wrote: »
    DW Ulti needs to become a bleed DoT already so it can see some marginal use in PvP atleast.

    The current physical dmg non-bleed DoT ticks for less damage than your passive bleed or Blood Craze on a target with high mitigation...

    Also would be nice to have Blooddrinker set be worth using.

    So it still will not work against insta-cleanse and will be even stronger against targets w/o purge.

    Actually Lacerate is situational but good ultimate. Of course, this is not burst ultimat, but not every ultimate should be.

    Well, it probably should be unpurgable as well (given that it's an ultimate and should actually do something when you use it).

    I don't currently find it strong vs anything - tested it briefly on stamblade & the heal part (in conjunction with vigor) didn't even outheal incoming undodgeable damage from one person. In theory maybe if you hit a pet sorc & both pets with it it could be good in those specific duels, but then again you can still just get burst down between heal ticks.

    The main problem is that it heals you based on the damage done, and the damage done is garbage when target is running high mitigation, CPs in Thick Skinned etc.

    If it was bleed instead, then it'd be around 2,3k damage/second guaranteed in PvP (with 72k tooltip), and healing for half of that (for a heal about the same strength as vigor). Sounds fair imo for an ultimate.

    Of course specialized setups like Blooddrinker would have a somewhat bigger effect, but isn't that what specialized setups are supposed to do?
    Edited by DDuke on January 19, 2018 5:24PM
  • kookster
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    I personally think the 2h ult is way too niche. So I am going to throw out a bunch of random ideas they could possibly do:
    1. Increase your weapon damage a ton for 8 seconds 50% 100% maybe?
    2. Drastically decrease the cost to like 75? Too little, more??
    3. Perhaps make it so its the ultimate execute, if your target is under X% maybe 25%? this ult will kill them instantly? Might be too OP. Thoughts?

    Just my thoughts for some possible viable changes.
    Potato Pact - PC NA
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