Malamar1229 wrote: »I don't want to start any fires here but I got the inferno and lightning staff in the same run...
I bought one from another group mate for um 20k I believe it was...
I also got the masters resto staff on the second run.
Hate to be greedy but I need another inferno so I can stop sharing the one over multiple characters
Malamar1229 wrote: »I don't want to start any fires here but I got the inferno and lightning staff in the same run...
I bought one from another group mate for um 20k I believe it was...
I also got the masters resto staff on the second run.
Hate to be greedy but I need another inferno so I can stop sharing the one over multiple characters
I wouldn’t complain at all if I could actually get a group to run it in...
Malamar1229 wrote: »I don't want to start any fires here but I got the inferno and lightning staff in the same run...
I bought one from another group mate for um 20k I believe it was...
I also got the masters resto staff on the second run.
Hate to be greedy but I need another inferno so I can stop sharing the one over multiple characters
I wouldn’t complain at all if I could actually get a group to run it in...
Are you pc eu? I have another friend who wants to run it and I'll gladly run it with you two, which only leaves us looking for a healer since I can tank.
Malamar1229 wrote: »I don't want to start any fires here but I got the inferno and lightning staff in the same run...
I bought one from another group mate for um 20k I believe it was...
I also got the masters resto staff on the second run.
Hate to be greedy but I need another inferno so I can stop sharing the one over multiple characters
I wouldn’t complain at all if I could actually get a group to run it in...
Joy_Division wrote: »Malamar1229 wrote: »I don't want to start any fires here but I got the inferno and lightning staff in the same run...
I bought one from another group mate for um 20k I believe it was...
I also got the masters resto staff on the second run.
Hate to be greedy but I need another inferno so I can stop sharing the one over multiple characters
I wouldn’t complain at all if I could actually get a group to run it in...
It pays to have PvE friends for sure.
Unfortunately, ZoS seems to think that gear "fixing" balance issues is fine
Malamar1229 wrote: »I don't want to start any fires here but I got the inferno and lightning staff in the same run...
I bought one from another group mate for um 20k I believe it was...
I also got the masters resto staff on the second run.
Hate to be greedy but I need another inferno so I can stop sharing the one over multiple characters
I wouldn’t complain at all if I could actually get a group to run it in...
Are you pc eu? I have another friend who wants to run it and I'll gladly run it with you two, which only leaves us looking for a healer since I can tank.
NA unfortunately, thanks though!
You mean builds for those with a masters staff vs those without?
There are different, viable builds, but they all play pretty-much the same way.
Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Sorcerers are probably the most mind numbing class in the game. One build option for pvp. One. Yawn.
Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
grannas211 wrote: »Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Forgot one thing about Masters Staff, it looks sexy AF.
grannas211 wrote: »Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Forgot one thing about Masters Staff, it looks sexy AF.
Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Master staff dmg bonusis effected by CP, so the difference is more than 2k in CP pvp (which does not mean Master staff is a better option there than on no cp). Just to clear that up.
Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Master staff dmg bonusis effected by CP, so the difference is more than 2k in CP pvp (which does not mean Master staff is a better option there than on no cp). Just to clear that up.
Yeah, unbuffed tooltip for me drops from 9k to 6k, so 1.5k difference in Cyro.
I just can't see anyone picking that deal if we had, say, Skoria proc off of direct damage. Or Slimecraw first boni being max mag.
On the matter of cost, you're wildly exaggerating, Mina.
What is 800 mag every six seconds? Sure, if you simply rotate shield-shield-reachx4, it'll hurt. But with Curse mixed in, a frag proc and maybe even Fury, the impact to your sustain is bearable.
Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Master staff dmg bonusis effected by CP, so the difference is more than 2k in CP pvp (which does not mean Master staff is a better option there than on no cp). Just to clear that up.
Yeah, unbuffed tooltip for me drops from 9k to 6k, so 1.5k difference in Cyro.
I just can't see anyone picking that deal if we had, say, Skoria proc off of direct damage. Or Slimecraw first boni being max mag.
On the matter of cost, you're wildly exaggerating, Mina.
What is 800 mag every six seconds? Sure, if you simply rotate shield-shield-reachx4, it'll hurt. But with Curse mixed in, a frag proc and maybe even Fury, the impact to your sustain is bearable.
Except that means you slot crush shock and reach to not have to spam reach for frags and sustained damage.
Which means your combo isn’t as tight and you drop a 5th skill like inner light. So now you drop 2k mag and 10% crit
That’s a lot of damage to lose just so you can run reach and shock
Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Master staff dmg bonusis effected by CP, so the difference is more than 2k in CP pvp (which does not mean Master staff is a better option there than on no cp). Just to clear that up.
Yeah, unbuffed tooltip for me drops from 9k to 6k, so 1.5k difference in Cyro.
I just can't see anyone picking that deal if we had, say, Skoria proc off of direct damage. Or Slimecraw first boni being max mag.
On the matter of cost, you're wildly exaggerating, Mina.
What is 800 mag every six seconds? Sure, if you simply rotate shield-shield-reachx4, it'll hurt. But with Curse mixed in, a frag proc and maybe even Fury, the impact to your sustain is bearable.
Except that means you slot crush shock and reach to not have to spam reach for frags and sustained damage.
Which means your combo isn’t as tight and you drop a 5th skill like inner light. So now you drop 2k mag and 10% crit
That’s a lot of damage to lose just so you can run reach and shock
No? Why would I slot both?
I have a Frag available pretty much every rotation. Frontbar the darn shield and cast Curse from the infused backbar, so you don't waste a damage second on weaving with a shield.
Inner Light gives me 3% more damage. Negligible. If you aim for killing potential, Mines and Cage are better options.
Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Master staff dmg bonusis effected by CP, so the difference is more than 2k in CP pvp (which does not mean Master staff is a better option there than on no cp). Just to clear that up.
Yeah, unbuffed tooltip for me drops from 9k to 6k, so 1.5k difference in Cyro.
I just can't see anyone picking that deal if we had, say, Skoria proc off of direct damage. Or Slimecraw first boni being max mag.
On the matter of cost, you're wildly exaggerating, Mina.
What is 800 mag every six seconds? Sure, if you simply rotate shield-shield-reachx4, it'll hurt. But with Curse mixed in, a frag proc and maybe even Fury, the impact to your sustain is bearable.
Except that means you slot crush shock and reach to not have to spam reach for frags and sustained damage.
Which means your combo isn’t as tight and you drop a 5th skill like inner light. So now you drop 2k mag and 10% crit
That’s a lot of damage to lose just so you can run reach and shock
No? Why would I slot both?
I have a Frag available pretty much every rotation. Frontbar the darn shield and cast Curse from the infused backbar, so you don't waste a damage second on weaving with a shield.
Inner Light gives me 3% more damage. Negligible. If you aim for killing potential, Mines and Cage are better options.
I don’t know, 10% crit is the difference between a crit or no crit. The extra damage gives a bigger shield, and it’s often the difference between wrath going off and not.
Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Master staff dmg bonusis effected by CP, so the difference is more than 2k in CP pvp (which does not mean Master staff is a better option there than on no cp). Just to clear that up.
Yeah, unbuffed tooltip for me drops from 9k to 6k, so 1.5k difference in Cyro.
I just can't see anyone picking that deal if we had, say, Skoria proc off of direct damage. Or Slimecraw first boni being max mag.
On the matter of cost, you're wildly exaggerating, Mina.
What is 800 mag every six seconds? Sure, if you simply rotate shield-shield-reachx4, it'll hurt. But with Curse mixed in, a frag proc and maybe even Fury, the impact to your sustain is bearable.
Except that means you slot crush shock and reach to not have to spam reach for frags and sustained damage.
Which means your combo isn’t as tight and you drop a 5th skill like inner light. So now you drop 2k mag and 10% crit
That’s a lot of damage to lose just so you can run reach and shock
No? Why would I slot both?
I have a Frag available pretty much every rotation. Frontbar the darn shield and cast Curse from the infused backbar, so you don't waste a damage second on weaving with a shield.
Inner Light gives me 3% more damage. Negligible. If you aim for killing potential, Mines and Cage are better options.
I don’t know, 10% crit is the difference between a crit or no crit. The extra damage gives a bigger shield, and it’s often the difference between wrath going off and not.
Crit comes from my potion.
Mines dish out way more damage than Inner buffs, and Rune Cage significantly lowers the amount of health you have to soften up for your burst, as it counters two powerful defense tools.
The magicka gain from Light increases my shields by 6%. And only Hardened. This is a nice bonus, but I prefer killing potential.
Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Master staff dmg bonusis effected by CP, so the difference is more than 2k in CP pvp (which does not mean Master staff is a better option there than on no cp). Just to clear that up.
Yeah, unbuffed tooltip for me drops from 9k to 6k, so 1.5k difference in Cyro.
I just can't see anyone picking that deal if we had, say, Skoria proc off of direct damage. Or Slimecraw first boni being max mag.
On the matter of cost, you're wildly exaggerating, Mina.
What is 800 mag every six seconds? Sure, if you simply rotate shield-shield-reachx4, it'll hurt. But with Curse mixed in, a frag proc and maybe even Fury, the impact to your sustain is bearable.
Except that means you slot crush shock and reach to not have to spam reach for frags and sustained damage.
Which means your combo isn’t as tight and you drop a 5th skill like inner light. So now you drop 2k mag and 10% crit
That’s a lot of damage to lose just so you can run reach and shock
No? Why would I slot both?
I have a Frag available pretty much every rotation. Frontbar the darn shield and cast Curse from the infused backbar, so you don't waste a damage second on weaving with a shield.
Inner Light gives me 3% more damage. Negligible. If you aim for killing potential, Mines and Cage are better options.
Malamar1229 wrote: »Okay, let's get this out of the way.
You CAN use Reach without the Master staff.
The damage lowers by 2k, so a measly 1k in Cyrodiil. The cost, admittedly, jumps to about 3k. Pulse is 800 mag cheaper.
This is still perfectly doable in Cyro, you don't have to go Master or GTFO. Of course, Master users have an advantage. But I doubt it's gonna change the outcome of battle unless you have super equal ground, as a duel between sorcs of equal skill.
The real reason why Master is such a glaring choice is that we have no better alternatives.
Remember Spinner+Lich+Infernal Guardian? Nerfed, two out of three. Skoria? Useless on sorc. Pulse+Asylum? Frag nerfed. No Veli or Selene equivalent.
The moral of the story is that all the nerfs done to promote variety have actually backfired and condemned us to a certain gear-lock.
Can we, like, get a few buffs for a change now?
Master staff dmg bonusis effected by CP, so the difference is more than 2k in CP pvp (which does not mean Master staff is a better option there than on no cp). Just to clear that up.
Yeah, unbuffed tooltip for me drops from 9k to 6k, so 1.5k difference in Cyro.
I just can't see anyone picking that deal if we had, say, Skoria proc off of direct damage. Or Slimecraw first boni being max mag.
On the matter of cost, you're wildly exaggerating, Mina.
What is 800 mag every six seconds? Sure, if you simply rotate shield-shield-reachx4, it'll hurt. But with Curse mixed in, a frag proc and maybe even Fury, the impact to your sustain is bearable.
Except that means you slot crush shock and reach to not have to spam reach for frags and sustained damage.
Which means your combo isn’t as tight and you drop a 5th skill like inner light. So now you drop 2k mag and 10% crit
That’s a lot of damage to lose just so you can run reach and shock
No? Why would I slot both?
I have a Frag available pretty much every rotation. Frontbar the darn shield and cast Curse from the infused backbar, so you don't waste a damage second on weaving with a shield.
Inner Light gives me 3% more damage. Negligible. If you aim for killing potential, Mines and Cage are better options.
I dont think ive ever killed anyone open world with mines. Even potatoes move around them now.