Emma_Overload wrote: »
If I were you guys and didn't have a master staff I'd go with 5 amber 5 shackle 1 domi and use shock + rune cage.
As Malamar mentioned, rune cage is actually very good against these block tanks and roll dodge monkey nightblades imo, not to mention guaranteed meteor combo
I'd have to take off boundless storm though but oh well life is life.
Tune cage doesn’t force drop block, it just CCs through block while keeping the block up for a second or so after the CC hits
This pretty much, plus the cost increase nerf next patch makes rune cage even less appealing.
Wait... what? They're gonna increase the cost of Rune Cage AGAIN?
Need frequent sorc nerfs to keep the brawlheads happy.
=/
If I were you guys and didn't have a master staff I'd go with 5 amber 5 shackle 1 domi and use shock + rune cage.
As Malamar mentioned, rune cage is actually very good against these block tanks and roll dodge monkey nightblades imo, not to mention guaranteed meteor combo
I'd have to take off boundless storm though but oh well life is life.
Tune cage doesn’t force drop block, it just CCs through block while keeping the block up for a second or so after the CC hits
If I were you guys and didn't have a master staff I'd go with 5 amber 5 shackle 1 domi and use shock + rune cage.
As Malamar mentioned, rune cage is actually very good against these block tanks and roll dodge monkey nightblades imo, not to mention guaranteed meteor combo
I'd have to take off boundless storm though but oh well life is life.
Tune cage doesn’t force drop block, it just CCs through block while keeping the block up for a second or so after the CC hits
Doesn't really matter, as long as you cc the target and drain their stam now does it? I mean fear works the same way on nightblades with fear too. And if you time it to hit a curse combo every 6s that's quite the pressure; not saying it makes the class good in duels, but it's definitely better than a reach sorc against permablock that's for sure.
Waffennacht wrote: »
If I were you guys and didn't have a master staff I'd go with 5 amber 5 shackle 1 domi and use shock + rune cage.
As Malamar mentioned, rune cage is actually very good against these block tanks and roll dodge monkey nightblades imo, not to mention guaranteed meteor combo
I'd have to take off boundless storm though but oh well life is life.
Tune cage doesn’t force drop block, it just CCs through block while keeping the block up for a second or so after the CC hits
Doesn't really matter, as long as you cc the target and drain their stam now does it? I mean fear works the same way on nightblades with fear too. And if you time it to hit a curse combo every 6s that's quite the pressure; not saying it makes the class good in duels, but it's definitely better than a reach sorc against permablock that's for sure.
Why you fighting a permablocker? Like to be annoyed? Lmao. Here's my plan for permablocker: leave until I get a bleed build buddy with me
With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?
I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.
Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.
With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?
I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.
Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.
I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.
It’s going to be nice not needing 2300 regen just to run around Cyrodiil.
I've just started playing a sorc in pvp..now it's a very differently playstyle to my magplar.
can some one share with me some tips for surviving etc.finding I can be burst down in seconds at min
At this point, the only reason Sorc is still my favorite is Bolt Escape.
I've just started playing a sorc in pvp..now it's a very differently playstyle to my magplar.
can some one share with me some tips for surviving etc.finding I can be burst down in seconds at min
With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?
I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.
Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.
I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.
It’s going to be nice not needing 2300 regen just to run around Cyrodiil.
With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?
I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.
Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.
I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.
It’s going to be nice not needing 2300 regen just to run around Cyrodiil.
I tried that, and it looks like having 50k max mag will be tough without mage (you need serpent), 2-stat food (you need 3-stat and around 15k stam), and inner light + pets (you don't have many free-slots).
I think 5x spinner + 4x necro + mismatched monster will put you at around 44k, without inner.
I also tried 5 amber + 4 necro + 2 engine, mage mundus; it has around 1.1k mag recovery, 1k stam recovery, 16k stam, 42k mag, and 2.5k spell dmg. So far it's my favourite dark-dealing setup, since engine guardian fits into this playstyle very nicely - you cast something every second (either attacks, shields, or dark deal), so it has great uptime and allows you to play more aggressively with less dark deals.
Also I don't know how to deal with wardens, any ideas/help? Except streaking away when warden is not a potato.
With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?
I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.
Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.
I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.
It’s going to be nice not needing 2300 regen just to run around Cyrodiil.
I tried that, and it looks like having 50k max mag will be tough without mage (you need serpent), 2-stat food (you need 3-stat and around 15k stam), and inner light + pets (you don't have many free-slots).
I think 5x spinner + 4x necro + mismatched monster will put you at around 44k, without inner.
I also tried 5 amber + 4 necro + 2 engine, mage mundus; it has around 1.1k mag recovery, 1k stam recovery, 16k stam, 42k mag, and 2.5k spell dmg. So far it's my favourite dark-dealing setup, since engine guardian fits into this playstyle very nicely - you cast something every second (either attacks, shields, or dark deal), so it has great uptime and allows you to play more aggressively with less dark deals.
Also I don't know how to deal with wardens, any ideas/help? Except streaking away when warden is not a potato.
Cost poisons everywhere, rune cage, and a lucky DBOS or meteor?
Mag Wardens are pretty ridiculous right now, shimmering shield needs to have battle spirit apply to the damage shield like everything else in the game, because they’re permanently immune to most of your damage as a Sorc. You need a good stam player in your group for them.
#Pay2WinWarden
With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?
I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.
Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.
I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.
It’s going to be nice not needing 2300 regen just to run around Cyrodiil.
I tried that, and it looks like having 50k max mag will be tough without mage (you need serpent), 2-stat food (you need 3-stat and around 15k stam), and inner light + pets (you don't have many free-slots).
I think 5x spinner + 4x necro + mismatched monster will put you at around 44k, without inner.
I also tried 5 amber + 4 necro + 2 engine, mage mundus; it has around 1.1k mag recovery, 1k stam recovery, 16k stam, 42k mag, and 2.5k spell dmg. So far it's my favourite dark-dealing setup, since engine guardian fits into this playstyle very nicely - you cast something every second (either attacks, shields, or dark deal), so it has great uptime and allows you to play more aggressively with less dark deals.
Also I don't know how to deal with wardens, any ideas/help? Except streaking away when warden is not a potato.
Cost poisons everywhere, rune cage, and a lucky DBOS or meteor?
Mag Wardens are pretty ridiculous right now, shimmering shield needs to have battle spirit apply to the damage shield like everything else in the game, because they’re permanently immune to most of your damage as a Sorc. You need a good stam player in your group for them.
#Pay2WinWarden
I can say with certainty that shimmering is not worth a slot on mag warden
With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?
I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.
Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.
I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.
It’s going to be nice not needing 2300 regen just to run around Cyrodiil.
I tried that, and it looks like having 50k max mag will be tough without mage (you need serpent), 2-stat food (you need 3-stat and around 15k stam), and inner light + pets (you don't have many free-slots).
I think 5x spinner + 4x necro + mismatched monster will put you at around 44k, without inner.
I also tried 5 amber + 4 necro + 2 engine, mage mundus; it has around 1.1k mag recovery, 1k stam recovery, 16k stam, 42k mag, and 2.5k spell dmg. So far it's my favourite dark-dealing setup, since engine guardian fits into this playstyle very nicely - you cast something every second (either attacks, shields, or dark deal), so it has great uptime and allows you to play more aggressively with less dark deals.
Also I don't know how to deal with wardens, any ideas/help? Except streaking away when warden is not a potato.
Cost poisons everywhere, rune cage, and a lucky DBOS or meteor?
Mag Wardens are pretty ridiculous right now, shimmering shield needs to have battle spirit apply to the damage shield like everything else in the game, because they’re permanently immune to most of your damage as a Sorc. You need a good stam player in your group for them.
#Pay2WinWarden
I can say with certainty that shimmering is not worth a slot on mag warden