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Sorcerer PVP

  • Minalan
    Minalan
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    Lord-Otto wrote: »
    Minalan wrote: »
    Lexxypwns wrote: »
    Subversus wrote: »
    Biro123 wrote: »
    Minalan wrote: »
    PS: Still no master staff. Will one of you please have pity on me and invite? Lol

    Bah, you just need to convince yourself that you don't need it. That you're intentionally giving yourself a handicap cos your just that good..!

    At least that's what I try to tell myself :cry:

    If I were you guys and didn't have a master staff I'd go with 5 amber 5 shackle 1 domi and use shock + rune cage.

    As Malamar mentioned, rune cage is actually very good against these block tanks and roll dodge monkey nightblades imo, not to mention guaranteed meteor combo :heart:

    I'd have to take off boundless storm though but oh well life is life.

    Tune cage doesn’t force drop block, it just CCs through block while keeping the block up for a second or so after the CC hits

    This pretty much, plus the cost increase nerf next patch makes rune cage even less appealing.

    Wait... what? They're gonna increase the cost of Rune Cage AGAIN?

    Need frequent sorc nerfs to keep the brawlheads happy.
    =/

    I think the nerf was already a part of clockwork, I forget. This coming patch we get a nerf to atronach, with the CP damage rework for it. Base damage is bad without CP. So surprise!

    https://forums.elderscrollsonline.com/en/discussion/390645/was-the-storm-atronach-ninja-nerfed/p1

    Basically... Someone at ZOS let Wrobel start designing the game again, so you can guarantee a Sorc nerf or two in any patch. I thought they put him in the “time-out corner” after the disaster he made of our class during dark brotherhood, topped off with his condescending comments and community outrage about it.
  • Lord-Otto
    Lord-Otto
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    Yeah, I caught Dracane's thread. I don't really care, that ult is trash to begin with, but I know why she's upset.
    Mind-boggling how nerfing sorc has become so incremental that even considered buffs are becoming nerfs. Well played!
    x'D
  • Subversus
    Subversus
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    Lexxypwns wrote: »
    Subversus wrote: »
    Biro123 wrote: »
    Minalan wrote: »
    PS: Still no master staff. Will one of you please have pity on me and invite? Lol

    Bah, you just need to convince yourself that you don't need it. That you're intentionally giving yourself a handicap cos your just that good..!

    At least that's what I try to tell myself :cry:

    If I were you guys and didn't have a master staff I'd go with 5 amber 5 shackle 1 domi and use shock + rune cage.

    As Malamar mentioned, rune cage is actually very good against these block tanks and roll dodge monkey nightblades imo, not to mention guaranteed meteor combo :heart:

    I'd have to take off boundless storm though but oh well life is life.

    Tune cage doesn’t force drop block, it just CCs through block while keeping the block up for a second or so after the CC hits

    Doesn't really matter, as long as you cc the target and drain their stam now does it? I mean fear works the same way on nightblades with fear too. And if you time it to hit a curse combo every 6s that's quite the pressure; not saying it makes the class good in duels, but it's definitely better than a reach sorc against permablock that's for sure.
  • Waffennacht
    Waffennacht
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    Subversus wrote: »
    Lexxypwns wrote: »
    Subversus wrote: »
    Biro123 wrote: »
    Minalan wrote: »
    PS: Still no master staff. Will one of you please have pity on me and invite? Lol

    Bah, you just need to convince yourself that you don't need it. That you're intentionally giving yourself a handicap cos your just that good..!

    At least that's what I try to tell myself :cry:

    If I were you guys and didn't have a master staff I'd go with 5 amber 5 shackle 1 domi and use shock + rune cage.

    As Malamar mentioned, rune cage is actually very good against these block tanks and roll dodge monkey nightblades imo, not to mention guaranteed meteor combo :heart:

    I'd have to take off boundless storm though but oh well life is life.

    Tune cage doesn’t force drop block, it just CCs through block while keeping the block up for a second or so after the CC hits

    Doesn't really matter, as long as you cc the target and drain their stam now does it? I mean fear works the same way on nightblades with fear too. And if you time it to hit a curse combo every 6s that's quite the pressure; not saying it makes the class good in duels, but it's definitely better than a reach sorc against permablock that's for sure.

    Why you fighting a permablocker? Like to be annoyed? Lmao. Here's my plan for permablocker: leave until I get a bleed build buddy with me
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Subversus
    Subversus
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    Subversus wrote: »
    Lexxypwns wrote: »
    Subversus wrote: »
    Biro123 wrote: »
    Minalan wrote: »
    PS: Still no master staff. Will one of you please have pity on me and invite? Lol

    Bah, you just need to convince yourself that you don't need it. That you're intentionally giving yourself a handicap cos your just that good..!

    At least that's what I try to tell myself :cry:

    If I were you guys and didn't have a master staff I'd go with 5 amber 5 shackle 1 domi and use shock + rune cage.

    As Malamar mentioned, rune cage is actually very good against these block tanks and roll dodge monkey nightblades imo, not to mention guaranteed meteor combo :heart:

    I'd have to take off boundless storm though but oh well life is life.

    Tune cage doesn’t force drop block, it just CCs through block while keeping the block up for a second or so after the CC hits

    Doesn't really matter, as long as you cc the target and drain their stam now does it? I mean fear works the same way on nightblades with fear too. And if you time it to hit a curse combo every 6s that's quite the pressure; not saying it makes the class good in duels, but it's definitely better than a reach sorc against permablock that's for sure.

    Why you fighting a permablocker? Like to be annoyed? Lmao. Here's my plan for permablocker: leave until I get a bleed build buddy with me

    Hahahahaha good point... Very good point actually lmao
  • Neloth
    Neloth
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    With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?

    I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.

    Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.
  • Lord-Otto
    Lord-Otto
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    You'll deal maybe ten percent more damage for twenty seconds, but your defensive shielding, your sustained spammed dps and your mobility streaking will plummet while you spend half of your time Dark Conversing.

    Just consider this a reliability buff to duels and 1vX, two niches where (non-pet) magsorcs could use a hand.
  • Minalan
    Minalan
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    Neloth wrote: »
    With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?

    I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.

    Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.

    I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.

    It’s going to be nice not needing 2300 regen just to run around Cyrodiil.
  • Subversus
    Subversus
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    Minalan wrote: »
    Neloth wrote: »
    With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?

    I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.

    Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.

    I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.

    It’s going to be nice not needing 2300 regen just to run around Cyrodiil.

    I can promise you that it won't change much from how sorcs play right now.

    The problem with dark deal is not that you can get interrupted, heck I can count on one hand the amounts of times I've been interrupted the past 3 days. The problem is that it's not passive resource return, it's active. And while you dark deal you can't pressure the enemy resources and you can't shield up (which as a light armor user is a death sentence).
  • GeneralSezme
    GeneralSezme
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    Would be nice if you couldn't gap close spam streak, even tho they are reducing the damage of gap closers it doesn't remove any "opportunity cost" because streak cost increases exponentially and gap closers are cheap, do a lot of damage and most the time slow the target. Gap closer spam truly is zerg down a single player tactic

    They should either:
    • Increase steak from 4 to 6m or match gap closer range
    • Reduce the exponential cost
    • Remove slows from gap closers, or
    • add an exponential increase in to gap closers
    Invictus
    Cheese Engine
    HIGH LATËNCY

    My bombing videos

    Notable toons:
    Pact Corsair- Breton Magblade Former Emperor BWB Prolly Stole your scroll and bombed you
    Lack of Aoe caps: Prolly bombed u
    Neraz Gulio- Stamplar- Former Empress BWB
    Paints-Her-Face - prolly painted your face
    Zealot of the Great Sun- Blazeplar, frmr Emp Vivec


  • Syiccal
    Syiccal
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    I've just started playing a sorc in pvp..now it's a very differently playstyle to my magplar.
    can some one share with me some tips for surviving etc.finding I can be burst down in seconds at min
  • Biro123
    Biro123
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    Syiccal wrote: »
    I've just started playing a sorc in pvp..now it's a very differently playstyle to my magplar.
    can some one share with me some tips for surviving etc.finding I can be burst down in seconds at min

    Foresight. If you're used to heals which come after you take the hit, and block/dodge which you do as you get hit, for shields. You need to cast em before you get hit.
    For those times when you get caught with your pants(shields) down, a couple of well-fitted pieces and a little stam recov will let you throw in the odd dodge to buy time to shield or escape.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Metemsycosis
    Metemsycosis
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    ToRelax wrote: »
    At this point, the only reason Sorc is still my favorite is Bolt Escape.

    Yeah. I tend to do really well on my magsorc (spinners, will power, serpent mundus); it's the playstyle I almost always gravitate towards in mmos. Finding a safe place to nail targets amidst terrible chaos . But it is not stacking shields or the full bar devoted to burst that makes it fun or "gives its identity". Bolt escape does. Imo one of the very best skills in the game.
    Terethea Magdalena, Breton Nightblade
    A Dark-Adapted Eye, Imperial Necromancer

    sanguinare vampiris

    https://m.twitch.tv/amcrenshaw/profile
  • Waffennacht
    Waffennacht
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    Syiccal wrote: »
    I've just started playing a sorc in pvp..now it's a very differently playstyle to my magplar.
    can some one share with me some tips for surviving etc.finding I can be burst down in seconds at min

    Run away, attack someone when they're not paying attention

    Best move is to go to a good PvP class
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Neloth
    Neloth
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    Minalan wrote: »
    Neloth wrote: »
    With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?

    I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.

    Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.

    I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.

    It’s going to be nice not needing 2300 regen just to run around Cyrodiil.

    I tried that, and it looks like having 50k max mag will be tough without mage (you need serpent), 2-stat food (you need 3-stat and around 15k stam), and inner light + pets (you don't have many free-slots).

    I think 5x spinner + 4x necro + mismatched monster will put you at around 44k, without inner.

    I also tried 5 amber + 4 necro + 2 engine, mage mundus; it has around 1.1k mag recovery, 1k stam recovery, 16k stam, 42k mag, and 2.5k spell dmg. So far it's my favourite dark-dealing setup, since engine guardian fits into this playstyle very nicely - you cast something every second (either attacks, shields, or dark deal), so it has great uptime and allows you to play more aggressively with less dark deals.

    Also I don't know how to deal with wardens, any ideas/help? Except streaking away when warden is not a potato.
  • Minalan
    Minalan
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    Neloth wrote: »
    Minalan wrote: »
    Neloth wrote: »
    With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?

    I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.

    Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.

    I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.

    It’s going to be nice not needing 2300 regen just to run around Cyrodiil.

    I tried that, and it looks like having 50k max mag will be tough without mage (you need serpent), 2-stat food (you need 3-stat and around 15k stam), and inner light + pets (you don't have many free-slots).

    I think 5x spinner + 4x necro + mismatched monster will put you at around 44k, without inner.

    I also tried 5 amber + 4 necro + 2 engine, mage mundus; it has around 1.1k mag recovery, 1k stam recovery, 16k stam, 42k mag, and 2.5k spell dmg. So far it's my favourite dark-dealing setup, since engine guardian fits into this playstyle very nicely - you cast something every second (either attacks, shields, or dark deal), so it has great uptime and allows you to play more aggressively with less dark deals.

    Also I don't know how to deal with wardens, any ideas/help? Except streaking away when warden is not a potato.

    Cost poisons everywhere, rune cage, and a lucky DBOS or meteor?

    Mag Wardens are pretty ridiculous right now, shimmering shield needs to have battle spirit apply to the damage shield like everything else in the game, because they’re permanently immune to most of your damage as a Sorc. You need a good stam player in your group for them.

    #Pay2WinWarden
  • Lexxypwns
    Lexxypwns
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    Minalan wrote: »
    Neloth wrote: »
    Minalan wrote: »
    Neloth wrote: »
    With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?

    I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.

    Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.

    I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.

    It’s going to be nice not needing 2300 regen just to run around Cyrodiil.

    I tried that, and it looks like having 50k max mag will be tough without mage (you need serpent), 2-stat food (you need 3-stat and around 15k stam), and inner light + pets (you don't have many free-slots).

    I think 5x spinner + 4x necro + mismatched monster will put you at around 44k, without inner.

    I also tried 5 amber + 4 necro + 2 engine, mage mundus; it has around 1.1k mag recovery, 1k stam recovery, 16k stam, 42k mag, and 2.5k spell dmg. So far it's my favourite dark-dealing setup, since engine guardian fits into this playstyle very nicely - you cast something every second (either attacks, shields, or dark deal), so it has great uptime and allows you to play more aggressively with less dark deals.

    Also I don't know how to deal with wardens, any ideas/help? Except streaking away when warden is not a potato.

    Cost poisons everywhere, rune cage, and a lucky DBOS or meteor?

    Mag Wardens are pretty ridiculous right now, shimmering shield needs to have battle spirit apply to the damage shield like everything else in the game, because they’re permanently immune to most of your damage as a Sorc. You need a good stam player in your group for them.

    #Pay2WinWarden

    I can say with certainty that shimmering is not worth a slot on mag warden
  • Subversus
    Subversus
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    Lexxypwns wrote: »
    Minalan wrote: »
    Neloth wrote: »
    Minalan wrote: »
    Neloth wrote: »
    With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?

    I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.

    Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.

    I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.

    It’s going to be nice not needing 2300 regen just to run around Cyrodiil.

    I tried that, and it looks like having 50k max mag will be tough without mage (you need serpent), 2-stat food (you need 3-stat and around 15k stam), and inner light + pets (you don't have many free-slots).

    I think 5x spinner + 4x necro + mismatched monster will put you at around 44k, without inner.

    I also tried 5 amber + 4 necro + 2 engine, mage mundus; it has around 1.1k mag recovery, 1k stam recovery, 16k stam, 42k mag, and 2.5k spell dmg. So far it's my favourite dark-dealing setup, since engine guardian fits into this playstyle very nicely - you cast something every second (either attacks, shields, or dark deal), so it has great uptime and allows you to play more aggressively with less dark deals.

    Also I don't know how to deal with wardens, any ideas/help? Except streaking away when warden is not a potato.

    Cost poisons everywhere, rune cage, and a lucky DBOS or meteor?

    Mag Wardens are pretty ridiculous right now, shimmering shield needs to have battle spirit apply to the damage shield like everything else in the game, because they’re permanently immune to most of your damage as a Sorc. You need a good stam player in your group for them.

    #Pay2WinWarden

    I can say with certainty that shimmering is not worth a slot on mag warden

    Is it not? I don't play warden, but the fact that you can completely negate destro/resto magblade and magsorc and that it gives you major heroism makes it look like a very worthy contender for a bar slot. I might be mistaken though, I've never played warden and probably never will...
  • Minalan
    Minalan
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    Lexxypwns wrote: »
    Minalan wrote: »
    Neloth wrote: »
    Minalan wrote: »
    Neloth wrote: »
    With dark deal changes coming maybe it's time to create a full-dmg build with potato magicka sustain and 1k stam regen?

    I was thinking about running 2x dmg sets, serpent mundus for stam sustain and dark dealing, but not sure which sets will perform the best.

    Right now choosing 2 from spinner/julli/necro/mechanical aculty/clever alchemist, any ideas welcomed.

    I’m thinking the same thing. Serpent mundus. 50K Max Magicka build, spinner set. All damage enchants.

    It’s going to be nice not needing 2300 regen just to run around Cyrodiil.

    I tried that, and it looks like having 50k max mag will be tough without mage (you need serpent), 2-stat food (you need 3-stat and around 15k stam), and inner light + pets (you don't have many free-slots).

    I think 5x spinner + 4x necro + mismatched monster will put you at around 44k, without inner.

    I also tried 5 amber + 4 necro + 2 engine, mage mundus; it has around 1.1k mag recovery, 1k stam recovery, 16k stam, 42k mag, and 2.5k spell dmg. So far it's my favourite dark-dealing setup, since engine guardian fits into this playstyle very nicely - you cast something every second (either attacks, shields, or dark deal), so it has great uptime and allows you to play more aggressively with less dark deals.

    Also I don't know how to deal with wardens, any ideas/help? Except streaking away when warden is not a potato.

    Cost poisons everywhere, rune cage, and a lucky DBOS or meteor?

    Mag Wardens are pretty ridiculous right now, shimmering shield needs to have battle spirit apply to the damage shield like everything else in the game, because they’re permanently immune to most of your damage as a Sorc. You need a good stam player in your group for them.

    #Pay2WinWarden

    I can say with certainty that shimmering is not worth a slot on mag warden

    Now you have me curious to hear your mag warden build...
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