Eso, now with more lag than ever

  • xeNNNNN
    xeNNNNN
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    JD2013 wrote: »
    I'll sum it up for you in three words - They don't care.

    Ah quit being such a drama queen.

    Now they certainly could stand to look at the servers as a whole and why they perform the way they do and react the way they do, but if you look at the devs you’ll see they do indeed care about this game.

    He's actually correct though, name me more than one time where they actually gave a crap about pvp?

    They care about pve because money, sure. but pvp? pffft.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Jade1986
    Jade1986
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    I live a good 50 kilometers from the EU datacenter with a gig connection and I have progressively gotten a worse connection every update. I used to ALWAYS have 50 ms ( 80-100 in cyro ), but now I am at 70-100 in overland and in cyro up to 150!!!!!

    Yet I can play swtor, where the datacenters are in Ireland ( Im in Germany ) and get 30 ms latency - consistantly -

    The servers and datacenters need a major, MAJOR upgrade for this game. No question about it.
  • Palidon
    Palidon
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    If you think the lag in PvP is bad now just wait until the AoE cap is removed.
  • Asardes
    Asardes
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    Just to be honest, lag is most times actually a client side problem, specifically a memory allocation one. If you play for long hours on your rig the memory will become clogged with redundant information, and the game will slow down. I've noticed that if I restart the game and go straight to Cyrodiil my frame rate and latency will markedly improve. Latency is not necessarily a network speed problem, but may be caused by several components of your rig, like GPU, CPU and even HDD. For example after I moved my game client to a newly bough SSD, the asset load times and latency spikes as shown by the client have markedly improved in both PvE and PvP settings, long loading screens have become rarer and also the frame rate is acceptable (30+) even in large battles.

    I'm not sure if Sanguine campaign is a CP or no-CP one, since I don't have that on my server, but I've noticed that no-CP campaign I play on with my EP characters - Sotha Sil - is a bit smoother than the CP one I play with my AD ones - Vivec. Probably because both the server and client do less calculations, with simpler formula.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • xeNNNNN
    xeNNNNN
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    Asardes wrote: »
    Just to be honest, lag is most times actually a client side problem, specifically a memory allocation one. If you play for long hours on your rig the memory will become clogged with redundant information, and the game will slow down. I've noticed that if I restart the game and go straight to Cyrodiil my frame rate and latency will markedly improve. Latency is not necessarily a network speed problem, but may be caused by several components of your rig, like GPU, CPU and even HDD. For example after I moved my game client to a newly bough SSD, the asset load times and latency spikes as shown by the client have markedly improved in both PvE and PvP settings, long loading screens have become rarer and also the frame rate is acceptable (30+) even in large battles.

    I'm not sure if Sanguine campaign is a CP or no-CP one, since I don't have that on my server, but I've noticed that no-CP campaign I play on with my EP characters - Sotha Sil - is a bit smoother than the CP one I play with my AD ones - Vivec. Probably because both the server and client do less calculations, with simpler formula.

    Would agree with this with any other game. But a vast majority of people are lagging from the get go, frames and latency.

    The servers just cant process the data it needs too which indicates a hardware issue which SHOULD be addressed. New servers arent cheap of course but its a very good investment and would fix half the complaints in the game if ZoS can convince the suits. People would actually come back and play.

    Swtor did this and there servers are great now, I rarely lag at all on there.
    Edited by xeNNNNN on January 17, 2018 1:19PM
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Sneaky-Snurr
    Sneaky-Snurr
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    Actually for me, I get occasional lag spikes now unlike before which was every few minutes and I'm on a steady ping now.
    I think ZoS do care about the state of the game's poor connectivity but what they actually don't care are good and well-founded feedbacks from players that have rigorously tested the game's mechanics. They only care about whiners who need to L2P in this regard.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Tapio75
    Tapio75
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    Jade1986 wrote: »
    I live a good 50 kilometers from the EU datacenter with a gig connection and I have progressively gotten a worse connection every update. I used to ALWAYS have 50 ms ( 80-100 in cyro ), but now I am at 70-100 in overland and in cyro up to 150!!!!!

    Yet I can play swtor, where the datacenters are in Ireland ( Im in Germany ) and get 30 ms latency - consistantly -

    The servers and datacenters need a major, MAJOR upgrade for this game. No question about it.

    Funny thing is, that both games are basically running on the same engine though ZOS clainms the Hero engine in ESO is highly modified but still, i experience many same problems that i had in SWTOR when it launched, i have had ability delay was one most prominent i had with ESO but that disappeared near the "Relaunch" of the game.. Then when One Tamriel launched, things started to go bad again.

    I think that the game engine just cant handle the current size of shards we have, less people in one shard would help this. We would still be in same server with all other stuff and can move to friends shard as we please. When ever i happen to get in an near empty shard, the lag is totally gone but when the population starts to rise or i am thrown at filled shard, things go bad again.



    >>PC-EU Mostly PVE. Played since BETA<<
  • Jade1986
    Jade1986
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    Tapio75 wrote: »
    Jade1986 wrote: »
    I live a good 50 kilometers from the EU datacenter with a gig connection and I have progressively gotten a worse connection every update. I used to ALWAYS have 50 ms ( 80-100 in cyro ), but now I am at 70-100 in overland and in cyro up to 150!!!!!

    Yet I can play swtor, where the datacenters are in Ireland ( Im in Germany ) and get 30 ms latency - consistantly -

    The servers and datacenters need a major, MAJOR upgrade for this game. No question about it.

    Funny thing is, that both games are basically running on the same engine though ZOS clainms the Hero engine in ESO is highly modified but still, i experience many same problems that i had in SWTOR when it launched, i have had ability delay was one most prominent i had with ESO but that disappeared near the "Relaunch" of the game.. Then when One Tamriel launched, things started to go bad again.

    I think that the game engine just cant handle the current size of shards we have, less people in one shard would help this. We would still be in same server with all other stuff and can move to friends shard as we please. When ever i happen to get in an near empty shard, the lag is totally gone but when the population starts to rise or i am thrown at filled shard, things go bad again.



    Very possible....and annoying.
  • swippy
    swippy
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    Threre should be no lag period.

    that sounds like a nice single-player game! definitely not anything that has ever happened on the internet, though.
  • Asardes
    Asardes
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    swippy wrote: »
    Threre should be no lag period.

    that sounds like a nice single-player game! definitely not anything that has ever happened on the internet, though.

    The problem is that despite stable and fast connection, the game still stutters, freezes and fails to render assets and players fast enough. Sometimes I have stutter even without lag spikes. So that's clearly a client side problem. The client is badly optimized and doesn't shed old information to free up memory.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Rohamad_Ali
    Rohamad_Ali
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    @ZOS_GinaBruno @ZOS_JessicaFolsom Could one of you please let us know why it's so bad ?
  • Yamakaziing
    Yamakaziing
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    Yeah... the way vivec has been lately is very dissapointing. very buggy and laggy. has shor been laggy too?
  • Tapio75
    Tapio75
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    It may be client side, but im pretty sure it is still due engine not handling large populations well but there is also the two way connection between client and server where the large population on one shard also comes to question. Too many requests send between will eventually add to client lag. Things might as well fail to render because client does not receive permission to draw things quickly enough from server or is slow to send requests. They might also get corrupted on the way which might lead to funny things like riding a horse while running on its back.

    Less population per shard will greatly help this but i fear they want everyone to have a feeling that theres really a lot of players everywhere to make the game look very popular as many people think that game is going bad if their shard is not populated enough.
    >>PC-EU Mostly PVE. Played since BETA<<
  • Balamoor
    Balamoor
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    Ch4mpTW wrote: »
    maboleth wrote: »
    I don't see any game-breaking lag, occasional latency spike, but it's nowhere near starting any thread or moaning at the top of your voice. And Cyrodiil has been improved so much. PC EU.

    I'm really tired of these drama threads.

    It always amazes me how so many people can experience issues, and voice them both on their platform of choice and forums alike. Yet, a few folks out of blue will come along and say, “I’m not experiencing anything wrong at all. In fact, the game is in the best shape it’s ever been in. Things have improved incredibly!”

    How does someone come about saying such things, when at 1 point the game was capable of handling things like 200 Vs. 200 zerg battles. And mind you, this is with little to no lag while this all was occurring. As well as little to no frame drops. There’s documented proof of this on YouTube, by the way. But now? If there’s even a 50 Vs. 50 battle at a keep or outpost, you’ll have skills being used in a delayed manner (if they are registered at all). As well as people teleporting around, with textures not rendering properly.

    So please. Tell me how you can type something like that, and actually be taken seriously? How? And it’s not even just PvP, by the way. Performance got so bad, that people were getting load screens by merely stepping a few feet in a town. No bs. Forget going in and out of buildings. Entire zones at 1 point became inaccessible on certain platforms (XB1 people couldn’t access Wrothgar for how long? And us on PS4 had major issues with Grahtwood for months). Dungeons and trials? Forget about some of them. Especially trials actually. VMoL and VMA was (and possibly still is) a nightmare from the amount of lag as well as performance issues. So how? How can a person really say that the game is doing so incredible, and getting better? If anything, I’d say it’s been getting worse.

    I dunno your experience may not be my experience?

    Tech performance is rarely universal. I can tell you this....I have personally improved many players performance just because they didn't understand their settings on their router or network cards...other people have had excellent settings and terrible lag their is no rhyme or reason to much of it.I can't speak to the EU, but In the States a lot of it is how their ISP connects to the backbone and what ports that particular ISP decides to throttle (I'm looking at you Xfinity).

    What Zenimax could do which might help is less population per shard the ability to manually change shards, and letting pre made groups make public dungeons instanced or private. (The last suggestion always gets mock outrage from the "But it's a MMO!" crowd)

    No it's more simple just to yell that Zenimax is evil and doesn't care.
    Edited by Balamoor on January 17, 2018 4:23PM
  • The_Protagonist
    The_Protagonist
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    itscompton wrote: »
    What is wrong with the game/servers right now? I'm in Sanguine's with hardly any other people around and it's lagging more than it does sometimes in big Cyrodiil fights. I hope tonights patch is fixing something that's causing this because I don't know how much more patience the people I play with, or myself for that matter, have left. It's so bad I accidentally sat down on a bench trying to pick up loot and now I can't get up, even "get me unstuck" didn't unglue my butt from the seat. Cyrodiil has been f'***'d up forever it seems like but at least I could always retreat to PvE land when it got to be too much, but now those areas are lagging horribly as well, leaving the entirety of the game pretty much unplayable.

    Try restarting your computer once in a while, if you haven't already, there are memory leaks BTW.
  • Skoomah
    Skoomah
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    A lot of calculations used to be done locally on your computer but people programmed add ons and cheats which broke the game so they took that away and started to do calculations on ZOS servers instead. The community couldn't police themselves so we now we end up with laggy BS in cyro.
  • Duck
    Duck
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    Phage wrote: »
    Americans: use to 50 ping.. 120 ping OMG THE GAME IS LAGGING
    Australians: use to 350 ping.. That's cute.

    I live less than 2 hours from the NA server, average 160 to 200ms on a fiber connection. All other sites/games, easy 40 to 60ms. I can explain that too.
    ...

    I'm gonna be that person...

    Were the traceroute results all thru the same hops? Some major hops have issues sometimes, some have been accused of throttling in recent gaming history, and some are just absolute ****.
    ... And sometimes the game servers are also just ****.
    What I lack in gameplaying ability I make up for in smack talk.
  • Gnozo
    Gnozo
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    maboleth wrote: »
    I don't see any game-breaking lag, occasional latency spike, but it's nowhere near starting any thread or moaning at the top of your voice. And Cyrodiil has been improved so much. PC EU.

    I'm really tired of these drama threads.

    i am also playing on PC EU. This was yesterday at 6pm in germany:

    https://www.youtube.com/watch?v=qazswEPuLWU

    Tell me this isn´t game breaking.. pls tell me. This lag is everyday. Everyday. How can´t this be the number one priority to fix?
  • itscompton
    itscompton
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    itscompton wrote: »
    What is wrong with the game/servers right now? I'm in Sanguine's with hardly any other people around and it's lagging more than it does sometimes in big Cyrodiil fights. I hope tonights patch is fixing something that's causing this because I don't know how much more patience the people I play with, or myself for that matter, have left. It's so bad I accidentally sat down on a bench trying to pick up loot and now I can't get up, even "get me unstuck" didn't unglue my butt from the seat. Cyrodiil has been f'***'d up forever it seems like but at least I could always retreat to PvE land when it got to be too much, but now those areas are lagging horribly as well, leaving the entirety of the game pretty much unplayable.

    Try restarting your computer once in a while, if you haven't already, there are memory leaks BTW.

    I'm on a PS4 Pro hard wired to my router with 250 Mb down 50 Mb up and was farming Sanguine's first thing after powering up and starting to play in the morning.

  • Ch4mpTW
    Ch4mpTW
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    Balamoor wrote: »
    Ch4mpTW wrote: »
    maboleth wrote: »
    I don't see any game-breaking lag, occasional latency spike, but it's nowhere near starting any thread or moaning at the top of your voice. And Cyrodiil has been improved so much. PC EU.

    I'm really tired of these drama threads.

    It always amazes me how so many people can experience issues, and voice them both on their platform of choice and forums alike. Yet, a few folks out of blue will come along and say, “I’m not experiencing anything wrong at all. In fact, the game is in the best shape it’s ever been in. Things have improved incredibly!”

    How does someone come about saying such things, when at 1 point the game was capable of handling things like 200 Vs. 200 zerg battles. And mind you, this is with little to no lag while this all was occurring. As well as little to no frame drops. There’s documented proof of this on YouTube, by the way. But now? If there’s even a 50 Vs. 50 battle at a keep or outpost, you’ll have skills being used in a delayed manner (if they are registered at all). As well as people teleporting around, with textures not rendering properly.

    So please. Tell me how you can type something like that, and actually be taken seriously? How? And it’s not even just PvP, by the way. Performance got so bad, that people were getting load screens by merely stepping a few feet in a town. No bs. Forget going in and out of buildings. Entire zones at 1 point became inaccessible on certain platforms (XB1 people couldn’t access Wrothgar for how long? And us on PS4 had major issues with Grahtwood for months). Dungeons and trials? Forget about some of them. Especially trials actually. VMoL and VMA was (and possibly still is) a nightmare from the amount of lag as well as performance issues. So how? How can a person really say that the game is doing so incredible, and getting better? If anything, I’d say it’s been getting worse.

    I dunno your experience may not be my experience?

    Tech performance is rarely universal. I can tell you this....I have personally improved many players performance just because they didn't understand their settings on their router or network cards...other people have had excellent settings and terrible lag their is no rhyme or reason to much of it.I can't speak to the EU, but In the States a lot of it is how their ISP connects to the backbone and what ports that particular ISP decides to throttle (I'm looking at you Xfinity).

    What Zenimax could do which might help is less population per shard the ability to manually change shards, and letting pre made groups make public dungeons instanced or private. (The last suggestion always gets mock outrage from the "But it's a MMO!" crowd)

    No it's more simple just to yell that Zenimax is evil and doesn't care.

    You have some pretty fair and valid points. However, I personally can say that ESO is for the most part the only game that I lag heavily in. There was a brief period where I’d experience lag spikes in Overwatch (due to weather-related issues, or the fact that I’d be playing with a buddy who lives in another countr). As well a few moments of lag here and there in GTA:O (although incredibly rare and was usually due to someone using a lag-switch or mod menu). But, not across multiple games.

    For example, I can play in numerous 25-30 people sessions in GTA:O and experience hardly any: Frame rate issues, lag, or texture rendering problems. I can play Pokémon games on the 3DS, and experience minor lag (due to it being over a WiFi connection). I can play a myriad of other online games, and be just fine regarding my connection. Yet, the moment I start playing ESO? I begin having moments of lag and rendering problems. I begin to see people “rubber-banding” at times, and my skills having delays (and at some points not even being registered). I begin having situations where I experience long load screens going in and out of keeps within Cyrodiil. As well as a host of other problems.

    I don’t think it’s my connection, comrade. Especially when so many others are experiencing the same exact troubles. I’ve said it before, and I’ll say it again. I strongly believe a lot of the problems at stemming from ZOS’ end. And not so much the players.
  • Drakkdjinn
    Drakkdjinn
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    It's possible they sap bandwidth from the main game servers to support the PTS instead of paying for additional server resources. There is sometimes a correlation btwn crap performance as we approach certain patches/events, possible correlation and lazy behavior that I would not put past ZoS - just a thought.
  • Ihatenightblades
    Ihatenightblades
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    DoctorESO wrote: »
    It's peak hours.

    It shouldn't matter if it is peak hours on not. Threre should be no lag period.

    Ps. My monthly fees don't lag so why should ESO.

    A game without lag? Is that even possible?

    What people mean by "lag" in this game 100% of the time they are really referring to fps drops. This is especially the case in big fights in cyrodil.

    Hes not wrong to ask for a stable game that doesnt frame drop to 5 fps when in a big fight. Especially a company who is doing really well right now with population AND profits so whats holding them back? My guess is they are taking advantage of the players who love the game and will play it WITH its problems.


  • Great_M
    Great_M
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    maboleth wrote: »
    I don't see any game-breaking lag, occasional latency spike, but it's nowhere near starting any thread or moaning at the top of your voice. And Cyrodiil has been improved so much. PC EU.

    I'm really tired of these drama threads.

    Seriously, I'm extremely offended with your comment. I bought a product that is not working as intend and this is causing drama?

    Stop harassing and bullying people!!! This is a genuine technical issue not a CC, Cs, balance or play to win topic.

    It's literally paying for an empty box any you are say that it's drama. If you think that it's making the game look bad then you need to chill out, your not going to single handed save them for a crisis.
    There is better chance with us whales

    I took the bait and I'm triggred
  • DoctorESO
    DoctorESO
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    .
    Edited by DoctorESO on September 22, 2018 7:41PM
  • timmayyyboy
    timmayyyboy
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    Ch4mpTW wrote: »
    maboleth wrote: »
    I don't see any game-breaking lag, occasional latency spike, but it's nowhere near starting any thread or moaning at the top of your voice. And Cyrodiil has been improved so much. PC EU.

    I'm really tired of these drama threads.

    It always amazes me how so many people can experience issues, and voice them both on their platform of choice and forums alike. Yet, a few folks out of blue will come along and say, “I’m not experiencing anything wrong at all. In fact, the game is in the best shape it’s ever been in. Things have improved incredibly!”

    How does someone come about saying such things, when at 1 point the game was capable of handling things like 200 Vs. 200 zerg battles. And mind you, this is with little to no lag while this all was occurring. As well as little to no frame drops. There’s documented proof of this on YouTube, by the way. But now? If there’s even a 50 Vs. 50 battle at a keep or outpost, you’ll have skills being used in a delayed manner (if they are registered at all). As well as people teleporting around, with textures not rendering properly.

    So please. Tell me how you can type something like that, and actually be taken seriously? How? And it’s not even just PvP, by the way. Performance got so bad, that people were getting load screens by merely stepping a few feet in a town. No bs. Forget going in and out of buildings. Entire zones at 1 point became inaccessible on certain platforms (XB1 people couldn’t access Wrothgar for how long? And us on PS4 had major issues with Grahtwood for months). Dungeons and trials? Forget about some of them. Especially trials actually. VMoL and VMA was (and possibly still is) a nightmare from the amount of lag as well as performance issues. So how? How can a person really say that the game is doing so incredible, and getting better? If anything, I’d say it’s been getting worse.



    Agreed!! i have mutiple toons that are stuck in cyrodill right now, i cant even log into them. i have 1 toon stuck in stonefalls. i run at around 10 ping, 60+ down, 15+ upload yet i literally cannot even log into this game right now. ive played since day 1 ps4, ive seen the massive zergVzerg battles with absolutely zero lag. i get, probably 3 or 4 times an hour, DCed because of "no internet connection"... this is not the case at all, ill back out to the ps4 home screen and vola internets.
    drama threads? not even close buddy. when you buy a game, spend money on micro transactions but cannot even log into the game when the campaign resets is not a small drama issue.
  • DoctorESO
    DoctorESO
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    .
    Edited by DoctorESO on September 22, 2018 7:40PM
  • Balamoor
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    Ch4mpTW wrote: »
    Balamoor wrote: »
    Ch4mpTW wrote: »
    maboleth wrote: »
    I don't see any game-breaking lag, occasional latency spike, but it's nowhere near starting any thread or moaning at the top of your voice. And Cyrodiil has been improved so much. PC EU.

    I'm really tired of these drama threads.

    It always amazes me how so many people can experience issues, and voice them both on their platform of choice and forums alike. Yet, a few folks out of blue will come along and say, “I’m not experiencing anything wrong at all. In fact, the game is in the best shape it’s ever been in. Things have improved incredibly!”

    How does someone come about saying such things, when at 1 point the game was capable of handling things like 200 Vs. 200 zerg battles. And mind you, this is with little to no lag while this all was occurring. As well as little to no frame drops. There’s documented proof of this on YouTube, by the way. But now? If there’s even a 50 Vs. 50 battle at a keep or outpost, you’ll have skills being used in a delayed manner (if they are registered at all). As well as people teleporting around, with textures not rendering properly.

    So please. Tell me how you can type something like that, and actually be taken seriously? How? And it’s not even just PvP, by the way. Performance got so bad, that people were getting load screens by merely stepping a few feet in a town. No bs. Forget going in and out of buildings. Entire zones at 1 point became inaccessible on certain platforms (XB1 people couldn’t access Wrothgar for how long? And us on PS4 had major issues with Grahtwood for months). Dungeons and trials? Forget about some of them. Especially trials actually. VMoL and VMA was (and possibly still is) a nightmare from the amount of lag as well as performance issues. So how? How can a person really say that the game is doing so incredible, and getting better? If anything, I’d say it’s been getting worse.

    I dunno your experience may not be my experience?

    Tech performance is rarely universal. I can tell you this....I have personally improved many players performance just because they didn't understand their settings on their router or network cards...other people have had excellent settings and terrible lag their is no rhyme or reason to much of it.I can't speak to the EU, but In the States a lot of it is how their ISP connects to the backbone and what ports that particular ISP decides to throttle (I'm looking at you Xfinity).

    What Zenimax could do which might help is less population per shard the ability to manually change shards, and letting pre made groups make public dungeons instanced or private. (The last suggestion always gets mock outrage from the "But it's a MMO!" crowd)

    No it's more simple just to yell that Zenimax is evil and doesn't care.

    You have some pretty fair and valid points. However, I personally can say that ESO is for the most part the only game that I lag heavily in. There was a brief period where I’d experience lag spikes in Overwatch (due to weather-related issues, or the fact that I’d be playing with a buddy who lives in another countr). As well a few moments of lag here and there in GTA:O (although incredibly rare and was usually due to someone using a lag-switch or mod menu). But, not across multiple games.

    For example, I can play in numerous 25-30 people sessions in GTA:O and experience hardly any: Frame rate issues, lag, or texture rendering problems. I can play Pokémon games on the 3DS, and experience minor lag (due to it being over a WiFi connection). I can play a myriad of other online games, and be just fine regarding my connection. Yet, the moment I start playing ESO? I begin having moments of lag and rendering problems. I begin to see people “rubber-banding” at times, and my skills having delays (and at some points not even being registered). I begin having situations where I experience long load screens going in and out of keeps within Cyrodiil. As well as a host of other problems.

    I don’t think it’s my connection, comrade. Especially when so many others are experiencing the same exact troubles. I’ve said it before, and I’ll say it again. I strongly believe a lot of the problems at stemming from ZOS’ end. And not so much the players.

    Well if it is completely and totally on their end (not that I am convinced it is) It's shard balancing, and the suggestions I made could go far in solving much of it..... honestly they should have never opened up every dungeon as public...you span that across multiple shards and it is a recipe for lag.
  • Tan9oSuccka
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    I personally think many people have god awful internet connections. Very noticeable in Cyrodiil.

    Get tin can internet + animation cancel

    Pair that up with struggling servers. Voila!
  • Aeorath
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    Gnozo wrote: »
    maboleth wrote: »
    I don't see any game-breaking lag, occasional latency spike, but it's nowhere near starting any thread or moaning at the top of your voice. And Cyrodiil has been improved so much. PC EU.

    I'm really tired of these drama threads.

    i am also playing on PC EU. This was yesterday at 6pm in germany:

    https://www.youtube.com/watch?v=qazswEPuLWU

    Tell me this isn´t game breaking.. pls tell me. This lag is everyday. Everyday. How can´t this be the number one priority to fix?

    Dang, if I'd have that kind of lag on PS4, I'd be a happy puppy... you call that lag?! You should see how it feels on console, the whole screens is frozen.
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