is solo pvp viable in light armour or am I just signing my own death warrant. Heavy is still the meta by a long way for magplar with everyone I speak to using it.
Any body have success SOLO with light?
yes it hits harder but that won't matter if I'm dead or constantly healing
https://youtu.be/H8PM-hgV5Tw is solo pvp viable in light armour or am I just signing my own death warrant. Heavy is still the meta by a long way for magplar with everyone I speak to using it.
Any body have success SOLO with light?
yes it hits harder but that won't matter if I'm dead or constantly healing
TheDoomsdayMonster wrote: »is solo pvp viable in light armour or am I just signing my own death warrant. Heavy is still the meta by a long way for magplar with everyone I speak to using it.
Any body have success SOLO with light?
yes it hits harder but that won't matter if I'm dead or constantly healing
Heavy is the Meta for a Magplar?
No...Light gives you ALOT of bang for your buck opposed to 5 Heavy; the Cost Reduction and Magicka Regen in particular are golden.
I am a Magplar, btw, that wears 5 Light and you can absolutely have success in Light Armor solo in PvP...
Now there are some limitations to this...
You cant rush headstrong into all situations like John Rambo; you gotta be a bit more selective with the battles you pick (Vampirism and its Dark Stalker passive combined with Elusive Mist as a must for a solo Magplar IMHO); playing like a hybrid Nightblade is very strong for my character in this regard...
And as @Minno correctly points out, 1 DPS set combined with 2 Defensive/Utility sets seems the best route to go if you want to wear 5 Light...
Now there is a bit of a learning curve involved with wearing 5 Light and you are going to take a few beating figuring out your limitations, but once you figure it out and master it, you'll see that 5 Light has a higher performance ceiling for a Magplar than 5 Heavy does...
Good luck!
I haven't tested myself, but I've heard of people running light armor with Wizard Reposte AND Transmutation. Not sure where the damage would come from though.
I run my Magplar with
5 Mechanical Acuity - Light
5 Spinners (Dual Wield)
2 Skoria
The damage output is crazy, you can melt a player during the Acuity proc. I find using Dampen Magicka is more than enough defense. Especially paired with BOL and the healing from jabs.
I haven't tested myself, but I've heard of people running light armor with Wizard Reposte AND Transmutation. Not sure where the damage would come from though.
Can someone explain me Mechanical Acuity usefulness over Julianos? With little investments in crit you easily get 50% crit chance with Julianos constantly while having 300 more spell damage. Do I miss something?
is solo pvp viable in light armour or am I just signing my own death warrant. Heavy is still the meta by a long way for magplar with everyone I speak to using it.
Any body have success SOLO with light?
yes it hits harder but that won't matter if I'm dead or constantly healing
LA gives you more crit chance, mag regen, cost reduction and penetration. It lets your slot dmg enchants and pick apprentice mundas for more dmg while letting you slot 2 defensive/utility sets which arguably gives more mitigation than heavy armor currently does.
But neither wont solve magplar's lack of mobility and tendency to be stuck on the defensive (vital for solo in open world).
Play BGs with magplar, the mobilty is less of an issue, and you can find yourself in better situations dealing with 2-3 good players while your team focuses on the other team/objective. Plus no lag!
edit:
I'm not the best player, but most magplars running light found that you have to pair it with 2 defensive sets. I don't run vampire, but most do. Here's a vid of a BG I was in where I was tanky just enough to offset being stuck casting BoL all the time (though I oddly was casting it anyway to heal the Chaos Ball handler.) I am using Pirate Skele for my main defense, and backbar frost staff for "just in case" moments.https://youtu.be/H8PM-hgV5Tw
Can someone explain me Mechanical Acuity usefulness over Julianos? With little investments in crit you easily get 50% crit chance with Julianos constantly while having 300 more spell damage. Do I miss something?
Julianos is great for sustained damage. But Mechanical Acuity provides a guaranteed 5 seconds of crit when it procs. And the 15% chance while using the DOTs and channeled abilities of a magplar gives a very high uptime of the set off cooldown. You can hold your burst for the proc and hit someone for 5 straight seconds of guaranteed crit damage. I like to load up DOTs on a target and then when Acuity procs I hit them with a stun and then an ultimate or Jabs. There is something extremely satisfying about watching a soul assault hit for its full duration while critting (effectively more than doubling its tooltip damage (you can hit PVE creatures for 135K+ soul assaults everytime). Or hitting someone with 100% critting jabs and then following it up with a nearly fully critting Radiant Opression. I like to run this build with the Shadow mundus and stack CP into elfborn to get even more crit damage. You can also make a bomber using this set with the destro ult. Pop destro and gap close into the group and when this procs (it will very quickly) every tic of your destro ult for 5 seconds of its duration will hit every enemy for crit damage.
For me at least, in Cyrodil, the max stam/mag 4 piece is extremely useful as well.
So yeah, Julianos provides the potential of a 50% crit change over the entire course of a fight. But Acuity provides insane windows of burst.
is solo pvp viable in light armour or am I just signing my own death warrant. Heavy is still the meta by a long way for magplar with everyone I speak to using it.
Any body have success SOLO with light?
yes it hits harder but that won't matter if I'm dead or constantly healing
LA gives you more crit chance, mag regen, cost reduction and penetration. It lets your slot dmg enchants and pick apprentice mundas for more dmg while letting you slot 2 defensive/utility sets which arguably gives more mitigation than heavy armor currently does.
But neither wont solve magplar's lack of mobility and tendency to be stuck on the defensive (vital for solo in open world).
Play BGs with magplar, the mobilty is less of an issue, and you can find yourself in better situations dealing with 2-3 good players while your team focuses on the other team/objective. Plus no lag!
edit:
I'm not the best player, but most magplars running light found that you have to pair it with 2 defensive sets. I don't run vampire, but most do. Here's a vid of a BG I was in where I was tanky just enough to offset being stuck casting BoL all the time (though I oddly was casting it anyway to heal the Chaos Ball handler.) I am using Pirate Skele for my main defense, and backbar frost staff for "just in case" moments.https://youtu.be/H8PM-hgV5Tw
How in the world do you play in that 1/2 zoomed camera? Would drive me crazy