Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

ESO combat quality is FAR WORSE from its competitors?

  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's fine as it is, but I'd love to see some improvement.
    Are you at all familiar with the concept of nitpicking?
    You seem to have mastered it...

    animation qualoty can have a huge impact tough...the great animations are one aspect why i like gw2 combat better....and their buff/debuff system which is way more worked out
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Not far worse, but yeah, worse.
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    Clearly you've never played Neverwinter Nights or Secret World .

    I haven't actually, since the combat even looks boring, I'd doubt it even fun to play with.

    For other MMOs developed during the sme time ESO fares well . An active dodge and block system with breakfree from cc (when it works lol) . So many games do not have these simple additions we enjoy . New games have more stylized combat , BDO for instance . Sure the animations are always better on newer games but ESO has a more fluid system with its counterplay . BDO has no real cc break . Eso has most everything needed to feel engaging , including interupts .

    But it feels much worse to hit a sword, or mace compare to BDO. If I'm on BDO forum, I'd make a thread about how BDO should have cc break. But now I'm on ESO forum, so I'd love to see some change to the combat animation :D

    Ya of course but like I said before ESO can not handle anymore graphically . Devs are trying to reduce what we see because of lag .BDO is very beautiful combat but node wars lag insane . Pop up graphics everywhere in combat . Here there is more graphics stability . Which is much more important when fighting other players .

    The animation looks fine once, actually. I'm emphasizing the "once" part.
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Not far worse, but yeah, worse.
    Jamini wrote: »
    Pr0Skygon wrote: »
    Where did I say "there is no permanent end-game player-base"? No seriously, where is it? I'd love to know if I messed it up, or did I make it confusing to readers.

    My original response was directed at someone else, not you. @Wifeaggro13 was quoted and for some reason you replied to it. I'll correct my last response, but I honestly don't even know why you replied to me when I was taking issue with another person's quote.

    Oh wait, you did? My bad :tongue:
  • Enslaved
    Enslaved
    ✭✭✭✭✭
    ✭✭✭✭
    Other (leave your comment below, I'd love to read them)
    Can combat in ESO be improved? Sure.
    Is it at levels OP want us to believe?
    No it is not nearly as bad and idk why would anyone play a mmorpg where they find combat badly designed. Suggestion to OP: If ESO combat is below ur standards, go play something else.
  • Ruckly
    Ruckly
    ✭✭✭✭
    Nope, not at all.
    Iccotak wrote: »
    Do you want something more like this?
    https://www.youtube.com/watch?v=XlRmU7yfW0I

    It would be nice if the max effective FOV in the game could be raised from 65 to 80 for FPV. FPV is fun if your player isn't a cyclops wearing a 65 FOV box for an eyeglass.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
    ✭✭✭✭✭
    It's fine as it is, but I'd love to see some improvement.
    I can see some of your points. One difference between this game and many other is this isnt a tab targeting game. Yes you can tab target but not in the normal MMO sense where you tab target and can literally be facing the opposite direction while running away and still hit the person. Those games look fluid because they just play an animation without having to really worry about doing a lot of checks especially not having to worry about a hit box. You can even cast a skill and go out of range but as long as you cast it prior to it goes off. Obviously that doesn’t really happen in ESO as much. Also LoS isn’t as big of an issue in other games.

    I’m sure there are a few other action combat MMOs out there that don’t do that and maybe do combat better than ESO, I just haven’t played them. But I came to ESO from FFXIV and gave BnS a try for a few months and combat in those games were easier and a bit boring (especially FFXIV). People think rotations in this game are monotonous, play one of those games lol.
    Hey everyone! Look! It's a signature!
  • wolfydog
    wolfydog
    ✭✭✭
    I dont think its that bad.

    Its WAY better then any single player ES game overall. Maybe theres no spellcrafting fun but besides that its way better.

    Its still better then many MMO's cause there just haven't been that many good mmo's since this game came out. And WoW era combat doesn't work anymore. I can still live with the graphics, there good enough still and that cartoony style is a bit more timeless, but the combat is horrid.
  • PlagueSD
    PlagueSD
    ✭✭✭✭✭
    Nope, not at all.
    There could be an option for combinations... for example, do light-light-heavy-heavy and get an special attack instead of the last heavy blow; do light-light-light-heavy-skill and get 20% effect boost on the class skill use; and more of the like. (would be a nifty way to sneak in additional animations!)

    Actually, they had that in DAoC. You had attacks that could combo together as well as having reactive (based on if you parried or evaded) and positional requirements. I loved my valewalker for this reason.
  • Robo_Hobo
    Robo_Hobo
    ✭✭✭✭✭
    Nope, not at all.
    ESO's combat is a big plus for me actually. I really love the fluidity of it that comes from having no ability cooldowns aside from the GCD, and only being able to have 5 abilities on two bars. With most other MMO's that I've played, you typically have to deal with varied ability cooldowns and then by end-game having dozens and dozens of abilities to use all the time, which is very cumbersome.

    Plus block/sprint/dodge/interrupt all being built into the game instead of abilities is always nice.

    Oh yeah, and being able to target things by looking at them instead of having to click tab to change the target every time you want to fight something different.


  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's fine as it is, but I'd love to see some improvement.
    Well, we can always improve. ESO combat is the only reason I am still playing after 3 years. It is the most dynamic combat system of any non-shooter game I have ever played.

    Few points:

    1. Animation canceling and weaving are not the same thing, people, figure it out.
    2. Animation canceling is the reason that ESO combat is good in the first place. It is what makes combat dynamic, giving you the ability to react to changing circumstances in real time. Never met a skilled player that was against it. Do with that what you will...
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nope, not at all.
    The issue about creating a poll like this is being embarrassed with how few actually ageee with you. Only 15% basically agree with OP at this point. Granted, OP seems to want so to be more like BDO based on a comment he made which probably sums things up.
    Edited by idk on January 15, 2018 7:55PM
  • jssriot
    jssriot
    ✭✭✭✭✭
    It's fine as it is, but I'd love to see some improvement.
    Honestly, i would welcome improvement, but compared to ESO's actual competitors on the game market--MMORPGs made by a huge AAA studio that try to offer the same level and amount of content--there's no real competition. And I'm not thinking combat/shooter or team-based multiplayers, because those aren't in the same class.
    PC-NA since 2015. Tired and unimpressed.
  • agegarton
    agegarton
    ✭✭✭✭✭
    ✭✭
    Other (leave your comment below, I'd love to read them)
    I am extremely impressed by the pointlessness of this thread. Well done.
  • Zyjin
    Zyjin
    ✭✭
    It's fine as it is, but I'd love to see some improvement.
    ESO Combat isn't bad, but it could be better. I think a lot of animations and *** need to be cleared up a bit and feel a bit more impactful. I need to have more animations that have a real kick on them. Maybe spice up the animations of some skills too and have some way that attacks feel a bit more responsive so you know when they hit.

    Animation canceling is actually fairly fun imo regardless of it being unpopular of an opinion or not, but it could be perhaps a bit more flowy at times not helped by sometimes bugs and other issues.

    Overall I think ESO combat is good but just needs more power in the abilities and stuff. It doesn't have to be super flashy but like, maybe just a bit more spice to things, especially melee combat.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nope, not at all.
    Combat has never been bad or worse. I think the that’s what makes it different in a good way
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Kram8ion
    Kram8ion
    ✭✭✭✭✭
    Other (leave your comment below, I'd love to read them)
    I think it certainly could use some improvement I’ve played staff, DW and bow a lot and sure staffs can be clunky at times and ice staff wow that’s just awful but I recently picked up asylum 2h so I tried it out even though my 2h level is about 12 or something but omg what a slug it wasn’t for me
    Aussie lag is real!
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Totally.
    Just add a setting to automatically clip animations and allow another skill use. Everyone is cancelling them, why even keep showing them? I don’t get it.
  • Inarre
    Inarre
    ✭✭✭✭✭
    Nope, not at all.
    Pr0Skygon wrote: »
    Inarre wrote: »
    Id say as with anything there's always room for improvement... But when I compare this games combat to other mmos with magic/melee weapons this game is leagues ahead.

    Just for curiosity, but which MMO are you comparing ESO to?
    And to be honest, if you enjoy ESO, good for you mate. I'm just curious, that's all :tongue:

    Try playing ffxiv. Number one mmo of 2017, yet the combat is a snooze. There are no layers, everything has a global cooldown and a multi second channel time and the effects are nowhere near as well done. Yes it's a classic mmo and a game that's older than eso, but it's also higher rated. The only challenge in that game in my opinion is healing because you need to start channeling a life saving heal two hours before the target takes damage.

    Really, eso is in the top 3 for the top MMORPG mmos for 2017 for both combat feel and visuals in my books (im not comparing to games like fortnite or destiny 2 due to them being different combat) The combat is very interactive and has a complex system that is fun to learn.

    In short im willing to put up with the odd swing of my axe that doesn't perfectly pierce a targets skin in exchange for the depth (interrupts, blocks, roll dodge, ground AOEs, target dots, shields, evasion) and beauty that eso offers.

    My only gripe with eso is smart heal. But it's something I've learned to live with.
  • Runefang
    Runefang
    ✭✭✭✭✭
    ✭✭
    You misspelled better. Most MMOs have archaic combat systems, nobody is as good as ESO.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
    ✭✭✭✭✭
    It's fine as it is, but I'd love to see some improvement.
    I would also like to add, lag makes things a lot worse too. PvE it rarely affects me unless I’m on a really bad connection. But combat in PvP around a lot of people can be unbearable at times. Having to hit a button ten times to get a skill off or trying to weapon swap, good luck! Is it their servers? Coding and programming? I don’t know much about that stuff but I do know the combat would be way better if that part was more fluid.
    Hey everyone! Look! It's a signature!
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    As a console player, I'm like, what competition?

    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Not far worse, but yeah, worse.
    Enslaved wrote: »
    Can combat in ESO be improved? Sure.
    Is it at levels OP want us to believe?
    No it is not nearly as bad and idk why would anyone play a mmorpg where they find combat badly designed. Suggestion to OP: If ESO combat is below ur standards, go play something else.

    No, my passion for ESO repels me from doing that :neutral:
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Not far worse, but yeah, worse.
    I can see some of your points. One difference between this game and many other is this isnt a tab targeting game. Yes you can tab target but not in the normal MMO sense where you tab target and can literally be facing the opposite direction while running away and still hit the person. Those games look fluid because they just play an animation without having to really worry about doing a lot of checks especially not having to worry about a hit box. You can even cast a skill and go out of range but as long as you cast it prior to it goes off. Obviously that doesn’t really happen in ESO as much. Also LoS isn’t as big of an issue in other games.

    I’m sure there are a few other action combat MMOs out there that don’t do that and maybe do combat better than ESO, I just haven’t played them. But I came to ESO from FFXIV and gave BnS a try for a few months and combat in those games were easier and a bit boring (especially FFXIV). People think rotations in this game are monotonous, play one of those games lol.

    BDO, Blade and Soul, both of my example are action combat game, which is very similar to ESO. Non of them are tab targeting, and they all have much more fluid and enjoyable combat animation (I said animation, I did not say anything mechanically).
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Not far worse, but yeah, worse.
    wolfydog wrote: »
    I dont think its that bad.

    Its WAY better then any single player ES game overall. Maybe theres no spellcrafting fun but besides that its way better.

    Its still better then many MMO's cause there just haven't been that many good mmo's since this game came out. And WoW era combat doesn't work anymore. I can still live with the graphics, there good enough still and that cartoony style is a bit more timeless, but the combat is horrid.

    I valid your OP, but don't say ESO combat is better than the OG ES games :wink:
    Seriously, don't, unless you want a bunch of Skyrim fans come after you :neutral:
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Not far worse, but yeah, worse.
    Robo_Hobo wrote: »
    ESO's combat is a big plus for me actually. I really love the fluidity of it that comes from having no ability cooldowns aside from the GCD, and only being able to have 5 abilities on two bars. With most other MMO's that I've played, you typically have to deal with varied ability cooldowns and then by end-game having dozens and dozens of abilities to use all the time, which is very cumbersome.

    Plus block/sprint/dodge/interrupt all being built into the game instead of abilities is always nice.

    Oh yeah, and being able to target things by looking at them instead of having to click tab to change the target every time you want to fight something different.


    From what I've seen, you sound like a person who has only played tab target MMORPG before hand, and ESO is your first action combat MMORPG. But hey, if that's why you love ESO combat, it can't be a bad thing :D
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Not far worse, but yeah, worse.
    idk wrote: »
    The issue about creating a poll like this is being embarrassed with how few actually ageee with you. Only 15% basically agree with OP at this point. Granted, OP seems to want so to be more like BDO based on a comment he made which probably sums things up.

    So far only 41% of people disagree on my OP, and 51% agrees to the point that some improvements have gotta be done.
    The poll have 5 options, 3 agree (on various level), 1 disagree, and 1 neutral, just to make it less confusing :D
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Not far worse, but yeah, worse.
    As a console player, I'm like, what competition?

    BDO is coming on Xbox One, yay? :wink:
    But seriously though, that game combat is its only redeemable quality :tongue:
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Not far worse, but yeah, worse.
    Runefang wrote: »
    You misspelled better. Most MMOs have archaic combat systems, nobody is as good as ESO.

    The only 2 tab targeting MMORPG left on the market worth getting into are WOW and FF14, all others are action combat now.
    Tera, WIldstar, Blade and Souls, Dragon Nest, Black desert, just to name a few.
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Not far worse, but yeah, worse.
    Combat has never been bad or worse. I think the that’s what makes it different in a good way

    Oh believe me, it has gone worse on many occasions.
  • Pr0Skygon
    Pr0Skygon
    ✭✭✭✭✭
    Not far worse, but yeah, worse.
    Inarre wrote: »
    Pr0Skygon wrote: »
    Inarre wrote: »
    Id say as with anything there's always room for improvement... But when I compare this games combat to other mmos with magic/melee weapons this game is leagues ahead.

    Just for curiosity, but which MMO are you comparing ESO to?
    And to be honest, if you enjoy ESO, good for you mate. I'm just curious, that's all :tongue:

    Try playing ffxiv. Number one mmo of 2017, yet the combat is a snooze. There are no layers, everything has a global cooldown and a multi second channel time and the effects are nowhere near as well done. Yes it's a classic mmo and a game that's older than eso, but it's also higher rated. The only challenge in that game in my opinion is healing because you need to start channeling a life saving heal two hours before the target takes damage.

    Really, eso is in the top 3 for the top MMORPG mmos for 2017 for both combat feel and visuals in my books (im not comparing to games like fortnite or destiny 2 due to them being different combat) The combat is very interactive and has a complex system that is fun to learn.

    In short im willing to put up with the odd swing of my axe that doesn't perfectly pierce a targets skin in exchange for the depth (interrupts, blocks, roll dodge, ground AOEs, target dots, shields, evasion) and beauty that eso offers.

    My only gripe with eso is smart heal. But it's something I've learned to live with.

    I have got to say, FF14 really nails the story telling and plot, it is superb!
    But when it comes to combat, sweet baby Jesus! Waiting to cast your spell is somehow more boring than watching paint dry :'(
Sign In or Register to comment.