Ragnarock41 wrote: »I do have to say without lag its fine.
But when lag is involved it becomes absolutely horrible.
Olen_Mikko wrote: »Generally it is okay, but couple things i'd like to see go. I don't like the animation cancelling being so crucial part of dealing tons of damage.
Other thing i don't like is the targeting system. If you have clear line of sight, arrows will follow the target like a heat seeking missile. It is stupid.
Other than that, combat system is fine
Blade and Soul is what I had in mind, mainly. And maybe GW2. I'd put ESO a slight step above The Secret World for combat quality. Not saying the game is bad (TSW is one of my favourite MMORPGs), but there's so much room for improvement. Even the way characters move around feels off (like jumping).Someone mentioned Black Desert and Blade and Soul. Those are games ESO should be compared with. I'm not talking about asian-style visual effects, blinks, 5 meters high jumping or something like that. I'm talking about animation transitions, positioning, fluidity in character's movements and actions.
Do you want something more like this?https://www.youtube.com/watch?v=XlRmU7yfW0I
inf.toniceb17_ESO wrote: »OK so this is from a PvE perspective: If there is anything in ESO that i hate more than having to remake my builds every few months cuz of all the balance changes it is combat. It's boring, clunky, unresponsive and built around an exploit the couldn't fix. It feels like i'm playing and old mortal kombat game where i have to execute some fatality rotation over and over till the enemy is dead and it's boring. GCD while may be nescesarry forces me to press each button like five times before ability fires off wich makes it feel unresponsive and contrary to pupular belief it doesn't feel fast paced at all. As for weaving it's not actually a bad mechanic per se but considering all of the above and animation problems that pop up from time to time and aren't fixed for months (i'm looking at you strife). it turns eso combat into a nightmare for me. Now yes its a problem of nerly every MMO out there, yes, but most of them doesn't have some semi-hidden mechanics that aren't explained anywhere in game at all and don't really work that well sometimes.
Ragnarock41 wrote: »I do have to say without lag its fine.
But when lag is involved it becomes absolutely horrible.
But yes, the animation update kind of killed something.
I hear animation canceling brings 2k more dps. Dont sound like a game changer to me.
As is clear from the poll results, few agree. While I am sure there is something everyone would like to see different, just as with everything else, combat is significantly better than any MMORPG I have played before.
Edit: comparing ESO to BDO is a poor comparison. BDO hardly has anything in it. If that is the type of game you prefer I suggest playing it though most that tried it got bored and returned to ESO.