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New item set...

  • GrigorijMalahevich
    GrigorijMalahevich
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    Hutch679 wrote: »
    Irylia wrote: »
    I don’t understand why we have these consistently similar lame sets that allow procs instead of making unique sets that are class/choice defining.

    I so 100% agree! Let's get some class specific sets for the love of god!

    Like seriously how cool would specific class sets be?

    If they're good sets, everyone in that class will wear it - something ZOS hates to see and responds to with nerfs.
    If they aren't good, no one will wear them over the more general sets.

    You see this happen with new and old sets all the time. For example, it was well-nigh mandatory for MagDKs to wear Burning Spellweave for a while, so ZOS nerfed it. Flameblossom ought to be a good set for MagDKs, but is lackluster in comparison to more generalized sets, so practically no one wears it.

    That's only one example, but there's many more. ZOS doesn't like BIS sets to stay BIS for long (mostly so they can keep players grinding for the new BIS gear.)

    Agree, but to remove BiS thing from class specific sets - make more of them with various but very important features...
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • Derra
    Derra
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    No travel time? Gonna get nerfed

    It has really long traveltime (way slower than fragment or destro reach) - but in melee that´s irrelevant as it has no obvious procc animation ans spawns in front of the caster (basically inside the target).
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Hutch679
    Hutch679
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    Derra wrote: »
    No travel time? Gonna get nerfed

    It has really long traveltime (way slower than fragment or destro reach) - but in melee that´s irrelevant as it has no obvious procc animation ans spawns in front of the caster (basically inside the target).

    So melee range like say.... a magdk? With that new monster set on... equals..... CANCER!
  • Waffennacht
    Waffennacht
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    Hutch679 wrote: »
    Derra wrote: »
    No travel time? Gonna get nerfed

    It has really long traveltime (way slower than fragment or destro reach) - but in melee that´s irrelevant as it has no obvious procc animation ans spawns in front of the caster (basically inside the target).

    So melee range like say.... a magdk? With that new monster set on... equals..... CANCER!

    In duels yes, the mag NB is scarier as you potentially won't see him coming
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Nihility42
    Nihility42
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    I'm most excited for the Curse of Doylemish set. Definitely going to try to make it work on my Stamden.
  • Hutch679
    Hutch679
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    Hutch679 wrote: »
    Derra wrote: »
    No travel time? Gonna get nerfed

    It has really long traveltime (way slower than fragment or destro reach) - but in melee that´s irrelevant as it has no obvious procc animation ans spawns in front of the caster (basically inside the target).

    So melee range like say.... a magdk? With that new monster set on... equals..... CANCER!

    In duels yes, the mag NB is scarier as you potentially won't see him coming

    It will be back to radiant magelight and even then, there will be no saviing you unless you stack high defenses.... so stupid. I'm still not a fan of having a class that can run around invisible....
  • DDuke
    DDuke
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    DDuke wrote: »
    No travel time? Gonna get nerfed

    There is a travel time, a very long travel time (I'll try to get a video of this, stay tuned).

    As promised (also showcases how it procs in melee...):
    https://youtu.be/8svirYFCsXY
    Edited by DDuke on January 9, 2018 8:10PM
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    DDuke wrote: »
    DDuke wrote: »
    No travel time? Gonna get nerfed

    There is a travel time, a very long travel time (I'll try to get a video of this, stay tuned).

    As promised (also showcases how it procs in melee...):
    https://youtu.be/8svirYFCsXY

    Oh my...

    At range, it seems balanced, but up close, there is no counterplay against that...

    This set needs to be hit with the nerf bat...Lucille style!

    ;)
    Edited by TheDoomsdayMonster on January 9, 2018 8:35PM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Xvorg
    Xvorg
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    You see red Mountain used a lot?

    It's like Shock Master, but worst
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Xvorg
    Xvorg
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    You see red Mountain used a lot?

    Not a lot nowadays...

    Do you think this items proc will be similar to Red Mountains?

    You know, even if it is, Soul Assault will snare its target, so you may still be able to lay waste to your victim when this sets proc is combined with the above ability...

    Although I imagine the killing burst would go something like: Purifying Light, Toppling Charge, followed by SA (which would be followed by Radiant Destruction in the event that your target is still alive after SA); with a high Spell Crit, this set will proc on atleast one of those attacks on average, so the burst can be strong...

    It's a bad set.

    First you need to crit chance to make it work

    second, the ball is blockable/evaded, so any dodge roll will shut it down

    third, a 10 secs cooldown is crap

    Maybe a ganking mageblade could use it against potatoes but no really use outside that
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Hutch679
    Hutch679
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    Xvorg wrote: »
    You see red Mountain used a lot?

    Not a lot nowadays...

    Do you think this items proc will be similar to Red Mountains?

    You know, even if it is, Soul Assault will snare its target, so you may still be able to lay waste to your victim when this sets proc is combined with the above ability...

    Although I imagine the killing burst would go something like: Purifying Light, Toppling Charge, followed by SA (which would be followed by Radiant Destruction in the event that your target is still alive after SA); with a high Spell Crit, this set will proc on atleast one of those attacks on average, so the burst can be strong...

    It's a bad set.

    First you need to crit chance to make it work

    second, the ball is blockable/evaded, so any dodge roll will shut it down

    third, a 10 secs cooldown is crap

    Maybe a ganking mageblade could use it against potatoes but no really use outside that

    It's any crit, not a percent chance when you crit. Therefore having even a 30% chance to hit... that's a huge chance....
  • Minalan
    Minalan
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    DDuke wrote: »
    DDuke wrote: »
    No travel time? Gonna get nerfed

    There is a travel time, a very long travel time (I'll try to get a video of this, stay tuned).

    As promised (also showcases how it procs in melee...):
    https://youtu.be/8svirYFCsXY

    Oh my...

    At range, it seems balanced, but up close, there is no counterplay against that...

    This set needs to be hit with the nerf bat...Lucille style!

    ;)

    Lucille is THIRSY! She’s a vampire bat!

    @ZOS_GinaBruno please bring this to dev attention. Thanks. We really don’t need to bring any more instant kill sets in the game, and that’s exactly what this does.

    Haven’t we been through this already? I thought we were well past it.
    Edited by Minalan on January 9, 2018 11:58PM
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Xvorg wrote: »
    You see red Mountain used a lot?

    Not a lot nowadays...

    Do you think this items proc will be similar to Red Mountains?

    You know, even if it is, Soul Assault will snare its target, so you may still be able to lay waste to your victim when this sets proc is combined with the above ability...

    Although I imagine the killing burst would go something like: Purifying Light, Toppling Charge, followed by SA (which would be followed by Radiant Destruction in the event that your target is still alive after SA); with a high Spell Crit, this set will proc on atleast one of those attacks on average, so the burst can be strong...

    It's a bad set.

    First you need to crit chance to make it work

    second, the ball is blockable/evaded, so any dodge roll will shut it down

    third, a 10 secs cooldown is crap

    Maybe a ganking mageblade could use it against potatoes but no really use outside that

    But ganking is exactly what people will use it for; that's exactly what my plan for it is if it stays as is (it should be toned down in all honesty though; it hits too hard and seems to be practically undodgable if someone blitz's you from stealth)...


    But in the event that there are no changes to it, I already have a portion of my 80+% Spell Crit build ready to go (Golded Slime Claw and Golden Mothers Sorrow...all Divines) to complete my Gankplar idea...
    Edited by TheDoomsdayMonster on January 10, 2018 4:27AM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • jhharvest
    jhharvest
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    I really wasn't wishing for gankblades to have more burst. :/
  • Derra
    Derra
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    jhharvest wrote: »
    I really wasn't wishing for gankblades to have more burst. :/

    Do you perceive magica gankblades to be problematic in regards to ganking?
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Kartalin
    Kartalin
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    Derra wrote: »
    jhharvest wrote: »
    I really wasn't wishing for gankblades to have more burst. :/

    Do you perceive magica gankblades to be problematic in regards to ganking?
    Before Monday, no...
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Xvorg wrote: »
    It's a bad set.

    First you need to crit chance to make it work

    second, the ball is blockable/evaded, so any dodge roll will shut it down

    third, a 10 secs cooldown is crap

    Maybe a ganking mageblade could use it against potatoes but no really use outside that

    I think these counters for it are fine.

    I'm with DoomsdayMonster on this, I am excited to try this set out just for ganking on a melee magNB.
  • Irylia
    Irylia
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    No proc sets should make it through into live.
    We need sets that a player can use to play the game not sets that play the game for them.
  • DDuke
    DDuke
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    Irylia wrote: »
    No proc sets should make it through into live.
    We need sets that a player can use to play the game not sets that play the game for them.

    Sure, but I'll play the devil's advocate here: isn't this exactly the kind of set that a stealth burst oriented melee magblade (not exactly the most meta build out there on Live) can use to play the game? If not, what kind of a set would you design for that purpose?


    I'm asking this because I was there during the stam proc meta & I know how things got a bit out of control with those procs.

    But after the nerfs, can anyone really claim the meta is any better? It's just another kind of bull[snip] now and those stealth oriented stam builds are virtually non-existent or extremely unviable. Everyone running rolling around with Troll King or some other survivability set... that's not good for the game either.
    Edited by DDuke on January 10, 2018 4:25PM
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    See, a lot of loot based games like this one fall into that trap. Like Dduke said, what really is the lesser of the two evils here?

    People are naturally going to gravitate towards a proc, versus something that takes skill to use. MMOs are open ended and low skill ceiling for that very reason.

  • AsheronRealaidain
    AsheronRealaidain
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    DDuke wrote: »
    DDuke wrote: »
    No travel time? Gonna get nerfed

    There is a travel time, a very long travel time (I'll try to get a video of this, stay tuned).

    As promised (also showcases how it procs in melee...):
    https://youtu.be/8svirYFCsXY

    Lmao. Great job devs.

    If this doesn't get nerfed I'm 100% farming this for my melee Magblade.
    Daggerfall Covenant
    Asheron Realaidain | Altmer Magsorc
    Wayward Bob | Orsimer Stamplar
    Aerbax Virindi | Dunmer Magblade
    Numuhdira | Redguard Stamsorc
    Borelean Strathelar | Khajiit Stamblade
    Isin Dule | Dunmer MagDK
    Illservian Palacost | Argonian Magplar
    Lord Rytheran | Nord Stamcro
    Antius Blackmoor | Orsimer StamDK
    Xbox One X, NA
  • montiferus
    montiferus
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    Irylia wrote: »
    No proc sets should make it through into live.
    We need sets that a player can use to play the game not sets that play the game for them.

    This!

    The odd thing to me is they saw the backlash from broken sets like Viper (which was way overturned) and yet they release more of the same. Doesn't make a lot of sense.

    If you guys have run out of ideas for sets why not re-tool the 8 million worthless sets you already have in the game that nobody uses? Oblivion's edge anyone?
  • DDuke
    DDuke
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    montiferus wrote: »
    Irylia wrote: »
    No proc sets should make it through into live.
    We need sets that a player can use to play the game not sets that play the game for them.

    This!

    The odd thing to me is they saw the backlash from broken sets like Viper (which was way overturned) and yet they release more of the same. Doesn't make a lot of sense.

    If you guys have run out of ideas for sets why not re-tool the 8 million worthless sets you already have in the game that nobody uses? Oblivion's edge anyone?

    ...amongst the 8 million worthless sets being Viper & co, which they made practically useless after the (understandable) backlash to the proc meta.

    Worth mentioning.
  • kaithuzar
    kaithuzar
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    That's not even the good set they mentioned...
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    WKB (we kill bosses) - turd where you go?
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  • Vrenk
    Vrenk
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    yes there was a giant proc viable for a stamganking that was already pretty good in PvP. Zos killed melee mblade after proxy nerf and then heavy attack mblade ganking got nerfed in heavy attack change.now melee mblade is pretty much the weakest playstyle that was once viable. This is finally make melee mblade viable again, doubt it will make them as overpowered as stamnb as stamnb was already viable before viper
    Edited by Vrenk on January 10, 2018 10:02PM

    - Make goblins a playable race
  • Six0
    Six0
    Shhhh guys! Magblade needs this for a patch, especially melee, it a late Christmas gift to make up for broken shade that'll never get fixed and will be "reworked" because zos.
  • VaranisArano
    VaranisArano
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    Six0 wrote: »
    Shhhh guys! Magblade needs this for a patch, especially melee, it a late Christmas gift to make up for broken shade that'll never get fixed and will be "reworked" because zos.

    Magblades needs it for a month or two before it get nerfed and then magblades whine about ZOS breaking their class again?
  • Datthaw
    Datthaw
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    Six0 wrote: »
    Shhhh guys! Magblade needs this for a patch, especially melee, it a late Christmas gift to make up for broken shade that'll never get fixed and will be "reworked" because zos.

    Magblades needs it for a month or two before it get nerfed and then magblades whine about ZOS breaking their class again?

    Again? Magblades are always broken. Our main escape has been broken forever.
  • DosPanchos
    DosPanchos
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    Definitely good for melee mag class, but I'm in the camp that you don't need a ton of crit to make this work. If you have 50% crit, for example, that's still a very rapid proc chance. I think you'll see more gains investing in spell dmg or whatever else...
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