This, note that with the next patch synergies will work better however cool down between them, including shards and orbs will increase from 20 to 30 seconds if not changed so you will just get 2/3 as much resources from healer.DMuehlhausen wrote: »
Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?
Tl:dr
No you couldn't spam whatever u want, unless support was good enough
But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.
This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....
DMuehlhausen wrote: »
Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?
Tl:dr
No you couldn't spam whatever u want, unless support was good enough
But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.
This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....
DMuehlhausen wrote: »
Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?
Tl:dr
No you couldn't spam whatever u want, unless support was good enough
But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.
This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....
Come on. Apart from maybe vMA you could just spam your skills even without healer in most of the content. Heck, we even ran some of the vet dungeons without healer, but in group content it is somehow expected you will grab a healer to join you.
DMuehlhausen wrote: »
Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?
Tl:dr
No you couldn't spam whatever u want, unless support was good enough
But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.
This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....
Come on. Apart from maybe vMA you could just spam your skills even without healer in most of the content. Heck, we even ran some of the vet dungeons without healer, but in group content it is somehow expected you will grab a healer to join you.
"false", "objectively incorrect"
How then? Where else in SOLO content would you need either full dmg or pre-Morrowind sustain? Or are you that bad players?
"false", "objectively incorrect"
How then? Where else in SOLO content would you need either full dmg or pre-Morrowind sustain? Or are you that bad players?
In solo content like msa, you have intervals where you can recuperate your resources, moreover you can precharge a heavy attack to hit the mob, giving you back even more resources.
In group content since there are no intervals, and the bosses and mobs have more health, you need the support if you wanna go full damage, that's it, or at least that's how it was.
So, what you said is false, because you didn't take into consideration these factors, and i think you did it purposefully, if not, then you need to considerate more what you are saying, because you don;t know what you are talking about.
Or are you that bad players, yea yea, typical when you have no argument, use shaming tactics.
Bad player, with 60 k dps? Yea sure, might not believe me, but it's true.
"false", "objectively incorrect"
How then? Where else in SOLO content would you need either full dmg or pre-Morrowind sustain? Or are you that bad players?
In solo content like msa, you have intervals where you can recuperate your resources, moreover you can precharge a heavy attack to hit the mob, giving you back even more resources.
In group content since there are no intervals, and the bosses and mobs have more health, you need the support if you wanna go full damage, that's it, or at least that's how it was.
So, what you said is false, because you didn't take into consideration these factors, and i think you did it purposefully, if not, then you need to considerate more what you are saying, because you don;t know what you are talking about.
Or are you that bad players, yea yea, typical when you have no argument, use shaming tactics.
Bad player, with 60 k dps? Yea sure, might not believe me, but it's true.
Once again, the post I reacted made it look like taking support with you was a burden. Like you don't really want to have support, but in order to maintain sustain and everything you need it. But you would take one into group content anyway. So why even talking about it? Did you stop taking healers into group content once sustain moved on you and your heavy attacks? I don't think so. You still take them with you. Simply just part of the competence moved to you. So since you take support anyway, it's ok to consider them as something what is always there. In that case pre-Morrowind you had unlimited sustain with a help of someone you would invite to group anyway and post-Morrowind you simply have to manage it a bit more and still invite that erson into the group because of heals and buffs.
Quite refreshing to see how close this is given that when people have something taken away they are going to rail against it even if it is for the greater good.
But anyways why are people still salty about this.
Even Deltia is back admitting he was wrong after that debacle where he "buried" his Templar.
The game is what it is. I enjoyed it before. I enjoy it now. I think its more challenging now and I think that's a good thing.
Learn to read? Never said that."false", "objectively incorrect"
How then? Where else in SOLO content would you need either full dmg or pre-Morrowind sustain? Or are you that bad players?
In solo content like msa, you have intervals where you can recuperate your resources, moreover you can precharge a heavy attack to hit the mob, giving you back even more resources.
In group content since there are no intervals, and the bosses and mobs have more health, you need the support if you wanna go full damage, that's it, or at least that's how it was.
So, what you said is false, because you didn't take into consideration these factors, and i think you did it purposefully, if not, then you need to considerate more what you are saying, because you don;t know what you are talking about.
Or are you that bad players, yea yea, typical when you have no argument, use shaming tactics.
Bad player, with 60 k dps? Yea sure, might not believe me, but it's true.
Once again, the post I reacted made it look like taking support with you was a burden. Like you don't really want to have support, but in order to maintain sustain and everything you need it. But you would take one into group content anyway. So why even talking about it? Did you stop taking healers into group content once sustain moved on you and your heavy attacks? I don't think so. You still take them with you. Simply just part of the competence moved to you. So since you take support anyway, it's ok to consider them as something what is always there. In that case pre-Morrowind you had unlimited sustain with a help of someone you would invite to group anyway and post-Morrowind you simply have to manage it a bit more and still invite that erson into the group because of heals and buffs.
The fact is that before morrowind you could go full damage and sustain thanks to the support the heal and tank provided, now you have to spam that heavy attack to sustain, and most don't like that, and i wager that a lot of those people left this game, and the pool is still 53 % for yes, and 37% for no.
And no, you had no infinite sustain without healers, you are factually wrong, and at this point i think you are making false statements purposefully to make a point, which is very dishonest.
DMuehlhausen wrote: »
Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?
Tl:dr
No you couldn't spam whatever u want, unless support was good enough
But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.
This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....
Come on. Apart from maybe vMA you could just spam your skills even without healer in most of the content. Heck, we even ran some of the vet dungeons without healer, but in group content it is somehow expected you will grab a healer to join you.
Zagnut123Zagnut123 wrote: »I find I have more finger a wrist strain wen I dps now due to heavy attack weaving.
My bad, meant to write "in most of the solo content", missed the solo word somehow. Second sentence does not give sense without that missed word tho.DMuehlhausen wrote: »
Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?
Tl:dr
No you couldn't spam whatever u want, unless support was good enough
But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.
This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....
Come on. Apart from maybe vMA you could just spam your skills even without healer in most of the content. Heck, we even ran some of the vet dungeons without healer, but in group content it is somehow expected you will grab a healer to join you.
You are right, i should have read more carefully, then what i get is that you just like the current system, we have our disagreements, but ok.
But, the fact is that you could not sustain for a longer period of time without healer, so unless you had so much dps that you could just kill the boss in 20 seconds, you could not sustain, and most bosses cannot be bursted down so fast even with high dps you would still have sustain problems..
Sustain was out of control and in someways still is IMO. The community adapted and I'd rather not see things reverted. I don't really care that you want to control the narrative by discounting that the community gets on fine as it is now they've adapted to the new parameters. It is what it is and there's still builds with massive sustain. Doesn't bother me some have to work a little harder for it.
Moloch1514 wrote: »Nice, mods burying the thread in another forum. Great censorship job @Zos!
Here we go:
1) What is the problem with short of "you"? Dont pretend u are using internet for the first time. I made grammar mistakes? Consider that English is not my first language and I am writing stuff pretty quick. Your entire respond makes me certain that I know about this game way more than you. By that I mean mostly issues with balance, classes. I can make builds work PVP and PVE wise. I know the tactics and I have the experience.
2) You have not much in common with trials? You are denying to get experience from the only difficult content in the game. That explains a lot about u. I play the game for reasons. There is always a goal, otherwise what is the point? When I am doing something I am always trying to be as competetive as possible. Because I dont want to be liability to others. Unfortunately 80% of ppl like it otherwise. Those I call casual and I dont consider their opinions about balance issues valid because those matters do not affect them anyway. Yet you all complain and the worst part is, that Zenimax is listening to your whinnings.
3) You are not doing trials? Ever done vet dungeon? You might like heavy attacking and you know what? I liked them to on 2h before they screwed up burst builds in 2.4. Apparently ou are in slow in general, I dont know, maybe u are 60+ years old. It would explain why "u" instead of "you" is bothering u that much. For younger players like myself light attacks rotation were more dynamic and were representing your skill way better.
4) I can agree that in general community is not that bad behaviour wise. Problem is with your thinking, too much to say with too small spectrum. I have already stated since I consider u to be a casual, your opinion shouldn't ever be valid for Zenimax in terms of balance. You can whinne about casual stuff as long as u want.
5) Also mentioned before, due to the fact that casual's whinnings, competetive players are facing uneccesary and bad changes. Zenimax is mostly at fault here listening to you instead of players who like to be competetive. Knowledge and experience about something is the most important here. But all that is not very valid in casual activities, it might only make it easier and quicker. What I cant understand is the fact that ppl like u dont like changes which makes them stronger, well they give them ability to be stronger, after all bad player will be always bad. To have valid opinion about something u should have full spectrum. You are not doing "endgame" content and I can bet u are not competetive PVP player. Just use logic right now, should your opinion be valid?
1) My issue with the use of "u" instead of "you" is simply that it seems like you're not in a rush. There is no reason to not include two more letters unless you are in a hurry. Either way do what you want, it only really bothers me personally. I mostly use it as a way to devalue arguments, but I can see how that would be rude. I genuinely did not consider that English was not your first language and I apologize for that. You knowing more than someone else doesn't devalue their opinions so long as they have some knowledge on the subject. I have seen no definitive proof that you have more experience than anyone else who plays this game and I doubt I will see any.
2) No, I have not done any trials. However it is not because I don't want to, it's simply because I don't have the time to sink into finding a group/guild to do the trials with, or in general spend a rather long amount of time doing said trials. Not having a goal to complete is a fair argument. If there was never any goal people would lose interest quickly. I find being mostly competitive is a bad thing, but that's your choice. The statistic of 80% of other people don't want to be competitive is not even an estimate, more of an uneducated guess. On top of that you claim that is a casual, but I disagree. The meaning of the word can be subjective and more used to relay a specific opinion, for me that opinion is "Casuals are people who play games casually." For you it's "People who don't play competitively" it seems. I will refer to this as "noncomps" from this point forward. I would imagine that ZOS would listen to the majority rather than the minority, just like anyone would.
3) Once again, No, I am not doing trials due to issues with time allocation. I have done plenty of vet dungeons on my older character. Ran Heavy Armor and Dual Wield as an Imperial and even back then I incorporated heavy attacks into my build since my sustain was much worse than most other stamina build users. I don't consider myself slow. I like to think that I instead take the time to learn things and think before saying something. Assuming that a 60+ year-old would argue with someone on the internet is genuinely laughable. To retort to that point, I am 16 years-old, turning 17 in a couple of months. I was playing back in 2015 after Tamriel Unlimited came out. I don't find light attacks to be any more a display of skill than heavy attacks, but at the same time staying alive long enough to keep sustain going with heavy attacks must count towards something.
4) You claiming that any opinion is less valid than another is just flat out wrong. The only reason an opinion should even be considered invalid is when the information relating to it is known as fact to be incorrect. Not having as large a spectrum of information certainly means they don't know as much, but they still deserve to have an opinion which can be considered valid.
5) You blame the noncomp players for balance changes which hurt the "pros" but not all changes happen because of complaining. ZOS is allowed to make changes they believe will help more than hurt as they please. In addition, the noncomps may make their threads and they may whine about things, but in the end it all comes down to ZOS.