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Would you like the morrowind sustain changes to be reverted?

  • John_1999
    John_1999
    ✭✭✭
    Yes
    it was so much fun before morrowind. And this is what games are made for, FUN.
    The patch was broken, no doubt, but which patch was not broken!?
    Edited by John_1999 on January 11, 2018 8:22AM
    Magicka Templar: Tammi von Tamriel
    Stammina Templar: John James Smith

    -Current CP: 3601-

    -Just a noob in a world full of pro's.-
    -There is no bussines like lag bussines-
  • mongoLC
    mongoLC
    ✭✭✭✭
    Yes
    Hell yes i don't even pve because of it anymore. Have had so many friends leave the game over it. Still can't believe whoever made that decision still has a *** job!
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    JinMori wrote: »
    Getern wrote: »
    Getern wrote: »
    Wait a second

    Is my vision blurry or there is ~40% for No?

    This

    This is why this game sucks, because of community

    Because of this I said No cause it's better this way. Having to think about a rotation is better rather than just spamming whatever you want

    Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
    Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?

    Tl:dr
    No you couldn't spam whatever u want, unless support was good enough

    But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.

    This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....
    This, note that with the next patch synergies will work better however cool down between them, including shards and orbs will increase from 20 to 30 seconds if not changed so you will just get 2/3 as much resources from healer.
    Enjoy.
    Tanks will love this with the huge cost increase for blocking.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • JohnStorm
    JohnStorm
    ✭✭✭
    Other
    I started the game when Homestead dropped and my first char was a Redguard DK. Once I got to CP160 I started practicing the maelstrom weapons rotation and it was the most fun combat style I've experienced in a MMO game. The rotation was difficult for me and my sustain was ***, but as time went by, I got the hang of it.

    When Morrowind dropped tho... Suddenly I got way higher dps with a brain-dead rotation I learned in 2 minutes. There wasn't any difficulty curve anymore, I had infinite sustain without any effort and had plenty of room for mistakes...

    ZOS don't need to revert all the changes to sustain though, just bringing back the old armor passives for cost reduction/regen and maybe buffing regen food/glyphs will be more than enough to add diversity.
  • Bax
    Bax
    ✭✭✭
    No
    JinMori wrote: »
    Getern wrote: »
    Getern wrote: »
    Wait a second

    Is my vision blurry or there is ~40% for No?

    This

    This is why this game sucks, because of community

    Because of this I said No cause it's better this way. Having to think about a rotation is better rather than just spamming whatever you want

    Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
    Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?

    Tl:dr
    No you couldn't spam whatever u want, unless support was good enough

    But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.

    This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....

    Come on. Apart from maybe vMA you could just spam your skills even without healer in most of the solo content. Heck, we even ran some of the vet dungeons without healer, but in group content it is somehow expected you will grab a healer to join you.

    //edit: added missing word "solo"
    Edited by Bax on January 12, 2018 12:57PM
  • Tirps
    Tirps
    ✭✭✭✭
    Yes
    Yes, I want that they would revert the sustain changes. It has nothing to do with adapting to sustain changes, but it is because of heavy attack rotation is slower than the old one, thus being more boring.
    Spamming heavy attacks on mag builds is just simply boring, it is slightly faster on stamina and dual wield but still, i would way rather use the pre-morrowind rotation than the current one that we are forced run because of those morrowind nerfs.
    cp1k+ ( ´•౪•`)
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Bax wrote: »
    JinMori wrote: »
    Getern wrote: »
    Getern wrote: »
    Wait a second

    Is my vision blurry or there is ~40% for No?

    This

    This is why this game sucks, because of community

    Because of this I said No cause it's better this way. Having to think about a rotation is better rather than just spamming whatever you want

    Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
    Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?

    Tl:dr
    No you couldn't spam whatever u want, unless support was good enough

    But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.

    This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....

    Come on. Apart from maybe vMA you could just spam your skills even without healer in most of the content. Heck, we even ran some of the vet dungeons without healer, but in group content it is somehow expected you will grab a healer to join you.

    No, you couldn't. End of story.

    This is just false.

    And i am speaking as a player who could get into the 60 k dps.
  • Doctordarkspawn
    Doctordarkspawn
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Bax wrote: »
    JinMori wrote: »
    Getern wrote: »
    Getern wrote: »
    Wait a second

    Is my vision blurry or there is ~40% for No?

    This

    This is why this game sucks, because of community

    Because of this I said No cause it's better this way. Having to think about a rotation is better rather than just spamming whatever you want

    Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
    Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?

    Tl:dr
    No you couldn't spam whatever u want, unless support was good enough

    But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.

    This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....

    Come on. Apart from maybe vMA you could just spam your skills even without healer in most of the content. Heck, we even ran some of the vet dungeons without healer, but in group content it is somehow expected you will grab a healer to join you.

    Objectively incorrect.
  • Bax
    Bax
    ✭✭✭
    No
    "false", "objectively incorrect"

    How then? Where else in SOLO content would you need either full dmg or pre-Morrowind sustain? Or are you that bad players?
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Bax wrote: »
    "false", "objectively incorrect"

    How then? Where else in SOLO content would you need either full dmg or pre-Morrowind sustain? Or are you that bad players?

    In solo content like msa, you have intervals where you can recuperate your resources, moreover you can precharge a heavy attack to hit the mob, giving you back even more resources.

    In group content since there are no intervals, and the bosses and mobs have more health, you need the support if you wanna go full damage, that's it, or at least that's how it was.

    So, what you said is false, because you didn't take into consideration these factors, and i think you did it purposefully, if not, then you need to considerate more what you are saying, because you don;t know what you are talking about.

    Or are you that bad players, yea yea, typical when you have no argument, use shaming tactics.

    Bad player, with 60 k dps? Yea sure, might not believe me, but it's true.
    Edited by JinMori on January 11, 2018 3:27PM
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    No
    Nope... while there can be tweaks here and there - keep the main thrust and main effects the same.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Bax
    Bax
    ✭✭✭
    No
    JinMori wrote: »
    Bax wrote: »
    "false", "objectively incorrect"

    How then? Where else in SOLO content would you need either full dmg or pre-Morrowind sustain? Or are you that bad players?

    In solo content like msa, you have intervals where you can recuperate your resources, moreover you can precharge a heavy attack to hit the mob, giving you back even more resources.

    In group content since there are no intervals, and the bosses and mobs have more health, you need the support if you wanna go full damage, that's it, or at least that's how it was.

    So, what you said is false, because you didn't take into consideration these factors, and i think you did it purposefully, if not, then you need to considerate more what you are saying, because you don;t know what you are talking about.

    Or are you that bad players, yea yea, typical when you have no argument, use shaming tactics.

    Bad player, with 60 k dps? Yea sure, might not believe me, but it's true.

    Once again, the post I reacted made it look like taking support with you was a burden. Like you don't really want to have support, but in order to maintain sustain and everything you need it. But you would take one into group content anyway. So why even talking about it? Did you stop taking healers into group content once sustain moved on you and your heavy attacks? I don't think so. You still take them with you. Simply just part of the competence moved to you. So since you take support anyway, it's ok to consider them as something what is always there. In that case pre-Morrowind you had unlimited sustain with a help of someone you would invite to group anyway and post-Morrowind you simply have to manage it a bit more and still invite that erson into the group because of heals and buffs.
    Edited by Bax on January 11, 2018 3:36PM
  • Etchos
    Etchos
    ✭✭✭
    No
    Quite refreshing to see how close this is given that when people have something taken away they are going to rail against it even if it is for the greater good.

    But anyways why are people still salty about this.

    Even Deltia is back admitting he was wrong after that debacle where he "buried" his Templar.

    The game is what it is. I enjoyed it before. I enjoy it now. I think its more challenging now and I think that's a good thing.
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Bax wrote: »
    JinMori wrote: »
    Bax wrote: »
    "false", "objectively incorrect"

    How then? Where else in SOLO content would you need either full dmg or pre-Morrowind sustain? Or are you that bad players?

    In solo content like msa, you have intervals where you can recuperate your resources, moreover you can precharge a heavy attack to hit the mob, giving you back even more resources.

    In group content since there are no intervals, and the bosses and mobs have more health, you need the support if you wanna go full damage, that's it, or at least that's how it was.

    So, what you said is false, because you didn't take into consideration these factors, and i think you did it purposefully, if not, then you need to considerate more what you are saying, because you don;t know what you are talking about.

    Or are you that bad players, yea yea, typical when you have no argument, use shaming tactics.

    Bad player, with 60 k dps? Yea sure, might not believe me, but it's true.

    Once again, the post I reacted made it look like taking support with you was a burden. Like you don't really want to have support, but in order to maintain sustain and everything you need it. But you would take one into group content anyway. So why even talking about it? Did you stop taking healers into group content once sustain moved on you and your heavy attacks? I don't think so. You still take them with you. Simply just part of the competence moved to you. So since you take support anyway, it's ok to consider them as something what is always there. In that case pre-Morrowind you had unlimited sustain with a help of someone you would invite to group anyway and post-Morrowind you simply have to manage it a bit more and still invite that erson into the group because of heals and buffs.


    The fact is that before morrowind you could go full damage and sustain thanks to the support the heal and tank provided, now you have to spam that heavy attack to sustain, and most don't like that, and i wager that a lot of those people left this game, and the pool is still 53 % for yes, and 37% for no.

    And no, you had no infinite sustain without healers, you are factually wrong, and at this point i think you are making false statements purposefully to make a point, which is very dishonest.

  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Etchos wrote: »
    Quite refreshing to see how close this is given that when people have something taken away they are going to rail against it even if it is for the greater good.

    But anyways why are people still salty about this.

    Even Deltia is back admitting he was wrong after that debacle where he "buried" his Templar.

    The game is what it is. I enjoyed it before. I enjoy it now. I think its more challenging now and I think that's a good thing.

    Why? Let me ask you, if they removed the thing you liked the most about this game, would you be at least a bit pissed off?

    If not, you are lying, because there is no way you would be ok with it.
    Edited by JinMori on January 11, 2018 3:45PM
  • Etchos
    Etchos
    ✭✭✭
    No
    a couple of years ago my wife put my on my diet and I was furious. No food in the fridge. Hungry all the time.

    super pissed off.

    But I got healthier. And looking back I realise that things are better now and that my anger was unfounded.

    Like I said having something taken away regardless of whether it is good or bad always results in a negative reaction. There are text books on it. Its a thing in physchology. The poll was a safe bet.

    Genuinely surprised that it wasn't 80/20 in favour of yes. people like to rail against the man
  • Bax
    Bax
    ✭✭✭
    No
    JinMori wrote: »
    Bax wrote: »
    JinMori wrote: »
    Bax wrote: »
    "false", "objectively incorrect"

    How then? Where else in SOLO content would you need either full dmg or pre-Morrowind sustain? Or are you that bad players?

    In solo content like msa, you have intervals where you can recuperate your resources, moreover you can precharge a heavy attack to hit the mob, giving you back even more resources.

    In group content since there are no intervals, and the bosses and mobs have more health, you need the support if you wanna go full damage, that's it, or at least that's how it was.

    So, what you said is false, because you didn't take into consideration these factors, and i think you did it purposefully, if not, then you need to considerate more what you are saying, because you don;t know what you are talking about.

    Or are you that bad players, yea yea, typical when you have no argument, use shaming tactics.

    Bad player, with 60 k dps? Yea sure, might not believe me, but it's true.

    Once again, the post I reacted made it look like taking support with you was a burden. Like you don't really want to have support, but in order to maintain sustain and everything you need it. But you would take one into group content anyway. So why even talking about it? Did you stop taking healers into group content once sustain moved on you and your heavy attacks? I don't think so. You still take them with you. Simply just part of the competence moved to you. So since you take support anyway, it's ok to consider them as something what is always there. In that case pre-Morrowind you had unlimited sustain with a help of someone you would invite to group anyway and post-Morrowind you simply have to manage it a bit more and still invite that erson into the group because of heals and buffs.


    The fact is that before morrowind you could go full damage and sustain thanks to the support the heal and tank provided, now you have to spam that heavy attack to sustain, and most don't like that, and i wager that a lot of those people left this game, and the pool is still 53 % for yes, and 37% for no.

    And no, you had no infinite sustain without healers, you are factually wrong, and at this point i think you are making false statements purposefully to make a point, which is very dishonest.
    Learn to read? Never said that.
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Bax wrote: »
    JinMori wrote: »
    Getern wrote: »
    Getern wrote: »
    Wait a second

    Is my vision blurry or there is ~40% for No?

    This

    This is why this game sucks, because of community

    Because of this I said No cause it's better this way. Having to think about a rotation is better rather than just spamming whatever you want

    Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
    Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?

    Tl:dr
    No you couldn't spam whatever u want, unless support was good enough

    But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.

    This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....

    Come on. Apart from maybe vMA you could just spam your skills even without healer in most of the content. Heck, we even ran some of the vet dungeons without healer, but in group content it is somehow expected you will grab a healer to join you.

    You are right, i should have read more carefully, then what i get is that you just like the current system, we have our disagreements, but ok.

    But, the fact is that you could not sustain for a longer period of time without healer, so unless you had so much dps that you could just kill the boss in 20 seconds, you could not sustain, and most bosses cannot be bursted down so fast even with high dps you would still have sustain problems..

    Edited by JinMori on January 11, 2018 4:45PM
  • Mureel
    Mureel
    ✭✭✭✭✭
    ✭✭✭
    Yes
    I find I have more finger a wrist strain wen I dps now due to heavy attack weaving.

    This much. Not to be the old lady around here, but I work on a pc 6-10 hours a day and only eso gives me chronic wrist ache between my healer and sorc. Also though, if more healers understood why ele drain is important and bothered to slot orbs, so much better QoL.

    I can't even tell ya how much I wish I'd ever get a healer like me when I am on my sorc!

    When I even see a tank using chains I almost faint of giddiness!
    Edited by Mureel on January 11, 2018 4:46PM
  • Ashtaris
    Ashtaris
    ✭✭✭✭✭
    ✭✭
    Yes
    We lost a lot of guildies after the Morrowind patch and we are just starting to recover a bit. Our guild consists of mainly older players who didn’t have the skills or the desire to adapt to such major changes in sustain. Some of us were able to adapt, but many just moved on to other pursuits.
  • Bax
    Bax
    ✭✭✭
    No
    JinMori wrote: »
    Bax wrote: »
    JinMori wrote: »
    Getern wrote: »
    Getern wrote: »
    Wait a second

    Is my vision blurry or there is ~40% for No?

    This

    This is why this game sucks, because of community

    Because of this I said No cause it's better this way. Having to think about a rotation is better rather than just spamming whatever you want

    Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
    Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?

    Tl:dr
    No you couldn't spam whatever u want, unless support was good enough

    But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.

    This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....

    Come on. Apart from maybe vMA you could just spam your skills even without healer in most of the content. Heck, we even ran some of the vet dungeons without healer, but in group content it is somehow expected you will grab a healer to join you.

    You are right, i should have read more carefully, then what i get is that you just like the current system, we have our disagreements, but ok.

    But, the fact is that you could not sustain for a longer period of time without healer, so unless you had so much dps that you could just kill the boss in 20 seconds, you could not sustain, and most bosses cannot be bursted down so fast even with high dps you would still have sustain problems..
    My bad, meant to write "in most of the solo content", missed the solo word somehow. Second sentence does not give sense without that missed word tho.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    I find it manageable in pve, I have adapted here.
    It's a nuisance in pvp though, so unnecessary. I had sustain issues before that already, now it's just dead. I am forced to shield stack with harness magicka basically. As much as I despise it.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • The_Brosteen
    The_Brosteen
    ✭✭✭✭✭
    Yes
    #letsmakepvpbrokenagain
  • Vizier
    Vizier
    ✭✭✭✭✭
    No
    Sustain was out of control and in someways still is IMO. The community adapted and I'd rather not see things reverted. I don't really care that you want to control the narrative by discounting that the community gets on fine as it is now they've adapted to the new parameters. It is what it is and there's still builds with massive sustain. Doesn't bother me some have to work a little harder for it.
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Vizier wrote: »
    Sustain was out of control and in someways still is IMO. The community adapted and I'd rather not see things reverted. I don't really care that you want to control the narrative by discounting that the community gets on fine as it is now they've adapted to the new parameters. It is what it is and there's still builds with massive sustain. Doesn't bother me some have to work a little harder for it.

    And another one misses the point.

    It's NOT about adapting, it's about how fun it is.

    I'm not twisting any narrative dude, the pool is about you like it or not, most voted for not, in fact i didn't even vote since i made the pool, and wanted the data to be as unbiased as possible, this is just how the community feels, but nice try though, haven;t got the data on your side, just say it's biased, bull.....

    Look everyone has a preference, and the preference has been shown on this pool.
    Edited by JinMori on January 11, 2018 5:58PM
  • Moloch1514
    Moloch1514
    ✭✭✭✭✭
    Yes
    Nice, mods burying the thread in another forum. Great censorship job @Zos!
    PC-NA
  • Bax
    Bax
    ✭✭✭
    No
    Moloch1514 wrote: »
    Nice, mods burying the thread in another forum. Great censorship job @Zos!

    The topic is about combat and character mechanics and their difference in pre-Morrowind and post-Morrowind. It was moved to "Combat & Character Mechanics" forum. What's the problem again?
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Yeah, gameplay was noticably more fun for me before the change. But the biggest issue isn't combat itself; it's waiting between fights for resources to come back. So, a reversion would be nice, but I'd be okay with a very large out-of-combat (or sneak) regen bonus.

    Still think it was a d*** move, and it was the final nail in the coffin of my having any faith in the gameplay designers.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Getern
    Getern
    ✭✭✭
    Yes
    Kambo wrote: »
    Getern wrote: »
    Here we go:

    1) What is the problem with short of "you"? Dont pretend u are using internet for the first time. I made grammar mistakes? Consider that English is not my first language and I am writing stuff pretty quick. Your entire respond makes me certain that I know about this game way more than you. By that I mean mostly issues with balance, classes. I can make builds work PVP and PVE wise. I know the tactics and I have the experience.

    2) You have not much in common with trials? You are denying to get experience from the only difficult content in the game. That explains a lot about u. I play the game for reasons. There is always a goal, otherwise what is the point? When I am doing something I am always trying to be as competetive as possible. Because I dont want to be liability to others. Unfortunately 80% of ppl like it otherwise. Those I call casual and I dont consider their opinions about balance issues valid because those matters do not affect them anyway. Yet you all complain and the worst part is, that Zenimax is listening to your whinnings.

    3) You are not doing trials? Ever done vet dungeon? You might like heavy attacking and you know what? I liked them to on 2h before they screwed up burst builds in 2.4. Apparently ou are in slow in general, I dont know, maybe u are 60+ years old. It would explain why "u" instead of "you" is bothering u that much. For younger players like myself light attacks rotation were more dynamic and were representing your skill way better.

    4) I can agree that in general community is not that bad behaviour wise. Problem is with your thinking, too much to say with too small spectrum. I have already stated since I consider u to be a casual, your opinion shouldn't ever be valid for Zenimax in terms of balance. You can whinne about casual stuff as long as u want.

    5) Also mentioned before, due to the fact that casual's whinnings, competetive players are facing uneccesary and bad changes. Zenimax is mostly at fault here listening to you instead of players who like to be competetive. Knowledge and experience about something is the most important here. But all that is not very valid in casual activities, it might only make it easier and quicker. What I cant understand is the fact that ppl like u dont like changes which makes them stronger, well they give them ability to be stronger, after all bad player will be always bad. To have valid opinion about something u should have full spectrum. You are not doing "endgame" content and I can bet u are not competetive PVP player. Just use logic right now, should your opinion be valid?

    1) My issue with the use of "u" instead of "you" is simply that it seems like you're not in a rush. There is no reason to not include two more letters unless you are in a hurry. Either way do what you want, it only really bothers me personally. I mostly use it as a way to devalue arguments, but I can see how that would be rude. I genuinely did not consider that English was not your first language and I apologize for that. You knowing more than someone else doesn't devalue their opinions so long as they have some knowledge on the subject. I have seen no definitive proof that you have more experience than anyone else who plays this game and I doubt I will see any.

    2) No, I have not done any trials. However it is not because I don't want to, it's simply because I don't have the time to sink into finding a group/guild to do the trials with, or in general spend a rather long amount of time doing said trials. Not having a goal to complete is a fair argument. If there was never any goal people would lose interest quickly. I find being mostly competitive is a bad thing, but that's your choice. The statistic of 80% of other people don't want to be competitive is not even an estimate, more of an uneducated guess. On top of that you claim that is a casual, but I disagree. The meaning of the word can be subjective and more used to relay a specific opinion, for me that opinion is "Casuals are people who play games casually." For you it's "People who don't play competitively" it seems. I will refer to this as "noncomps" from this point forward. I would imagine that ZOS would listen to the majority rather than the minority, just like anyone would.

    3) Once again, No, I am not doing trials due to issues with time allocation. I have done plenty of vet dungeons on my older character. Ran Heavy Armor and Dual Wield as an Imperial and even back then I incorporated heavy attacks into my build since my sustain was much worse than most other stamina build users. I don't consider myself slow. I like to think that I instead take the time to learn things and think before saying something. Assuming that a 60+ year-old would argue with someone on the internet is genuinely laughable. To retort to that point, I am 16 years-old, turning 17 in a couple of months. I was playing back in 2015 after Tamriel Unlimited came out. I don't find light attacks to be any more a display of skill than heavy attacks, but at the same time staying alive long enough to keep sustain going with heavy attacks must count towards something.

    4) You claiming that any opinion is less valid than another is just flat out wrong. The only reason an opinion should even be considered invalid is when the information relating to it is known as fact to be incorrect. Not having as large a spectrum of information certainly means they don't know as much, but they still deserve to have an opinion which can be considered valid.

    5) You blame the noncomp players for balance changes which hurt the "pros" but not all changes happen because of complaining. ZOS is allowed to make changes they believe will help more than hurt as they please. In addition, the noncomps may make their threads and they may whine about things, but in the end it all comes down to ZOS.

    1) I could update the game just to link u my achievments, there are players who can tell u that I know my stuff, but wait are they still playing? 90% don't, do I have to say why?

    2) Yes, because doing just one veteran HM trial take forever? ~25 minutes, up to 40 minutes with lesser friends, barely cordinated group. How much time do u spend on game dayli? I must admit I didnt heard that word "noncomp" before. According to urban dictionary it means: idiot, moron. It kind of suits to description of casual, no offence. We can also call it something like pugs or pubbies. "I find being mostly competitive is a bad thing, but that's your choice." I literally facepalmed, boys on TS had fun when I posted that on chat. Are u for real? I am starting to think that this is some kind of troll.

    3) The fact u have used heavy armor for DPS setup terrifies me already, did u use skills tho? In general sounds like L2P issue.
    You seem to be "exceptional". How light attacks display skill?

    With Heavy attack build all u do is reapplying dots on cooldown with heavy attacks (in some cases also with spammable) but even without spammable u can do way too hecking high DPS.

    With light attack build u do reapply Dots on cooldown but u are also trying to squeeze as much spammables as possible, what reflects in ur DPS.

    4) After all u wrote so far makes me 100% certain that u are so called "noncomp". Listen you want changes to things u dont understand and u are unable to expliot them to the limits. What are we talking about?

    5) "And I don't think ZOS willingly wants to hurt the competitive playerbase, or any playerbase for that matter." There is so many ways it has been done, I will save my fingers this time.

    "Game balance is a tricky subject and there's no way to please everyone." No, it isn't. I would do more good for the game in one month than they do in years.

    " To add to this, if ZOS didn't listen to the entire playerbase of the game then the game would favor only one type of player."
    They favour casuals, they do content for them, same time neglecting balance and lag issues.

    You are kind of selfish here. Face it, any change Zose would make wont affect u at all. Why would u limit the amount of players having fun in the game just because u think that something in fact worse is better in ur opinion?

    Your opinion shouldn't be valid, thats my opinion, shame Zose do not see it that way.
    Edited by Getern on January 11, 2018 7:03PM
  • xaraan
    xaraan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Yes, worse changes they've made to the game in these last few patches. ZoS ignored much of the feedback on it and pushed ahead thinking they knew best - they didn't.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
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