Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

Would you like the morrowind sustain changes to be reverted?

JinMori
JinMori
✭✭✭✭✭
✭✭
It's been quite some time since iv'e played, mostly because of the sustain changes after morrowind, did not like them one bit, so i ask the question, would you like to see at least some of the changes to be reverted or not.


Just to make it clear, this is not about whether you adapted or not, it's about, do you like it? Or do you dislike it, i could't care less about adapting, this is about the quality of gameplay.
Edited by JinMori on January 10, 2018 5:08PM

Would you like the morrowind sustain changes to be reverted? 459 votes

Yes
52%
fastolfv_ESOnexxus_ESOGilvothvailjohn_ESOMoloch1514Joy_DivisionUriel_NocturneMojmirBelegnolecalitrumanb14_ESOdeepseamk20b14_ESOTaysagimpdrb14_ESOJimmyLightspeedflashb14_ESOEthoirxaraanlolo_01b16_ESODestruentDracane 243 votes
No
36%
CavalryPKwayfarerxPinesyAcrolasGreeviritsfatbassDarcyMardinPlagueSDmoutonNemesis7884Iruil_ESODrembo14_ESOYakidafiKanedaSyndromeSodanTokdennissomb16_ESODatoliteAudensBaxBryong9ub17_ESO 168 votes
Other
10%
SolarikenDeadlyRecluseYolokin_SwagonbornFaulgorAllPlayAndNoWorkYukon2112xenowarrior92eb17_ESOaeowulfWarraxxTaleof2CitiesLeyOreyn_BearclawMinalanFearlessOne_2014MgghoolNiclasFridholmEirellaKamboKatahdinchaserstorm16909 48 votes
  • monktoasty
    monktoasty
    ✭✭✭✭✭
    I started with morrowind but read how sustain was before and it seems way better that people got to go hard non stop
  • Marabornwingrion
    Marabornwingrion
    ✭✭✭✭✭
    ✭✭✭✭
    Yes
    HELL YES.
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    Revert battle roar and helping hands and I´m good.
    Immortal Redeemer - Gryphon Heart - Dro-m'Athra Destroyer
    And apparently still not a PvE player


    Characters:
    EU
    DC - Octius Ciel - Magicka Sorcerer - Breton
    DC - Evelina Septim - Magicka Templar - Breton
    EP - Josephine Tharn - Magicka Templar - Breton
    DC - Zireael the White Flame - Stamina Sorcerer - Bosmer
    EP - Qbi-One-Kenobi -Stamina DK - Argonian
    AD - Anconeus - Magicka Nightblade - High Elf
    EP - Cirilla Élen Riannon - Magica Dragonknight - Dark Elf
    AD - Fifty Shades of Cloak - Stamina Nightblade - Imperial
    AD - Alinare Larentius - StaminaTemplar - Redguard
    DC - The Alt-Knight - Stamina Dragonknight - Nord
    DC - Féreldir - Magicka Warden - Argonian
    AD - Kuvirá - Stamina Sorcerer - Redguard
    EP - 1vX Material - Stamina Warden - Orc
    EP - Fenrir the Windwalker - Stamina Sorcerer - Imperial
    EP - Q_Q Mancer Stamina Necromancer - Imperial

    NA
    EP - Sister Q - Stamina Sorcerer - Nord
    EP - Queue but the ueue is silent - Nightblade - Dark Elf

  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭
    Other
    Heavy attacks never should have been changed to recover resources in the first place.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭
    Faulgor wrote: »
    Heavy attacks never should have been changed to recover resources in the first place.

    Not like they did that before MW as well...
  • NiclasFridholm
    NiclasFridholm
    ✭✭✭✭
    Other
    Tone it down a bit but revert the calculation system to homestead please, you broke to many skills!
    Tobias Funke - Magplar since forever

  • Narvuntien
    Narvuntien
    ✭✭✭✭✭
    ✭✭
    Other
    What a lot of the other other commentors said.

    I'd like the class base sustian nerfs to be reverted but the cp and armor bases ones to remain.

    I feel like the morrowind changes just pidgeonholed all the classes back into boxes. Because now you can't do sub optimal things when the sustain is so limiting that only the most efficient survive.
  • Bax
    Bax
    ✭✭✭
    No
    As Templar main, only thing I dislike is that they removed party stamina restore from Repentance, but only if there is other Templar in party who keeps activating it faster than me (if it would at least give me some stamina too when I activate it myself, but nope) :'( Well there are some issue but overall I like the changes and I would actually like if they focus on resource management a bit more. Concept of skills without cooldown is interesting, but there was really no downside to it before, so it's good something was done about it.
  • Getern
    Getern
    ✭✭✭
    Yes
    klowdy1 wrote: »
    Getern wrote: »
    Wait a second

    Is my vision blurry or there is ~40% for No?

    This

    This is why this game sucks, because of community

    All conjecture. You think it sucks, but apparently a lot do not. I'm a bit confused as to why you play a game that sucks. Move on, and take your negativity with you.

    You dont have to be confused becasue since last 10 months I barely login to the game. (less than 10 times, not for long).
    I am technically not playing the game.

    What I can tell for sure, that u have not even half of the knowledge about the game I have.

    I can literally bet big money that all those voting NO are filthy casuals, who never done a vTrial and all they do in PVP is zerging. Maybe they find that 10v1 is easier now, I dont know.

    You will tell me, I wont belive that competent player would ever say that he likes the current sustain. Heavy attack struggle is a joke, are u aware how many trial focused guilds have gave up? Do u think that managing resources for solo player is easier now? Did u consider that he might have sacraficed something for that? No, becasue u are on the casual side of community.

    How dense do u have to be to think that current sustain is better? I stated, but I will repeat: Community ruins the game.
  • Edziu
    Edziu
    ✭✭✭✭✭
    Yes
    klowdy1 wrote: »
    Getern wrote: »
    Wait a second

    Is my vision blurry or there is ~40% for No?

    This

    This is why this game sucks, because of community

    All conjecture. You think it sucks, but apparently a lot do not. I'm a bit confused as to why you play a game that sucks. Move on, and take your negativity with you.

    it suck and community also as we see how just community suck as @Getern mentioned, also as someone else mentioned many many didnt adapted to morrowind, many are forced to those changes and have no way to do it in other way because of sucking communty which instead of wrote to devs or make more threads about this system isnt fun they just adapted without even saying to ZOS this isnt fun because these player have no balls and dignity to say it and now most of voting "no" here are those players
  • Loc2262
    Loc2262
    ✭✭✭✭✭
    Other
    Not fully reverted, but modified. Sustain was too easy before, and is much too cumbersome for stamina now. Stop forcing stam to make HA builds.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Kolache
    Kolache
    ✭✭✭✭
    No
    Bax wrote: »
    Concept of skills without cooldown is interesting, but there was really no downside to it before, so it's good something was done about it.

    This. No cooldowns has resulted in a delicate balance based on things like adjusting block costs, tweaking poisons, and penalizing certain ability usage by frequency. There has been a lot of effort to control infinite sustain, it wouldn't make sense to wreck it all.
    Something being unbalanced in 1v1 does not imply that it is balanced in group play.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    The question, while may be entertaining to see what this small population thinks, is mostly moot. It has been well over half a year and Zos seems pleased with the results. If OP wants to stop playing due to these changes that is certainly his/her choice, but Zos seems content to leave these changes and this poll will not change their mind.
    Really, idk
  • Kuramas9tails
    Kuramas9tails
    ✭✭✭✭✭
    Yes
    My answer is purely selfish. I understand why it happened. In a way, it needed to happen. But I could get away playing my favorite race (Khajiit) as a class its passives didn’t align with (magic). But for now, my mageblade altmer has an identity crisis and wears a Khajiit mask at all times. Just no tail. :(
    Edited by Kuramas9tails on January 10, 2018 1:08PM
      Your friendly neighborhood crazy cat lady of ESO
      New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
      AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
      AD Khajiit Mageblade DPS -- Flawless Conquerer
      FOR THE QUEEN!
      PS4/NA
    • Kuramas9tails
      Kuramas9tails
      ✭✭✭✭✭
      Yes
      idk wrote: »
      The question, while may be entertaining to see what this small population thinks, is mostly moot. It has been well over half a year and Zos seems pleased with the results. If OP wants to stop playing due to these changes that is certainly his/her choice, but Zos seems content to leave these changes and this poll will not change their mind.

      OP may not care to change ZOS’s mind but rather wanted to see what the community thinks.
        Your friendly neighborhood crazy cat lady of ESO
        New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
        AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
        AD Khajiit Mageblade DPS -- Flawless Conquerer
        FOR THE QUEEN!
        PS4/NA
      Sign In or Register to comment.