Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Would you like the morrowind sustain changes to be reverted?

  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Insandros wrote: »
    idk wrote: »
    The question, while may be entertaining to see what this small population thinks, is mostly moot. It has been well over half a year and Zos seems pleased with the results. If OP wants to stop playing due to these changes that is certainly his/her choice, but Zos seems content to leave these changes and this poll will not change their mind.

    OP may not care to change ZOS’s mind but rather wanted to see what the community thinks.

    OP could have made a forum search and found lots of threads on the subjet already made here and there if it was the only reason to, i'm sure a lot also exist on the PTS sub-section ;) But he'll get his vote from the same people who already said they didn'T like it back then.... Déjà-vu

    I don't see the harm in doing another post.
    zyk wrote: »
    JinMori wrote: »
    Runefang wrote: »
    People already adapted fairly well



    It's not about adapting, it's about whether you like it or not.

    I made it pretty clear that i don;t like the heavy attack that you are forced to put into a rotation, i much prefered the homestead/one tamriel way of playing, where you could go full damage light attack, but still sustain thanks to synergies between classes.

    You're not forced to do that. It may be optimal, but there are alternatives.

    Yes i'm not forced to do it, hence why i am not playing this game anymore, but if zos will revert at least some of the changes, i will thins about returning.

  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    Other
    I’ve adapted to the changes, too, but would fine either way.
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Getern wrote: »
    Getern wrote: »
    Wait a second

    Is my vision blurry or there is ~40% for No?

    This

    This is why this game sucks, because of community

    Because of this I said No cause it's better this way. Having to think about a rotation is better rather than just spamming whatever you want

    Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
    Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?

    Tl:dr
    No you couldn't spam whatever u want, unless support was good enough

    But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.

    This, people are saying that you could sustain indefinitely pre morrowind spamming abilities and full damage, but they forgot to add a very important part of the story. You needed the support from healers, and synergies between the classes to sustain, you couldn't just spam and spam with no support, kind of important guys.....
  • Demycilian
    Demycilian
    ✭✭✭✭
    No
    If im miserable due to trade guilds & ani cancelling, they get to be miserable about sustainability.

    Its my balm and salve.
  • Morvane
    Morvane
    ✭✭✭✭
    Yes
    Morrowind didnt bring new gameplay but just broke old - AoE+ HA it's not like I imagined fight in real or fantasy world
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • Somber97866
    Somber97866
    ✭✭✭✭✭
    Yes
    Because all this talk about balance and I'm not seein it as far as pve goes
  • Somber97866
    Somber97866
    ✭✭✭✭✭
    Yes
    What I said above
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    Other
    If I had to pick yes or no, I would say yes. That said, the answer is as follows: ZOS Identifed a very real issue which was infinite sustain in PVP, which essentially made really good players darn near immortal . There was also the lesser issue that PVE players really didn't consider their resources when planning for a build. I only say lesser because nobody was actually complaining about it, not trying to start a PVP/PVE war.

    In typical ZOS fashion, they took things too far, and compounded the problem by balancing the solution around broken mechanics (synergies).

    I like the idea that there are no immortals in Cyrodiil and that people have to actually make trade offs between damage and sustain. For PVE, it would be really nice if that the better your support was, the more glass cannon a DPS can go. It is that way to some degree currently, and hopefully, some of the new changes will help raids buff their DPS sustain in a greater and more predictable manner. Again the elephant in the room from the PVE side of things is that synergies are beyond broken, and nobody wants to play with heavy attacks as part of their normal rotation. They seem to at least be taking a stab at these in the patch notes.
    Edited by Oreyn_Bearclaw on January 10, 2018 5:29PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    Other
    My answer is purely selfish. I understand why it happened. In a way, it needed to happen. But I could get away playing my favorite race (Khajiit) as a class its passives didn’t align with (magic). But for now, my mageblade altmer has an identity crisis and wears a Khajiit mask at all times. Just no tail. :(

    In fairness, a Khajiit Mageblade was a poor choice from a min/max perspective even before the changes. Mageblade is the one magic class that can actually sustain in the current meta without Heavy Attacks, and you dont need to be altmer to pull it off. My Dunmer (no sustain passives) mageblade sustains perfectly fine, and I only HA to AOE or if I die.
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    Other
    They really didn't need to nerf anything and everything sustain related as they did. I was ok with them removing cost reduction from CPs and some others but they literally nerfed everything that had anything to do with sustain.
    BawKinTackWarDs PS4/NA

  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    If I had to pick yes or no, I would say yes. That said, the answer is as follows: ZOS Identifed a very real issue which was infinite sustain in PVP, which essentially made really good players darn near immortal . There was also the lesser issue that PVE players really didn't consider their resources when planning for a build. I only say lesser because nobody was actually complaining about it, not trying to start a PVP/PVE war.

    In typical ZOS fashion, they took things too far, and compounded the problem by balancing the solution around broken mechanics (synergies).

    I like the idea that there are no immortals in Cyrodiil and that people have to actually make trade offs between damage and sustain. For PVE, it would be really nice if that the better your support was, the more glass cannon a DPS can go. It is that way to some degree currently, and hopefully, some of the new changes will help raids buff their DPS sustain in a greater and more predictable manner. Again the elephant in the room from the PVE side of things is that synergies are beyond broken, and nobody wants to play with heavy attacks as part of their normal rotation. They seem to at least be taking a stab at these in the patch notes.

    Yea, the problem was sustain in pvp with heavy, and this was their answer.

    Not like they could have just separated the two, no, that would be too logical.
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    Yes
    saying no because of adaption is really silly.

    if adaptation is so great, then balance could change back and then you get to readapt...
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Koensol
    Koensol
    ✭✭✭✭✭
    ✭✭
    Yes
    It only damaged the game.

    The self indoctrinated who use social pressure to silence all criticism of the game cannot despute it well or logically.
    Completely agreed. There still are so many apologists in this community. Somehow they are always there to shield ZOS from valid criticism with their fantastic verbal acrobatics. It never ceizes to amuse me how in their eyes, ZOS can never do something wrong.

    Also, this thread is yet another piece of indeniable proof that people are resistant to change. It is quite amusing. If you would have asked this question right before the Morrowind launch, you would see totally different results. A large amount of people will simply flock to what they are familiar with, even if the opposite might bring them better results and more fun. You can see it in this thread from all the comments such as "people got used to it, leave it alone".
  • Kiara
    Kiara
    ✭✭✭
    Yes
    Yes but its not probably going to change :(
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
    ✭✭✭✭✭
    ✭✭
    Yes
    They made those changes for a reason,

    Unfortunately the reason was "Zenimax just don't understand the game engine well enough to work out a) what needs fixing, and b) how to fix it".

    The claimed the Morrowind changes would "raise the floor and lower the ceiling", when in fact those changes did the exact opposite - and funny enough those of us in the closed beta were telling them that from day one.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    They made those changes for a reason,

    Unfortunately the reason was "Zenimax just don't understand the game engine well enough to work out a) what needs fixing, and b) how to fix it".

    The claimed the Morrowind changes would "raise the floor and lower the ceiling", when in fact those changes did the exact opposite - and funny enough those of us in the closed beta were telling them that from day one.

    All The Best

    The fact is that it doesn't matter how much you lower the ceiling, bad players will still be bad, so it doesn't matter, just help people understand the game better, if someone wants to be pro mlg, ok, if someone wasn't to stay a noob, then he will do less damage.

    It's called freedom, freedom of choosing to be the best or to not give a .... about performance.
    Edited by JinMori on January 10, 2018 7:02PM
  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Koensol wrote: »
    It only damaged the game.

    The self indoctrinated who use social pressure to silence all criticism of the game cannot despute it well or logically.
    Completely agreed. There still are so many apologists in this community. Somehow they are always there to shield ZOS from valid criticism with their fantastic verbal acrobatics. It never ceizes to amuse me how in their eyes, ZOS can never do something wrong.

    Also, this thread is yet another piece of indeniable proof that people are resistant to change. It is quite amusing. If you would have asked this question right before the Morrowind launch, you would see totally different results. A large amount of people will simply flock to what they are familiar with, even if the opposite might bring them better results and more fun. You can see it in this thread from all the comments such as "people got used to it, leave it alone".

    But its not just about being resistant to change, it;s about the fact that in my personal opinion, and a lot of people seem to agree, it;s just less fun, why change something to make it worse? Make it better not worse, then i would have no problems with the change, people are resistant to *** changes, not good changes.
  • Uriel_Nocturne
    Uriel_Nocturne
    ✭✭✭✭✭
    ✭✭
    Yes
    Yes.

    I've disliked the sustain changes since they were announced way back when, and I'd love it if Zeni fully reversed them.

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Getern
    Getern
    ✭✭✭
    Yes
    Kambo wrote: »
    Getern wrote: »

    You dont have to be confused becasue since last 10 months I barely login to the game. (less than 10 times, not for long).
    I am technically not playing the game.

    What I can tell for sure, that u have not even half of the knowledge about the game I have.

    I can literally bet big money that all those voting NO are filthy casuals, who never done a vTrial and all they do in PVP is zerging. Maybe they find that 10v1 is easier now, I dont know.

    You will tell me, I wont belive that competent player would ever say that he likes the current sustain. Heavy attack struggle is a joke, are u aware how many trial focused guilds have gave up? Do u think that managing resources for solo player is easier now? Did u consider that he might have sacraficed something for that? No, becasue u are on the casual side of community.

    How dense do u have to be to think that current sustain is better? I stated, but I will repeat: Community ruins the game.

    1) I find it hard to believe that you have more knowledge about the game than most other people on this thread due to the fact that you use "u" instead of "you" and that you have misspelled a fair share of words, as well as made grammatical errors.

    2) Claiming someone is a "casual" is more of a compliment than an insult. It means they don't take the game as seriously as other people do, that they play the game casually. Quite frankly I don't have the time to sink into Trials, but according to you that makes me a lesser player than you, when in reality it doesn't.

    3) I don't mind the sustain changes due to the fact that I came back after CWC came out, but I was around for a long time before that too. Heavy Attacks feel powerful to me and so I don't mind adding them to a rotation instead of blindly hitting my mouse button over and over at the speed of light. And it seems there are people who would agree with this, or have a similar opinion.

    4) Ironically I find the community to be one of the best ones for an MMO that I've seen. People genuinely care about the state of the game and express their opinions in a nice and calm way. If you went on the WoW forums and tried to have a civil discussion then you'd be sorely disappointed. In no way is the community at fault for anything in this game, you simply take personal offense to them not having the same opinion as you.

    5) You can have whatever opinion that you want, but berating someone else for not having the same opinion as you is flat out stupid. People are allowed to have different thoughts and beliefs and should also be allowed to express said thoughts and beliefs.

    Here we go:

    1) What is the problem with short of "you"? Dont pretend u are using internet for the first time. I made grammar mistakes? Consider that English is not my first language and I am writing stuff pretty quick. Your entire respond makes me certain that I know about this game way more than you. By that I mean mostly issues with balance, classes. I can make builds work PVP and PVE wise. I know the tactics and I have the experience.

    2) You have not much in common with trials? You are denying to get experience from the only difficult content in the game. That explains a lot about u. I play the game for reasons. There is always a goal, otherwise what is the point? When I am doing something I am always trying to be as competetive as possible. Because I dont want to be liability to others. Unfortunately 80% of ppl like it otherwise. Those I call casual and I dont consider their opinions about balance issues valid because those matters do not affect them anyway. Yet you all complain and the worst part is, that Zenimax is listening to your whinnings.

    3) You are not doing trials? Ever done vet dungeon? You might like heavy attacking and you know what? I liked them to on 2h before they screwed up burst builds in 2.4. Apparently ou are in slow in general, I dont know, maybe u are 60+ years old. It would explain why "u" instead of "you" is bothering u that much. For younger players like myself light attacks rotation were more dynamic and were representing your skill way better.

    4) I can agree that in general community is not that bad behaviour wise. Problem is with your thinking, too much to say with too small spectrum. I have already stated since I consider u to be a casual, your opinion shouldn't ever be valid for Zenimax in terms of balance. You can whinne about casual stuff as long as u want.

    5) Also mentioned before, due to the fact that casual's whinnings, competetive players are facing uneccesary and bad changes. Zenimax is mostly at fault here listening to you instead of players who like to be competetive. Knowledge and experience about something is the most important here. But all that is not very valid in casual activities, it might only make it easier and quicker. What I cant understand is the fact that ppl like u dont like changes which makes them stronger, well they give them ability to be stronger, after all bad player will be always bad. To have valid opinion about something u should have full spectrum. You are not doing "endgame" content and I can bet u are not competetive PVP player. Just use logic right now, should your opinion be valid?
  • FearlessOne_2014
    FearlessOne_2014
    ✭✭✭✭✭
    Other
    I'd rather some class skills get looked at before buffing sustain as a whole to pre Morrowind status. But that's just me.
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    No
    Should have voted other probably, but I like the focus on sustain Morrowind brought. It is the heavy attacks that were made so good that they can be used mindlessly in rotation to sustain easily and have more DPS than builds that try to sustain with light attacks.
  • Girl_Number8
    Girl_Number8
    ✭✭✭✭✭
    ✭✭✭
    Yes
    YES! No more stupid heavy attacks killing muh fingers. Happines achieved :)

    Though not gonna happen because we are not allowed to be happy. :/
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
    ✭✭✭✭✭
    ✭✭✭✭✭
    Other
    Changes to dragon roar, repentance, light armor, medium armor all should be reverted.

    Champion system changes should stay then the entire champion system should die in a fire.
  • FrancisCrawford
    FrancisCrawford
    ✭✭✭✭✭
    ✭✭✭✭
    The old way was more fun for the way I play.

    I DPS much less in dungeons than I used to.
  • D0PAMINE
    D0PAMINE
    ✭✭✭✭✭
    ✭✭
    Yes
    My hands cramp up and I need to play wearing wrist supports, rotations are tough for me to do quickly, I manage tho.
  • TrinityBreaker
    TrinityBreaker
    ✭✭✭✭✭
    Yes
    Qbiken wrote: »
    Revert battle roar and helping hands and I´m good.

    This and revert repentance and I can play this game a bit more
    Ebonheart for life.
    Xbox NA
    I am Dog Star.

    Khajiit Stam Sorc - Ji'saad Ranajiradh AR 30
    Khajiit Mag DK - Kesjhad
    Khajiit Magblade - Ji'sava Ak'nir
    Fat Khajiit Stamplar - Dro'haniAk'nir - AR 36
    Khajiit Stam Dk - Diego Ri'jhad - AR 49
    Khajiit Magplar - Dro'nara Ak'nir
    Khajiit StamBlade - Ri'artharr Ak'nir
    Fat Khajiit Stamden - Dro'hani Warbreaker
    Argonian Stam DK - Tiberius Demetros
    Khajiit Stamplar - Diëgo Ri'jhad
    Fat Khajiit Stam DK - Drö'hani Ak'nir/Dances-With-Alkosh
    Khajiit Magden - Arctic Mayhem


  • Kambo
    Kambo
    ✭✭✭
    Other
    Getern wrote: »
    Here we go:

    1) What is the problem with short of "you"? Dont pretend u are using internet for the first time. I made grammar mistakes? Consider that English is not my first language and I am writing stuff pretty quick. Your entire respond makes me certain that I know about this game way more than you. By that I mean mostly issues with balance, classes. I can make builds work PVP and PVE wise. I know the tactics and I have the experience.

    2) You have not much in common with trials? You are denying to get experience from the only difficult content in the game. That explains a lot about u. I play the game for reasons. There is always a goal, otherwise what is the point? When I am doing something I am always trying to be as competetive as possible. Because I dont want to be liability to others. Unfortunately 80% of ppl like it otherwise. Those I call casual and I dont consider their opinions about balance issues valid because those matters do not affect them anyway. Yet you all complain and the worst part is, that Zenimax is listening to your whinnings.

    3) You are not doing trials? Ever done vet dungeon? You might like heavy attacking and you know what? I liked them to on 2h before they screwed up burst builds in 2.4. Apparently ou are in slow in general, I dont know, maybe u are 60+ years old. It would explain why "u" instead of "you" is bothering u that much. For younger players like myself light attacks rotation were more dynamic and were representing your skill way better.

    4) I can agree that in general community is not that bad behaviour wise. Problem is with your thinking, too much to say with too small spectrum. I have already stated since I consider u to be a casual, your opinion shouldn't ever be valid for Zenimax in terms of balance. You can whinne about casual stuff as long as u want.

    5) Also mentioned before, due to the fact that casual's whinnings, competetive players are facing uneccesary and bad changes. Zenimax is mostly at fault here listening to you instead of players who like to be competetive. Knowledge and experience about something is the most important here. But all that is not very valid in casual activities, it might only make it easier and quicker. What I cant understand is the fact that ppl like u dont like changes which makes them stronger, well they give them ability to be stronger, after all bad player will be always bad. To have valid opinion about something u should have full spectrum. You are not doing "endgame" content and I can bet u are not competetive PVP player. Just use logic right now, should your opinion be valid?

    1) My issue with the use of "u" instead of "you" is simply that it seems like you're not in a rush. There is no reason to not include two more letters unless you are in a hurry. Either way do what you want, it only really bothers me personally. I mostly use it as a way to devalue arguments, but I can see how that would be rude. I genuinely did not consider that English was not your first language and I apologize for that. You knowing more than someone else doesn't devalue their opinions so long as they have some knowledge on the subject. I have seen no definitive proof that you have more experience than anyone else who plays this game and I doubt I will see any.

    2) No, I have not done any trials. However it is not because I don't want to, it's simply because I don't have the time to sink into finding a group/guild to do the trials with, or in general spend a rather long amount of time doing said trials. Not having a goal to complete is a fair argument. If there was never any goal people would lose interest quickly. I find being mostly competitive is a bad thing, but that's your choice. The statistic of 80% of other people don't want to be competitive is not even an estimate, more of an uneducated guess. On top of that you claim that is a casual, but I disagree. The meaning of the word can be subjective and more used to relay a specific opinion, for me that opinion is "Casuals are people who play games casually." For you it's "People who don't play competitively" it seems. I will refer to this as "noncomps" from this point forward. I would imagine that ZOS would listen to the majority rather than the minority, just like anyone would.

    3) Once again, No, I am not doing trials due to issues with time allocation. I have done plenty of vet dungeons on my older character. Ran Heavy Armor and Dual Wield as an Imperial and even back then I incorporated heavy attacks into my build since my sustain was much worse than most other stamina build users. I don't consider myself slow. I like to think that I instead take the time to learn things and think before saying something. Assuming that a 60+ year-old would argue with someone on the internet is genuinely laughable. To retort to that point, I am 16 years-old, turning 17 in a couple of months. I was playing back in 2015 after Tamriel Unlimited came out. I don't find light attacks to be any more a display of skill than heavy attacks, but at the same time staying alive long enough to keep sustain going with heavy attacks must count towards something.

    4) You claiming that any opinion is less valid than another is just flat out wrong. The only reason an opinion should even be considered invalid is when the information relating to it is known as fact to be incorrect. Not having as large a spectrum of information certainly means they don't know as much, but they still deserve to have an opinion which can be considered valid.

    5) You blame the noncomp players for balance changes which hurt the "pros" but not all changes happen because of complaining. ZOS is allowed to make changes they believe will help more than hurt as they please. In addition, the noncomps may make their threads and they may whine about things, but in the end it all comes down to ZOS. And I don't think ZOS willingly wants to hurt the competitive playerbase, or any playerbase for that matter. Game balance is a tricky subject and there's no way to please everyone. To add to this, if ZOS didn't listen to the entire playerbase of the game then the game would favor only one type of player. If they favored competitive players more than noncomps then the noncomps would stop playing and vice versa. Knowledge and experience is the best thing to have in relation to anything. Competitive players having knowledge and experience is not a good argument for what you are trying to relay. Knowledge and experience not being a factor in noncomp play is also not a good argument. Knowledge and experience about the game is developed by playing the game. If it wasn't a factor then a literal infant could probably play this game. I personally want the overworld content to be more difficult if only because anyone can breeze through it with little to no issue. Noncomp players eventually become competitive or "pro" players and likely feel the same that noncomp players seem to want everything to be easier. That is simply a sense of perspective based on how much they've learned. And if you didn't realize it yet noncomp players eventually become "pro" or competitive players if they wish to be. No, you do not need to have the full spectrum to form an opinion. That is the beauty of opinions. You can have any information on the subject in your opinion and it would be fine. Whether people choose to agree with your opinion is another story. In this case I don't agree with many of your opinions, but in the end all opinions should be respected. You are correct in the sense that I am currently not doing end-game content. This is because I am leveling my new character still and have decided to take a short break for the moment. I do not enjoy PvP in any MMO so my question to you is this: should I do something even though I get no enjoyment from it? The answer I have is No. PvP is one part of this game and should not amount to an entire argument about why certain types of players' opinions aren't valid. Using logic right now I can confirm that my opinion is valid, your opinion is valid, pretty much any opinion using correct information of any kind is valid. Once again I state that you simply don't like people having opinions opposite to yours and as a result you deem opinions from people who don't agree with you to be invalid.

    Please learn to respect any and all opinions regardless of whether they are different from yours. All opinions on balance should be considered valid because if only your opinion, for example, was taken from ZOS then the game would not have the playerbase it does right now.
    Straight out of Mo- uh, oh wait. Um... Ebonheart, I guess?
    PC US
    Characters:
    Nathyrin Othrril - Dunmer Stamina Sorcerer
    Niveth Othrril - Dunmer Stamina Dragonknight
  • itsfatbass
    itsfatbass
    ✭✭✭✭✭
    No
    Nahhh Makes the game a little more challenging and we def need more challenges. It may have been a little over the top, but we have adapted and maintaining your resources should absolutely be a core part of combat.
    ~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
  • redspecter23
    redspecter23
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    I consider myself a mid range player. The sustain changes were not directed toward me, but they were enough for me to take an 8 month break from the game in disgust. I've tried some pve since I've been back and I'm just not enjoying it the way I used to. You can say that the changes were necessary, but I never felt like I was essentially exploiting or cheating before the changes. Why did I need to be nerfed? Maybe one of these days I'll enjoy pve the way I used to, but whenever I try it now, I can only remember how it used to be for me.
  • Koensol
    Koensol
    ✭✭✭✭✭
    ✭✭
    Yes
    JinMori wrote: »
    Koensol wrote: »
    It only damaged the game.

    The self indoctrinated who use social pressure to silence all criticism of the game cannot despute it well or logically.
    Completely agreed. There still are so many apologists in this community. Somehow they are always there to shield ZOS from valid criticism with their fantastic verbal acrobatics. It never ceizes to amuse me how in their eyes, ZOS can never do something wrong.

    Also, this thread is yet another piece of indeniable proof that people are resistant to change. It is quite amusing. If you would have asked this question right before the Morrowind launch, you would see totally different results. A large amount of people will simply flock to what they are familiar with, even if the opposite might bring them better results and more fun. You can see it in this thread from all the comments such as "people got used to it, leave it alone".

    But its not just about being resistant to change, it;s about the fact that in my personal opinion, and a lot of people seem to agree, it;s just less fun, why change something to make it worse? Make it better not worse, then i would have no problems with the change, people are resistant to *** changes, not good changes.
    You missed my point I think. What I wanted to say is that if you asked this question pre morrowind, or very soon after, a lot larger % of these votes would be in 'yes'. The fact that there is now a quite large % of 'no' voters is partially explained by folks saying "meh, people got used to it. Don't change it again." I find this funny, seeing that the large majority of players on this forum absolutely hated the sustain changes. I haven't met many people saying they find it more fun now with the forced use of heavy attacks.
Sign In or Register to comment.