Hexquisite wrote: »It is unbalanced. I retraited 2 sets for pvp in 2 days this week just because I wanted to try something new, weapons too. All my crystals come from pvp excpet maybe the 5 I got trying to get Earthgore. Even though I retrait a lot I am often at max crystals and have to save ROTW on bank mules.
PVE should get 5 per pledge or something like that.
You don’t have to do hard mode vet trials to get them you can do normals that take 10-20mins and get more
My point was th op wants to change a trait on an item
If they farmed normals they could get it in 2 days if they did pvp they would have to wait 30 days
FloppyTouch wrote: »You have to wait 30 days to get that big 50
If you do the 3 daily’s plus the normals Random’s on all characters and if you have 8 character you can get 32 a day in pve
Ur lazy that is all
Dapper Dinosaur wrote: »Hexquisite wrote: »It is unbalanced. I retraited 2 sets for pvp in 2 days this week just because I wanted to try something new, weapons too. All my crystals come from pvp excpet maybe the 5 I got trying to get Earthgore. Even though I retrait a lot I am often at max crystals and have to save ROTW on bank mules.
PVE should get 5 per pledge or something like that.
That's what we currently get. For it to be anywhere close to comparable, we would have to get 10 stones per HM Vet pledge completed. That would get us 30 stones for 3+ hours, which would put us in about the same rate as the PVPers that get 4-50 per couple hours (or less) plus another 50 at the end of the month just handed to them.You don’t have to do hard mode vet trials to get them you can do normals that take 10-20mins and get more
My point was th op wants to change a trait on an item
If they farmed normals they could get it in 2 days if they did pvp they would have to wait 30 days
This right here tells me you don't know what you're talking about. You HAVE to do the dungeons on veteran and on hard mode to get the purple geode, otherwise you get a crappy blue one. You also said trials instead of dungeons. Trials are completely different, and while it's true that you can get 5 stones per trial per character on normal difficulty, that is not only WEEKLY, but it's also monumentally harder to get a group together to run trials and they are also much longer than most dungeons, with only Hel Ra and Asylum being exceptions.
Dapper Dinosaur wrote: »How is this even remotely balanced? PVE players literally can only earn a maximum of 10 at a time, and that's if we basically win the Geode Lottery, as I have personally almost never seen a number higher than 5 in my geodes for doing Vet HM pledges. The vast majority of the time it will be exactly 5 for each pledge, meaning if you can clear all 3 pledges (including the DLC pledges on Vet HM, in other words, NO) on hard mode vet, you will pretty much always get no more than 15 stones per day. That takes HOURS, compared to PVPing long enough to get 20k AP for a reward mail, securing the 50 stones at the end of the month PLUS whatever stones you get in that reward mail, DAILY, PER CHARACTER.
JJMaxx1980 wrote: »FloppyTouch wrote: »You have to wait 30 days to get that big 50
If you do the 3 daily’s plus the normals Random’s on all characters and if you have 8 character you can get 32 a day in pve
Ur lazy that is all
Sure, I'll just do 32 dungeons a day. Because that's possible.
FloppyTouch wrote: »Dapper Dinosaur wrote: »Hexquisite wrote: »It is unbalanced. I retraited 2 sets for pvp in 2 days this week just because I wanted to try something new, weapons too. All my crystals come from pvp excpet maybe the 5 I got trying to get Earthgore. Even though I retrait a lot I am often at max crystals and have to save ROTW on bank mules.
PVE should get 5 per pledge or something like that.
That's what we currently get. For it to be anywhere close to comparable, we would have to get 10 stones per HM Vet pledge completed. That would get us 30 stones for 3+ hours, which would put us in about the same rate as the PVPers that get 4-50 per couple hours (or less) plus another 50 at the end of the month just handed to them.You don’t have to do hard mode vet trials to get them you can do normals that take 10-20mins and get more
My point was th op wants to change a trait on an item
If they farmed normals they could get it in 2 days if they did pvp they would have to wait 30 days
This right here tells me you don't know what you're talking about. You HAVE to do the dungeons on veteran and on hard mode to get the purple geode, otherwise you get a crappy blue one. You also said trials instead of dungeons. Trials are completely different, and while it's true that you can get 5 stones per trial per character on normal difficulty, that is not only WEEKLY, but it's also monumentally harder to get a group together to run trials and they are also much longer than most dungeons, with only Hel Ra and Asylum being exceptions.
This right hear tells me you can’t read.
Dapper Dinosaur wrote: »FloppyTouch wrote: »Dapper Dinosaur wrote: »Hexquisite wrote: »It is unbalanced. I retraited 2 sets for pvp in 2 days this week just because I wanted to try something new, weapons too. All my crystals come from pvp excpet maybe the 5 I got trying to get Earthgore. Even though I retrait a lot I am often at max crystals and have to save ROTW on bank mules.
PVE should get 5 per pledge or something like that.
That's what we currently get. For it to be anywhere close to comparable, we would have to get 10 stones per HM Vet pledge completed. That would get us 30 stones for 3+ hours, which would put us in about the same rate as the PVPers that get 4-50 per couple hours (or less) plus another 50 at the end of the month just handed to them.You don’t have to do hard mode vet trials to get them you can do normals that take 10-20mins and get more
My point was th op wants to change a trait on an item
If they farmed normals they could get it in 2 days if they did pvp they would have to wait 30 days
This right here tells me you don't know what you're talking about. You HAVE to do the dungeons on veteran and on hard mode to get the purple geode, otherwise you get a crappy blue one. You also said trials instead of dungeons. Trials are completely different, and while it's true that you can get 5 stones per trial per character on normal difficulty, that is not only WEEKLY, but it's also monumentally harder to get a group together to run trials and they are also much longer than most dungeons, with only Hel Ra and Asylum being exceptions.
This right hear tells me you can’t read.
Try spelling a 4-letter word properly and get back to me about literacy.
Wanna know how many Monster Helms PVPers get as a reward? 0
Wanna know how many undaunted keys we get as a reward? 0
Wanna know how many dungeon sets we get as a reward? 0
So yes, whilst PVEers do get far less geodes, whilst doing PVE content you are getting set pieces/monster helms all the time that may have the trait you are after.
Dapper Dinosaur wrote: »It only takes one single 1-2-hour run of a vet dungeon to get a monster helmet you can easily retrait with your absurd PVP stone rate.
How many dungeon sets are actually run in PVP?
Also, (not) sorry to state facts, but MMOs are almost entirely PVE content. If you hate PVE, why the hell are you playing an MMO?
And here we go again. Pve care bears ruining it for everyone else once again because they were missing out. Well guess what, now we All miss out.
Dapper Dinosaur wrote: »ESO is 90% PVE content. I (and the vast majority of the playerbase) play it for that. That question is not one that can be turned around on me.
Dapper Dinosaur wrote: »ESO is 90% PVE content. I (and the vast majority of the playerbase) play it for that. That question is not one that can be turned around on me.
By doing only the daily challenges, you have the chance to get 10 + up to 30 (grand total of 40) every day, and that's assuming you only run vDSA and vMA once. Personally, when I needed crystals I ran vMA up to 5 times the same day + daily pledges.
Lady_Lindel wrote: »Maybe if they weren't bound and you could buy and sell them, this issue wouldn't arise
Dapper Dinosaur wrote: »Also, you suggesting that you can get 10 + 30 stones every day is the biggest joke of all. How many times have you actually seen the purple geodes go over 6? If your experience is anything like mine, the answer is pretty much never.
Dapper Dinosaur wrote: »By doing only the daily challenges, you have the chance to get 10 + up to 30 (grand total of 40) every day, and that's assuming you only run vDSA and vMA once. Personally, when I needed crystals I ran vMA up to 5 times the same day + daily pledges.
Not only does this take substantially more time to do than getting 25K AP in PVP, it is also not even a comparison in difficulty. Any random scrublet with not even max mount speed and shoddy gear can run with a zerg in PVP and accomplish nothing themselves, and still get the AP they need for all the stones in just a couple hours or less by capturing keeps. You actually suggesting VDSA and VMA is actually hilarious. Do you know what percentage of the playerbase can't clear VMA at all, much less consistently and quickly?
Also, you suggesting that you can get 10 + 30 stones every day is the biggest joke of all. How many times have you actually seen the purple geodes go over 6? If your experience is anything like mine, the answer is pretty much never.
Chilly-McFreeze wrote: »Dapper Dinosaur wrote: »Also, you suggesting that you can get 10 + 30 stones every day is the biggest joke of all. How many times have you actually seen the purple geodes go over 6? If your experience is anything like mine, the answer is pretty much never.
And how many times have you seen RotW geodes giving out 25 crystals?
Dapper Dinosaur wrote: »Chilly-McFreeze wrote: »Dapper Dinosaur wrote: »Also, you suggesting that you can get 10 + 30 stones every day is the biggest joke of all. How many times have you actually seen the purple geodes go over 6? If your experience is anything like mine, the answer is pretty much never.
And how many times have you seen RotW geodes giving out 25 crystals?
That's not the main point. PVE players do not get multiple complete transmutes' worth of stones at the end of every month. PVP players get 50 stones per month per character (so if you do PVP for a couple hours with 8 characters, that's a minimum of 8 transmutes, closer to 10 with RotW geode luck). Nobody should need more transmutes than that, the content updates for this game are too slow for that, so depending on exactly how many characters you have, and how many you still need gear for, by PVPing you can have all of it transmuted within one single month. There is NO way you can do that by PVEing short of literally living in the game and doing nothing else with your life.
Add onto that, PVP sets can all be bought from other players I believe, so it's much easier to just buy an item with the wrong trait on it then transmute it into a BiS item. You can't do that with dungeon or trial sets.
There really is a PvE and a PvP-Community in this game?
The most important feature in ESO is that PvE and PvP are so well interconnected. No special PvPskills, no Special PvPequipment, every character works everywhere.
Honestly, thats one of the main reasons I play this game over other MMOs. I dont like Battlegrounds and Arenas and I ABSOLUTELY LOATHE PVPSPECIFIC ARMOR (I mean armor that doesnt work in PvE) and PVPspecific Skills.
chaserstorm16909 wrote: »It's funny how I am primarily a pvper and don't care much at all about the crystals. I hate that all the awesome monster sets are locked behind pve. Minus the golden vendor of course. But good luck waiting for what you want.
Bobby_V_Rockit wrote: »chaserstorm16909 wrote: »It's funny how I am primarily a pvper and don't care much at all about the crystals. I hate that all the awesome monster sets are locked behind pve. Minus the golden vendor of course. But good luck waiting for what you want.
This ones always confused me, doesnt it make sense that in order to get the monster set you should kill the monster? It makes no sense to me that a random gold lady sells the heads of fallen undaunted victims.
Bobby_V_Rockit wrote: »chaserstorm16909 wrote: »It's funny how I am primarily a pvper and don't care much at all about the crystals. I hate that all the awesome monster sets are locked behind pve. Minus the golden vendor of course. But good luck waiting for what you want.
This ones always confused me, doesnt it make sense that in order to get the monster set you should kill the monster? It makes no sense to me that a random gold lady sells the heads of fallen undaunted victims.
Khajiit doesn't ask where you get your stuff, why are you asking khajiit where she gets her stuff ?