Well thanks to you and others complaining and crying to no end, instead of taking advantage of it, it’s now going to be nerfed to a maximum of one crystal per account per day. Great job. People always have to ruin the good things in this game. We finally have ONE thing that’s easier to acquire via PvP and y’all have to go ahead and *** it up.
Well thanks to you and others complaining and crying to no end, instead of taking advantage of it, it’s now going to be nerfed to a maximum of one crystal per account per day. Great job. People always have to ruin the good things in this game. We finally have ONE thing that’s easier to acquire via PvP and y’all have to go ahead and *** it up.
Back to the OP. That fifty at a clip happens once a month for reaching a certain tier in PvP.
Nemesis7884 wrote: »honestly i think they should increase the amount of crystals you get to AT LEAST 5 per pledge, probably rather 10... the amount im earning now - from my perspective - they can just get ridd of them again to be honest...makes no difference of me, the whole system seems futile
JJMaxx1980 wrote: »Back to the OP. That fifty at a clip happens once a month for reaching a certain tier in PvP.
I was told the 7-Day campaigns give the same thing? Is that not true?
I did a Battleground for the first time today. I had no idea what I was doing and my team won anyways. I received mail and got a gold geode for 5-25 crystals. I had never got a gold one of those before, even for difficult random vet dungeon runs.
VaranisArano wrote: »The PVP drop rate is changing in Update 17 because the ability to get a geode by opening Rewards of the Worthy on characters that didn't earn them was an exploit.
PTS Patch Notes: https://forums.elderscrollsonline.com/en/discussion/388819/pts-patch-notes-v3-3-0/p1
Transmutation
Rewards for the Worthy mails now only grant a guaranteed Transmutation Geode once per day per account.
Previously, they would give a guaranteed Transmutation Geode once per day per character.
The chance to get Transmutation Geodes from additional mails is unchanged.
Now, PVP players will be able to earn a guaranteed 4-25 stones per day that they earned Rewards of the Worthy, with a chance to gain extra from more Rewards.
Now, I agree that it would be nice for PVE players to get more geodes from their content, but the current dominance of the PVP method is an unintended consequence of how the mail system handled Rewards of the Worthy which will be changing.
JJMaxx1980 wrote: »Please, ZOS, you seem like really cool people. If you're reading this, could you increase the drop rate for us dungeon-delvers? I know you're busy but it's the first time I felt really bad about a new feature.
I know there will be those people who will say, 'Just go into Cyro and follow a group.' Why? Why should I do something I hate to get something I want instead of ZOS catering to both sides of its playerbase. I'm sure I'm not the only one who despises PvP.
JJMaxx1980 wrote: »I tried...
I really did. I've been playing for a long time. I enjoy PvE gameplay. I've never liked PvP in all my years of MMO's. I spent weeks running Vaults of Madness for my Worm Cult Lightning Staff. I spent even more time grinding SPC. That's okay, I enjoyed it most of the time. Then when I heard ZOS was releasing transmutation crystals, I was overjoyed. I could finally change the trait on that item it took me weeks to grind. This was gonna be great.
It isn't great.
It's not even fair.
Folks who PvP are collecting these crystals hand over fist, sitting at the cap with nothing to do with them. Getting 25 or 50 at a clip. Even a 5 min Battleground gets you a gold geode if you win.
But when players such as myself slog through Falkreath Hold with a bunch of randoms for two hours, we get ONE. If we're lucky, we turn in our Undaunted Quest and get... one.
I just don't understand. You need fifty to change one item and it's so hard to get that many if you PvE.
So I gave in. I changed my character and tried following guides to do some PvP to get crystals. The end result was as expected. I hate it. I've never liked it but I needed these crystals so I sold my soul for a bowl of stew.
Please, ZOS, you seem like really cool people. If you're reading this, could you increase the drop rate for us dungeon-delvers? I know you're busy but it's the first time I felt really bad about a new feature.
I know there will be those people who will say, 'Just go into Cyro and follow a group.' Why? Why should I do something I hate to get something I want instead of ZOS catering to both sides of its playerbase. I'm sure I'm not the only one who despises PvP.
Anyway, thanks to anyone who listens. I know nothing will probably happen but you never know.
~ J. J.
SydneyGrey wrote: »They have to raise the rate at which you can get them in PvE. The O.P. is right: the difference is ridiculous and unfair.
I'm not saying nerf the rate in PvP; I'm just suggesting raising the number you can get in PvE.
Please read the original post again, as it clearly asks for a buff for PvE rewards.Korah_Eaglecry wrote: »Seriously these threads have got to be the saltiest threads anyone can make. Instead of making the thread about buffing crystal rewards for PvEers. Youve made it about why ZOS needs to nerf PvP rewards. You cant possibly be naive enough to believe that attacking PvP rewards would result in better rewards for PvE.
But what goes around comes around.
JJMaxx1980 wrote: »...
Please, ZOS, you seem like really cool people. If you're reading this, could you increase the drop rate for us dungeon-delvers? ...
You have to wait 30 days to get that big 50
If you do the 3 daily’s plus the normals Random’s on all characters and if you have 8 character you can get 32 a day in pve
Ur lazy that is all
Dapper Dinosaur wrote: »You PVP players aren't even comprehending that even with the new changes, you will still earn VASTLY more stones than people that passionately hate PVP. This is because of the end-of-campaign rewards that hand you 50 at a time WITHOUT FAIL, PER CHARACTER that earned even one rewards of the worthy mail during the campaign.
How is this even remotely balanced? PVE players literally can only earn a maximum of 10 at a time, and that's if we basically win the Geode Lottery, as I have personally almost never seen a number higher than 5 in my geodes for doing Vet HM pledges. The vast majority of the time it will be exactly 5 for each pledge, meaning if you can clear all 3 pledges (including the DLC pledges on Vet HM, in other words, NO) on hard mode vet, you will pretty much always get no more than 15 stones per day. That takes HOURS, compared to PVPing long enough to get 20k AP for a reward mail, securing the 50 stones at the end of the month PLUS whatever stones you get in that reward mail, DAILY, PER CHARACTER.You PVPers need to stop complaining, you're still making stones hand-over-fist while us PVE players earn them at a snail's pace.
You have to wait 30 days to get that big 50
If you do the 3 daily’s plus the normals Random’s on all characters and if you have 8 character you can get 32 a day in pve
Ur lazy that is all
Do you know how long it takes to do 3 vet hardmode pledges? Have you even attempted it? I absolutely hate PVP and can still go into Vivec and earn enough for that reward mail in less than 2 hours, securing me up to 50 stones right then and there, and then another 50 at the end of the month. You're talking about at least 4 hours (I'm being very generous here if you try to PuG it) for a maximum of 30 stones, but realistically no more than 20. Screw you if you think that's anywhere close to an acceptable comparison.