Enforce the rule that if you use power lash on an off balance target, the power lash is consumed (like on live). If you flame lash them again and they are still off balance, the power lash option comes up again.
This way in PvE, you still get multiple power lashes for an off balance boss (although it does cost you magicka, which can be remedied by reducing the cost if this is such a big issue).
In PvP you can't spam power lash over and over for free as their is now a cost associated with proccing the power lash and it gives counter play as you can now roll dodge the flame lash to stop them getting the power lash proc a second time.
Problem solved.
Enforce the rule that if you use power lash on an off balance target, the power lash is consumed (like on live). If you flame lash them again and they are still off balance, the power lash option comes up again.
This way in PvE, you still get multiple power lashes for an off balance boss (although it does cost you magicka, which can be remedied by reducing the cost if this is such a big issue).
In PvP you can't spam power lash over and over for free as their is now a cost associated with proccing the power lash and it gives counter play as you can now roll dodge the flame lash to stop them getting the power lash proc a second time.
Problem solved.
This has my vote. If I understand you correctly, essentially it would only allow for every other lash to be a Power Lash, but only if the target is rooted/stunned when you regular lash them. Seems reasonable to me.
Enforce the rule that if you use power lash on an off balance target, the power lash is consumed (like on live). If you flame lash them again and they are still off balance, the power lash option comes up again.
This way in PvE, you still get multiple power lashes for an off balance boss (although it does cost you magicka, which can be remedied by reducing the cost if this is such a big issue).
In PvP you can't spam power lash over and over for free as their is now a cost associated with proccing the power lash and it gives counter play as you can now roll dodge the flame lash to stop them getting the power lash proc a second time.
Problem solved.
This has my vote. If I understand you correctly, essentially it would only allow for every other lash to be a Power Lash, but only if the target is rooted/stunned when you regular lash them. Seems reasonable to me.
@Solariken
Not quite. Every other lash would be a power lash is correct however...
If the target is stunned/roooted and you flame lash, you set them off balance (like it is on live) and power lash procs. You power lash and the power lash option gets consumed. If you flame lash again and they are still off balance, power lash option comes up again. So the most you could power lash is twice unless you are lucky and can get it to go off 3 times.
Enforce the rule that if you use power lash on an off balance target, the power lash is consumed (like on live). If you flame lash them again and they are still off balance, the power lash option comes up again.
This way in PvE, you still get multiple power lashes for an off balance boss (although it does cost you magicka, which can be remedied by reducing the cost if this is such a big issue).
In PvP you can't spam power lash over and over for free as their is now a cost associated with proccing the power lash and it gives counter play as you can now roll dodge the flame lash to stop them getting the power lash proc a second time.
Problem solved.
This has my vote. If I understand you correctly, essentially it would only allow for every other lash to be a Power Lash, but only if the target is rooted/stunned when you regular lash them. Seems reasonable to me.
@Solariken
Not quite. Every other lash would be a power lash is correct however...
If the target is stunned/roooted and you flame lash, you set them off balance (like it is on live) and power lash procs. You power lash and the power lash option gets consumed. If you flame lash again and they are still off balance, power lash option comes up again. So the most you could power lash is twice unless you are lucky and can get it to go off 3 times.
But the mechanic could be changed slightly such that any time you Flame Lash an immobile/stunned/off-balance target, you proc Power Lash opportunity, and then resets after you use the Power Lash.
This way you can still pull off the combo @Quantum_V mentioned (and procs are super reliable) but you can never get back-to-back Power Lashes (which IMO would be better for balance).
Enforce the rule that if you use power lash on an off balance target, the power lash is consumed (like on live). If you flame lash them again and they are still off balance, the power lash option comes up again.
This way in PvE, you still get multiple power lashes for an off balance boss (although it does cost you magicka, which can be remedied by reducing the cost if this is such a big issue).
In PvP you can't spam power lash over and over for free as their is now a cost associated with proccing the power lash and it gives counter play as you can now roll dodge the flame lash to stop them getting the power lash proc a second time.
Problem solved.
This has my vote. If I understand you correctly, essentially it would only allow for every other lash to be a Power Lash, but only if the target is rooted/stunned when you regular lash them. Seems reasonable to me.
@Solariken
Not quite. Every other lash would be a power lash is correct however...
If the target is stunned/roooted and you flame lash, you set them off balance (like it is on live) and power lash procs. You power lash and the power lash option gets consumed. If you flame lash again and they are still off balance, power lash option comes up again. So the most you could power lash is twice unless you are lucky and can get it to go off 3 times.
Having thought about the "make powerlash procc on burning" a bit by now:
No i´m pretty convinced people don´t want that. Enchanting fire resist or being darkelf would create situations where you can´t use powerlash against these targets at all as having a specific resistance makes you immune to the corresponding elemental effect.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
LonePirate wrote: »I think it’s funny someone believes Power Lash is a high damage skill in PVP. I guess for a DK it is but compared to skills from the other classes, it’s weak sauce. It may be a fun and great skill in PVE; but it’s nothing special in PVP.
My power whips hit 3k+ on very nearly everyone. On light/med opponents 7k crits is common. Even got a 9k whip against a 690cp sorc. Obviously more against low CP.
Hello everyone,
Well, at this point in time we all know that you can spam 4-5 powerlashes on CC immune targets 'cause Powerlash doesn't consume offbalance unless it stuns your opponent. This is most likely not gonna make it to live as it is WAY to strong to be able to spam a high damage, undodgeable, healing skill for 0 cost. And honestly, mDKs need no further buffs apart from maybe reworking banner as an ult.
HOWEVER
We also aren't in a position where we can take nerfs. Therefore, when addressing this PLEASE be careful not to make Powerlash consume offbalance, 'cause at that point we'll have a 7s cooldown to proc powerlash again. I just feel that this might be the most obvious change, but this will result in a considerable nerf to mdks in pvp.
Lets think this through to find other possible solutions (I'll increase the list if we get some ideas in this thread):
- Make powerlash have a cooldown of like x (maybe 2.5 or so) seconds before it can proc again.
- Make it so you powerlash twice before consuming offbalance
- Proc powerlash off burning status effect
Sincerely,
Quantum
OBS.: Thanks for the changes, ZoS. Overall really liked them, specially the AOE caps reversal! Keep it up!
Enforce the rule that if you use power lash on an off balance target, the power lash is consumed (like on live). If you flame lash them again and they are still off balance, the power lash option comes up again.
This way in PvE, you still get multiple power lashes for an off balance boss (although it does cost you magicka, which can be remedied by reducing the cost if this is such a big issue).
In PvP you can't spam power lash over and over for free as their is now a cost associated with proccing the power lash and it gives counter play as you can now roll dodge the flame lash to stop them getting the power lash proc a second time.
Problem solved.
Being able to hit a person with multiple Power Lashes in a row is not a problem at all. mDKs have no mobility, their one defensive option just got nerfed into the ground, and they have no real burst to speak of. Quite frankly if you're dying to Flame Flash spamming mDK its because you're bad and you deserve to die.
Being able to hit a person with multiple Power Lashes in a row is not a problem at all. mDKs have no mobility, their one defensive option just got nerfed into the ground, and they have no real burst to speak of. Quite frankly if you're dying to Flame Flash spamming mDK its because you're bad and you deserve to die.
In openworld, not really a problem. Since if a DK is sitting on a single target spamming, then they are going to die. In duels its overpowered by quite a bit. High damage and spam heals, have little counter if its just you.
ztyhurstub17_ESO wrote: »Being able to hit a person with multiple Power Lashes in a row is not a problem at all. mDKs have no mobility, their one defensive option just got nerfed into the ground, and they have no real burst to speak of. Quite frankly if you're dying to Flame Flash spamming mDK its because you're bad and you deserve to die.
In openworld, not really a problem. Since if a DK is sitting on a single target spamming, then they are going to die. In duels its overpowered by quite a bit. High damage and spam heals, have little counter if its just you.
I vote that we don't balance the game based on dueling builds and duels. It is just a small side piece of the game.
ztyhurstub17_ESO wrote: »Being able to hit a person with multiple Power Lashes in a row is not a problem at all. mDKs have no mobility, their one defensive option just got nerfed into the ground, and they have no real burst to speak of. Quite frankly if you're dying to Flame Flash spamming mDK its because you're bad and you deserve to die.
In openworld, not really a problem. Since if a DK is sitting on a single target spamming, then they are going to die. In duels its overpowered by quite a bit. High damage and spam heals, have little counter if its just you.
I vote that we don't balance the game based on dueling builds and duels. It is just a small side piece of the game.
Everything you do in this game is a small piece of it. Not all classes can be proficient at everything. Hearing a mdk talk about his class is hilarious.. these guys want everything.
"Hi I'm a MDK and I have access to more dots and cc's then everybody but Id also like to have the mobility of nightblades and burst like stamdens. Thank you."
ztyhurstub17_ESO wrote: »ztyhurstub17_ESO wrote: »Being able to hit a person with multiple Power Lashes in a row is not a problem at all. mDKs have no mobility, their one defensive option just got nerfed into the ground, and they have no real burst to speak of. Quite frankly if you're dying to Flame Flash spamming mDK its because you're bad and you deserve to die.
In openworld, not really a problem. Since if a DK is sitting on a single target spamming, then they are going to die. In duels its overpowered by quite a bit. High damage and spam heals, have little counter if its just you.
I vote that we don't balance the game based on dueling builds and duels. It is just a small side piece of the game.
Everything you do in this game is a small piece of it. Not all classes can be proficient at everything. Hearing a mdk talk about his class is hilarious.. these guys want everything.
"Hi I'm a MDK and I have access to more dots and cc's then everybody but Id also like to have the mobility of nightblades and burst like stamdens. Thank you."
Since when did Flame Lash grant the mobility of Nightblades and the burst of Stamdems? I must have missed that patch note...
ztyhurstub17_ESO wrote: »ztyhurstub17_ESO wrote: »Being able to hit a person with multiple Power Lashes in a row is not a problem at all. mDKs have no mobility, their one defensive option just got nerfed into the ground, and they have no real burst to speak of. Quite frankly if you're dying to Flame Flash spamming mDK its because you're bad and you deserve to die.
In openworld, not really a problem. Since if a DK is sitting on a single target spamming, then they are going to die. In duels its overpowered by quite a bit. High damage and spam heals, have little counter if its just you.
I vote that we don't balance the game based on dueling builds and duels. It is just a small side piece of the game.
Everything you do in this game is a small piece of it. Not all classes can be proficient at everything. Hearing a mdk talk about his class is hilarious.. these guys want everything.
"Hi I'm a MDK and I have access to more dots and cc's then everybody but Id also like to have the mobility of nightblades and burst like stamdens. Thank you."
Since when did Flame Lash grant the mobility of Nightblades and the burst of Stamdems? I must have missed that patch note...
Sarcasm bud, do you speak it.
ztyhurstub17_ESO wrote: »ztyhurstub17_ESO wrote: »ztyhurstub17_ESO wrote: »Being able to hit a person with multiple Power Lashes in a row is not a problem at all. mDKs have no mobility, their one defensive option just got nerfed into the ground, and they have no real burst to speak of. Quite frankly if you're dying to Flame Flash spamming mDK its because you're bad and you deserve to die.
In openworld, not really a problem. Since if a DK is sitting on a single target spamming, then they are going to die. In duels its overpowered by quite a bit. High damage and spam heals, have little counter if its just you.
I vote that we don't balance the game based on dueling builds and duels. It is just a small side piece of the game.
Everything you do in this game is a small piece of it. Not all classes can be proficient at everything. Hearing a mdk talk about his class is hilarious.. these guys want everything.
"Hi I'm a MDK and I have access to more dots and cc's then everybody but Id also like to have the mobility of nightblades and burst like stamdens. Thank you."
Since when did Flame Lash grant the mobility of Nightblades and the burst of Stamdems? I must have missed that patch note...
Sarcasm bud, do you speak it.
More like off topic, but ok.