eserras7b16_ESO wrote: »The class is dead. But the real question is... Why is nobody giving a ***?
I've been away from the game because I am a Templar player and I do not enjoy other classes as much and so I thought: let's not rage about it anymore, they messed it up, some months and it'll come back.
Well, it didn't happen. It is ridiculous. Nobody cares.
Thanks for reading, Goodbye.
Ragnarock41 wrote: »stamplar is in a strong spot.
magplar has scaling issues which will be solved, and that scares me a lot.
I´m just afraid of all QQ`s now that beam and sweeps will do more damage again (due to scaling getting fixed). If ppl start posting nerf-threads after this I´m going to get pissed.......
Fang_of_Lorkhaj wrote: »Ragnarock41 wrote: »stamplar is in a strong spot.
magplar has scaling issues which will be solved, and that scares me a lot.
I´m just afraid of all QQ`s now that beam and sweeps will do more damage again (due to scaling getting fixed). If ppl start posting nerf-threads after this I´m going to get pissed.......
I mean god forbid "You" get pissed. GG ZoS. It's all over then
NiclasFridholm wrote: »Just to be clear, Jabs is just as broken as sweeps. Its about 8-9K ST for both stamina and magicka...
If ZOS just fix the scaling (and not touching anything else) it will be a sweet return for the DW magplar
NiclasFridholm wrote: »NiclasFridholm wrote: »Just to be clear, Jabs is just as broken as sweeps. Its about 8-9K ST for both stamina and magicka...
If ZOS just fix the scaling (and not touching anything else) it will be a sweet return for the DW magplar
Just tested on PTS and my NA char, sweeps got even weaker with the changes so RIP melee Magplars...
NiclasFridholm wrote: »NiclasFridholm wrote: »Just to be clear, Jabs is just as broken as sweeps. Its about 8-9K ST for both stamina and magicka...
If ZOS just fix the scaling (and not touching anything else) it will be a sweet return for the DW magplar
Just tested on PTS and my NA char, sweeps got even weaker with the changes so RIP melee Magplars...
sets? CP? need more info!
Could be a new bug lol
Cactus316000 wrote: »Yeah my stamplar is pretty much dead now. I can't do enough damage to sorcs shields already and with the new +40% buff to shields, major and minor buff set, sorcs will be unkillable for me. R.I.P solo play
wait, i thought dk's were dead? now templars are too? we need someone to investigate whats killing off all these classes before we all die.
edit: wait. i know what you're talking about. i had the kill templar quest in cyrodil today and scratched off like 9 in 2 seconds. i guess yeh, they are dead.
Cactus316000 wrote: »Yeah my stamplar is pretty much dead now. I can't do enough damage to sorcs shields already and with the new +40% buff to shields, major and minor buff set, sorcs will be unkillable for me. R.I.P solo play
There isn't a +40% buff to shields. There is a new set that will make them last 40% longer, but that's an extra 2 seconds. If you weren't bursting through a sorcs' shields before they ran out anyway, than you had bigger problems than your class choice.
eserras7b16_ESO wrote: »The class is dead. But the real question is... Why is nobody giving a ***?
I've been away from the game because I am a Templar player and I do not enjoy other classes as much and so I thought: let's not rage about it anymore, they messed it up, some months and it'll come back.
Well, it didn't happen. It is ridiculous. Nobody cares.
Thanks for reading, Goodbye.
BlazingDynamo wrote: »Is this a nerf sorc thread?
Yolokin_Swagonborn wrote: »VaranisArano wrote: »If the Templars are dead, who's going to Repentance the dead bodies?
No one because that skill got nerfed to oblivion and back completely unnecessarily. It was a great group utility returning stamina to everyone that was very balanced and situational. Want stamina? Make dead bodies first.
But it was nerfed in the great sustain wars which were caused by the disgusting champion system which till this day keeps creating power creep which is payed for by robbing class skills of their power and uniqueness.
Meanwhile, you can get stamina (while blocking) for free on a warden by pressing one button.
Yes templars are still viable in PvP but a lot less fun.
Three changes need to be made:
1. Return repentence to its initial state that has been there since launch
2. Give templars another CC, (a root would be good). Perhaps the other morph of blazing spear (since the awesome disorient was unfairly taken away) could root now. would be nice for tanks.
3. Fix all that broken tooltip stuff mention earlier
xenowarrior92eb17_ESO wrote: »Templars are dead? then why I see only Templars and dks in cyrodill? =.=
Yolokin_Swagonborn wrote: »VaranisArano wrote: »If the Templars are dead, who's going to Repentance the dead bodies?
No one because that skill got nerfed to oblivion and back completely unnecessarily. It was a great group utility returning stamina to everyone that was very balanced and situational. Want stamina? Make dead bodies first.
But it was nerfed in the great sustain wars which were caused by the disgusting champion system which till this day keeps creating power creep which is payed for by robbing class skills of their power and uniqueness.
Meanwhile, you can get stamina (while blocking) for free on a warden by pressing one button.
Yes templars are still viable in PvP but a lot less fun.
Three changes need to be made:
1. Return repentence to its initial state that has been there since launch
2. Give templars another CC, (a root would be good). Perhaps the other morph of blazing spear (since the awesome disorient was unfairly taken away) could root now. would be nice for tanks.
3. Fix all that broken tooltip stuff mention earlier
A root would be welcome, so Templar tanks have a hope in hell of competing with DK tanks.
Yolokin_Swagonborn wrote: »VaranisArano wrote: »If the Templars are dead, who's going to Repentance the dead bodies?
No one because that skill got nerfed to oblivion and back completely unnecessarily. It was a great group utility returning stamina to everyone that was very balanced and situational. Want stamina? Make dead bodies first.
But it was nerfed in the great sustain wars which were caused by the disgusting champion system which till this day keeps creating power creep which is payed for by robbing class skills of their power and uniqueness.
Meanwhile, you can get stamina (while blocking) for free on a warden by pressing one button.
Yes templars are still viable in PvP but a lot less fun.
Three changes need to be made:
1. Return repentence to its initial state that has been there since launch
2. Give templars another CC, (a root would be good). Perhaps the other morph of blazing spear (since the awesome disorient was unfairly taken away) could root now. would be nice for tanks.
3. Fix all that broken tooltip stuff mention earlier
A root would be welcome, so Templar tanks have a hope in hell of competing with DK tanks.
A root would change nothig for templar tanks in PvE, especially with the blockcostchanges next patch...

Yolokin_Swagonborn wrote: »VaranisArano wrote: »If the Templars are dead, who's going to Repentance the dead bodies?
No one because that skill got nerfed to oblivion and back completely unnecessarily. It was a great group utility returning stamina to everyone that was very balanced and situational. Want stamina? Make dead bodies first.
But it was nerfed in the great sustain wars which were caused by the disgusting champion system which till this day keeps creating power creep which is payed for by robbing class skills of their power and uniqueness.
Meanwhile, you can get stamina (while blocking) for free on a warden by pressing one button.
Yes templars are still viable in PvP but a lot less fun.
Three changes need to be made:
1. Return repentence to its initial state that has been there since launch
2. Give templars another CC, (a root would be good). Perhaps the other morph of blazing spear (since the awesome disorient was unfairly taken away) could root now. would be nice for tanks.
3. Fix all that broken tooltip stuff mention earlier
A root would be welcome, so Templar tanks have a hope in hell of competing with DK tanks.
A root would change nothig for templar tanks in PvE, especially with the blockcostchanges next patch...
Currently templar PVE tanks have two problems:
- inferior sustain compared to other classes
- inferior utility compared to other classes
A root would help alleviate the second problem (though admittedly it wouldn't affect the first).
eserras7b16_ESO wrote: »
Ragnarock41 wrote: »stamplar is in a strong spot.
magplar has scaling issues which will be solved, and that scares me a lot.
Yolokin_Swagonborn wrote: »VaranisArano wrote: »If the Templars are dead, who's going to Repentance the dead bodies?
No one because that skill got nerfed to oblivion and back completely unnecessarily. It was a great group utility returning stamina to everyone that was very balanced and situational. Want stamina? Make dead bodies first.
But it was nerfed in the great sustain wars which were caused by the disgusting champion system which till this day keeps creating power creep which is payed for by robbing class skills of their power and uniqueness.
Meanwhile, you can get stamina (while blocking) for free on a warden by pressing one button.
Yes templars are still viable in PvP but a lot less fun.
Three changes need to be made:
1. Return repentence to its initial state that has been there since launch
2. Give templars another CC, (a root would be good). Perhaps the other morph of blazing spear (since the awesome disorient was unfairly taken away) could root now. would be nice for tanks.
3. Fix all that broken tooltip stuff mention earlier
A root would be welcome, so Templar tanks have a hope in hell of competing with DK tanks.
A root would change nothig for templar tanks in PvE, especially with the blockcostchanges next patch...