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The Outfit System (Transmog) - Will we FINALLY be able to get rid of those god awful red weapons?

  • asdf0716
    asdf0716
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    opaj wrote: »
    Esha76 wrote: »
    I am exceedingly disappointed, and almost insulted, to see this tied into your cash shop. I'm not surprised, I was expecting a move like this, but still held out that you would do the right thing.
    Giving away free cosmetic options is the right thing to do? ZOS did the right thing when they made transmutation accessible solely through gameplay (even if it is a huge slog if you don't have the Clockwork City DLC). The vast majority of cosmetic options we have are through the crown store, so why should this be any different?

    That said...
    Esha76 wrote: »
    1) What is an "Outfit Change Token" and how much money are you charging for these things? I am assuming that every time I want to make, or change, an outfit I'm going to need one of these things?

    2) How many outfit slots will be available to buy total and how much money are you charging for each of them?
    Yes, I'd also like to know this. While I think it's reasonable for ZOS to charge for this, how often and how much we will have to pay will determine whether or not I actually partake in this system... and how many slots I can have.

    (About 30 of my main character's inventory slots are taken up by different changes of clothes. So if I can't get at least 30 outfit slots, and get them at a relatively reasonable price, then there's no reason for me to switch over to outfits for her.)

    If you read what they said: you can use in game gold to create an outfit OR you can use crowns to buy an outfit change token to do the same thing.

    This REALLY isn't that difficult to understand.
  • asdf0716
    asdf0716
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    Timeoin wrote: »
    Linaleah wrote: »
    Weapons are included in the Outfit System, so you'll be able to not only change how your weapon looks, but also... dye it! Cool, right? :)

    that's nice and all, but how do i change the look on alts that are NOT my master crafters?

    Clearly make them all master crafters :p (items are usally account bound not soul bound. Presumably its the same, like Transmute)

    How many times do they have to say the same ***? You don't have to have the motifs on your alts. Any motif you learn on a character will get turned into a collectable and be accessible to all of your characters when creating an outfit.
  • Lokryn
    Lokryn
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    aliyavana wrote: »
    Bowser wrote: »
    Can I change my 1h axes and daggers to look like 1h swords?

    I asked Gina but no reply

    @aliyavana
    Can i use heavy armor costume for my light armor character?

    Yes, you can. The one restriction is that you can't make an item for one particular item slot or a weapon family look like an item for a different item slot or a different weapon family. For example, you can't make a helm look like a boot (sorry to everyone who dreamed of wearing a boot on your head), or make a bow look like a two-hander.

    Most of the answers are in "Official Discussion Thread for 'Dragon Bones and Update 17 Preview'." Then no, you cant make a dagger look like a sword. But you can make a light armor look like a heavy armor.

    This is incorrect. You can make a 1 hander look like any other 1 hander. For example, Jessica said you can make a sword look like an axe in one reply. You just can't make a 1 handed sword look like a 2 handed sword.
  • Corvusco
    Corvusco
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    I'm a bit confused. So, it sounds to me that we are not actually changing the appearance of an item, but basically making a costume/outfit to cover it? If this is correct, I've gotta say seriously, who comes up with these ideas? Why can't we just change the item appearance and be done with it?

    Because if you would want to make more costumes you would have to have more of the same weapon/armor and re-equip it? The way they've done it you keep your armor/weapon and add on top of it rather than having to have same armor 2-3 times.
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    aliyavana wrote: »
    Nestor wrote: »
    Since the weapons are red no matter what Motif I use to make them, then I don't see how the Transmog is going to change this.

    you use a steel quality sword over a rubidite quality

    ebony ftw
  • Animus-ESO
    Animus-ESO
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    aliyavana wrote: »
    Nestor wrote: »
    Since the weapons are red no matter what Motif I use to make them, then I don't see how the Transmog is going to change this.

    you use a steel quality sword over a rubidite quality

    you can dye your weapons
    Dude Where's My Guar?
  • boombazookajd
    boombazookajd
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    Is this the thread we're we all LIKE this new system?

    I'm tired of all the complaining....already
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • boombazookajd
    boombazookajd
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    Another question:

    Will we be able to make 'light' look 'heavy' for example?

    @ZOS_GinaBruno

    From what the news release said, yes you will be able to.

    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
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