Would present balancing issues. Imagine Altmer max mag with Altmer elemental damage and Dunmer fire damage.
Or an Imperial whose Red Diamond is replaced by Argonian potion.
You are not forced to pick bis race to make a perfect class/spec + race combo. The game allows to beat any content or to be on a high enough level of pvping without it. It is just for a minmaxing (elitism crap).
You are not forced to pick bis race to make a perfect class/spec + race combo. The game allows to beat any content or to be on a high enough level of pvping without it. It is just for a minmaxing (elitism crap).
Would present balancing issues. Imagine Altmer max mag with Altmer elemental damage and Dunmer fire damage.
Or an Imperial whose Red Diamond is replaced by Argonian potion.
Colecovision wrote: »If the crown store sold skins of the standard races, would that work?
WrathOfInnos wrote: »Overall I think this idea would be fun to play with, but would quickly reduce build diversity. Everyone will be different races, but will know exactly which 3 passives are best for their build, and the rest of the passives will never get used.
LukosCreyden wrote: »This would be really cool, it'd add a new layer of build customization, along with the freedom to choose your own personal favorite race.
KanedaSyndrome wrote: »You are not forced to pick bis race to make a perfect class/spec + race combo. The game allows to beat any content or to be on a high enough level of pvping without it. It is just for a minmaxing (elitism crap).
I am forced if I want to optimize my character. I think you're wrong with this statement.
KanedaSyndrome wrote: »You are not forced to pick bis race to make a perfect class/spec + race combo. The game allows to beat any content or to be on a high enough level of pvping without it. It is just for a minmaxing (elitism crap).
I am forced if I want to optimize my character. I think you're wrong with this statement.
You need it only if aiming to be #1, but if you lack skill wise it won't help you same goes for gear
My 2 cents:
Racial perks should be different for each race, but they should have morphs just like active skills to determine your specialization. Every race should be able to pick of they want to be magicka, stamina, or hybrid focused.
For example, khajiit have a racial that increases weapon critical by 2/4/6%. It should have two morphs after that point:
Morph 1: instead increases spell critical by 2/4/6%
Morph 2: instead increases weapon and spell critical by 1/2/3%
The same kind of changes could be made to almost every racial passive. An altmer can pick the x% extra fire/shock/ice damage, or x% extra weapon damage, or a mixture of both for hybrid builds.