Tavore1138 wrote: »
This does seem to be gradually becoming a trend though and should it continue to gain traction it will be interesting to see if gaming companies look for smart, PR positive and profitable ways to get out ahead of any backlash or stubbornly cling to the model and risk ending up looking bad or even facing action.
Tavore1138 wrote: »
This does seem to be gradually becoming a trend though and should it continue to gain traction it will be interesting to see if gaming companies look for smart, PR positive and profitable ways to get out ahead of any backlash or stubbornly cling to the model and risk ending up looking bad or even facing action.
stubbornly cling to the model that their own players support? why wouldnt they. this is another trash article by the brigade of interfering net nannies. its also full of crap
edit: it was a mobile phone game, notorious for in game purchases and not remotely related to ESO. mods close this thread in 3...2...1...
Tavore1138 wrote: »Tavore1138 wrote: »
This does seem to be gradually becoming a trend though and should it continue to gain traction it will be interesting to see if gaming companies look for smart, PR positive and profitable ways to get out ahead of any backlash or stubbornly cling to the model and risk ending up looking bad or even facing action.
stubbornly cling to the model that their own players support? why wouldnt they. this is another trash article by the brigade of interfering net nannies. its also full of crap
edit: it was a mobile phone game, notorious for in game purchases and not remotely related to ESO. mods close this thread in 3...2...1...
Oooo, someone is mummy's grumpy little soldier today
Where this is relevant is that in the UK at least national papers are writing about it and questions are being asked in parliament about the whole type of system not just one game as you inaccurately claim. I would imagine game companies are paying attention even if players are not interested as this could impact how they do business.
Support for loot boxes here has been 'mixed' at best nor has it been simply for or against as humans are capable of nuance so people may like some aspects and not others (which is where I fall on the scale).
Tavore1138 wrote: »Tavore1138 wrote: »
This does seem to be gradually becoming a trend though and should it continue to gain traction it will be interesting to see if gaming companies look for smart, PR positive and profitable ways to get out ahead of any backlash or stubbornly cling to the model and risk ending up looking bad or even facing action.
stubbornly cling to the model that their own players support? why wouldnt they. this is another trash article by the brigade of interfering net nannies. its also full of crap
edit: it was a mobile phone game, notorious for in game purchases and not remotely related to ESO. mods close this thread in 3...2...1...
Oooo, someone is mummy's grumpy little soldier today
Where this is relevant is that in the UK at least national papers are writing about it and questions are being asked in parliament about the whole type of system not just one game as you inaccurately claim. I would imagine game companies are paying attention even if players are not interested as this could impact how they do business.
Support for loot boxes here has been 'mixed' at best nor has it been simply for or against as humans are capable of nuance so people may like some aspects and not others (which is where I fall on the scale).
my problem with the loot box concept is it tries to bypass laws same way "disney dollars" buy passes currency laws.
it sees itself as allowed to be addictive cause "its not real so it cant be harmful"
yet i myself have had family become victim to this.... cancer... she burned a crap ton of her paychecks trying to get things she would normally have been able to buy in the past in online games.
Tavore1138 wrote: »Tavore1138 wrote: »Tavore1138 wrote: »
This does seem to be gradually becoming a trend though and should it continue to gain traction it will be interesting to see if gaming companies look for smart, PR positive and profitable ways to get out ahead of any backlash or stubbornly cling to the model and risk ending up looking bad or even facing action.
stubbornly cling to the model that their own players support? why wouldnt they. this is another trash article by the brigade of interfering net nannies. its also full of crap
edit: it was a mobile phone game, notorious for in game purchases and not remotely related to ESO. mods close this thread in 3...2...1...
Oooo, someone is mummy's grumpy little soldier today
Where this is relevant is that in the UK at least national papers are writing about it and questions are being asked in parliament about the whole type of system not just one game as you inaccurately claim. I would imagine game companies are paying attention even if players are not interested as this could impact how they do business.
Support for loot boxes here has been 'mixed' at best nor has it been simply for or against as humans are capable of nuance so people may like some aspects and not others (which is where I fall on the scale).
my problem with the loot box concept is it tries to bypass laws same way "disney dollars" buy passes currency laws.
it sees itself as allowed to be addictive cause "its not real so it cant be harmful"
yet i myself have had family become victim to this.... cancer... she burned a crap ton of her paychecks trying to get things she would normally have been able to buy in the past in online games.
That's more or less my problem too - don't mind the concept of a random box of loot but not keen on the attempts to disassociate it from 'real' money. In a free world adults should be allowed to gamble but at the same time they should be equipped with all the necessary information to do so in an informed manner. These loot boxes via virtual currencies seem to be something used to avoid having to abide by gambling regulations and I find the increased attention gradually being focused on this practice encouraging.
In ESO terms crates started life with a built in valve to prevent too much overspend as sooner or later even the worst gambler would get sufficient crown gems - this always seemed a smart way to walk a middle ground and say 'of course we want your money but we have a soul too' - for me, they blew it when they changed that and lost any sense that there was someone with a moral compass behind the system.
Everyone knows it's a gamble, and this game is 18+ with everyone being responsible of their own actions.
While it's true that there are more discussions in the UK and elsewhere about child gambling, ESO crates do not fit into that category no matter how much those who oppose them may wish they did. Opponents need to choose their arguments wisely or they risk undermining their own case.
Tavore1138 wrote: »While it's true that there are more discussions in the UK and elsewhere about child gambling, ESO crates do not fit into that category no matter how much those who oppose them may wish they did. Opponents need to choose their arguments wisely or they risk undermining their own case.
The article focused on adult gambling although it did move on to child gambling for a couple of later paragraphs, it also looked at how the use of virtual currencies acts as a method of disassociating players from the true cost of the gamble and how such gambles are already covered by the law in parts of the UK and whether that might be extended to the rest of the nation.
People need to read the linked article before making assumptions about the subjects covered or they risk undermining their own warnings about other people undermining their cases.
Tavore1138 wrote: »While it's true that there are more discussions in the UK and elsewhere about child gambling, ESO crates do not fit into that category no matter how much those who oppose them may wish they did. Opponents need to choose their arguments wisely or they risk undermining their own case.
The article focused on adult gambling although it did move on to child gambling for a couple of later paragraphs, it also looked at how the use of virtual currencies acts as a method of disassociating players from the true cost of the gamble and how such gambles are already covered by the law in parts of the UK and whether that might be extended to the rest of the nation.
People need to read the linked article before making assumptions about the subjects covered or they risk undermining their own warnings about other people undermining their cases.
Perhaps posters linking an article should read both the link and the title to the article!
The title is always the most important part of any article, it's as far as most readers will get and therefore makes the most impression.
While it's true that there are more discussions in the UK and elsewhere about child gambling, ESO crates do not fit into that category no matter how much those who oppose them may wish they did. Opponents need to choose their arguments wisely or they risk undermining their own case.
Good article.
The difference is that in that game, the items granted power, and in ESO, it's "just cosmetic", which makes it ostensibly easier to resist in ESO. But still, not offering your customers a straight-up direct avenue of purchase does say a lot about how much a company respects the people who feed its coffers.
Legally its an major issue, I assume you can override the ratings if you want an more mature community like some clubs have age ratings well above the legal limits for buying booze as you don't want snooty teens with anger management issue ruin the fun. You can also raise the prices in pubs to keep the trash out.Azuramoonstar wrote: »While it's true that there are more discussions in the UK and elsewhere about child gambling, ESO crates do not fit into that category no matter how much those who oppose them may wish they did. Opponents need to choose their arguments wisely or they risk undermining their own case.
how does it not fit? Just because a game is rated M, does not mean children don't play it. I met tons of kids in M rated games like halo, call of duty. I wouldn't be surprised if kids play this. It being buy to play makes it easy on the parent, more so those who still assume video games for kids.
I ran into a mom at wall-mart who was on the fence of buying her 7 year old call of duty. I asked to step in and she allowed, so I explained to her the game, what online gaming is like, and explain what is ok for his age. She appreciated my insight.
All loot crates are a form of gambling. Just eso has a loophole in using crowns, which they freely give to ppl who pay a sub. It still can cause a gambling addiction.
Azuramoonstar wrote: »While it's true that there are more discussions in the UK and elsewhere about child gambling, ESO crates do not fit into that category no matter how much those who oppose them may wish they did. Opponents need to choose their arguments wisely or they risk undermining their own case.
how does it not fit? Just because a game is rated M, does not mean children don't play it. I met tons of kids in M rated games like halo, call of duty. I wouldn't be surprised if kids play this. It being buy to play makes it easy on the parent, more so those who still assume video games for kids.
I ran into a mom at wall-mart who was on the fence of buying her 7 year old call of duty. I asked to step in and she allowed, so I explained to her the game, what online gaming is like, and explain what is ok for his age. She appreciated my insight.
All loot crates are a form of gambling. Just eso has a loophole in using crowns, which they freely give to ppl who pay a sub. It still can cause a gambling addiction.
The_Brosteen wrote: »You vote with your wallets. Keep buying crown crates trying to get that sweet mount you want and we will continue to see the sweet mounts only available via crown crates.
since you get somethin in every box, then its not gambling.
only gambling if you only have a change to get loot, and the rest are empty
since you get somethin in every box, then its not gambling.
only gambling if you only have a change to get loot, and the rest are empty
Well it's a good thing they are actually writing about something super important. You know, I get tired of hearing about useless info like world issues. It is about time someone stood up and talked about things that really matter. This is definitely something a reputable journalist should be investigating. Yeah.