Champion Points: meant to reward players who level up when in vet level and also to help in creating custom builds.
Issue: there is a cap which is slowly increased each major update but earning CP is so easy that most players are over the cap limit.
Questions: (1) Will CP increments to cap continue until max limit is reached? (2) Is there still a benefit to have a cap limit? (3) Are there more CP changes happening in 2018?
Crafting: meant to scale with you and reward with higher quality as you reach max level (currently Vet 16 or CP 160).
Issue: character leveling is so easy that many crafting materials are never used and are collected in large quantities. Particularly, those materials on vet level that are less than CP 160 are as useful as Ta or the original green recipes.
Questions: (1) Has ESO given up on the crafting system based on levelling? (2) Why do these useless crafting materials still exist? (ex. Ta) (3) Are there in changes to improve the crafting system in 2018?
I would appreciate ESO doing something to address the issues in 2018.
I'm sure that I'm not the first or only one to bring these up but would love to hear what fellow ESO players have to say about it.
Happy Holidays!