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Guards

NyassaV
NyassaV
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Yes this again. Get rid of Negate and bubble as they don't have counter play in their current form. I'm totally ok with the concept of guards healing a player but bubble and negate is too much. It makes a skilled magicka player useless often times.
Flawless Conqueror ~ Grand Overlord
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  • Drummerx04
    Drummerx04
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    Hollery wrote: »
    Yes this again. Get rid of Negate and bubble as they don't have counter play in their current form. I'm totally ok with the concept of guards healing a player but bubble and negate is too much. It makes a skilled magicka player useless often times.

    False.
    • Guards don't heal players
    • CC immunity works on the eclipse bubble
    • you can use purge or mist form to clear the eclipse bubble
    • Negate does have counterplay. It's not like it's attached to a magblade spamming lotus fan and fear on you, so just move out of it.
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  • NyassaV
    NyassaV
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    Drummerx04 wrote: »
    Hollery wrote: »
    Yes this again. Get rid of Negate and bubble as they don't have counter play in their current form. I'm totally ok with the concept of guards healing a player but bubble and negate is too much. It makes a skilled magicka player useless often times.

    False.
    • Guards don't heal players
    • CC immunity works on the eclipse bubble
    • you can use purge or mist form to clear the eclipse bubble
    • Negate does have counterplay. It's not like it's attached to a magblade spamming lotus fan and fear on you, so just move out of it.

    I'm not saying they do, I'm saying that would be preferable. Not everyone is a vampire and you shouldn't have to be a vampire to get the bubble off of you. Guards have the old version of bubble, not the present one
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • NightbladeMechanics
    NightbladeMechanics
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    The current guard bubble is a huge improvement over previous patches.

    Its duration is way shorter, and the reflect is at least mostly fixed (I haven't tested everything, nor do I honestly intend to). It's now reflecting Poison Injection and snipe, but not Concealed or Soul Harvest or Incap. It's still annoying, but it's much more equal across stamina and magicka than before.
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  • JamilaRaj
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    Indeed, guards are way too dangerous, especially more gullible players are in real danger of being killed by them, when e.g. lured in the middle of pack of guards at the main gate.

    And it is not just negate what is OP, but damage too. The other day, I trolled a tower guard by letting him hit me, not defending myself, and then, after 3 minutes, when I was down to 30%, casting Dragon Blood. That means that, remarkably, guards actually do more damage than what is a player's health regen!
  • VaranisArano
    VaranisArano
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    Well, yes. Negate and Eclipse are particularly nasty for magicka players on resources. Its still possible to solo them (at least on the CP campaigns with a magsorc and a magDK, I have never tried on a No CP campaign or with magblades or magplars.)

    Use your AoE skills preferably so the eclipse doesn't reflect anything back at you. I generally run into the tower and kill the guard and mage that follow me in. Go up and kill the tower mage. Then, go out and bomb the flag with lots of AoEs, maybe an ulti if you don't want to save it for players. Move out of any negates, but since you killed the tower mage you won't get too many. Do stay on top of your self-heals, but that's a given for any player.
  • WuffyCerulei
    WuffyCerulei
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    They're easily countered. The only issue with pvp guards is some have an odd disorient that doesn't seem like any player skills.
    For the love of Kyne, buff sorc. PC NACP 2100+Star-Sïnger - Khajiit Magicka Sorc - EP Grand Overlord - Flawless Conqueror vMA/vBRP/vDSA no death/vHel Ra HM/vAA HM/vSO HM/vMoL HM/vHoF HM/vAS +2/vCR+3/vSS HMs/vKA HMs/vVH/vRG Oax HM/vDSR
  • VaranisArano
    VaranisArano
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    They're easily countered. The only issue with pvp guards is some have an odd disorient that doesn't seem like any player skills.

    Stuns and CC immunity is broken in general, so the guard versions are even more annoying.
  • idk
    idk
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    Hollery wrote: »
    Drummerx04 wrote: »
    Hollery wrote: »
    Yes this again. Get rid of Negate and bubble as they don't have counter play in their current form. I'm totally ok with the concept of guards healing a player but bubble and negate is too much. It makes a skilled magicka player useless often times.

    False.
    • Guards don't heal players
    • CC immunity works on the eclipse bubble
    • you can use purge or mist form to clear the eclipse bubble
    • Negate does have counterplay. It's not like it's attached to a magblade spamming lotus fan and fear on you, so just move out of it.

    I'm not saying they do, I'm saying that would be preferable. Not everyone is a vampire and you shouldn't have to be a vampire to get the bubble off of you. Guards have the old version of bubble, not the present one

    You did state they do not have a counter play and part of what Drummer stated is the counter play. In ahat it did not require being a vampire.

    He did leave out breaking free does eliminate the bubble as well, which grants the CC immunity he mentioned. Break free is an ability everyone has all the time.
  • VaranisArano
    VaranisArano
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    idk wrote: »
    Hollery wrote: »
    Drummerx04 wrote: »
    Hollery wrote: »
    Yes this again. Get rid of Negate and bubble as they don't have counter play in their current form. I'm totally ok with the concept of guards healing a player but bubble and negate is too much. It makes a skilled magicka player useless often times.

    False.
    • Guards don't heal players
    • CC immunity works on the eclipse bubble
    • you can use purge or mist form to clear the eclipse bubble
    • Negate does have counterplay. It's not like it's attached to a magblade spamming lotus fan and fear on you, so just move out of it.

    I'm not saying they do, I'm saying that would be preferable. Not everyone is a vampire and you shouldn't have to be a vampire to get the bubble off of you. Guards have the old version of bubble, not the present one

    You did state they do not have a counter play and part of what Drummer stated is the counter play. In ahat it did not require being a vampire.

    He did leave out breaking free does eliminate the bubble as well, which grants the CC immunity he mentioned. Break free is an ability everyone has all the time.

    There was a period where I was really struggling to break free properly of the Eclipse bubble. Something to do with buggy stuns and CCs. While that was happening, I found that if I stopped doing whatever the bubble would reflect back on me and just self-healed for a bit, the bubble would wear off quickly and I could go on with the resource take. So even if you can't break free for whatever reason, getting Eclipsed shouldn't be something that is stopping your resource capture.

    If it is, i recommend slowing down your take. Pay attention to your health, pay attention to what the Eclipse is reflecting back on you (My magDK and stam sorc can kill themselves with certain skills if I'm not paying attention), refresh your AOEs and ground-based skills which aren't impacted by the Eclipse. Sometimes, too much speed means you push yourself too much into the danger zone in an effort to bring down the NPCs more quickly when a slower, steadier approach would actually be easier.
  • zyk
    zyk
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    When I began PVPing around 1.3, it was normal for pug raids to wipe to keep guards. I think this remained true until around 1.6, but I do not recall. Cyrodiil NPCs were much tougher than they are now. Even back in 2.1, I recall players would die to NPCs and that a large majority of players, seemingly, couldn't solo a resource.

    If anything, I find guards are too easy in Cyrodiil.

    With that said, Negate can be an unfair condition for magicka builds when fighting other players at objectives.
    Edited by zyk on December 19, 2017 2:21AM
  • Serjustin19
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    I'm honestly glad that glitch with all guards, healing, using Magicka like guards using negate from none Magicka guards. All npc's including resource co-workers where using negate among other things. I remember everyone wasn't happy what the guards are doing. That they are not supposed to do. Luckily ZOS did fix that glitch though, after a while. But I don’t mind negate, 3 negates (Mostly 2) I do really mind. Stam Players have it easy.
    Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • JamilaRaj
    JamilaRaj
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    Well, yes. Negate and Eclipse are particularly nasty for magicka players on resources. Its still possible to solo them (at least on the CP campaigns with a magsorc and a magDK, I have never tried on a No CP campaign or with magblades or magplars.)

    Resources are routinely soloed even in the noob campaign. The only real deterrence from doing so is the fact that a player soloing a resource will receive horrible amount of exp without killing anyone, level out sooner and therefore will be punished by having to prepare a new char.
  • TazESO
    TazESO
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    zyk wrote: »
    When I began PVPing around 1.3, it was normal for pug raids wipe to keep guards. I think this remained true until around 1.6, but I do not recall. Cyrodiil NPCs were much tougher than they are now. Even back in 2.1, I recall players would die to NPCs and that a large majority of players, seemingly, couldn't solo a resource.

    If anything, I find guards are too easy in Cyrodiil.

    With that said, Negate can be an unfair condition for magicka builds when fighting other players at objectives.

    Agreed. If I can solo a resource.... yup too easy.
  • NyassaV
    NyassaV
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    I'd like everyone to know that Hollery, a week or two ago, approached me at the Wayrest undaunted camp and was rather mean to me. I didn't even know who she was until others told me. Rather quite rude of her I must say.

    <3

    Just I killed him in a duel... Twice... Never change Pubs
    Edited by NyassaV on December 19, 2017 9:29PM
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • SugaComa
    SugaComa
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    Hollery wrote: »
    Yes this again. Get rid of Negate and bubble as they don't have counter play in their current form. I'm totally ok with the concept of guards healing a player but bubble and negate is too much. It makes a skilled magicka player useless often times.

    Yes agreed , there is no stamina equivalent so it's a bit unfair, I'm all players having these abilities but not guards
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