I didn't even know the sub affected the crystals, lol but I can say with 99% certainty you won't lose your crystals.
Just like with the craft bag, you don't lose the items you just can't put anymore in it.
I would have to assume, that with the crystals it merely will not allow you to exceed 200 anymore
Bbsample197 wrote: »I didn't even know the sub affected the crystals, lol but I can say with 99% certainty you won't lose your crystals.
Just like with the craft bag, you don't lose the items you just can't put anymore in it.
I would have to assume, that with the crystals it merely will not allow you to exceed 200 anymore
I see, well if that's the case that should put me at ease, was afraid coz its has a capped and i might lose almost half of it lol
"Eso plus should not have anything to do with transmute crystals other than access to Clockwork City transmute station."
ESO plus = 200 crystal limit
ESO no plus = 100 crystal limit
I didn't even know the sub affected the crystals, lol but I can say with 99% certainty you won't lose your crystals.
Just like with the craft bag, you don't lose the items you just can't put anymore in it.
I would have to assume, that with the crystals it merely will not allow you to exceed 200 anymore
Correct, I am at 150/100 with Transmute crystals and can't add any more without my plus membership. The geode bags can still sit in my inventory.
I didn't even know the sub affected the crystals, lol but I can say with 99% certainty you won't lose your crystals.
Just like with the craft bag, you don't lose the items you just can't put anymore in it.
I would have to assume, that with the crystals it merely will not allow you to exceed 200 anymore
Probably once what they have drops below 100 it will not exceed 100.
I am surprised at the posts that suggest ESO+ should not affect total crystals being stores. It is a small thing compared to the crafting bag and double bank space. It is a good, but small, perk for ESO+.
you're all making assumptions until someone from ZO$ speaks up and this is ZO$ we're talking about, so making assumptions is a good way to get burned
200 should be the no sub cap
and like 400 the Sub cap
ChuckyPayne wrote: »200 should be the no sub cap
and like 400 the Sub cap
Yes this is better that we have now, but this is not a good way.
Capacity limit for a game currency? :S and you can extend with real money (termorary= eso+) this is free to play game's solution. Wrong way. I don't like these solutions, more and more new f2p features in the game, no pls no!
This is happened because ZOS want to
- give more advantage to ESO+
- keep transmute stone valueable
- keep dungeons, pvp alive
I understand these, but the way how they implement it, is not good. The almost the most valueable game currency and we must decide delete or not geoge. If not, inventory problems again with an account bound currency and inventory problem? Funy.
Imo. Transmute would be more avaiable, for everybody, not for pvp and coop + hc players.
- Would introduce more ways to transmute stones, for example event loot or map completer (like gw2 do).
- Would reduce the cost, 50 transmute stone is too much.
- Would erase cap limit, you can earn transmute stone as much as u can
- If they want eso+ advantage then use the +10% solution like with gold coin+experience, RoundUp: always got at least +1 transmute stone.