Maintenance for the week of April 6:
• [COMPLETE] ESO Store and Account System for maintenance – April 8, 9:00AM EDT (13:00 UTC) - 6:00PM EDT (22:00 UTC)

Everyone is leaving :(

  • Saturn
    Saturn
    ✭✭✭✭✭
    As was proven during the Morrowind Beta ZoS cares more about new players than veterans, and would rather ESO turns into the revolving door kind that a lot of MMOs end up at, where the endgame community (pve/pvp both) ends up being swapped out nearly every new content cycle. Granted it's not as bad as that yet, but I have noticed a huge exodus of players on the PC NA, and I can't help but feel like all these big events are just to buff out the active player numbers, since they are steadily dwindling.

    Personally I think one problem with ESO is its eclectic updates that cater a little bit to one part of the community, then the next update caters to another part, etc. meaning you have to wait a long while for new content that may interest your particular style and when it does come it's not a lot (e.g. 2 new dungeons ever year). Don't get me wrong this is obviously very common with MMOs, but none of them tend to do ESO style updates (every 3-4months) but rather one big update ever 1-2 years, which adds a lot of stuff that caters to everyone, meaning everyone is catered to at the same time, and such large updates are generally also better thought-out and QA'ed.

    Further, I think the biggest problem, at least from my perspective, is a reason to keep playing. I'm not a big fan of trials and prefer 4man content more, but I did spend several months progressing through Maw when that came out, though I spent the most time on the game when vDSA was new (and even 6 months after).
    If you have done either of those around their launch, you will know they weren't easy and honestly those kind of challenges are rare in ESO nowadays. The new trial is just a boss with a bunch of health, but less so a challenge than a marathon, and I get the feeling ZoS doesn't know how to cater to players who want a challenge anymore, or that they are scared to make actual difficult content, because it may turn away casual players (as seen with the constant nerfs on the dlc dungeons).

    I think if you want a game that thrives, you focus on the endgame community in such a way that newer players have something to work towards, instead of the other way around, because a skill curve that doesn't curve loses its appeal immediately and when there's no room for improvement, the combat becomes stale and boring. Of course it's important to focus on other aspects and other parts of the game than simply endgame, but at least in terms of PvP and PvE I think it's wrong to focus on accessiblity and ignore the veteran players almost entirely.

    I honestly think that ZoS are adding a lot of really good features, like the re-trait system we've all wanted for years, but for many players the nice additions don't outbalance the negative aspects anymore. I also think that the intense focus on the crown store is a seriously bad decision, and it makes me wonder what they intend to do if suddenly loot boxes are considered gambling (which seems likely considering the *** EA caused with Battlefront 2). It's also very disheartening that the game's performance has come to such a low point that it makes the memory-leak days of Update 3 seem good by comparison.

    All in all I think ZoS has done a horrible job with ESO. It seemed like it was heading in a good direction after Orsinium (which honestly saved the game after the long content drought), but then they got greedy and neglected the care that the game deserves. Now it's nothing but focusing on the crown store and hoping enough people will cling to their sinking ship for a while longer.

    Don't get me wrong, I love ESO, I just don't play it very much anymore for the reasons stated above. You can bet your a** that I'll be right back as soon as they figure their s**t out. "If" they figure it out, I should say.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • BigBadVolk
    BigBadVolk
    ✭✭✭✭✭
    Saturn wrote: »
    As was proven during the Morrowind Beta ZoS cares more about new players than veterans, and would rather ESO turns into the revolving door kind that a lot of MMOs end up at, where the endgame community (pve/pvp both) ends up being swapped out nearly every new content cycle. Granted it's not as bad as that yet, but I have noticed a huge exodus of players on the PC NA, and I can't help but feel like all these big events are just to buff out the active player numbers, since they are steadily dwindling.

    Personally I think one problem with ESO is its eclectic updates that cater a little bit to one part of the community, then the next update caters to another part, etc. meaning you have to wait a long while for new content that may interest your particular style and when it does come it's not a lot (e.g. 2 new dungeons ever year). Don't get me wrong this is obviously very common with MMOs, but none of them tend to do ESO style updates (every 3-4months) but rather one big update ever 1-2 years, which adds a lot of stuff that caters to everyone, meaning everyone is catered to at the same time, and such large updates are generally also better thought-out and QA'ed.

    Further, I think the biggest problem, at least from my perspective, is a reason to keep playing. I'm not a big fan of trials and prefer 4man content more, but I did spend several months progressing through Maw when that came out, though I spent the most time on the game when vDSA was new (and even 6 months after).
    If you have done either of those around their launch, you will know they weren't easy and honestly those kind of challenges are rare in ESO nowadays. The new trial is just a boss with a bunch of health, but less so a challenge than a marathon, and I get the feeling ZoS doesn't know how to cater to players who want a challenge anymore, or that they are scared to make actual difficult content, because it may turn away casual players (as seen with the constant nerfs on the dlc dungeons).

    I think if you want a game that thrives, you focus on the endgame community in such a way that newer players have something to work towards, instead of the other way around, because a skill curve that doesn't curve loses its appeal immediately and when there's no room for improvement, the combat becomes stale and boring. Of course it's important to focus on other aspects and other parts of the game than simply endgame, but at least in terms of PvP and PvE I think it's wrong to focus on accessiblity and ignore the veteran players almost entirely.

    I honestly think that ZoS are adding a lot of really good features, like the re-trait system we've all wanted for years, but for many players the nice additions don't outbalance the negative aspects anymore. I also think that the intense focus on the crown store is a seriously bad decision, and it makes me wonder what they intend to do if suddenly loot boxes are considered gambling (which seems likely considering the *** EA caused with Battlefront 2). It's also very disheartening that the game's performance has come to such a low point that it makes the memory-leak days of Update 3 seem good by comparison.

    All in all I think ZoS has done a horrible job with ESO. It seemed like it was heading in a good direction after Orsinium (which honestly saved the game after the long content drought), but then they got greedy and neglected the care that the game deserves. Now it's nothing but focusing on the crown store and hoping enough people will cling to their sinking ship for a while longer.

    Don't get me wrong, I love ESO, I just don't play it very much anymore for the reasons stated above. You can bet your a** that I'll be right back as soon as they figure their s**t out. "If" they figure it out, I should say.

    Well said mate,!
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • Milvan
    Milvan
    ✭✭✭✭✭
    Does people actually read any comment after the second page?
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • Rouven
    Rouven
    ✭✭✭✭✭
    I just want to say I've never heard that saying "don't kick the baby".

    I guess I lived a sheltered life.

    Btw, newsflash - I'm staying. What? That's a good thing, don't go!
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • coop500
    coop500
    ✭✭✭✭✭
    ✭✭✭✭
    One of the things I really don't understand is Zenimax's massive Dark Elf favoritism. Like, they already had one of the biggest zones in the game (Deshaan + Stonefalls), and then the first major chapter is for them (Morrowind), then the second-next DLC after that is also for them (Clockwork). Like, ENOUGH! I'm SO SICK of Dark Elves!

    There's really not much variety in the last batches of DLC with all this ugly Dark Elf crap in it.

    I agree, the dark elf focus is annoying, but my race poll says it's the most loved race by the community.
    Hoping for more playable races
  • Splattercat_83
    Splattercat_83
    ✭✭✭✭
    raviour wrote: »
    Dat 25k ward, dat 25k ward. A sorc with 3 shields up has like 80k hp and sick damage.

    For 6 seconds. Time your burst with your stuns. Just don't mash buttons.
  • DeadlyRecluse
    DeadlyRecluse
    ✭✭✭✭✭
    ✭✭✭✭
    Tannus15 wrote: »
    Yeah, nah. Stop judging the health of the game on your own in-game social circle / echo chamber.

    I personally think this right here is the root of 90 percent of the chicken-little-game-is-dying types.

    Player makes friends. Some of those friends leave game, player doesn't make new friends. Player perceives mass population exodus.

    With the tiniest bit of work, I meet new players constantly, both new-to-me and new-to-ESO.

    YMMV, but people taking a break or quitting ESO after playing for 2+ years doth not a dying game make.
    Thrice Empress, Forever Scrub
  • Thogard
    Thogard
    ✭✭✭✭✭
    ✭✭✭✭✭
    laksikus wrote: »
    @raviour what happened to your plan to buy out ZOS to influence the game development?

    ROFL

    Please tell me this is a real thing. Please tell me he’s actually a MD at a PE firm.

    Its valuation is around 2.5b and I doubt you could convince the parent company to divest just ZOS by itself because then the synergies in game wouldn’t be the only ones not working as intended.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Smmokkee
    Smmokkee
    ✭✭✭✭✭
    Tannus15 wrote: »
    Yeah, nah. Stop judging the health of the game on your own in-game social circle / echo chamber.

    I personally think this right here is the root of 90 percent of the chicken-little-game-is-dying types.

    Player makes friends. Some of those friends leave game, player doesn't make new friends. Player perceives mass population exodus.

    With the tiniest bit of work, I meet new players constantly, both new-to-me and new-to-ESO.

    YMMV, but people taking a break or quitting ESO after playing for 2+ years doth not a dying game make.

    Thats not the case with me and Ive noticed a massive amount of players leave the game. All the major cities use to be full of players dueling, trading and looking for trials groups. That is almost nonexistent now. I went to every major hub today and it was disappointing to say the least.
  • A_G_G_R_O
    A_G_G_R_O
    ✭✭✭✭
    vamp_emily wrote: »
    The rumor is, It is all my fault that everyone is leaving.

    Sorry.

    And that darned kyne community of yours ;)

    Edit: ~delete kyne
    Edited by A_G_G_R_O on December 6, 2017 5:02AM
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
    ✭✭✭✭✭
    ✭✭
    cant wait for summerset isles chapter! why? cu that is THE LAST ELVEN AREA so after that we can finally focus on other races like Khajiit and Lizards... rly... my hatred for elves runs deep...WoW days...but now with ESO I got to another level.
  • altemriel
    altemriel
    ✭✭✭✭✭
    ✭✭✭
    nope, I play since beta and I still love it.


    in case you are on pc eu, can I have all your stuff?
    @altemriel
  • Rainraven
    Rainraven
    ✭✭✭✭✭
    Tannus15 wrote: »
    Yeah, nah. Stop judging the health of the game on your own in-game social circle / echo chamber.

    I personally think this right here is the root of 90 percent of the chicken-little-game-is-dying types.

    Player makes friends. Some of those friends leave game, player doesn't make new friends. Player perceives mass population exodus.

    With the tiniest bit of work, I meet new players constantly, both new-to-me and new-to-ESO.

    YMMV, but people taking a break or quitting ESO after playing for 2+ years doth not a dying game make.

    You're probably right. I hope you are. Changing, not dying.

    My social circle / echo chamber is a shadow of what it once was, so it's hard for me not to feel similar to the OP. Cyrodiil is so different since Morrowind - or Reach? - there's no place for scrubtatoes like me, so I'm out of there too. It's kind of depressing.
    Edited by Rainraven on December 6, 2017 9:15PM
  • Alpheu5
    Alpheu5
    ✭✭✭✭✭
    ✭✭
    raviour wrote: »
    Cyro NPC [...] nerfed since 1.7.

    I stopped reading after this because I Dawnbreaker'd myself again.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • Hurtfan
    Hurtfan
    ✭✭✭✭✭
    Can I have everyone's stuff?
    For the Pact!
    Keyboard not found, press any key to continue
  • VirtualElizabeth
    VirtualElizabeth
    ✭✭✭✭
    If a game makes you unhappy, why keep playing?

    #everygamehasthisthread
    @ElizabethInTamriel; @ElizabethInESO
    NA/PC
    Eleanour Masterham - Breton Templar
    Elise Masterham - Breton Magicka Nightblade
    Elinora Valen - Dunmer MagDK
    Elsa Masterham - Breton Mag Warden
  • Zyjin
    Zyjin
    ✭✭
    Tannus15 wrote: »
    Yeah, nah. Stop judging the health of the game on your own in-game social circle/echo chamber.

    In my guild we've recently had a bunch of people return to the game who stopped 12 months ago. They took a break and played something else for a while.
    I think this is the new reality of ESO.

    You are burning out. That's fine. Take a break. You've been playing for 3+ years, maybe you should play something else for a while. If nothing else it'll highlight what you DO enjoy about this game.

    This so much, people think that their own personal feelings and situations with the game define the game when that simply isn't true.

    We've had tons of people come back into the guild I'm in, the guild I'm in is one that was only getting started when I started (2 months ago) and has only grown with many entirely new players, new members, etc.

    You cannot play anything constantly forever. Eventually, you get tired of it, and need a break, no matter how much you like it, you're going to get burnt out. I've done this with plenty other games, and I'll probably do it with ESO eventually.

    But I don't plan to make it seem like a super self-centered thing where it's like "Well my interest in the game is waning and burning out, so the game must be dieing." It's just a really narrow-minded view.
  • Shadeaux
    Shadeaux
    ✭✭✭
    One Tamriel began the downfall of the game for me.

    ESO has continued down a path that dumbs down the game, making everything work basically like everything else. This DOT work just like that DOT work just like that DOT. Remove the variances.

    For someone with 8 Alts, this made a lot of my gameplay the same or too similar...and boring.

    Then they started nerfing sets...that I had golded out...without letting me recoup all material from the set they changed.

    If they are going to do something like that, then I want 8 temps out of 1 armor piece decon, not 1.
    ---
    So, then I had 8 characters that had been changed fairly significantly, either directly through skill changes or through armor changes.

    I had absolutely ZERO desire to try and gold out new sets knowing that at any time, they could be changed to something I know longer wanted and my playtime went down to the point I could no longer justify paying for ESO +.

    BOOM, now I suddenly could not add anything to my bank or my house because I lost the ESO+ double space perk.

    Now, do you think that made me want to play more or less?
  • Balamoor
    Balamoor
    ✭✭✭✭✭
    Phage wrote: »
    Another game is dying/dead/people leaving thread.

    Another misguided and false narrative.




    Yeah...My guild has a waiting list.

    So much for "everyone is leaving."

    I think it is hilarious how hard the usual suspects are trying to cast this game in a bad light, when they don't even actually play.
    Edited by Balamoor on December 6, 2017 10:17PM
  • Hurtfan
    Hurtfan
    ✭✭✭✭✭
    Every MMO I've played, including EverQuest Online Adventures for like 7 years, the game is always dying.

    PvP PS4 NA, all factions are full and I see a ton of people running around doing PvE.

    I've learned to blow threads like this off and just enjoy the game.
    For the Pact!
    Keyboard not found, press any key to continue
  • O_LYKOS
    O_LYKOS
    ✭✭✭✭✭
    I think you just have an issue with sorcs and need to let it go.

    Also, this "night capping" it's even a thing. You may be aware of different countries around the world and different time zones. Your night is somebodies day, so really they're just up and playing while you sleep, not night capping. Heaven forbid someone else is playing and winning in Cyrodiil without your timezones defences.
    PC NA - GreggsSausageRoll
  • Kozato
    Kozato
    ✭✭✭
    @raviour from your initial post of this thread (I don't have the time to go through 4 pages) you seem as if you think you represent the entire ESO community. The fact that you believe you're the only PvP solo guild is ridiculous and demonstrates how far from reality your ideas are. Just because your friends have ditched ESO, doesn't mean everybody has too. C'mon, seriously? you think this stuff?
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    Endgame players need some story content. 1-2 trials and 2 dungeons a year isn't enough. That's a few hours of content at most.

    We need more zones like Craglorn, that have content for new and veteran players alike.

    Not gonna fix the problem.

    If people dont like playing the content with the current balance more content wont fix the problem. And this is the problem, dislike the mismanagement and the outright radio silence in response to they're feedback and wishes.

    Sorry. This isn't the excuse to ask for a dark souls zone, that you are looking for.

    Craglorn doesn't even approach Dark Souls in terms of difficulty. It's just slightly more difficult than faceroll-easy, which is all I'm asking for.

    Not every zone needs to be a starter zone. This is an MMO. There should be zones for new and veteran players.

    What your asking for wont solve the problem and is therefor your greed talking. And therefor, not worth indulging.

    Greed is asking for content that appeals to all players, not just new players? Your concept of logic is a little off.

    Your lies are a little off.

    It wont appeal to all players. It'll appeal to you, and a subset of players like you. Stop trying to speak for everyone, and stop lying.

    How does more content that appeals to a wider range of players = greed. Still waiting to understand your "logic".

    Youll wait a while. If it isnt solo story oriented, and if we appeal to a wider range of playstyles, we are greedy.
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    raviour wrote: »
    @Judas Helviaryn because I run the only PvP guild for solo trollo yolo PvP types ? Tea-bag me anytime baby. Don't see how your comment is relevant though. People are leaving the game coz of weirdos like you also.

    I'm going ti suggest that based on MMORPG genre wide trends people are leaving ESO because too much Dev time and effort is spent on content that only a minority of players ever engage with - End-Game Raid level content and PvP.

    In an attempt to "balance PvP" ESO has gutted PvE builds and skills beyond recognition - usually because someone needed to man up and L2P in Cyrodiil and instead came here and whined.

    As a genre average only 20-30% of player ever PvP, and only 20-30% of players ever engage with end-game raid level content, AND crucially there is an approximate 50% cross-over between those two groups.

    That means that between PvP and "Raid" level content less than 50% of the total playerbase are seeing their needs and desires met.

    So why do so many MMORPG companies spend so muh effort and resources on that minority group? Because they tend to whine the most.

    They also tend to be the player demographic that will most readily move on to the "next new shiny" that touts that it has support for PvP and Raiding.

    So not only is all that effort spent on a minority of players, it is a minority of players that a) complain all the time, and b) will move on anyway.

    In short that development effort is nearly always wasted long term.

    All The Best

    Im quite positive most of the dev time is spent on solo content and scame crates,,,
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    I am taking a hiatus and playing skyrim again. Its crazy how different the special edition is on pc vs the vanilla verson on xbox 360. After that absolute FIASCO with the event, it isnt a secret some people are either Angry and cant be bothered or burnt TF out.
  • Betsararie
    Betsararie
    ✭✭✭✭✭
    That is what happens when you don't add new content to PvP, and when they finally did (BGs) it was done worse than anybody could've possibly envisioned.
Sign In or Register to comment.