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Everyone is leaving :(

  • monktoasty
    monktoasty
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    What the abyss is nightcapping.....
  • MLGProPlayer
    MLGProPlayer
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    Endgame players need some story content. 1-2 trials and 2 dungeons a year isn't enough. That's a few hours of content at most.

    We need more zones like Craglorn, that have content for new and veteran players alike.

    Not gonna fix the problem.

    If people dont like playing the content with the current balance more content wont fix the problem. And this is the problem, dislike the mismanagement and the outright radio silence in response to they're feedback and wishes.

    Sorry. This isn't the excuse to ask for a dark souls zone, that you are looking for.

    Craglorn doesn't even approach Dark Souls in terms of difficulty. It's just slightly more difficult than faceroll-easy, which is all I'm asking for.

    Not every zone needs to be a starter zone. This is an MMO. There should be zones for new and veteran players.

    What your asking for wont solve the problem and is therefor your greed talking. And therefor, not worth indulging.

    Greed is asking for content that appeals to all players, not just new players? Your concept of logic is a little off.
    Edited by MLGProPlayer on December 5, 2017 6:39AM
  • A_G_G_R_O
    A_G_G_R_O
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    I’d ease up @MLGProPlayer , anything that approaches challenging vet content ole dr darkspawns over here gets defensive and says it doesn’t work.
  • Doctordarkspawn
    Doctordarkspawn
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    Endgame players need some story content. 1-2 trials and 2 dungeons a year isn't enough. That's a few hours of content at most.

    We need more zones like Craglorn, that have content for new and veteran players alike.

    Not gonna fix the problem.

    If people dont like playing the content with the current balance more content wont fix the problem. And this is the problem, dislike the mismanagement and the outright radio silence in response to they're feedback and wishes.

    Sorry. This isn't the excuse to ask for a dark souls zone, that you are looking for.

    Craglorn doesn't even approach Dark Souls in terms of difficulty. It's just slightly more difficult than faceroll-easy, which is all I'm asking for.

    Not every zone needs to be a starter zone. This is an MMO. There should be zones for new and veteran players.

    What your asking for wont solve the problem and is therefor your greed talking. And therefor, not worth indulging.

    Greed is asking for content that appeals to all players, not just new players? Your concept of logic is a little off.

    Your lies are a little off.

    It wont appeal to all players. It'll appeal to you, and a subset of players like you. Stop trying to speak for everyone, and stop lying.
  • A_G_G_R_O
    A_G_G_R_O
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    Endgame players need some story content. 1-2 trials and 2 dungeons a year isn't enough. That's a few hours of content at most.

    We need more zones like Craglorn, that have content for new and veteran players alike.

    Not gonna fix the problem.

    If people dont like playing the content with the current balance more content wont fix the problem. And this is the problem, dislike the mismanagement and the outright radio silence in response to they're feedback and wishes.

    Sorry. This isn't the excuse to ask for a dark souls zone, that you are looking for.

    Craglorn doesn't even approach Dark Souls in terms of difficulty. It's just slightly more difficult than faceroll-easy, which is all I'm asking for.

    Not every zone needs to be a starter zone. This is an MMO. There should be zones for new and veteran players.

    What your asking for wont solve the problem and is therefor your greed talking. And therefor, not worth indulging.

    Greed is asking for content that appeals to all players, not just new players? Your concept of logic is a little off.

    Your lies are a little off.

    It wont appeal to all players. It'll appeal to you, and a subset of players like you. Stop trying to speak for everyone, and stop lying.

    Lies! Give him back his sustain ZoS, the mans been outta resources since morrowind launch date, someone feed this man some sustains quick!
  • Beardimus
    Beardimus
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    Very long, moany and convoluted thread but basically you are struggling handling Sorcs wards right? You subtly pop that in a few places.

    It's basically NerfSorc thread in part disguise or maybe another quitting thread?

    Anyway you must be new to PvP, that's normally what generates Sorc hate. It's ok tho once you play a bit more you will realise they have all the counters in the word and are predictable.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Mustard
    Mustard
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    Game just crashed again.. Why not?
  • Xundiin
    Xundiin
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    One of the things I really don't understand is Zenimax's massive Dark Elf favoritism. Like, they already had one of the biggest zones in the game (Deshaan + Stonefalls), and then the first major chapter is for them (Morrowind), then the second-next DLC after that is also for them (Clockwork). Like, ENOUGH! I'm SO SICK of Dark Elves!

    There's really not much variety in the last batches of DLC with all this ugly Dark Elf crap in it.

    Not to point out the obvious, but you do realize that Morrowind is the largest province in Tamriel Right? Morrowind isn't just the island in the TES3 game... That's 1 area of the province.

    obcodex_morrowind.jpg

    And if you notice, we don't even have all those areas in game yet.
    Edited by Xundiin on December 5, 2017 7:08AM
    #SavePlayer1
  • MLGProPlayer
    MLGProPlayer
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    Endgame players need some story content. 1-2 trials and 2 dungeons a year isn't enough. That's a few hours of content at most.

    We need more zones like Craglorn, that have content for new and veteran players alike.

    Not gonna fix the problem.

    If people dont like playing the content with the current balance more content wont fix the problem. And this is the problem, dislike the mismanagement and the outright radio silence in response to they're feedback and wishes.

    Sorry. This isn't the excuse to ask for a dark souls zone, that you are looking for.

    Craglorn doesn't even approach Dark Souls in terms of difficulty. It's just slightly more difficult than faceroll-easy, which is all I'm asking for.

    Not every zone needs to be a starter zone. This is an MMO. There should be zones for new and veteran players.

    What your asking for wont solve the problem and is therefor your greed talking. And therefor, not worth indulging.

    Greed is asking for content that appeals to all players, not just new players? Your concept of logic is a little off.

    Your lies are a little off.

    It wont appeal to all players. It'll appeal to you, and a subset of players like you. Stop trying to speak for everyone, and stop lying.

    How does more content that appeals to a wider range of players = greed. Still waiting to understand your "logic".
    Edited by MLGProPlayer on December 5, 2017 7:12AM
  • Fingolfinn01
    Fingolfinn01
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    This game is awesome for the new player. For Veterans not so much. Without doubt game needs to improve for those players.
    PC-NA
  • skywarnmc27
    skywarnmc27
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    Most games balance pvp, and pve, seperatly, ZOS either can't, or won't. Hell this game cant even stay online during events.
  • charley222
    charley222
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    i dont think the game dying but for sure eso have problem to keep is older player base and in my opinion the 2 main cause
    1- the poor work in Combat & Character Mechanics
    2- this marketing model
    the wall of the covenant
  • Mayrael
    Mayrael
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    raviour wrote: »
    After countless pointless farming events, nerfs that are supposed to balance PvP but end up just nerfing PvE because are badly thought out. Boring new DLC that are based on the very dark premises of Sotha Sil. No interesting new content for end-gamers since vMoL, no dynamic population cap in Cyrodiil and no reduction in points based on poulation there, an AP system that does not encourage defence, Cyro NPC and siege nerfed since 1.7.

    Zenimax you better shape up coz I need a dev and my heart is set on you.
    T
    Greece jokes aside, its sad to see so many leave recently. Not surprising though since most of the changes are inspired by weak cry babies that rage on forum about their precious hardened ward etc.

    For a new player I can understand that the game is interesting and exciting but for us that have played 3 years+ it has lost its umpf. Zo$ I thoroughly recommend that you talk to the experienced players about ideas to better the game rather than pander to cry baby sorcs and newbies that don't really understand the game.

    I heard rumours that you are meeting with GMs of big PvP guilds to talk about the nightcapping issues. As a GM of the only PvP guild for solo players I would like an invite. We are usually the people that are awake at that time. All I would say though is 'Bring dynamic population cap already, buff siege in CP campaigns and rebuff NPC, even bring back mercenary NPC'. Also bring back crits to proc sets for those poor PvE heroes, everyone in PvP wears impen so it really made no difference (duh).

    You been shooting yourself in the foot since 1.6 Zeni, I love your game but I am just warning you, also..... Don't shoot the messenger (and don't kick the baby :P).

    After reading this my first thoughts was:

    - Can I have your stuff?
    - You play Stamblade don't you?
    - Is this a nerf sorc thread now?

    I don't think you should be considered as an consultation team member because you are very biased, thats my opinion which is also biased, because you talk about opinions not facts. The biggest issue of Cyrodiil is latency. Second are intense memory leaks. Then we can talk about class balance which is in quite good state IMHO (maybe mag dks and magplars wouldnt agree with me but they have right to do so).
    As others said, take a break. Ive done so many times and it realy helps to get a better view of the game.
    "We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
    — They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.
  • ccfeeling
    ccfeeling
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    ZOS won't care :smile:

    Easy go , easy come .
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    raviour wrote: »
    @Judas Helviaryn because I run the only PvP guild for solo trollo yolo PvP types ? Tea-bag me anytime baby. Don't see how your comment is relevant though. People are leaving the game coz of weirdos like you also.

    I'm going ti suggest that based on MMORPG genre wide trends people are leaving ESO because too much Dev time and effort is spent on content that only a minority of players ever engage with - End-Game Raid level content and PvP.

    In an attempt to "balance PvP" ESO has gutted PvE builds and skills beyond recognition - usually because someone needed to man up and L2P in Cyrodiil and instead came here and whined.

    As a genre average only 20-30% of player ever PvP, and only 20-30% of players ever engage with end-game raid level content, AND crucially there is an approximate 50% cross-over between those two groups.

    That means that between PvP and "Raid" level content less than 50% of the total playerbase are seeing their needs and desires met.

    So why do so many MMORPG companies spend so muh effort and resources on that minority group? Because they tend to whine the most.

    They also tend to be the player demographic that will most readily move on to the "next new shiny" that touts that it has support for PvP and Raiding.

    So not only is all that effort spent on a minority of players, it is a minority of players that a) complain all the time, and b) will move on anyway.

    In short that development effort is nearly always wasted long term.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • CheepsNSalsa
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    One of the things I really don't understand is Zenimax's massive Dark Elf favoritism. Like, they already had one of the biggest zones in the game (Deshaan + Stonefalls), and then the first major chapter is for them (Morrowind), then the second-next DLC after that is also for them (Clockwork). Like, ENOUGH! I'm SO SICK of Dark Elves!

    There's really not much variety in the last batches of DLC with all this ugly Dark Elf crap in it.

    Found the argonian.
  • MajesticHaruki
    MajesticHaruki
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    The least favoritised are the altmer because TES VI will take place in the Aldmeri Dominion after the events in Skyrim. It makes sense to me ZOS avoiding to create content for a province, mainly summerset isle, that we will see in detail in the single-player sequel.
    PC/EU @MajThorax Sorcerer and Housing Decorator prodigy
    In my spare time I collect materials and run away from mudcrabs
  • xarguideb17_ESO
    xarguideb17_ESO
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    I left ESO in May after playing it from beta.
    Guess what I started to play again? WoW.
    ESO's endgame pvp and pve just got old and uninteresting and I hated that they created a new class and some content and called it ESO Morrowind and you'd have to buy the game again.
  • laksikus
    laksikus
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    @raviour what happened to your plan to buy out ZOS to influence the game development?
  • FloppyTouch
    FloppyTouch
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    I left ESO in May after playing it from beta.
    Guess what I started to play again? WoW.
    ESO's endgame pvp and pve just got old and uninteresting and I hated that they created a new class and some content and called it ESO Morrowind and you'd have to buy the game again.

    Not that I’m against WoW but isn’t raiding and expansions the same thing for end game? Just much much much older and outdated.
  • starkerealm
    starkerealm
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    One of the things I really don't understand is Zenimax's massive Dark Elf favoritism. Like, they already had one of the biggest zones in the game (Deshaan + Stonefalls), and then the first major chapter is for them (Morrowind), then the second-next DLC after that is also for them (Clockwork). Like, ENOUGH! I'm SO SICK of Dark Elves!

    There's really not much variety in the last batches of DLC with all this ugly Dark Elf crap in it.

    Just pointing out, even with two dlcs purely 'for them', Dunmer barely make the top of the list. Bretons nearly top the list without having a single dlc.

    Dunmer have 4 (Deshaan, Stonefalls, Vvardenfell, Clockwork City)
    Bretons have 3.5 (Glenumbra, Stormhavem, Rivenspire, Bangkorai)
    Imperials have 3.5 (Gold Coast, Cyrodiil, Imperial City, Craglorn)
    Redguards have 3.1 (Alikr, Hew's Bane, Bangkorai, Craglorn, Stros M'Kai)
    Bosmer have 3 (Grahtwood, Greenshade, Malabal Tor)
    Nords have 2.1 (Eastmarch, Rift, Bleackrock)
    Khajiits have 1.2 (Reaper's March, Kenarthi's Roost)
    Orcs have 1.1 (Wrothgar, Betnikth)
    Argonians have 1.1 (Shadowfen, Bal Foyen)
    Altmer have 1 (Auridon)

    (I valued tutorial zones as .1 and clear split zones like craglorn&bangkorai as .5)
    *There might be some mistakes or interpretation but I think it gives a clear picture.

    Reaper's March is on the border between Valenwood and Elsweyr so the Khajiit don't even score a full point.
  • Mayrael
    Mayrael
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    raviour wrote: »
    @Judas Helviaryn because I run the only PvP guild for solo trollo yolo PvP types ? Tea-bag me anytime baby. Don't see how your comment is relevant though. People are leaving the game coz of weirdos like you also.

    I'm going ti suggest that based on MMORPG genre wide trends people are leaving ESO because too much Dev time and effort is spent on content that only a minority of players ever engage with - End-Game Raid level content and PvP.

    In an attempt to "balance PvP" ESO has gutted PvE builds and skills beyond recognition - usually because someone needed to man up and L2P in Cyrodiil and instead came here and whined.

    As a genre average only 20-30% of player ever PvP, and only 20-30% of players ever engage with end-game raid level content, AND crucially there is an approximate 50% cross-over between those two groups.

    That means that between PvP and "Raid" level content less than 50% of the total playerbase are seeing their needs and desires met.

    So why do so many MMORPG companies spend so muh effort and resources on that minority group? Because they tend to whine the most.

    They also tend to be the player demographic that will most readily move on to the "next new shiny" that touts that it has support for PvP and Raiding.

    So not only is all that effort spent on a minority of players, it is a minority of players that a) complain all the time, and b) will move on anyway.

    In short that development effort is nearly always wasted long term.

    All The Best

    Well I do realise that given numbers are fake but in general this is very wise and sadly its true.
    "We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
    — They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.
  • kylewwefan
    kylewwefan
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    monktoasty wrote: »
    What the abyss is nightcapping.....


    Flipping all the keeps in Cyrodil overnight when population is low so not much resistance.
  • Gandrhulf_Harbard
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    Mayrael wrote: »
    Well I do realise that given numbers are fake but in general this is very wise and sadly its true.

    The numbers were given by a (now former) Community Manager at Turbine, when he commented on internal industry wide research into player participation in PvP and "Raiding".

    As far as I am aware the actual research was never in the public domain, but no one - not even other Turbine Staff - challenged his general comments.

    I would say that in my years of playing MMORPGs I think the figures are broadly correct, although I think some games may have stronger or weaker uptake in one of those areas.

    I suspect PvP uptake in ESO is higher than the industry average, but I would also expect that "raid level" uptake was lower than the average. While in SWTOR I would expect that Raid level participation was slightly higher than average, and PvP was lower. I would imagine in older games with low but relatively stable playerbases - LOTRO for example, the uptake on both is lower than the industry average, although I recall reading that SSG want to refocus slightly on end-game group content.


    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    kylewwefan wrote: »
    monktoasty wrote: »
    What the abyss is nightcapping.....


    Flipping all the keeps in Cyrodil overnight when population is low so not much resistance.

    So night capping is actually "intelligent use of tactics".

    And people complain abut it?

    Sums up PvPers really.


    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • RobbieRocket
    RobbieRocket
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    OP you had better shape up, I've been reading this thread since the start of it and there's nothing new here.

    People are starting to leave, there's nothing here for the experienced reader. I think the thread just panders to inexperienced forum users and attempts to distract the lack of anything truly interesting being discussed by generating pseudo drama.

    You're shooting yourself in the foot by calling players with different points of view babies or weirdos.

    Don't shoot the messenger but this thread is dead.
  • vamp_emily
    vamp_emily
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    The rumor is, It is all my fault that everyone is leaving.

    Sorry.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • SaintSubwayy
    SaintSubwayy
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    IMO nightcapping is no issue, if players are willing to spend their nighttime to PVP and other alliances dont, than thats no problem. Sacrifice sleeping time to play is the users desicion.

    However the PVE nerfs, which can definetly be related to "PVP issues" have to stop.

    Finally spilt PVP and PVE, ist just not healty for the game!
    Just add a buff / debuff in PVP zones which balances the skills, and keep them unchanged in PVE.
    This will generate more diversity, but also longer maintenance times, and bigger patchnotes.
    If a game can hold your attention for three years, I'd say that's pretty good.

    well there are ppl who play it for fun cause they like the Elder Scrolls world.
    And ther are players who want to be good at the game, complete achievments and seek bigger challenges, which the game (in PVE) doesnt provide since vMoL (vHoF, and vAS are nice but not as Hard as vMoL. they got Cleaerd in the first month after release / with HM clear aswell)

    Edited by SaintSubwayy on December 5, 2017 1:43PM
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • Tandor
    Tandor
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    raviour wrote: »
    for us that have played 3 years+ it has lost its umpf.

    Feel free to express your own opinion, but please don't purport to speak for everyone else.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Left to play some other games like BDO but honestly nothing compared to ESO. Take a break and come back later. Nothing wrong with that. I’m waiting for ashes of creation and chronicles of Elyria at the moment. We will see how those are.
    Hey everyone! Look! It's a signature!
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