TheDarkShadow wrote: »1 box/1 character/day is a bad idea. I only have 1 main character for dungeon, others are roleplay characters or crafter, with only basic skills unlocked. Now I have to dust them off, staple whatever gear I have on them, and then queue for random normal. I expect a lots of people yelling and kicking me next week. I don't want to be "that guy", but ZOS kind of force me to. I mean... pets, mounts, costumes, and even house from the box. Who would want to miss a chance.
You dont have to do dungeons for the boxes.....the dungeons are for prizes not related to the free scam crates. All you have to do is quest and kill monsters, npcs or bosses. And if its anything like the last crate give away, you get one box PER day, regardless of toon. You will not get 27 boxes per day if you log in with 27 characters.
VaranisArano wrote: »DPS & Healers, I hear you now.
But I like weaving Inner Fire. Most OP stuff ever.
TheDarkShadow wrote: »1 box/1 character/day is a bad idea. I only have 1 main character for dungeon, others are roleplay characters or crafter, with only basic skills unlocked. Now I have to dust them off, staple whatever gear I have on them, and then queue for random normal. I expect a lots of people yelling and kicking me next week. I don't want to be "that guy", but ZOS kind of force me to. I mean... pets, mounts, costumes, and even house from the box. Who would want to miss a chance.
You dont have to do dungeons for the boxes.....the dungeons are for prizes not related to the free scam crates. All you have to do is quest and kill monsters, npcs or bosses. And if its anything like the last crate give away, you get one box PER day, regardless of toon. You will not get 27 boxes per day if you log in with 27 characters.
VaranisArano wrote: »With the Random Dungeon Event coming up in 5 days Nov 30th -Dec 6th, this is a handy reminder of which taunts are available in the game. I main a tank and often see players using taunts when they didn't mean to or didn't know it was a taunt. So do us all a favor and review the taunts available in game. Note: All actual taunts in game are single-target.
Taunts:
Puncture, One Handed and Shield skill line.
Melee Taunt
Cost: Stamina
Thrust your weapon with disciplined precision to deal [x] Physical Damage and taunting them to attack you for 15 seconds. Also afflicts enemy with Major Fracture, reducing Physical Resistance by [y] for 12 seconds.
Morphs: Pierce Armor (provides Major Fracture and Major Breach), Ransack (provides Major Fracture and Major Resolve)
Inner Fire, Undaunted skill line
Ranged Taunt
Cost: Magicka, can morph to Stamina
Ignite the fires of hate in an enemy's heart, dealing [x] Magic Damage and forcing them to attack you for 15 seconds. Grants a 15% chance that allies targeting this enemy can activate the Radiate synergy, dealing [y] Magic Damage to a target enemy over 2 seconds, and then causing the target to explode for [z] Magic Damage to all nearby enemies
Morphs: Inner Rage (magicka + increased synergy chance), Inner Beast (stamina, reduced cost, scales with max stamina and weapon damage)
Frost Staff Heavy Attack with Tri-Focus, Destruction Staff Passive
Ranged Taunt
Cost: None
Tri Focus I: Gain bonus effects based on your staff type: Fully-charged Flame Heavy Attacks deal 6% additional damage. Shock Heavy Attacks damage nearby enemies for 50% of the damage done. Fully-charged Frost Heavy Attacks taunt the enemy to attack you for 15 seconds and grant a damage shield that absorbs 350 damage. While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus II: Gain bonus effects based on your staff type: Fully-charged Flame Heavy Attacks deal 12% additional damage. Shock Heavy Attacks damage nearby enemies for 100% of the damage done. Fully-charged Frost Heavy Attacks taunt the enemy to attack you for 15 seconds and grant a damage shield that absorbs 699 damage. While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tormentor Set, dropped gear set from Banished Cells
Ranged/Melee Taunt
(5 items) When you deal damage with a Charge ability, you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.
Issues: if the charge ability has an aoe effect, the taunt is only applied to the primary target.
http://elderscrollsonline.wiki.fextralife.com/Tormentor+Set
https://forums.elderscrollsonline.com/en/discussion/239450/charge-abilities-tormentor-set
Honorable Mention
Clannfear, Sorcerer skill
I can’t find any information on whether or not this pet actually has a taunt for certain. According to semi-recent threads, it’s pretty reliable at picking up aggro when soloing, but shouldn’t be able to override or interfere with a tank who is taunting properly. https://forums.elderscrollsonline.com/en/discussion/314397/clannfear-not-holding-aggro-anymore
So why does this matter?
Tanks, you should be using a taunt. DPS & Healers, you should NOT be using a taunt.
Tanks, I hear you now. But I don’t wanna slot a taunt!!!
Buck up, buttercup! Slot a taunt. Your amazing DPS isn’t going to keep the boss focused on you. Your taunt is. Oh, and as long as you are the only one taunting the boss, you can’t overtaunt. So taunt away! If you have to imagine that your taunt is actually you screaming insults at the boss when you use the taunt, go for it. My go-to tanking phrase is yelling at the boss “Pay attention to ME!”
DPS & Healers, I hear you now. But I wanna puncture/inner fire/frost staff heavy attack/tormentor charge attack!!!
Don’t. Please don’t. Why? See, if more than one person taunts the boss, the boss gets a period of taunt immunity. So while your tank would very much like to re-taunt the boss to keep him from smashing you into paste, your tank can’t, because you taunted the boss. You taunt it, you tank it. So don’t use a taunt.
Tanks, know your taunts and use them appropriately.
DPS & Healers, know the taunts and don’t use them.
Remember, if you taunt it, you tank it. Taunt like you mean it.
VaranisArano wrote: »I can’t find any information on whether or not this pet actually has a taunt for certain. According to semi-recent threads, it’s pretty reliable at picking up aggro when soloing, but shouldn’t be able to override or interfere with a tank who is taunting properly. https://forums.elderscrollsonline.com/en/discussion/314397/clannfear-not-holding-aggro-anymore
VaranisArano wrote: »I can’t find any information on whether or not this pet actually has a taunt for certain. According to semi-recent threads, it’s pretty reliable at picking up aggro when soloing, but shouldn’t be able to override or interfere with a tank who is taunting properly. https://forums.elderscrollsonline.com/en/discussion/314397/clannfear-not-holding-aggro-anymore
It doesn't taunt. It's good at taking aggro, but quite often if you damage the enemy before unstable clanfear can move close to it, the aggro will be on you. If you just walk to the enemy, it might turn/walk to you, but if you let the clanfear come, the enemy will shift attention to cleanfear most of the time. I don't know exact mechanics, but it's neither taunt, nor behaves like a player/npc (it doesn't work that way if you try the same with other pleyer). It pretty much never works with more than one enemy.
I've never seen pets interfering with my taunts. The only time these are annoying in dungeons is the initial aggro/stacking and using chains on ranged enemies (for obvious reason mobs might become immune).
Do I receive the crate after the event?
I did the random dungeon and didn’t receive the reward. Only XP.
VaranisArano wrote: »Do I receive the crate after the event?
I did the random dungeon and didn’t receive the reward. Only XP.
When you queue up for your random dungeon, you should see whether you get blue regular XP rewards or the purple Premium XP reward + a golden box. You'll get the reward box with your Premium Random Dungeon, basically the first dungoen you do in a 20 hour period and the box will come in the Premium Undaunted Rewards Mail that you'll get in your mail after you kill the final dungeon boss.