Talon_Draconis wrote: »
Talon_Draconis wrote: »
Talon_Draconis wrote: »
We can say it, but it still isn't pay to win. Doesn't mean people have to like it thoug
It's getting so you have to pay for anything with cash or crowns,....the example in the vid would be better at least you can get the stuff doing in game
ESO they only way to get morrowind is pay cash
Crate to get stuff
Xp scrolls bank space you have to pay crowns if crowns were available in game I would not complain so much
Talon_Draconis wrote: »
We can say it, but it still isn't pay to win. Doesn't mean people have to like it though.
Talon_Draconis wrote: »Talon_Draconis wrote: »
We can say it, but it still isn't pay to win. Doesn't mean people have to like it though.
I not saying p2w but like the vid to access the whole game you have to pay....and it's getting worse
Bbsample197 wrote: »go and play asian mmos, your view of P2W items will change drastically
Talon_Draconis wrote: »
Talon_Draconis wrote: »
Morrowind is content and not pay to win. Wardens aren't some OP BiS class, they are equal.
Crates aren't pay to win, they are cosmetic.
XP scrolls aren't pay to win either. Even if you leveled obscenely fast they don't give you gear or knowledge on how to play. Congrats on being a level 50 "healer/dps/tank" all-in-one with random shitter gear.
I bet you think skins in PoE are pay to win too right?
monktoasty wrote: »Pay to win cam be interpreted different ways. In traditional mmorpgs you win rewards by doing quests. Here..you pay for them..pay to win items.
Bbsample197 wrote: »go and play asian mmos, your view of P2W items will change drastically
GW2 and BDO are full-on p2w. Compared to those ESO has no p2w in it.
monktoasty wrote: »Pay to win cam be interpreted different ways. In traditional mmorpgs you win rewards by doing quests. Here..you pay for them..pay to win items.
This is not really correct. Pay-to-win in gaming explicitly means a paying player receives a significant in-game advantage, especially in PVP, viz. non-paying players. Example - a deliberately ridiculous one - imagine if CP bonuses were only turned on for active ESO+ subscribers. Or if every set item had to be purchased in the Crown Store, i.e. for real money.
As is, there is nothing like that in ESO. Almost everything in the Crown Store is either cosmetic or tangential - mount riding speed or whatever. That's not P2W, by definition, just as the Solar System is not geocentric, also by definition. One might argue that paying subs get faster XP to grind out their CP level...but that does not mean P2W by any stretch, that's pretty much how most (all?) F2P MMO models work, and the difference is usually not very large (an extra week/month/whatever to grind out the level cap?).
Viz. the actual video. Most of it complains not about P2W but about gating things like DLCs behind real-world currency (I am omitting the bit about getting arrows for one's bow from loot boxes, which I presume to be exaggerated satire because I can't think of a single viable MMO that stupid). Which, of course, takes me back to my younger days of gaming, when DLC didn't exist at all, and one had to wait two to five times as long (up to a year or more) for full-blown expansions priced at roughly 50% of the original game - sometimes a bit less, depending on the expansion I suppose. Nothing new under the sun, in a way, except back then I don't recall quite as many complaints about the business model.
monktoasty wrote: »Pay to win cam be interpreted different ways. In traditional mmorpgs you win rewards by doing quests. Here..you pay for them..pay to win items.
monktoasty wrote: »Pay to win cam be interpreted different ways. In traditional mmorpgs you win rewards by doing quests. Here..you pay for them..pay to win items.
For MMOs it has a common use meaning. That is P2W means a situation where spending real dollars gives you access to anything that you can't get IG, and which gives you a material competitive advantage.
Like or dislike their commercial model, it is not P2W...yet.