You know...it's nice to see more and more people on this forum seeing the whole crying about loot crates for what it is....
idiotic mock outrage.
Shardan4968 wrote: »I can't wait to get new DLCs only from crown crates.
You know...it's nice to see more and more people on this forum seeing the whole crying about loot crates for what it is....
idiotic mock outrage.
Loot crates aren't the problem
The problem is any game that after you buy it prevents you from completing the game unless you sink more money into it
But EA are making it so loot boxes become a subscription to allow game progression with no guarantee that you will get what you need to complete the progression
But EA are making it so loot boxes become a subscription to allow game progression with no guarantee that you will get what you need to complete the progression
this thread isnt about EA. if it is, then this thread will be shut by the mods. so we dont give a damn in here what EA are doing.
this is about ESO loot crates. and theres nothing wrong with them.
But EA are making it so loot boxes become a subscription to allow game progression with no guarantee that you will get what you need to complete the progression
this thread isnt about EA. if it is, then this thread will be shut by the mods. so we dont give a damn in here what EA are doing.
this is about ESO loot crates. and theres nothing wrong with them.
Erm I started this thread and I did it to highlight the slippery slope were on to ensure that ESO doesn't fall foul of the real issue here which is while loot boxes remain optional then who am I to decide what other do or don't do with Thier own money ( gambling addictions aside that's for another thread ) but as soon as ESO starts to tie progression into loot crates like EA has which if the model succeeds you will see more of then we are going to run into real problems as game consumers
I'm seeing lots of posts about loot boxes, most people are missing the whole thing
Government are jumping on a band wagon, gamers have used the wrong words and analogies to complain about what is happening ...
So here it is in short
Some games coming out are actively create the progression system on paid for loot boxes
SWBF was the most prominent one as it's links to Disney as a children's entertainment business has made the formula for this progression system front and center of the media ... But need for speed is also doing something similar
Soon gamers will have to buy a game and invest in a randomised loot box experience to build and modify and progress through a game instead of simply playing it at their own leisure, if you want to race ahead you will have to pay for the privilege to "gamble" on a chance to progress or wait X amount of time before continuing
It's the mobile gaming model breaking into AAA titles
Please read this article and understand what it is real gamers are fighting against when it comes to loot boxes ...
As for the gambling and saving the children thing ... Well you should be doing that as individuals with in your own environment not relying on governments to put one more thing in place to absolve you of the responsibility of your own actions or inactions as an individual or a parent
https://www.forbes.com/sites/insertcoin/2017/11/14/activision-is-doing-loot-boxes-right-ea-is-doing-them-horribly-wrong/#6669ad23b247
Opinions can't ever be wrong...
Narvuntien wrote: »In summary: mircotransactions are not bad infact they are one of the best gaming inivations in history. Used well they solve the issue of no money for games and no time for games issues at the same time.
Narvuntien wrote: »Gaming was definately not better in the past. Gaming was the hobby of only the very small number of people that could afford both the computer to run the games and the games themselves. The games made at this time were made to appeal to the very small number of people that could afford them... people like you. Its not that gaming is somehow worse, it is just less tailored to your particular wants. That includes game difficulty and time requirements.
A free game funded by mircotransactions is a powerful tool in a game developers arsenal. It completely removes the very first barrier of entry for any game its price. We live in a world where having a computer is almost mandatory and people of many financial situations have a computer. And it doesn't have to be a good one, my computer is 10 years old, not like the old days where you had to update your computer every couple of years or the best games stopped working.
Used well mircotransactions solve one of a gamers life biggest life contradictions. You start off with lots of time but no money to buy games. Then you get a job and work your way up now you have plenty of money to buy games but no time to play the things. Mircotransactions mean people with plenty of time and not a lot of money can just jump right in and start playing. They populate the world and give it life. What about people with plenty of money but not a lot of time... that is where the mircotransactions come in. They get to add to thier gaming experience even if they gaming experience is lesser than people with more time. They get quality over quantity.
There are plenty of ways to abuse mircotransactions, one of the worst ways and one that is common for mobile games is the pay for more game time thing.. "oh no you are out of energy give us money". Because that is violating the advantage that people with not a lot of money and plenty of time have. The other way is when you push too hard on the otherside of the coin.... "Hey you, got no time to play but lots of money, here pay to win, so you can get back to all that important things you should be doing". This destorys the value of game time. The game stop being about playing and starts being about paying. This just causes the players not paying to just leave because thier game time is not valuable. Both these things are probably making money for the companies but they are not using mircotransactions well.
In summary: mircotransactions are not bad infact they are one of the best gaming inivations in history. Used well they solve the issue of no money for games and no time for games issues at the same time.
nolangrady wrote: »nolangrady wrote: »You don't seem to understand the concept of addiction ...As for the gambling and saving the children thing ... Well you should be doing that as individuals with in your own environment not relying on governments to put one more thing in place to absolve you of the responsibility of your own actions or inactions as an individual or a parent
You probably don't understand the concept of personal responsibility.
Also a bad take.
What is your take?
That scamboxes are bad for gameplay reasons, that compulsive disorders (like gambling addictions) are a mental health issue and that exploiting such disabilities is unethical.
starkerealm wrote: »Opinions can't ever be wrong...
Yeah, yeah, they really can.
Opinions can be unsupportable by objective fact, at which point, the position held is incorrect. It doesn't matter how much one wishes for something to be true, it is, in fact wrong.
The idea that an opinion holds some unassailable position is just... you know, like your opinion, man.