Chilly-McFreeze wrote: »starkerealm wrote: »Chilly-McFreeze wrote: »FrancisCrawford wrote: »Some of my list of weak 5-piece bonuses:
- Hide of the Werewolf gives 1 ultimate/second, which isn't a lot, and then only if you're constantly taking damage while wearing medium armor. Huh?
You are aware that most PvP HA builds run a "medium armor" set on jewels, yet alone for the stamina trait? And that set is pure gold, especially when you build around your ultimate.
Okay, but why this instead of Shalk? Ultimate when taking damage vs Minor Heroism all the time?
Even if your Ultimate is your builds workhorse, you can't negate the usual skills. Shalk is great, but it won't be good on someone who uses a stam build.
wenchmore420b14_ESO wrote: »"One Man's Trash is Another Man's Treasure".......
Heck, I knew a player who had a full set of "Prosperous", before the change, that they used for farming.
"Garbage Set's" are like beauty. It is in the eyes of the beholder....
My 2 Drakes!
Huzzah!!!
wenchmore420b14_ESO wrote: »"One Man's Trash is Another Man's Treasure".......
Heck, I knew a player who had a full set of "Prosperous", before the change, that they used for farming.
"Garbage Set's" are like beauty. It is in the eyes of the beholder....
My 2 Drakes!
Huzzah!!!
This set is really strong in non-CP for templar. The only sad thing is that u need to 5 piece it. As for the explanation and point proving I will just leave a gameplay video for it. Detailed explanations are in build video10. Daedric Trickery: most of the buffs are easily gotten elsewhere, and the ones that are not (like Major Protection) are going to happen 10 seconds out of 100 on average
Let's compare Magicka Furnace to Lich:1. Magicka Furnace (used to be OP now Useless mainly due to insanely long CD)
WillhelmBlack wrote: »Well number 9. Oblivions Foe set. That's a beginner set that will boost your first free skill, Soul Trap. That's really good and it makes Soul Assault incredibly powerful when you get that unlocked.
Oh wait.
It's 8 trait and only effects Soul Trap not Soul Assault.
The rest I can forgive, except maybe Redistributer or Shalidors Curse. I do wonder if any players have ever even crafted any of this shite, and whether they did it serious or to troll someone.
Almost all sets been defended, but prayer shawl still sits on foul waters.
Let's compare Magicka Furnace to Lich:1. Magicka Furnace (used to be OP now Useless mainly due to insanely long CD)
Most people have a generally positive opinion of Lich for PVP, and while it doesn't technically appear on your list you might consider it under the heading of sets with cool downs.
Lich increases recovery by 1032 for 20 seconds every minute, meaning that every 2 seconds you get an additional 1032 magicka return. Over the course of 20 seconds that's 10 ticks of 1032 magicka which means you get 10320 magicka returned every minute from this set.
Magicka Furnace only has a 30 second cooldown and returns 8000 each proc, so it has the possibility of returning 16000 magicka every minute. The problem with MF is the proc condition occurs when you're under 80% magicka. Which means to get its full benefit (of most of it) you would need to have at least 35k magicka (40k for full benefit if it procs instantly). So for CP based PVP I think it becomes a viable set that can be an improvement over Lich for those that are fans of that set.
The real problem with MF is it comes from Direfrost Keep which means that to successfully farm it you need a group that sort of knows what they're doing. Generally pug groups from the dungeon finder are incapable of completing the final boss from my own experiences, so unless you have a group of friends willing to help you it's problematic at best. That's the main reason I'm still using Rattlecage/Lich/Skoria for BGs.
Ysgramor's Birthright. 400 SD for cold abilities.
WillhelmBlack wrote: »Well number 9. Oblivions Foe set. That's a beginner set that will boost your first free skill, Soul Trap. That's really good and it makes Soul Assault incredibly powerful when you get that unlocked.
Oh wait.
It's 8 trait and only effects Soul Trap not Soul Assault.
The rest I can forgive, except maybe Redistributer or Shalidors Curse. I do wonder if any players have ever even crafted any of this shite, and whether they did it serious or to troll someone.
I made redistributer a few times... for Writ QuestsAlmost all sets been defended, but prayer shawl still sits on foul waters.
Defended poorly perhaps, but not really defended.Let's compare Magicka Furnace to Lich:1. Magicka Furnace (used to be OP now Useless mainly due to insanely long CD)
Most people have a generally positive opinion of Lich for PVP, and while it doesn't technically appear on your list you might consider it under the heading of sets with cool downs.
Lich increases recovery by 1032 for 20 seconds every minute, meaning that every 2 seconds you get an additional 1032 magicka return. Over the course of 20 seconds that's 10 ticks of 1032 magicka which means you get 10320 magicka returned every minute from this set.
Magicka Furnace only has a 30 second cooldown and returns 8000 each proc, so it has the possibility of returning 16000 magicka every minute. The problem with MF is the proc condition occurs when you're under 80% magicka. Which means to get its full benefit (of most of it) you would need to have at least 35k magicka (40k for full benefit if it procs instantly). So for CP based PVP I think it becomes a viable set that can be an improvement over Lich for those that are fans of that set.
The real problem with MF is it comes from Direfrost Keep which means that to successfully farm it you need a group that sort of knows what they're doing. Generally pug groups from the dungeon finder are incapable of completing the final boss from my own experiences, so unless you have a group of friends willing to help you it's problematic at best. That's the main reason I'm still using Rattlecage/Lich/Skoria for BGs.
I apologize MF was a redundant post and should be included in the *most sets with greater than 3 second CD* but yes Lich is one of those crap, other sets do it better, things.
Let's compare Magicka Furnace to Lich:1. Magicka Furnace (used to be OP now Useless mainly due to insanely long CD)
Most people have a generally positive opinion of Lich for PVP, and while it doesn't technically appear on your list you might consider it under the heading of sets with cool downs.
Lich increases recovery by 1032 for 20 seconds every minute, meaning that every 2 seconds you get an additional 1032 magicka return. Over the course of 20 seconds that's 10 ticks of 1032 magicka which means you get 10320 magicka returned every minute from this set.
Magicka Furnace only has a 30 second cooldown and returns 8000 each proc, so it has the possibility of returning 16000 magicka every minute. The problem with MF is the proc condition occurs when you're under 80% magicka. Which means to get its full benefit (of most of it) you would need to have at least 35k magicka (40k for full benefit if it procs instantly). So for CP based PVP I think it becomes a viable set that can be an improvement over Lich for those that are fans of that set.
The real problem with MF is it comes from Direfrost Keep which means that to successfully farm it you need a group that sort of knows what they're doing. Generally pug groups from the dungeon finder are incapable of completing the final boss from my own experiences, so unless you have a group of friends willing to help you it's problematic at best. That's the main reason I'm still using Rattlecage/Lich/Skoria for BGs.
I am evaluating Combat Physician for solo PvP on a magblade at the moment. I think it's far from useless, although I am not sure whether I will continue wearing it yet. In it's favor:
Shield size with 20% into Bastion is about 4.7K. Could be bigger, but I thought I'd mention the effect that CP have.
With a HOT running you can force activation by using Shadowy Disguise. Thus it may be possible to single bar it.
As ever: Shields can't be crit, thus it enables more mitigation in PvP than half the PvE value.
The 2, 3, 4 bonuses are the same as Julianos. Crit bonuses are valuable this patch, especially for nightblades.
The shield size and cooldown could be a bit better, but stacked with Harness Magicka it's quite nice. I even like the fact that it only activates on an actual heal, so it's not on cooldown when really needed. However you may also force activation by having more health on your cloaking bar, which is liable to happen naturally from shadow passives. As you bar switch and cloak, you quite often generate a crit heal, which activates it then. Furthermore it seems to activate from passive CP heals, such as Critical Leech. Triggering it certainly isn't a problem for a nightblade. I assume, but have not yet tried, that it has a chance to activate Infernal Guardian as a knock-on effect, thus enabling extra damage from that set while on a pure attack rotation.
As already pointed out, this set is potentially more useful in IC than pure PvP sets, such as Riposte or Transmutation, since it mitigates damage from bosses as well.
WrathOfInnos wrote: »WrathOfInnos wrote: »Twice born star. The 5-piece bonus is on par with other sets, with 7 pieces divines. Mage offers about the same as Necropotence, Apprentice is about the same as Julianos, same with Warrior and Hundings, Lover and Spriggans/Spinners.
The problem is the 2-4 piece bonuses. Unlike all the useful sets I just used for comparison, TBS offers Max Health, Stamina, and Magicka. 1/3 of these are useless for PVE DPS, and the health is also not really needed. I would recommend making the hybrid bonuses dual purpose like some of the newer sets, in order to keep this set relevant (it is a 9 trait crafted set, and should be good).
Maybe go with something like this:
(2) Max Health
(3) Max Magicka and Stamina
(4) Weapon and Spell Damage
(5) Double Mundus Stones
Or possibly change the 2 piece to Magicka and Stamina Recovery, instead of health. I don't think that the set should have crit or penetration, since these would make choosing the Thief or Lover stone less desirable as a 2nd Mundus.
Twice Born Star is more versatile and lets you mix and match different Mundus Stone effects. So that is one advantage it has over the other sets that grant similar bonuses.
Being able to do multiple things poorly does not balance it against sets that do one thing well.
This game has such a vast variety of sets it's pretty much a given you aren't going to like a lot of them. But none of them are useless. They may just compare poorly to the sets you prefer based on your own preferences and play style.
A lot of your arguments seem flawed to me as well. For example: you dismiss the treasure hunter set as useless because you say you can get the major prophecy buff from other sources. While that is true - as a Templar wearing this set would allow me to free up an ability slot instead of having to rely on either Inner Light or vampire's bane/reflective light to obtain it. And having an extra ability slot to work with can hardly be described as useless. So I think you exaggerate when you call these sets useless - especially when you do it on that basis.
IcyDeadPeople wrote: »Several crafted sets I would include here, that could be quite nice with a small buff:WillhelmBlack wrote: »Well number 9. Oblivions Foe set. That's a beginner set that will boost your first free skill, Soul Trap. That's really good and it makes Soul Assault incredibly powerful when you get that unlocked.
Oh wait.
It's 8 trait and only effects Soul Trap not Soul Assault.
The rest I can forgive, except maybe Redistributer or Shalidors Curse. I do wonder if any players have ever even crafted any of this shite, and whether they did it serious or to troll someone.
I made redistributer a few times... for Writ QuestsAlmost all sets been defended, but prayer shawl still sits on foul waters.
Defended poorly perhaps, but not really defended.Let's compare Magicka Furnace to Lich:1. Magicka Furnace (used to be OP now Useless mainly due to insanely long CD)
Most people have a generally positive opinion of Lich for PVP, and while it doesn't technically appear on your list you might consider it under the heading of sets with cool downs.
Lich increases recovery by 1032 for 20 seconds every minute, meaning that every 2 seconds you get an additional 1032 magicka return. Over the course of 20 seconds that's 10 ticks of 1032 magicka which means you get 10320 magicka returned every minute from this set.
Magicka Furnace only has a 30 second cooldown and returns 8000 each proc, so it has the possibility of returning 16000 magicka every minute. The problem with MF is the proc condition occurs when you're under 80% magicka. Which means to get its full benefit (of most of it) you would need to have at least 35k magicka (40k for full benefit if it procs instantly). So for CP based PVP I think it becomes a viable set that can be an improvement over Lich for those that are fans of that set.
The real problem with MF is it comes from Direfrost Keep which means that to successfully farm it you need a group that sort of knows what they're doing. Generally pug groups from the dungeon finder are incapable of completing the final boss from my own experiences, so unless you have a group of friends willing to help you it's problematic at best. That's the main reason I'm still using Rattlecage/Lich/Skoria for BGs.
I apologize MF was a redundant post and should be included in the *most sets with greater than 3 second CD* but yes Lich is one of those crap, other sets do it better, things.
Magicka Furnace would be great with say, 15 second cooldown. Duration of 30 seconds is too long, but for quite a lot of sets 3 seconds would be too frequent.
All trials heavy armour sets are terrible.
Immortal Yokeda
Eternal Yokeda
Resilient Yokeda
Advancing Yokeda
Lunar Bastion
Autonomous Defence
Footman's Fortune
None of these are worth using in any content.
WrathOfInnos wrote: »WrathOfInnos wrote: »Twice born star. The 5-piece bonus is on par with other sets, with 7 pieces divines. Mage offers about the same as Necropotence, Apprentice is about the same as Julianos, same with Warrior and Hundings, Lover and Spriggans/Spinners.
The problem is the 2-4 piece bonuses. Unlike all the useful sets I just used for comparison, TBS offers Max Health, Stamina, and Magicka. 1/3 of these are useless for PVE DPS, and the health is also not really needed. I would recommend making the hybrid bonuses dual purpose like some of the newer sets, in order to keep this set relevant (it is a 9 trait crafted set, and should be good).
Maybe go with something like this:
(2) Max Health
(3) Max Magicka and Stamina
(4) Weapon and Spell Damage
(5) Double Mundus Stones
Or possibly change the 2 piece to Magicka and Stamina Recovery, instead of health. I don't think that the set should have crit or penetration, since these would make choosing the Thief or Lover stone less desirable as a 2nd Mundus.
Twice Born Star is more versatile and lets you mix and match different Mundus Stone effects. So that is one advantage it has over the other sets that grant similar bonuses.
Being able to do multiple things poorly does not balance it against sets that do one thing well.
The bonuses from Mundus Stones aren't poor though. So I don't understand your point. They are good and offer a wide variety of options.
It would be silly if they offered a better bonus than the more specialized sets - as that would defeat the purpose of being specialized.
Hircine is actually pretty solid in our stam raid.
8 stamina dds benefit from it.
Why the casual are so salty that your sets are being called garbage?
Isn't that your choice?
Isn't that the wonderful "play like you want"
Yeah you wear garbage and we all know but who cares, when there's some OP sets you can make fun of them but when someone talk about how many of the sets in this game are *** (the 90% easily) everyone starts defending them to death, this is actually a very good way for Zenimax to realize it and maybe, just maybe change some of them because all of them have such good ideas but they're so weak and their bonus are so ridiculous that besides people who do quests and spend their days killing mudcrabs the rest of us PvP players or PvE players we can't use them because otherwise we will feel weak and that's not the point of a MMO.
MehrunesFlagon wrote: »Why even compile a list of garbage? Kind of seems like a waste time.
MehrunesFlagon wrote: »Why even compile a list of garbage? Kind of seems like a waste time.