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[PC][NA] Heavy Attack sometimes doesn't work

SecretAtoz
SecretAtoz
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I don't have a problem light weaving on my magicka dps, but heavy attacking on my stamina dps is so buggy as hell.

When I heavy attack, occasionally my character just stands there doing nothing. I am losing dps scores because of this....

I have an option to just play my magicka characters instead but I don't want to ditch my main because of this :(
Edited by SecretAtoz on November 14, 2017 1:42AM
  • xSkullfox
    xSkullfox
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    Like: hold button-> it fires the heavy attack, still holding, nothing happens then ?
    Groupfinder:
    The worst part is when it finally puts you in a group, your healer turns into a werewolf, your tank has 14k HP and the dps is heavy armor, using a restro staff and a two handed sword on the backbar. Then comes the 15 minute penalty before the cycle starts anew.

    Rulz of Morrowind:
    • The first rule of Morrowind is: You do not talk about Morrowind.
    • The second rule of Morrowind is: You do not talk about Morrowind.
    • Third rule of Morrowind: Someone yells NDA stuff, uploads images, streams, the game is over.
    • Fourth rule: only invited players can test.
    • Fifth rule: one invite at a time, fellas.
    • Sixth rule: crying or bashing on pts.
    • Seventh rule: NDA will go on as long as they have to.
    • And the eighth and final rule: If this is your first invite at Morrowind, you have to play.
  • SecretAtoz
    SecretAtoz
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    xSkullfox wrote: »
    Like: hold button-> it fires the heavy attack, still holding, nothing happens then ?

    Yes.

    Hold button > HA > Skill > Still holding button > HA stops working resulting my character not doing anything.
  • SirAndy
    SirAndy
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    Happens on both Stamina and Magicka characters for me. Somehow the game seems to forget that the key is still down.

    Unfortunately, this is nothing new.
    I told ZOS all the way back during beta that they should switch to using GetAsyncKeyState() to avoid just such problems.
    sad.gif
  • SirAndy
    SirAndy
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    SirAndy wrote: »
    I told ZOS all the way back during beta that they should switch to using GetAsyncKeyState() to avoid just such problems.
    sad.gif

    To quote myself from March 2014:
    SirAndy wrote: »
    I suggested to ZOS several months back to use GetAsyncKeyState() to query the state of keys pressed (both keyboard and mouse) instead of using the windows message loop.

    GetAsyncKeyState() talks directly to the underlying hardware bypassing the windows message loop altogether!

    That would solve at least two problems:

    - The most important one being false key and mouse button pressed events that are injected by a 3rd party application. It will be *much* harder for any automation tool to inject false data on the keyboard or mouse controller level.

    - The second problem this would solve is the one of allowing users to use certain keys to alter a key state. For example, to allow for the use of ALT or SHIFT as key modifiers. With the use of GetAsyncKeyState(), any key can become a 'modifier' and implementing the logic is easy to do.


    I actually wrote a C++ wrapper class for this function a while back that was used in a game engine. It works really well yet surprisingly, not a lot of developers know about it.
    ;-)

  • Flameheart
    Flameheart
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    xSkullfox wrote: »
    Like: hold button-> it fires the heavy attack, still holding, nothing happens then ?

    This happens very often for me, doesn't matter if stamina or magicka and if fire or lightning staff. Some people told me that it might be just an animation issue, the attack fires off in spite of (gets calculated) and the magicka/stamina gain will be added nevertheless. Not sure though..

    Edited by Flameheart on November 13, 2017 10:59AM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • SecretAtoz
    SecretAtoz
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    My mistake. You guys are right. Magicka is also heavily effected by this bug too. For some reason I started to experience this bug a lot recently than before. Before, I rarely encounter this, is it because I got better at my rotation that I started to experience this bug?
  • LiquidPony
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    Can confirm.

    There actually appear to be a couple of issues with heavy attacks.

    Sometimes, even on a tab-targeted enemy (or target skeleton), my heavy attacks just won't execute if I'm holding down the trigger. My normal stam DPS rotation might be: hold RT, hit X, hit Y, hit A, swap (holding heavy attack the entire time should heavy attack weave). Sometimes, that just doesn't work. The attack doesn't execute. If I re-press the trigger, the attack executes. Then maybe the next pass through my DW bar, heavy attacks will work as expected. And then maybe then next pass, they won't. Really frustrating.

    The other (that I've experienced more often on my stamDK) is that the heavy attack animation happens but it does not connect with the target. As in, I'll be standing well within HA range of an enemy (or target skeleton), and even if it's tab-targeted, the heavy attack animation will play but it does not hit.
  • Horowonnoe
    Horowonnoe
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    I have this happen to me as well.
    So annoying. Barswap seems to fix it, but it ruins the rotation.
    PC / NA
    Templar Healer "False Eye"
    Sorc Healer "Potema the Wolf Queen"
    Warden Healer "Heavy Attacks Online"
    Magicka Nightblade DPS "Nephaleth Telvanni"
    Dragonknight Tank "Nico's Facsimile"

    Builds & Guides:
    Horow's Templar Healer Guide for Trials (Murkmire updated)
    How to get Felms to jump correctly in vAS HM?
    Horow's vMA Magicka Sorc Build for beginners and lazy farmers
    Horow's Magicka Sorc Triple Pet Heavy Attack Build - Summerset Isles Ready
    More builds at anthem-guild.com/pve/.

    Notable Achievements:
    - World's first 18 Axes vAA clear
    - World's first 20+ enrage stack Llothis in vAS HM and World record cone damage
  • xRIVALENx
    xRIVALENx
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    This will also happen if you use a potion during the heavy attack animation. It has been reported but nothing resulted from said report.

    *EDIT*

    To elaborate, it was reported back in September via in game bug report and ticket.
    Edited by xRIVALENx on November 13, 2017 11:56PM
  • Shadowshire
    Shadowshire
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    SecretAtoz wrote: »
    I don't have a problem light weaving on my magicka dps, but heavy attacking on my stamina dps is so buggy as hell. ....
    Please read and do as advised: Guidelines For Bug Report Forum -- unless you want ZOS to ignore your message. In your OP, always disclose the platform and the megaserver on which you are playing the game.


    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • Krayzie
    Krayzie
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    Try procing assassins will with this game breaking bug
    I'm a PVE roleplayer concerned about my vampires stage 4 skin tone and keep getting load screens so I came here to distract people from major issues with a rant thread about my characters cosmetic appearance.
  • ChiknAriseMcFro
    Worth the necro. I posted as this has returned with Summerset. At least on Xbox NA.
  • Amdar_Godkiller
    Amdar_Godkiller
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    Worth the necro. I posted as this has returned with Summerset. At least on Xbox NA.

    It's been a continuous issue for Werewolf heavy attacks for some time now. Hopefully it can be fixed finally before the WW DLC drops...
  • Excaltic
    Excaltic
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    I can confirm this bug on Xbox One, so it's a systemwide coding bug, not just PC only!!!
  • Mystrius_Archaion
    Mystrius_Archaion
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    More info in this post and the post linked to from it on the PTS boards so may want to continue discussion here:
    Heavy Attacks with Restoration and Lightning Staves Still Have Issues Firing

    That pretty much applies to any heavy attacks from any weapon but most severely affects those staves because they work differently.
  • Shadowshire
    Shadowshire
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    SirAndy wrote: »
    Happens on both Stamina and Magicka characters for me. Somehow the game seems to forget that the key is still down.

    Unfortunately, this is nothing new.
    I told ZOS all the way back during beta that they should switch to using GetAsyncKeyState() to avoid just such problems.
    sad.gif
    Yes, and it often happens while my character is Sprinting, too. If he sprints into some marshy terrain, where Sprint is apparently either slowed or not allowed, then exits into normal terrain, I must release the <Shift> keybind and hold it down again to resume Sprint. That has been the case since I don't know when.

    However, recent failures of the game software to acknowledge that I have pressed the Left Mouse Button, regardless of whether I am holding it down, are becoming more common. Since it occurs most often while the Latency is shown in red digits, that seems to be the cause of the problem. Nonetheless, currently I am considering whether to obtain another mouse to test whether the one that I'm using is wearing out.

    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • SosRuvaak
    SosRuvaak
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    still happening... i cant heavy attack on my argonian nightblade. its odd, ive always had the most miserable bugs on that toon, and its making it soo much harder on my carpal tunnel to dps trying to weave in heavy basic attacks that wont repeat when the button is held down..
    For the Pact!
    ~Sump Scales~
    Lusty Argonian Nightblade
    ~Baron Humbert von Gikkingen~
    Smokes-His-Greens
    ~Ruvaak~
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