Speed_Kills wrote: »People think way too much of Cp. yes, it makes a difference. No, it won't make you destroy people that you are getting destroyed by. When I moved to PC from Xbox I was instantly competitive. At sub-250 cp I was competing (and beating) some of the top players on the server. I was even able to 1vx regularly. I would have been stronger with cp, but even without high cp, my experience and knowledge of how to properly gear, survive, and burst allowed me to be dominant in pvp. Most people think that after they've learned their character they should be good. That's not the case. Knowing your character is important, but knowing your enemies is just as important. You can't counter something if you don't know what it is. Pvp is all about counters and timing. I don't want to be that guy (or do I?), but I think this is a l2p issue.
Edit: just saw the post about resetting cp and posting a video in Cp-enabled campaigns. I accept. Anyone want to give me a CP number to allocate? Will be streaming it this week.
Sore losers blame every and anything but themselves when they get killed by someone. That person has 5 more cp than I do, it must have been the reason why they killed me, lol.Speed_Kills wrote: »People think way too much of Cp. yes, it makes a difference. No, it won't make you destroy people that you are getting destroyed by.
Sore losers blame every and anything but themselves when they get killed by someone. That person has 5 more cp than I do, it must have been the reason why they killed me, lol.Speed_Kills wrote: »People think way too much of Cp. yes, it makes a difference. No, it won't make you destroy people that you are getting destroyed by.
RinaldoGandolphi wrote: »Many are missing the OP point.
ESO is VERY unfriendly to the new player due to CP grind. It’s worse then the old vet ranks, and the catch up mechanics are simply not even close to being enough. The majority of players can’t dedicate huge amounts of hours per week to the game. If I was a new player coming in, I’d quit after level 50 once I found out I had to grind 690 cp...no way I’d do that.
This is exactly what has happened too because on PC-NA below level 50 pvp is DEAD and No-CP Pvp is also dead..both served with 1 bar 95% of the time....this means new players are either quitting pretty quickly or not interested in grinding CP.
Folks need to get over this whole idea of “Digital Entitlement” there is no such thing in a video game. You have earned nothing, you have simply played a game. Win a Customer Service Award at work, get a pay raise, graduate from college, get a promotion at work..those are accomplishments...
I got news for you, 99% of the world doesn’t care about any titles you have in ESO or even what ESO is.
The community needs to be more welcoming to new players and it needs to happen soon or there won’t be a game left to play...we need to get rid of these arbitrary restrictions (gear and cp grinding) to make the game more attractive to a wider audience to fill up those pvp servers again, in order to do that though strength needs to be tied to player skill and gear, not CP grind
Just my two cents, take away my 800+ CP tommorow I don’t care if it brings in more players it’s worth it
@RinaldoGandolphi
I've done every single one of those things brah. I have a phd. I lead cyber security for a 2 billion dollar company. I've created national policy and have advised some of the key decision makers in the nation. And you know what all that took? Hard work and a long grind.
You know what it takes to be good at pvp? Hard work and a long game grind. I'm more than happy to take a noob into BGs and carry them. I'm more than happy to duel them over and over so they can get used to the ebb and flow of combat (cc, managing resources, defense, knowing when to burst, etc). BUT...they have to be willing to put in the time to improve. All too often, folks will have one negative experience and give up. If I did that in real life I'd be unemployed.
Don't act like resilience in digitial life is any different than resilience IRL. If you want to be good at pvp, put in the hours to master it. If you dont, then don't come on the forums and complain about it.
You DO NOT need max CP to be good in PvP anymore.
ESO caters to people who aren't good at pvp by having armor seta and passives that overperform. Just go heavy armor S&B. Join a zerg. That's pvp in a nutshell.
Sore losers blame every and anything but themselves when they get killed by someone. That person has 5 more cp than I do, it must have been the reason why they killed me, lol.Speed_Kills wrote: »People think way too much of Cp. yes, it makes a difference. No, it won't make you destroy people that you are getting destroyed by.
Once you get over the CP and gear grind (both of which are now so much easier than before) and have a PvP-viable build there's actually very little separating you from veteran players in PvP.
Vets cant really outperform average players that much anymore and the current tank meta is easy as hell to play for anyone, no matter how good you are at the game. The ceiling is lower than ever...
Trust me: even CP capped players are disappointed that BGs are now CP-enabled
Thunderknuckles wrote: »Thunderknuckles wrote: »The difference is, with other PVP games like first-person shooters, you can choose which server you play on. You can look for one where primarily people of your own skill level are playing.
In ESO, it's just one huge server for everyone. If you want to do Alliance War, you have to do so without separation of skill levels (aside from the "below level 50" campaign).
Bullseye. And being 1 shotted routinely for 6 or more months simply is not fun for most people. And that will keep them from staying with it or even trying in the first place.
Well that's the wrong way to go about it. You have to stick with it. Find your strengths and weaknesses, and a play style that will work for you.
Expecting to be 'really good' as soon as you start playing is just ignorant. Games that are good take skill.
No one said anything about "expecting to be really good" as soon as you start playing. LOL There's a difference between a moderate learning curve and one hell of several months long grind of being routinely 1 and 2 shotted. Unless that never really changes. Still, I'll give it a try again.
La comprensión lectora importa, amigo.
You're missing the underlying message, which is, "one must learn to play".
If you're spending SEVERAL MONTHS being one shotted, there is something wrong. Sorry, there is something SERIOUSLY wrong. Slot heavy armor. Play sorc. do something. You have to learn how to adapt and play so that you can prevent dying.
Some people CAN'T ever do that. Those people should maybe consider quitting or just being a tank. Nobody ever said it is suppposed to be easy.
But yeah.... if it's going that badly for you.... yeah something needs to be done. LOL
Waffennacht wrote: »I know the RFA gents are good
Thunderknuckles wrote: »Thunderknuckles wrote: »Thunderknuckles wrote: »The difference is, with other PVP games like first-person shooters, you can choose which server you play on. You can look for one where primarily people of your own skill level are playing.
In ESO, it's just one huge server for everyone. If you want to do Alliance War, you have to do so without separation of skill levels (aside from the "below level 50" campaign).
Bullseye. And being 1 shotted routinely for 6 or more months simply is not fun for most people. And that will keep them from staying with it or even trying in the first place.
Well that's the wrong way to go about it. You have to stick with it. Find your strengths and weaknesses, and a play style that will work for you.
Expecting to be 'really good' as soon as you start playing is just ignorant. Games that are good take skill.
No one said anything about "expecting to be really good" as soon as you start playing. LOL There's a difference between a moderate learning curve and one hell of several months long grind of being routinely 1 and 2 shotted. Unless that never really changes. Still, I'll give it a try again.
La comprensión lectora importa, amigo.
You're missing the underlying message, which is, "one must learn to play".
If you're spending SEVERAL MONTHS being one shotted, there is something wrong. Sorry, there is something SERIOUSLY wrong. Slot heavy armor. Play sorc. do something. You have to learn how to adapt and play so that you can prevent dying.
Some people CAN'T ever do that. Those people should maybe consider quitting or just being a tank. Nobody ever said it is suppposed to be easy.
But yeah.... if it's going that badly for you.... yeah something needs to be done. LOL
I've gotten back into PvP the last three or so days and am actually enjoying myself. I do get obliterated more often than not, but getting the hang of it. I can still understand where a lot of players might get very frustrated with having to learn animation cancelling and such because it's utterly counterintuitive for 90% of PvP'ers. No other game that I know of has this mechanic.
Personally I'm enjoying it so far.
You're already experienced so it won't be exactly representative, but something like 160-300 total is fine. And do it in Battlegrounds, not Cyrodiil. Running over people that are holding block and throwing down liquid lightning and such won't prove anything. (and while those types of players most certainly exist in BGs, the bar is typically not as low)Speed_Kills wrote: »Edit: just saw the post about resetting cp and posting a video in Cp-enabled campaigns. I accept. Anyone want to give me a CP number to allocate? Will be streaming it this week.